]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/w_arc.qc
Add final arc sounds by Archer
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / w_arc.qc
index 5f272433d60277a2e4cb87edb681f8e5ce8d99fb..d5f856425c192b4568620fdff402bfc516884840 100644 (file)
@@ -613,7 +613,7 @@ void Arc_Smoke()
                        if ( !self.arc_smoke_sound )
                        {
                                self.arc_smoke_sound = 1;
-                               sound(self, CH_SHOTS_SINGLE, "weapons/gauntletbeam_fly.wav", VOL_BASE, ATTN_NORM);
+                               sound(self, CH_SHOTS_SINGLE, "weapons/arc_loop_overheat.wav", VOL_BASE, ATTN_NORM);
                        }
                }
        }
@@ -724,7 +724,7 @@ float W_Arc(float req)
                        precache_sound("weapons/arc_fire.wav");
                        precache_sound("weapons/arc_loop.wav");
                        precache_sound("weapons/arc_stop.wav");
-                       precache_sound("weapons/gauntletbeam_fly.wav");
+                       precache_sound("weapons/arc_loop_overheat.wav");
                        if(!arc_shotorigin[0])
                        {
                                arc_shotorigin[0] = shotorg_adjust_values(CL_Weapon_GetShotOrg(WEP_ARC), FALSE, FALSE, 1);