float autocvar_g_vehicle_bumblebee_cannon_radius = 225;
float autocvar_g_vehicle_bumblebee_cannon_refire = 0.2;
float autocvar_g_vehicle_bumblebee_cannon_speed = 20000;
-float autocvar_g_vehicle_bumblebee_cannon_spread = 0.02;
+float autocvar_g_vehicle_bumblebee_cannon_spread = 0;
float autocvar_g_vehicle_bumblebee_cannon_force = -35;
#endif