]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/walker_weapon.qc
Merge branch 'Mario/headshots' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / walker_weapon.qc
index bbe59aeac90aeca4980be687fb8257eb60ae545e..c16d130142056cf0da5e8ec9cec6c8b0d2cc6435 100644 (file)
@@ -16,7 +16,7 @@ METHOD(WalkerTurretAttack, wr_think, void(entity thiswep, entity actor, .entity
             weapon_thinkf(actor, weaponentity, WFRAME_FIRE1, WEP_CVAR_PRI(electro, animtime), w_ready);
         }
         sound (actor, CH_WEAPON_A, SND_UZI_FIRE, VOL_BASE, ATTEN_NORM);
-        fireBullet(actor, weaponentity, actor.tur_shotorg, actor.tur_shotdir_updated, actor.shot_spread, 0, actor.shot_dmg, actor.shot_force, DEATH_TURRET_WALK_GUN.m_id, EFFECT_BULLET);
+        fireBullet(actor, weaponentity, actor.tur_shotorg, actor.tur_shotdir_updated, actor.shot_spread, 0, actor.shot_dmg, 0, actor.shot_force, DEATH_TURRET_WALK_GUN.m_id, EFFECT_BULLET);
         Send_Effect(EFFECT_BLASTER_MUZZLEFLASH, actor.tur_shotorg, actor.tur_shotdir_updated * 1000, 1);
     }
 }