.float target_spawn_id;
float target_spawn_count;
-void target_spawn_helper_setmodel()
-{SELFPARAM();
+void target_spawn_helper_setmodel(entity this)
+{
_setmodel(self, self.model);
}
-void target_spawn_helper_setsize()
-{SELFPARAM();
+void target_spawn_helper_setsize(entity this)
+{
setsize(self, self.mins, self.maxs);
}