--- /dev/null
+#pragma once
+
+/// \file
+/// \brief Header file that describes resource types.
+/// \author Lyberta
+/// \copyright GNU GPLv2 or any later version.
+
+/// \brief Unconditional maximum amount of resources the entity can have.
+const int RES_AMOUNT_HARD_LIMIT = 999;
+const int RES_LIMIT_NONE = -1;
+
+/// \brief Describes the available resource types.
+enum
+{
+ RES_NONE, ///< Indicates the lack of resource. Use with caution.
+ RES_HEALTH, ///< Health.
+ RES_ARMOR, ///< Armor.
+ RES_SHELLS, ///< Shells (used by shotgun).
+ RES_BULLETS, ///< Bullets (used by machinegun, rifle, HMG)
+ RES_ROCKETS, ///< Rockets (used by mortar, hagar, devastator, etc).
+ RES_CELLS, ///< Cells (used by electro, crylink, vortex, etc)
+ RES_PLASMA, ///< Plasma (unused).
+ RES_FUEL ///< Fuel (used by jetpack).
+};