break;
case MOVETYPE_NOCLIP:
_Movetype_CheckWater(this);
- this.move_origin = this.move_origin + TICRATE * this.move_velocity;
- this.move_angles = this.move_angles + TICRATE * this.move_avelocity;
+ this.move_origin = this.move_origin + movedt * this.move_velocity;
+ this.move_angles = this.move_angles + movedt * this.move_avelocity;
_Movetype_LinkEdict(this, false);
break;
case MOVETYPE_STEP: