]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/notifications.qh
Merge branch 'master' into Mario/ons_updates
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / notifications.qh
index 117965f7bb016aacb21fbb0ce5733197db86e231..81738ccd50a45db84397e5627d46f9c91ecb893e 100644 (file)
@@ -457,6 +457,10 @@ void Send_Notification_WOCOVA(
        MSG_INFO_NOTIF(1, INFO_LMS_FORFEIT,                    1, 0, "s1", "",                          "",                     _("^BG%s^F3 forfeited"), "") \
        MSG_INFO_NOTIF(1, INFO_LMS_NOLIVES,                    1, 0, "s1", "",                          "",                     _("^BG%s^F3 has no more lives left"), "") \
        MSG_INFO_NOTIF(1, INFO_MONSTERS_DISABLED,              0, 0, "", "",                            "",                     _("^BGMonsters are currently disabled"), "") \
+       MSG_INFO_NOTIF(1, INFO_ONSLAUGHT_CAPTURE,              2, 0, "s1 s2", "",                       "",                     _("^BG%s^BG captured %s^BG control point"), "") \
+       MULTITEAM_INFO(1, INFO_ONSLAUGHT_CPDESTROYED_, 4,      2, 0, "s1 s2", "",                       "",                     _("^TC^TT^BG team %s^BG control point has been destroyed by %s"), "") \
+       MULTITEAM_INFO(1, INFO_ONSLAUGHT_GENDESTROYED_, 4,     0, 0, "", "",                            "",                     _("^TC^TT^BG generator has been destroyed"), "") \
+       MULTITEAM_INFO(1, INFO_ONSLAUGHT_GENDESTROYED_OVERTIME_, 4,  0, 0, "", "",                      "",                     _("^TC^TT^BG generator spontaneously combusted due to overtime!"), "") \
        MSG_INFO_NOTIF(1, INFO_POWERUP_INVISIBILITY,           1, 0, "s1", "s1",                        "strength",             _("^BG%s^K1 picked up Invisibility"), "") \
        MSG_INFO_NOTIF(1, INFO_POWERUP_SHIELD,                 1, 0, "s1", "s1",                        "shield",               _("^BG%s^K1 picked up Shield"), "") \
        MSG_INFO_NOTIF(1, INFO_POWERUP_SPEED,                  1, 0, "s1", "s1",                        "shield",               _("^BG%s^K1 picked up Speed"), "") \
@@ -622,6 +626,7 @@ void Send_Notification_WOCOVA(
        MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVE_FALL,       0, 0, "",             NO_CPID,             "0 0", _("^K3You revived yourself"), "") \
        MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVED,           1, 0, "s1",           NO_CPID,             "0 0", _("^K3You were revived by ^BG%s"), "") \
        MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_AUTO_REVIVED,      0, 1, "f1",           NO_CPID,             "0 0", _("^K3You were automatically revived after %s second(s)"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_GENERATOR_UNDERATTACK,       0, 0, "",             NO_CPID,             "0 0", _("^BGThe generator is under attack!"), "") \
        MULTITEAM_CENTER(1, CENTER_ROUND_TEAM_WIN_, 4,          0, 0, "",             CPID_ROUND,          "0 0", _("^TC^TT^BG team wins the round"), "") \
        MSG_CENTER_NOTIF(1, CENTER_ROUND_PLAYER_WIN,            1, 0, "s1",           CPID_ROUND,          "0 0", _("^BG%s^BG wins the round"), "") \
        MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SELF,              0, 0, "",             NO_CPID,             "0 0", _("^K1You froze yourself"), "") \
@@ -656,7 +661,14 @@ void Send_Notification_WOCOVA(
        MSG_CENTER_NOTIF(1, CENTER_NIX_COUNTDOWN,               0, 2, "item_wepname",  CPID_NIX,              "1 f2", _("^F2^COUNT^BG until weapon change...\nNext weapon: ^F1%s"), "") \
        MSG_CENTER_NOTIF(1, CENTER_NIX_NEWWEAPON,               0, 1, "item_wepname",  CPID_NIX,              "0 0", _("^F2Active weapon: ^F1%s"), "") \
        MSG_CENTER_NOTIF(1, CENTER_NADE,                                0, 0, "",              NO_CPID,                   "0 0", _("^BGPress ^F2DROPWEAPON^BG again to toss the grenade!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_ONS_CAPTURE,                 1, 0, "s1",            CPID_ONSLAUGHT,        "0 0", _("^BGYou captured %s^BG control point"), "") \
+       MULTITEAM_CENTER(1, CENTER_ONS_CAPTURE_, 4,             1, 0, "s1",            CPID_ONSLAUGHT,        "0 0", _("^TC^TT^BG team captured %s^BG control point"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_ONS_CONTROLPOINT_SHIELDED,   0, 0, "",              CPID_ONS_CAPSHIELD,    "0 0", _("^BGThis control point currently cannot be captured"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_ONS_GENERATOR_SHIELDED,      0, 0, "",              CPID_ONS_CAPSHIELD,    "0 0", _("^BGThe enemy generator cannot be destroyed yet\n^F2Capture some control points to unshield it"), "") \
+       MULTITEAM_CENTER(1, CENTER_ONS_NOTSHIELDED_, 4,         0, 0, "",              CPID_ONSLAUGHT,        "0 0", _("^BGThe ^TCenemy^BG generator is no longer shielded!"), "") \
+       MSG_CENTER_NOTIF(1, CENTER_ONS_NOTSHIELDED_TEAM,        0, 0, "",              CPID_ONSLAUGHT,        "0 0", _("^K1Your generator is NOT shielded!\n^BGRe-capture control points to shield it!"), "") \
        MSG_CENTER_NOTIF(1, CENTER_OVERTIME_FRAG,               0, 0, "",              CPID_OVERTIME,         "0 0", _("^F2Now playing ^F4OVERTIME^F2!\nKeep fragging until we have a winner!"), _("^F2Now playing ^F4OVERTIME^F2!\nKeep scoring until we have a winner!")) \
+       MSG_CENTER_NOTIF(1, CENTER_OVERTIME_CONTROLPOINT,       0, 0, "",              CPID_OVERTIME,         "3 0", _("^F2Now playing ^F4OVERTIME^F2!\n\nGenerators start now to decay.\nThe more control points your team holds,\nthe faster the enemy generator decays"), "") \
        MSG_CENTER_NOTIF(1, CENTER_OVERTIME_TIME,               0, 1, "f1time",        CPID_OVERTIME,         "0 0", _("^F2Now playing ^F4OVERTIME^F2!\n^BGAdded ^F4%s^BG to the game!"), "") \
        MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_INVISIBILITY,      0, 0, "",              CPID_POWERUP,          "0 0", _("^F2Invisibility has worn off"), "") \
        MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_SHIELD,            0, 0, "",              CPID_POWERUP,          "0 0", _("^F2Shield has worn off"), "") \