]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/sandbox/sandbox.qc
Purge self from the damage/death mutator hooks
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / sandbox / sandbox.qc
index 6b97a28f1da092aee3465c5c1f7084492b08fe3e..1ab693512336433e2724bcf32dac2c914cd48d06 100644 (file)
@@ -46,8 +46,8 @@ float object_count;
 .string material;
 
 .float touch_timer;
-void sandbox_ObjectFunction_Touch()
-{SELFPARAM();
+void sandbox_ObjectFunction_Touch(entity this)
+{
        // apply material impact effects
 
        if(!self.material)
@@ -71,8 +71,8 @@ void sandbox_ObjectFunction_Touch()
        Send_Effect_(strcat("impact_", self.material), self.origin, '0 0 0', ceil(intensity * 10)); // allow a count from 1 to 10
 }
 
-void sandbox_ObjectFunction_Think()
-{SELFPARAM();
+void sandbox_ObjectFunction_Think(entity this)
+{
        // decide if and how this object can be grabbed
        if(autocvar_g_sandbox_readonly)
                self.grab = 0; // no grabbing
@@ -108,7 +108,7 @@ entity sandbox_ObjectEdit_Get(float permissions)
        // Attached objects are SOLID_NOT and do not get traced.
 
        crosshair_trace_plusvisibletriggers(self);
-       if(vlen(self.origin - trace_ent.origin) > autocvar_g_sandbox_editor_distance_edit)
+       if(vdist(self.origin - trace_ent.origin, >, autocvar_g_sandbox_editor_distance_edit))
                return world; // out of trace range
        if(trace_ent.classname != "object")
                return world; // entity is not an object
@@ -187,8 +187,8 @@ entity sandbox_ObjectSpawn(float database)
        e.frame = 0;
        e.skin = 0;
        e.material = string_null;
-       e.touch = sandbox_ObjectFunction_Touch;
-       e.think = sandbox_ObjectFunction_Think;
+       settouch(e, sandbox_ObjectFunction_Touch);
+       setthink(e, sandbox_ObjectFunction_Think);
        e.nextthink = time;
        //e.effects |= EF_SELECTABLE; // don't do this all the time, maybe just when editing objects?
 
@@ -213,7 +213,7 @@ entity sandbox_ObjectSpawn(float database)
                e.angles_y = self.v_angle.y;
        }
 
-       WITH(entity, self, e, CSQCMODEL_AUTOINIT(e));
+       CSQCMODEL_AUTOINIT(e);
 
        object_count += 1;
        return e;
@@ -450,19 +450,24 @@ void sandbox_Database_Load()
 }
 
 MUTATOR_HOOKFUNCTION(sandbox, SV_ParseClientCommand)
-{SELFPARAM();
+{
        if(MUTATOR_RETURNVALUE) // command was already handled?
                return false;
+
+       entity player = M_ARGV(0, entity);
+       string cmd_name = M_ARGV(1, string);
+       int cmd_argc = M_ARGV(2, int);
+
        if(cmd_name == "g_sandbox")
        {
                if(autocvar_g_sandbox_readonly)
                {
-                       print_to(self, "^2SANDBOX - INFO: ^7Sandbox mode is active, but in read-only mode. Sandbox commands cannot be used");
+                       print_to(player, "^2SANDBOX - INFO: ^7Sandbox mode is active, but in read-only mode. Sandbox commands cannot be used");
                        return true;
                }
                if(cmd_argc < 2)
                {
-                       print_to(self, "^2SANDBOX - INFO: ^7Sandbox mode is active. For usage information, type 'sandbox help'");
+                       print_to(player, "^2SANDBOX - INFO: ^7Sandbox mode is active. For usage information, type 'sandbox help'");
                        return true;
                }
 
@@ -474,56 +479,56 @@ MUTATOR_HOOKFUNCTION(sandbox, SV_ParseClientCommand)
 
                        // ---------------- COMMAND: HELP ----------------
                        case "help":
-                               print_to(self, "You can use the following sandbox commands:");
-                               print_to(self, "^7\"^2object_spawn ^3models/foo/bar.md3^7\" spawns a new object in front of the player, and gives it the specified model");
-                               print_to(self, "^7\"^2object_remove^7\" removes the object the player is looking at. Players can only remove their own objects");
-                               print_to(self, "^7\"^2object_duplicate ^3value^7\" duplicates the object, if the player has copying rights over the original");
-                               print_to(self, "^3copy value ^7- copies the properties of the object to the specified client cvar");
-                               print_to(self, "^3paste value ^7- spawns an object with the given properties. Properties or cvars must be specified as follows; eg1: \"0 1 2 ...\", eg2: \"$cl_cvar\"");
-                               print_to(self, "^7\"^2object_attach ^3property value^7\" attaches one object to another. Players can only attach their own objects");
-                               print_to(self, "^3get ^7- selects the object you are facing as the object to be attached");
-                               print_to(self, "^3set value ^7- attaches the previously selected object to the object you are facing, on the specified bone");
-                               print_to(self, "^3remove ^7- detaches all objects from the object you are facing");
-                               print_to(self, "^7\"^2object_edit ^3property value^7\" edits the given property of the object. Players can only edit their own objects");
-                               print_to(self, "^3skin value ^7- changes the skin of the object");
-                               print_to(self, "^3alpha value ^7- sets object transparency");
-                               print_to(self, "^3colormod \"value_x value_y value_z\" ^7- main object color");
-                               print_to(self, "^3glowmod \"value_x value_y value_z\" ^7- glow object color");
-                               print_to(self, "^3frame value ^7- object animation frame, for self-animated models");
-                               print_to(self, "^3scale value ^7- changes object scale. 0.5 is half size and 2 is double size");
-                               print_to(self, "^3solidity value ^7- object collisions, 0 = non-solid, 1 = solid");
-                               print_to(self, "^3physics value ^7- object physics, 0 = static, 1 = movable, 2 = physical");
-                               print_to(self, "^3force value ^7- amount of force applied to objects that are shot");
-                               print_to(self, "^3material value ^7- sets the material of the object. Default materials are: metal, stone, wood, flesh");
-                               print_to(self, "^7\"^2object_claim^7\" sets the player as the owner of the object, if he has the right to edit it");
-                               print_to(self, "^7\"^2object_info ^3value^7\" shows public information about the object");
-                               print_to(self, "^3object ^7- prints general information about the object, such as owner and creation / editing date");
-                               print_to(self, "^3mesh ^7- prints information about the object's mesh, including skeletal bones");
-                               print_to(self, "^3attachments ^7- prints information about the object's attachments");
-                               print_to(self, "^7The ^1drag object ^7key can be used to grab and carry objects. Players can only grab their own objects");
+                               print_to(player, "You can use the following sandbox commands:");
+                               print_to(player, "^7\"^2object_spawn ^3models/foo/bar.md3^7\" spawns a new object in front of the player, and gives it the specified model");
+                               print_to(player, "^7\"^2object_remove^7\" removes the object the player is looking at. Players can only remove their own objects");
+                               print_to(player, "^7\"^2object_duplicate ^3value^7\" duplicates the object, if the player has copying rights over the original");
+                               print_to(player, "^3copy value ^7- copies the properties of the object to the specified client cvar");
+                               print_to(player, "^3paste value ^7- spawns an object with the given properties. Properties or cvars must be specified as follows; eg1: \"0 1 2 ...\", eg2: \"$cl_cvar\"");
+                               print_to(player, "^7\"^2object_attach ^3property value^7\" attaches one object to another. Players can only attach their own objects");
+                               print_to(player, "^3get ^7- selects the object you are facing as the object to be attached");
+                               print_to(player, "^3set value ^7- attaches the previously selected object to the object you are facing, on the specified bone");
+                               print_to(player, "^3remove ^7- detaches all objects from the object you are facing");
+                               print_to(player, "^7\"^2object_edit ^3property value^7\" edits the given property of the object. Players can only edit their own objects");
+                               print_to(player, "^3skin value ^7- changes the skin of the object");
+                               print_to(player, "^3alpha value ^7- sets object transparency");
+                               print_to(player, "^3colormod \"value_x value_y value_z\" ^7- main object color");
+                               print_to(player, "^3glowmod \"value_x value_y value_z\" ^7- glow object color");
+                               print_to(player, "^3frame value ^7- object animation frame, for self-animated models");
+                               print_to(player, "^3scale value ^7- changes object scale. 0.5 is half size and 2 is double size");
+                               print_to(player, "^3solidity value ^7- object collisions, 0 = non-solid, 1 = solid");
+                               print_to(player, "^3physics value ^7- object physics, 0 = static, 1 = movable, 2 = physical");
+                               print_to(player, "^3force value ^7- amount of force applied to objects that are shot");
+                               print_to(player, "^3material value ^7- sets the material of the object. Default materials are: metal, stone, wood, flesh");
+                               print_to(player, "^7\"^2object_claim^7\" sets the player as the owner of the object, if he has the right to edit it");
+                               print_to(player, "^7\"^2object_info ^3value^7\" shows public information about the object");
+                               print_to(player, "^3object ^7- prints general information about the object, such as owner and creation / editing date");
+                               print_to(player, "^3mesh ^7- prints information about the object's mesh, including skeletal bones");
+                               print_to(player, "^3attachments ^7- prints information about the object's attachments");
+                               print_to(player, "^7The ^1drag object ^7key can be used to grab and carry objects. Players can only grab their own objects");
                                return true;
 
                        // ---------------- COMMAND: OBJECT, SPAWN ----------------
                        case "object_spawn":
-                               if(time < self.object_flood)
+                               if(time < player.object_flood)
                                {
-                                       print_to(self, strcat("^1SANDBOX - WARNING: ^7Flood protection active. Please wait ^3", ftos(self.object_flood - time), " ^7seconds beofore spawning another object"));
+                                       print_to(player, strcat("^1SANDBOX - WARNING: ^7Flood protection active. Please wait ^3", ftos(player.object_flood - time), " ^7seconds beofore spawning another object"));
                                        return true;
                                }
-                               self.object_flood = time + autocvar_g_sandbox_editor_flood;
+                               player.object_flood = time + autocvar_g_sandbox_editor_flood;
                                if(object_count >= autocvar_g_sandbox_editor_maxobjects)
                                {
-                                       print_to(self, strcat("^1SANDBOX - WARNING: ^7Cannot spawn any more objects. Up to ^3", ftos(autocvar_g_sandbox_editor_maxobjects), " ^7objects may exist at a time"));
+                                       print_to(player, strcat("^1SANDBOX - WARNING: ^7Cannot spawn any more objects. Up to ^3", ftos(autocvar_g_sandbox_editor_maxobjects), " ^7objects may exist at a time"));
                                        return true;
                                }
                                if(cmd_argc < 3)
                                {
-                                       print_to(self, "^1SANDBOX - WARNING: ^7Attempted to spawn an object without specifying a model. Please specify the path to your model file after the 'object_spawn' command");
+                                       print_to(player, "^1SANDBOX - WARNING: ^7Attempted to spawn an object without specifying a model. Please specify the path to your model file after the 'object_spawn' command");
                                        return true;
                                }
                                if (!(fexists(argv(2))))
                                {
-                                       print_to(self, "^1SANDBOX - WARNING: ^7Attempted to spawn an object with a non-existent model. Make sure the path to your model file is correct");
+                                       print_to(player, "^1SANDBOX - WARNING: ^7Attempted to spawn an object with a non-existent model. Make sure the path to your model file is correct");
                                        return true;
                                }
 
@@ -531,7 +536,7 @@ MUTATOR_HOOKFUNCTION(sandbox, SV_ParseClientCommand)
                                _setmodel(e, argv(2));
 
                                if(autocvar_g_sandbox_info > 0)
-                                       LOG_INFO(strcat("^3SANDBOX - SERVER: ^7", self.netname, " spawned an object at origin ^3", vtos(e.origin), "\n"));
+                                       LOG_INFO(strcat("^3SANDBOX - SERVER: ^7", player.netname, " spawned an object at origin ^3", vtos(e.origin), "\n"));
                                return true;
 
                        // ---------------- COMMAND: OBJECT, REMOVE ----------------
@@ -540,12 +545,12 @@ MUTATOR_HOOKFUNCTION(sandbox, SV_ParseClientCommand)
                                if(e != world)
                                {
                                        if(autocvar_g_sandbox_info > 0)
-                                               LOG_INFO(strcat("^3SANDBOX - SERVER: ^7", self.netname, " removed an object at origin ^3", vtos(e.origin), "\n"));
+                                               LOG_INFO(strcat("^3SANDBOX - SERVER: ^7", player.netname, " removed an object at origin ^3", vtos(e.origin), "\n"));
                                        sandbox_ObjectRemove(e);
                                        return true;
                                }
 
-                               print_to(self, "^1SANDBOX - WARNING: ^7Object could not be removed. Make sure you are facing an object that you have edit rights over");
+                               print_to(player, "^1SANDBOX - WARNING: ^7Object could not be removed. Make sure you are facing an object that you have edit rights over");
                                return true;
 
                        // ---------------- COMMAND: OBJECT, DUPLICATE ----------------
@@ -559,37 +564,37 @@ MUTATOR_HOOKFUNCTION(sandbox, SV_ParseClientCommand)
                                                {
                                                        s = sandbox_ObjectPort_Save(e, false);
                                                        s = strreplace("\"", "\\\"", s);
-                                                       stuffcmd(self, strcat("set ", argv(3), " \"", s, "\""));
+                                                       stuffcmd(player, strcat("set ", argv(3), " \"", s, "\""));
 
-                                                       print_to(self, "^2SANDBOX - INFO: ^7Object copied to clipboard");
+                                                       print_to(player, "^2SANDBOX - INFO: ^7Object copied to clipboard");
                                                        return true;
                                                }
-                                               print_to(self, "^1SANDBOX - WARNING: ^7Object could not be copied. Make sure you are facing an object that you have copy rights over");
+                                               print_to(player, "^1SANDBOX - WARNING: ^7Object could not be copied. Make sure you are facing an object that you have copy rights over");
                                                return true;
 
                                        case "paste":
                                                // spawns a new object using the properties in the player's clipboard cvar
-                                               if(time < self.object_flood)
+                                               if(time < player.object_flood)
                                                {
-                                                       print_to(self, strcat("^1SANDBOX - WARNING: ^7Flood protection active. Please wait ^3", ftos(self.object_flood - time), " ^7seconds beofore spawning another object"));
+                                                       print_to(player, strcat("^1SANDBOX - WARNING: ^7Flood protection active. Please wait ^3", ftos(player.object_flood - time), " ^7seconds beofore spawning another object"));
                                                        return true;
                                                }
-                                               self.object_flood = time + autocvar_g_sandbox_editor_flood;
+                                               player.object_flood = time + autocvar_g_sandbox_editor_flood;
                                                if(argv(3) == "") // no object in clipboard
                                                {
-                                                       print_to(self, "^1SANDBOX - WARNING: ^7No object in clipboard. You must copy an object before you can paste it");
+                                                       print_to(player, "^1SANDBOX - WARNING: ^7No object in clipboard. You must copy an object before you can paste it");
                                                        return true;
                                                }
                                                if(object_count >= autocvar_g_sandbox_editor_maxobjects)
                                                {
-                                                       print_to(self, strcat("^1SANDBOX - WARNING: ^7Cannot spawn any more objects. Up to ^3", ftos(autocvar_g_sandbox_editor_maxobjects), " ^7objects may exist at a time"));
+                                                       print_to(player, strcat("^1SANDBOX - WARNING: ^7Cannot spawn any more objects. Up to ^3", ftos(autocvar_g_sandbox_editor_maxobjects), " ^7objects may exist at a time"));
                                                        return true;
                                                }
                                                e = sandbox_ObjectPort_Load(argv(3), false);
 
-                                               print_to(self, "^2SANDBOX - INFO: ^7Object pasted successfully");
+                                               print_to(player, "^2SANDBOX - INFO: ^7Object pasted successfully");
                                                if(autocvar_g_sandbox_info > 0)
-                                                       LOG_INFO(strcat("^3SANDBOX - SERVER: ^7", self.netname, " pasted an object at origin ^3", vtos(e.origin), "\n"));
+                                                       LOG_INFO(strcat("^3SANDBOX - SERVER: ^7", player.netname, " pasted an object at origin ^3", vtos(e.origin), "\n"));
                                                return true;
                                }
                                return true;
@@ -603,16 +608,16 @@ MUTATOR_HOOKFUNCTION(sandbox, SV_ParseClientCommand)
                                                e = sandbox_ObjectEdit_Get(true);
                                                if(e != world)
                                                {
-                                                       self.object_attach = e;
-                                                       print_to(self, "^2SANDBOX - INFO: ^7Object selected for attachment");
+                                                       player.object_attach = e;
+                                                       print_to(player, "^2SANDBOX - INFO: ^7Object selected for attachment");
                                                        return true;
                                                }
-                                               print_to(self, "^1SANDBOX - WARNING: ^7Object could not be selected for attachment. Make sure you are facing an object that you have edit rights over");
+                                               print_to(player, "^1SANDBOX - WARNING: ^7Object could not be selected for attachment. Make sure you are facing an object that you have edit rights over");
                                                return true;
                                        case "set":
-                                               if(self.object_attach == world)
+                                               if(player.object_attach == world)
                                                {
-                                                       print_to(self, "^1SANDBOX - WARNING: ^7No object selected for attachment. Please select an object to be attached first.");
+                                                       print_to(player, "^1SANDBOX - WARNING: ^7No object selected for attachment. Please select an object to be attached first.");
                                                        return true;
                                                }
 
@@ -620,14 +625,14 @@ MUTATOR_HOOKFUNCTION(sandbox, SV_ParseClientCommand)
                                                e = sandbox_ObjectEdit_Get(true);
                                                if(e != world)
                                                {
-                                                       sandbox_ObjectAttach_Set(self.object_attach, e, argv(3));
-                                                       self.object_attach = world; // object was attached, no longer keep it scheduled for attachment
-                                                       print_to(self, "^2SANDBOX - INFO: ^7Object attached successfully");
+                                                       sandbox_ObjectAttach_Set(player.object_attach, e, argv(3));
+                                                       player.object_attach = world; // object was attached, no longer keep it scheduled for attachment
+                                                       print_to(player, "^2SANDBOX - INFO: ^7Object attached successfully");
                                                        if(autocvar_g_sandbox_info > 1)
-                                                               LOG_INFO(strcat("^3SANDBOX - SERVER: ^7", self.netname, " attached objects at origin ^3", vtos(e.origin), "\n"));
+                                                               LOG_INFO(strcat("^3SANDBOX - SERVER: ^7", player.netname, " attached objects at origin ^3", vtos(e.origin), "\n"));
                                                        return true;
                                                }
-                                               print_to(self, "^1SANDBOX - WARNING: ^7Object could not be attached to the parent. Make sure you are facing an object that you have edit rights over");
+                                               print_to(player, "^1SANDBOX - WARNING: ^7Object could not be attached to the parent. Make sure you are facing an object that you have edit rights over");
                                                return true;
                                        case "remove":
                                                // removes e if it was attached
@@ -635,12 +640,12 @@ MUTATOR_HOOKFUNCTION(sandbox, SV_ParseClientCommand)
                                                if(e != world)
                                                {
                                                        sandbox_ObjectAttach_Remove(e);
-                                                       print_to(self, "^2SANDBOX - INFO: ^7Child objects detached successfully");
+                                                       print_to(player, "^2SANDBOX - INFO: ^7Child objects detached successfully");
                                                        if(autocvar_g_sandbox_info > 1)
-                                                               LOG_INFO(strcat("^3SANDBOX - SERVER: ^7", self.netname, " detached objects at origin ^3", vtos(e.origin), "\n"));
+                                                               LOG_INFO(strcat("^3SANDBOX - SERVER: ^7", player.netname, " detached objects at origin ^3", vtos(e.origin), "\n"));
                                                        return true;
                                                }
-                                               print_to(self, "^1SANDBOX - WARNING: ^7Child objects could not be detached. Make sure you are facing an object that you have edit rights over");
+                                               print_to(player, "^1SANDBOX - WARNING: ^7Child objects could not be detached. Make sure you are facing an object that you have edit rights over");
                                                return true;
                                }
                                return true;
@@ -649,7 +654,7 @@ MUTATOR_HOOKFUNCTION(sandbox, SV_ParseClientCommand)
                        case "object_edit":
                                if(argv(2) == "")
                                {
-                                       print_to(self, "^1SANDBOX - WARNING: ^7Too few parameters. You must specify a property to edit");
+                                       print_to(player, "^1SANDBOX - WARNING: ^7Too few parameters. You must specify a property to edit");
                                        return true;
                                }
 
@@ -719,7 +724,7 @@ MUTATOR_HOOKFUNCTION(sandbox, SV_ParseClientCommand)
                                                                e.material = string_null; // no material
                                                        break;
                                                default:
-                                                       print_to(self, "^1SANDBOX - WARNING: ^7Invalid object property. For usage information, type 'sandbox help'");
+                                                       print_to(player, "^1SANDBOX - WARNING: ^7Invalid object property. For usage information, type 'sandbox help'");
                                                        return true;
                                        }
 
@@ -728,19 +733,19 @@ MUTATOR_HOOKFUNCTION(sandbox, SV_ParseClientCommand)
                                        e.message2 = strzone(strftime(true, "%d-%m-%Y %H:%M:%S"));
 
                                        if(autocvar_g_sandbox_info > 1)
-                                               LOG_INFO(strcat("^3SANDBOX - SERVER: ^7", self.netname, " edited property ^3", argv(2), " ^7of an object at origin ^3", vtos(e.origin), "\n"));
+                                               LOG_INFO(strcat("^3SANDBOX - SERVER: ^7", player.netname, " edited property ^3", argv(2), " ^7of an object at origin ^3", vtos(e.origin), "\n"));
                                        return true;
                                }
 
-                               print_to(self, "^1SANDBOX - WARNING: ^7Object could not be edited. Make sure you are facing an object that you have edit rights over");
+                               print_to(player, "^1SANDBOX - WARNING: ^7Object could not be edited. Make sure you are facing an object that you have edit rights over");
                                return true;
 
                        // ---------------- COMMAND: OBJECT, CLAIM ----------------
                        case "object_claim":
                                // if the player can edit an object but is not its owner, this can be used to claim that object
-                               if(self.crypto_idfp == "")
+                               if(player.crypto_idfp == "")
                                {
-                                       print_to(self, "^1SANDBOX - WARNING: ^7You do not have a player UID, and cannot claim objects");
+                                       print_to(player, "^1SANDBOX - WARNING: ^7You do not have a player UID, and cannot claim objects");
                                        return true;
                                }
                                e = sandbox_ObjectEdit_Get(true);
@@ -749,25 +754,25 @@ MUTATOR_HOOKFUNCTION(sandbox, SV_ParseClientCommand)
                                        // update the owner's name
                                        // Do this before checking if you're already the owner and skipping if such, so we
                                        // also update the player's nickname if he changed it (but has the same player UID)
-                                       if(e.netname != self.netname)
+                                       if(e.netname != player.netname)
                                        {
                                                if(e.netname)   strunzone(e.netname);
-                                               e.netname = strzone(self.netname);
-                                               print_to(self, "^2SANDBOX - INFO: ^7Object owner name updated");
+                                               e.netname = strzone(player.netname);
+                                               print_to(player, "^2SANDBOX - INFO: ^7Object owner name updated");
                                        }
 
-                                       if(e.crypto_idfp == self.crypto_idfp)
+                                       if(e.crypto_idfp == player.crypto_idfp)
                                        {
-                                               print_to(self, "^2SANDBOX - INFO: ^7Object is already yours, nothing to claim");
+                                               print_to(player, "^2SANDBOX - INFO: ^7Object is already yours, nothing to claim");
                                                return true;
                                        }
 
                                        if(e.crypto_idfp)       strunzone(e.crypto_idfp);
-                                       e.crypto_idfp = strzone(self.crypto_idfp);
+                                       e.crypto_idfp = strzone(player.crypto_idfp);
 
-                                       print_to(self, "^2SANDBOX - INFO: ^7Object claimed successfully");
+                                       print_to(player, "^2SANDBOX - INFO: ^7Object claimed successfully");
                                }
-                               print_to(self, "^1SANDBOX - WARNING: ^7Object could not be claimed. Make sure you are facing an object that you have edit rights over");
+                               print_to(player, "^1SANDBOX - WARNING: ^7Object could not be claimed. Make sure you are facing an object that you have edit rights over");
                                return true;
 
                        // ---------------- COMMAND: OBJECT, INFO ----------------
@@ -779,13 +784,13 @@ MUTATOR_HOOKFUNCTION(sandbox, SV_ParseClientCommand)
                                        switch(argv(2))
                                        {
                                                case "object":
-                                                       print_to(self, strcat("^2SANDBOX - INFO: ^7Object is owned by \"^7", e.netname, "^7\", created \"^3", e.message, "^7\", last edited \"^3", e.message2, "^7\""));
+                                                       print_to(player, strcat("^2SANDBOX - INFO: ^7Object is owned by \"^7", e.netname, "^7\", created \"^3", e.message, "^7\", last edited \"^3", e.message2, "^7\""));
                                                        return true;
                                                case "mesh":
                                                        s = "";
                                                        FOR_EACH_TAG(e)
                                                                s = strcat(s, "^7\"^5", gettaginfo_name, "^7\", ");
-                                                       print_to(self, strcat("^2SANDBOX - INFO: ^7Object mesh is \"^3", e.model, "^7\" at animation frame ^3", ftos(e.frame), " ^7containing the following tags: ", s));
+                                                       print_to(player, strcat("^2SANDBOX - INFO: ^7Object mesh is \"^3", e.model, "^7\" at animation frame ^3", ftos(e.frame), " ^7containing the following tags: ", s));
                                                        return true;
                                                case "attachments":
                                                        // this should show the same info as 'mesh' but for attachments
@@ -803,18 +808,18 @@ MUTATOR_HOOKFUNCTION(sandbox, SV_ParseClientCommand)
                                                                }
                                                        }
                                                        if(i) // object contains attachments
-                                                               print_to(self, strcat("^2SANDBOX - INFO: ^7Object contains the following ^1", ftos(i), "^7 attachment(s): ", s));
+                                                               print_to(player, strcat("^2SANDBOX - INFO: ^7Object contains the following ^1", ftos(i), "^7 attachment(s): ", s));
                                                        else
-                                                               print_to(self, "^2SANDBOX - INFO: ^7Object contains no attachments");
+                                                               print_to(player, "^2SANDBOX - INFO: ^7Object contains no attachments");
                                                        return true;
                                        }
                                }
-                               print_to(self, "^1SANDBOX - WARNING: ^7No information could be found. Make sure you are facing an object");
+                               print_to(player, "^1SANDBOX - WARNING: ^7No information could be found. Make sure you are facing an object");
                                return true;
 
                        // ---------------- COMMAND: DEFAULT ----------------
                        default:
-                               print_to(self, "Invalid command. For usage information, type 'sandbox help'");
+                               print_to(player, "Invalid command. For usage information, type 'sandbox help'");
                                return true;
                }
        }