]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/minigames/sv_minigames.qh
Cleanse server client commands
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / minigames / sv_minigames.qh
index 02c3c82fa32d399017de992346958fd8daa3273d..70c9bf80581c05e797ae76b79cc3d2a69ebc649b 100644 (file)
@@ -24,13 +24,13 @@ void end_minigames();
 
 // Only sends entities to players who joined the minigame
 // Use on customizeentityforclient for gameplay entities
-bool minigame_CheckSend();
+bool minigame_CheckSend(entity this);
 
 // Check for minigame impulses
-bool MinigameImpulse(int imp);
+bool MinigameImpulse(entity this, int imp);
 
 // Parse a client command ( cmd minigame ... )
-void ClientCommand_minigame(int request, int argc, string command);
+void ClientCommand_minigame(entity caller, int request, int argc, string command);
 
 // Find the minigame_player entity for the given client entity
 entity minigame_find_player(entity client);
@@ -46,18 +46,18 @@ entity minigame_sessions;
 
 bool minigame_SendEntity(entity this, entity to, int sf);
 
-REGISTRY(Minigames, BITS(3))
+REGISTRY(Minigames, BITS(4))
 #define Minigames_from(i) _Minigames_from(i, NULL)
-REGISTER_REGISTRY(RegisterMinigames)
+REGISTER_REGISTRY(Minigames)
+REGISTRY_CHECK(Minigames)
 #define REGISTER_MINIGAME(name,nicename) \
-    REGISTER(RegisterMinigames, MINIGAME, Minigames, name, m_id, spawn()); \
+    REGISTER(Minigames, MINIGAME_##name, m_id, new_pure(minigame_descriptor)); \
     int name##_server_event(entity, string, ...); \
-    REGISTER_INIT_POST(MINIGAME, name) { \
-        this.classname = "minigame_descriptor"; \
+    REGISTER_INIT(MINIGAME_##name) { \
         this.netname = strzone(strtolower(#name)); \
         this.message = nicename; \
                this.minigame_event = name##_server_event; \
     } \
-    REGISTER_INIT(MINIGAMEname)
+    REGISTER_INIT(MINIGAME_##name)
 
 #endif