#elif defined(SVQC)
#include <common/constants.qh>
#include <common/net_linked.qh>
- #include <server/constants.qh>
- #include <server/defs.qh>
+ #include <common/weapons/_all.qh>
+ #include <common/stats.qh>
#endif
REGISTER_NET_TEMP(TE_CSQC_TARGET_MUSIC)
void Ent_TriggerMusic_Think(entity this)
{
- if(this.active == ACTIVE_NOT)
+ if(this.active == ACTIVE_NOT || intermission)
{
return;
}