void tmayhem_Initialize()
{
- if(autocvar_g_tmayhem_point_limit != 0 && autocvar_g_tmayhem_fraglimit != 0)
- tmayhempointmultiplier = autocvar_g_tmayhem_point_limit / autocvar_g_tmayhem_fraglimit;
+ if(autocvar_g_tmayhem_visual_score_limit != 0 && autocvar_g_tmayhem_fraglimit != 0)
+ tmayhempointmultiplier = autocvar_g_tmayhem_visual_score_limit / autocvar_g_tmayhem_fraglimit;
GameRules_teams(true);
GameRules_spawning_teams(autocvar_g_tmayhem_team_spawns);
- GameRules_limit_score(autocvar_g_tmayhem_point_limit);
- GameRules_limit_lead(autocvar_g_tmayhem_point_leadlimit);
+ GameRules_limit_score(autocvar_g_tmayhem_visual_score_limit);
+ GameRules_limit_lead(autocvar_g_tmayhem_score_leadlimit);
InitializeEntity(NULL, tmayhem_DelayedInit, INITPRIO_GAMETYPE);
}