#include <common/mutators/mutator/instagib/items.qh>
#include <server/campaign.qh>
#include <server/command/_mod.qh>
+#include <server/world.qh>
#include <server/items/items.qh>
int autocvar_g_lms_extra_lives;
MUTATOR_HOOKFUNCTION(lms, OnEntityPreSpawn)
{
+ if (MUTATOR_RETURNVALUE) return false;
if (!autocvar_g_powerups) return false;
if (!autocvar_g_lms_extra_lives) return false;
MUTATOR_HOOKFUNCTION(lms, ItemTouch)
{
+ if(MUTATOR_RETURNVALUE) return false;
+
entity item = M_ARGV(0, entity);
entity toucher = M_ARGV(1, entity);