return ISGAMETYPE(CTS); // no scoreboard shown while dead
}
+MUTATOR_HOOKFUNCTION(cl_cts, DrawScoreboardAccuracy)
+{
+ return ISGAMETYPE(CTS); // accuracy is not a factor in this gamemode
+}
+
MUTATOR_HOOKFUNCTION(cl_cts, ShowRankings)
{
if(ISGAMETYPE(CTS))