]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/view.qc
s/world/NULL/
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / view.qc
index a7c4b1b87b5df7d1eed0c9f889373ee912c1fa1b..5cb3c18c1f15ab4af2098d5f8c7cd18c4924f835 100644 (file)
@@ -836,7 +836,7 @@ void HitSound()
                        // todo: avoid very long and very short sounds from wave stretching using different sound files? seems unnecessary
                        // todo: normalize sound pressure levels? seems unnecessary
 
-                       sound7(world, CH_INFO, SND(HIT), VOL_BASE, ATTN_NONE, pitch_shift * 100, 0);
+                       sound7(NULL, CH_INFO, SND(HIT), VOL_BASE, ATTN_NONE, pitch_shift * 100, 0);
                }
                unaccounted_damage = 0;
                hitsound_time_prev = time;
@@ -846,7 +846,7 @@ void HitSound()
        float typehit_time = STAT(TYPEHIT_TIME);
        if (COMPARE_INCREASING(typehit_time, typehit_time_prev) > autocvar_cl_hitsound_antispam_time)
        {
-               sound(world, CH_INFO, SND_TYPEHIT, VOL_BASE, ATTN_NONE);
+               sound(NULL, CH_INFO, SND_TYPEHIT, VOL_BASE, ATTN_NONE);
                typehit_time_prev = typehit_time;
        }
 }
@@ -1461,7 +1461,7 @@ void CSQC_UpdateView(float w, float h)
        {
                float vehicle_chase = (hud != HUD_NORMAL && (autocvar_cl_eventchase_vehicle || spectatee_status > 0));
                float ons_roundlost = (gametype == MAPINFO_TYPE_ONSLAUGHT && STAT(ROUNDLOST));
-               entity gen = world;
+               entity gen = NULL;
 
                float vehicle_viewdist = 0;
                vector vehicle_viewofs = '0 0 0';