break;
}
-void DrawCircleClippedPic(vector centre, float radius, string pic, float f, vector rgb, float a, float drawflag)
+void DrawCircleClippedPic(vector centre, float radi, string pic, float f, vector rgb, float a, float drawflag)
{
float x, y, q, d;
vector ringsize, v, t;
- ringsize = radius * '1 1 0';
+ ringsize = radi * '1 1 0';
x = cos(f * 2 * M_PI);
y = sin(f * 2 * M_PI);