#include "quickmenu.qh"
#include <common/ent_cs.qh>
#include <common/constants.qh>
+#include <common/gamemodes/_mod.qh>
#include <common/net_linked.qh>
#include <common/mapinfo.qh>
#include <common/minigames/cl_minigames.qh>
return true;
else if (intermission == 2)
return false;
- else if (spectatee_status != -1 && STAT(HEALTH) <= 0 && autocvar_cl_deathscoreboard && !ISGAMETYPE(CTS)
+ else if (spectatee_status != -1 && STAT(HEALTH) <= 0 && autocvar_cl_deathscoreboard && !MUTATOR_CALLHOOK(DrawDeathScoreboard)
&& (!HUD_MinigameMenu_IsOpened() || !active_minigame))
{
return true;