]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/hud.qc
Purge autocvars.qh from the client-side codebase, cvars are defined in the headers...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / hud.qc
index bee8d0568ec2ac1afe7b7ba2704cb3dc77b08f9f..9bbee3cd30b9d860520be4eacb50194c4aa51677 100644 (file)
@@ -1,25 +1,25 @@
 #include "hud.qh"
 
-#include <client/defs.qh>
-#include <client/miscfunctions.qh>
+#include <client/draw.qh>
+#include <client/hud/hud_config.qh>
+#include <client/hud/panel/chat.qh>
+#include <client/hud/panel/scoreboard.qh>
+#include <client/items/items.qh>
+#include <client/mapvoting.qh>
+#include <client/teamradar.qh>
 #include <client/view.qh>
-#include "panel/scoreboard.qh"
-#include "hud_config.qh"
-#include "../mapvoting.qh"
-#include "../teamradar.qh"
-#include <common/minigames/cl_minigames.qh>
-#include <common/t_items.qh>
 #include <common/deathtypes/all.qh>
 #include <common/ent_cs.qh>
+#include <common/gamemodes/_mod.qh>
 #include <common/items/_mod.qh>
 #include <common/mapinfo.qh>
-#include <common/vehicles/all.qh>
-#include <common/vehicles/vehicle/bumblebee.qh>
+#include <common/minigames/cl_minigames.qh>
 #include <common/mutators/mutator/waypoints/all.qh>
 #include <common/stats.qh>
-#include <lib/csqcmodel/cl_player.qh>
+#include <common/vehicles/all.qh>
+#include <common/vehicles/vehicle/bumblebee.qh>
 #include <lib/csqcmodel/cl_model.qh>
-#include <common/gamemodes/_mod.qh>
+#include <lib/csqcmodel/cl_player.qh>
 
 
 /*
@@ -28,48 +28,137 @@ Misc HUD functions
 ==================
 */
 
-vector HUD_Get_Num_Color (float hp, float maxvalue)
+void draw_cursor(vector pos, vector ofs, string img, vector col, float a)
 {
-       float blinkingamt;
-       vector color;
-       if(hp >= maxvalue) {
-               color.x = sin(2*M_PI*time);
-               color.y = 1;
-               color.z = sin(2*M_PI*time);
-       }
-       else if(hp > maxvalue * 0.75) {
-               color.x = 0.4 - (hp-150)*0.02 * 0.4; //red value between 0.4 -> 0
-               color.y = 0.9 + (hp-150)*0.02 * 0.1; // green value between 0.9 -> 1
-               color.z = 0;
-       }
-       else if(hp > maxvalue * 0.5) {
-               color.x = 1 - (hp-100)*0.02 * 0.6; //red value between 1 -> 0.4
-               color.y = 1 - (hp-100)*0.02 * 0.1; // green value between 1 -> 0.9
-               color.z = 1 - (hp-100)*0.02; // blue value between 1 -> 0
+       ofs = vec2(ofs.x * SIZE_CURSOR.x, ofs.y * SIZE_CURSOR.y);
+       drawpic(pos - ofs, strcat(draw_currentSkin, img), SIZE_CURSOR, col, a, DRAWFLAG_NORMAL);
+}
+
+void draw_cursor_normal(vector pos, vector col, float a)
+{
+       draw_cursor(pos, OFFSET_CURSOR, "/cursor", col, a);
+}
+
+void LoadMenuSkinValues()
+{
+       int fh = -1;
+       if(cvar_string("menu_skin") != "")
+       {
+               draw_currentSkin = strcat("gfx/menu/", cvar_string("menu_skin"));
+               fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
        }
-       else if(hp > maxvalue * 0.25) {
-               color.x = 1;
-               color.y = 1;
-               color.z = 0.2 + (hp-50)*0.02 * 0.8; // blue value between 0.2 -> 1
+       if(fh < 0 && cvar_defstring("menu_skin") != "")
+       {
+               cvar_set("menu_skin", cvar_defstring("menu_skin"));
+               draw_currentSkin = strcat("gfx/menu/", cvar_string("menu_skin"));
+               fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
        }
-       else if(hp > maxvalue * 0.1) {
-               color.x = 1;
-               color.y = (hp-20)*90/27/100; // green value between 0 -> 1
-               color.z = (hp-20)*90/27/100 * 0.2; // blue value between 0 -> 0.2
+       if(fh < 0)
+       {
+               draw_currentSkin = "gfx/menu/default";
+               fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
        }
-       else {
-               color.x = 1;
-               color.y = 0;
-               color.z = 0;
+
+       draw_currentSkin = strzone(draw_currentSkin);
+
+       if(fh >= 0)
+       {
+               string s;
+               while((s = fgets(fh)))
+               {
+                       int n = tokenize_console(s);
+                       if (n < 2)
+                               continue;
+                       if(substring(argv(0), 0, 2) == "//")
+                               continue;
+                       if(argv(0) == "SIZE_CURSOR")
+                               SIZE_CURSOR = stov(substring(s, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
+                       else if(argv(0) == "OFFSET_CURSOR")
+                               OFFSET_CURSOR = stov(substring(s, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
+               }
+               fclose(fh);
        }
+}
+
+void HUD_Scale_Disable()
+{
+       hud_scale = '1 1 0';
+       hud_shift = '0 0 0';
+       drawfontscale = hud_scale;
+}
+
+void HUD_Scale_Enable()
+{
+       hud_scale = hud_scale_current;
+       hud_shift = hud_shift_current;
+       drawfontscale = hud_scale;
+}
 
-       blinkingamt = (1 - hp/maxvalue/0.25);
-       if(blinkingamt > 0)
+vector HUD_Scale(vector v)
+{
+       v.x = HUD_ScaleX(v.x);
+       v.y = HUD_ScaleY(v.y);
+       return v;
+}
+
+vector HUD_Shift(vector v)
+{
+       v.x = HUD_ShiftX(v.x);
+       v.y = HUD_ShiftY(v.y);
+       return v;
+}
+
+vector HUD_GetFontsize(string cvarname)
+{
+       vector v;
+       v = stov(cvar_string(cvarname));
+       if(v.x == 0)
+               v = '8 8 0';
+       if(v.y == 0)
+               v.y = v.x;
+       v.z = 0;
+       return v;
+}
+
+vector HUD_Get_Num_Color(float hp, float maxvalue, bool blink)
+{
+       const vector COLOR100 = '0 1 0'; // green
+       const vector COLOR75 = '0.4 0.9 0'; // lightgreen
+       const vector COLOR50 = '1 1 1'; // white
+       const vector COLOR25 = '1 1 0.2'; // lightyellow
+       const vector COLOR10 = '1 0 0'; // red
+       vector color;
+
+       float hp_percent = hp / maxvalue * 100;
+       #define CASE_COLOR_BETWEEN(min, max) \
+               if(hp_percent > min) \
+                       color = COLOR##min + (COLOR##max - COLOR##min) * ((hp_percent - min) / (max - min))
+
+       if(hp_percent > 100) color = COLOR100;
+       else CASE_COLOR_BETWEEN(75, 100);
+       else CASE_COLOR_BETWEEN(50, 75);
+       else CASE_COLOR_BETWEEN(25, 50);
+       else CASE_COLOR_BETWEEN(10, 25);
+       else color = COLOR10;
+
+       #undef CASE_COLOR_BETWEEN
+
+       if (blink)
        {
-               color.x = color.x - color.x * blinkingamt * sin(2*M_PI*time);
-               color.y = color.y - color.y * blinkingamt * sin(2*M_PI*time);
-               color.z = color.z - color.z * blinkingamt * sin(2*M_PI*time);
+               if(hp_percent >= 100)
+               {
+                       float f = sin(2*M_PI*time);
+                       if (color.x == 0) color.x = f;
+                       if (color.y == 0) color.y = f;
+                       if (color.z == 0) color.z = f;
+               }
+               else if(hp_percent < 25)
+               {
+                       float f = (1 - hp_percent / 25) * sin(2*M_PI*time);
+                       color -= color * f;
+               }
        }
+
        return color;
 }
 
@@ -398,6 +487,8 @@ Main HUD system
 ==================
 */
 
+float lasthud;
+float vh_notice_time;
 void HUD_Vehicle()
 {
        if(autocvar__hud_configure) return;
@@ -406,9 +497,14 @@ void HUD_Vehicle()
        if(hud == HUD_BUMBLEBEE_GUN)
                CSQC_BUMBLE_GUN_HUD();
        else {
-               Vehicle info = Vehicles_from(hud);
+               Vehicle info = REGISTRY_GET(Vehicles, hud);
                info.vr_hud(info);
        }
+
+       if(hud != HUD_NORMAL && lasthud == HUD_NORMAL)
+               vh_notice_time = time + autocvar_cl_vehicles_notify_time;
+
+       lasthud = hud;
 }
 
 void HUD_Panel_Draw(entity panent)
@@ -425,7 +521,11 @@ void HUD_Panel_Draw(entity panent)
        }
 
        bool draw_allowed = false;
-       if (active_minigame && HUD_MinigameMenu_IsOpened())
+       if (scoreboard_fade_alpha && panel.panel_showflags & PANEL_SHOW_WITH_SB)
+       {
+               draw_allowed = true;
+       }
+       else if (active_minigame && HUD_MinigameMenu_IsOpened())
        {
                if (panel.panel_showflags & PANEL_SHOW_MINIGAME)
                        draw_allowed = true;
@@ -441,7 +541,12 @@ void HUD_Panel_Draw(entity panent)
        if (draw_allowed)
        {
                if (panel.panel_showflags & PANEL_SHOW_WITH_SB)
-                       panel_fade_alpha = 1;
+               {
+                       if (scoreboard_fade_alpha && intermission == 2 && !(panel.panel_showflags & PANEL_SHOW_MAPVOTE))
+                               panel_fade_alpha = scoreboard_fade_alpha;
+                       else
+                               panel_fade_alpha = 1;
+               }
                else
                {
                        panel_fade_alpha = 1 - scoreboard_fade_alpha;
@@ -565,8 +670,6 @@ bool HUD_WouldShowCursor()
 {
        if(autocvar__hud_configure)
                return true;
-       if(hud_panel_radar_mouse)
-               return true;
        if(mv_active)
                return true;
        //entity local_player = ((csqcplayer) ? csqcplayer : CSQCModel_server2csqc(player_localentnum - 1)); // TODO: doesn't use regular cursor handling
@@ -581,6 +684,7 @@ bool HUD_WouldShowCursor()
        return false;
 }
 
+float prev_myteam;
 void HUD_Main()
 {
        int i;
@@ -589,6 +693,13 @@ void HUD_Main()
        else
                hud_fade_alpha = 1 - autocvar__menu_alpha;
 
+       if(myteam != prev_myteam)
+       {
+               myteamcolors = colormapPaletteColor(myteam, 1);
+               FOREACH(hud_panels, true, it.update_time = time);
+               prev_myteam = myteam;
+       }
+
        HUD_Configure_Frame();
 
        if(scoreboard_fade_alpha == 1)
@@ -645,18 +756,18 @@ void HUD_Main()
 
        // cache the panel order into the panel_order array
        if(autocvar__hud_panelorder != hud_panelorder_prev) {
-               for(i = 0; i < hud_panels_COUNT; ++i)
+               for(i = 0; i < REGISTRY_COUNT(hud_panels); ++i)
                        panel_order[i] = -1;
                string s = "";
                int p_num;
                bool warning = false;
                int argc = tokenize_console(autocvar__hud_panelorder);
-               if (argc > hud_panels_COUNT)
+               if (argc > REGISTRY_COUNT(hud_panels))
                        warning = true;
                //first detect wrong/missing panel numbers
-               for(i = 0; i < hud_panels_COUNT; ++i) {
+               for(i = 0; i < REGISTRY_COUNT(hud_panels); ++i) {
                        p_num = stoi(argv(i));
-                       if (p_num >= 0 && p_num < hud_panels_COUNT) { //correct panel number?
+                       if (p_num >= 0 && p_num < REGISTRY_COUNT(hud_panels)) { //correct panel number?
                                if (panel_order[p_num] == -1) //found for the first time?
                                        s = strcat(s, ftos(p_num), " ");
                                panel_order[p_num] = 1; //mark as found
@@ -664,7 +775,7 @@ void HUD_Main()
                        else
                                warning = true;
                }
-               for(i = 0; i < hud_panels_COUNT; ++i) {
+               for(i = 0; i < REGISTRY_COUNT(hud_panels); ++i) {
                        if (panel_order[i] == -1) {
                                warning = true;
                                s = strcat(s, ftos(i), " "); //add missing panel number
@@ -678,15 +789,15 @@ void HUD_Main()
 
                //now properly set panel_order
                tokenize_console(s);
-               for(i = 0; i < hud_panels_COUNT; ++i) {
+               for(i = 0; i < REGISTRY_COUNT(hud_panels); ++i) {
                        panel_order[i] = stof(argv(i));
                }
        }
 
        hud_draw_maximized = 0;
        // draw panels in the order specified by panel_order array
-       for(i = hud_panels_COUNT - 1; i >= 0; --i)
-               HUD_Panel_Draw(hud_panels_from(panel_order[i]));
+       for(i = REGISTRY_COUNT(hud_panels) - 1; i >= 0; --i)
+               HUD_Panel_Draw(REGISTRY_GET(hud_panels, panel_order[i]));
 
        HUD_Vehicle();
 
@@ -700,10 +811,15 @@ void HUD_Main()
                HUD_Panel_Draw(HUD_PANEL(QUICKMENU));
        HUD_Panel_Draw(HUD_PANEL(SCOREBOARD));
 
-       bool cursor_active_prev = cursor_active;
+       int cursor_active_prev = cursor_active;
        cursor_active = HUD_WouldShowCursor();
        if (cursor_active_prev != cursor_active && autocvar_hud_cursormode)
+       {
                setcursormode(cursor_active);
+               // cursor inactive this frame, will be set to 1 the next frame
+               if (cursor_active)
+                       cursor_active = -1;
+       }
 
        if (intermission == 2)
                HUD_Reset();