]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud.qh
Merge branch 'master' into terencehill/quickmenu
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud.qh
index f880a810f6eb2c6a7dc53b797f1b3f67ea1422e1..79d0259765a63b7fd65f6807218ef0214ed3919c 100644 (file)
@@ -27,6 +27,7 @@ float vote_change; // "time" when vote_active changed
 
 float hud_draw_maximized;
 float hud_panel_radar_maximized;
+float hud_panel_quickmenu;
 float chat_panel_modified;
 float radar_panel_modified;
 
@@ -115,12 +116,13 @@ class(HUDPanel) .void() panel_draw;
 
 float current_player;
 
-float GetPlayerColorForce(int i);
+float mv_active;
 
 float stringwidth_colors(string s, vector theSize);
+float stringwidth_nocolors(string s, vector theSize);
+float GetPlayerColorForce(int i);
 int GetPlayerColor(int i);
 string GetPlayerName(int i);
-float stringwidth_nocolors(string s, vector theSize);
 void HUD_Panel_DrawProgressBar(vector theOrigin, vector theSize, string pic, float length_ratio, bool vertical, float baralign, vector theColor, float theAlpha, int drawflag);
 
 
@@ -155,7 +157,9 @@ int prev_p_health, prev_p_armor;
        HUD_PANEL(INFOMESSAGES , HUD_InfoMessages , infomessages)                                                                                                               \
        HUD_PANEL(PHYSICS      , HUD_Physics      , physics)                                                                                                                    \
        HUD_PANEL(CENTERPRINT  , HUD_CenterPrint  , centerprint)                                                                                                                \
-       HUD_PANEL(BUFFS        , HUD_Buffs        , buffs)
+       HUD_PANEL(BUFFS        , HUD_Buffs        , buffs) \
+       HUD_PANEL(QUICKMENU    , HUD_QuickMenu    , quickmenu) \
+       // always add new panels to the end of list
 
 #define HUD_PANEL(NAME, draw_func, name)                                                                                                                                                       \
        int HUD_PANEL_##NAME;                                                                                                                                                                                   \