if(countdown <= 0) // countdown has finished, starttime is now
{
- centerprint_generic(CPID_GAME_STARTING, _("^1Begin!"), 1, 0);
+ Local_Notification(MSG_CENTER, CENTER_COUNTDOWN_BEGIN);
Announcer_Play("begin");
remove(self);
if(roundstarttime == starttime)
centerprint_generic(CPID_GAME_STARTING, _("^1Round starts in %d seconds"), 1, countdown_rounded);
else
- centerprint_generic(CPID_GAME_STARTING, _("^1Game starts in %d seconds"), 1, countdown_rounded);
+ Local_Notification(MSG_CENTER, CENTER_COUNTDOWN_GAMESTART, countdown_rounded);
if(countdown_rounded <= 3 && countdown_rounded >= 1)
Announcer_Play(ftos(countdown_rounded));