// other hud cvars
seta hud_panel_update_interval 2 "how often (in seconds) common panel cvars are reloaded"
-seta hud_dynamic_follow 1 "HUD moves around following player's movement (effect shared with cl_followmodel, can be enabled independently from it though)"
+seta hud_dynamic_follow 0 "HUD moves around following player's movement (effect shared with cl_followmodel, can be enabled independently from it though)"
seta hud_dynamic_follow_scale 0.01 "HUD following scale"
seta hud_dynamic_follow_scale_xyz "1 1 1" "HUD following scale for the x, y and z axis"