]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/g_models.qc
d00b4de29bf2fba84c69a9fb0d39b768ce12fb9c
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_models.qc
1 #if defined(CSQC)
2 #elif defined(MENUQC)
3 #elif defined(SVQC)
4         #include "../dpdefs/progsdefs.qh"
5     #include "../dpdefs/dpextensions.qh"
6     #include "../common/constants.qh"
7     #include "autocvars.qh"
8     #include "constants.qh"
9     #include "defs.qh"
10     #include "../csqcmodellib/sv_model.qh"
11 #endif
12
13 .float modelscale;
14
15 void g_model_setcolormaptoactivator (void)
16 {
17         if(teamplay)
18         {
19                 if(activator.team)
20                         self.colormap = (activator.team - 1) * 0x11;
21                 else
22                         self.colormap = 0x00;
23         }
24         else
25                 self.colormap = floor(random() * 256);
26         self.colormap |= 1024; // RENDER_COLORMAPPED
27 }
28
29 void g_clientmodel_setcolormaptoactivator (void)
30 {
31         g_model_setcolormaptoactivator();
32         self.SendFlags |= 9;
33 }
34
35 void g_clientmodel_use(void)
36 {
37         if (self.antiwall_flag == 1)
38         {
39                 self.inactive = 1;
40         }
41         else if (self.antiwall_flag == 2)
42         {
43                 self.inactive = 0;
44         }
45         if (self.inactive)
46         {
47                 self.solid = SOLID_NOT;
48         }
49         else
50         {
51                 self.solid = self.default_solid;
52         }
53         g_clientmodel_setcolormaptoactivator();
54 }
55
56 void g_model_dropbyspawnflags()
57 {
58         if((self.spawnflags & 3) == 1) // ALIGN_ORIGIN
59         {
60                 traceline(self.origin, self.origin - '0 0 4096', MOVE_NOMONSTERS, self);
61                 setorigin(self, trace_endpos);
62         }
63         else if((self.spawnflags & 3) == 2) // ALIGN_BOTTOM
64         {
65                 tracebox(self.origin, self.mins, self.maxs, self.origin - '0 0 4096', MOVE_NOMONSTERS, self);
66                 setorigin(self, trace_endpos);
67         }
68         else if((self.spawnflags & 3) == 3) // ALIGN_ORIGIN | ALIGN_BOTTOM
69         {
70                 traceline(self.origin, self.origin - '0 0 4096', MOVE_NOMONSTERS, self);
71                 setorigin(self, trace_endpos - '0 0 1' * self.mins.z);
72         }
73 }
74
75 void g_clientmodel_dropbyspawnflags()
76 {
77         vector o0;
78         o0 = self.origin;
79         g_model_dropbyspawnflags();
80         if(self.origin != o0)
81                 self.SendFlags |= 2;
82 }
83
84 float g_clientmodel_genericsendentity (entity to, float sf)
85 {
86         sf = sf & 0x0F;
87         if(self.angles != '0 0 0')
88                 sf |= 0x10;
89         if(self.mins != '0 0 0' || self.maxs != '0 0 0')
90                 sf |= 0x20;
91         if(self.colormap != 0)
92                 sf |= 0x40;
93         if(self.lodmodelindex1)
94                 sf |= 0x80;
95
96         WriteByte(MSG_ENTITY, ENT_CLIENT_WALL);
97         WriteByte(MSG_ENTITY, sf);
98
99         if(sf & 1)
100         {
101                 if(sf & 0x40)
102                         WriteShort(MSG_ENTITY, self.colormap);
103         }
104
105         if(sf & 2)
106         {
107                 WriteCoord(MSG_ENTITY, self.origin.x);
108                 WriteCoord(MSG_ENTITY, self.origin.y);
109                 WriteCoord(MSG_ENTITY, self.origin.z);
110         }
111
112         if(sf & 4)
113         {
114                 if(sf & 0x10)
115                 {
116                         WriteAngle(MSG_ENTITY, self.angles.x);
117                         WriteAngle(MSG_ENTITY, self.angles.y);
118                         WriteAngle(MSG_ENTITY, self.angles.z);
119                 }
120         }
121
122         if(sf & 8)
123         {
124                 if(sf & 0x80)
125                 {
126                         WriteShort(MSG_ENTITY, self.lodmodelindex0);
127                         WriteShort(MSG_ENTITY, bound(0, self.loddistance1, 65535));
128                         WriteShort(MSG_ENTITY, self.lodmodelindex1);
129                         WriteShort(MSG_ENTITY, bound(0, self.loddistance2, 65535));
130                         WriteShort(MSG_ENTITY, self.lodmodelindex2);
131                 }
132                 else
133                         WriteShort(MSG_ENTITY, self.modelindex);
134                 WriteByte(MSG_ENTITY, self.solid);
135                 WriteShort(MSG_ENTITY, floor(self.scale * 256));
136                 if(sf & 0x20)
137                 {
138                         WriteCoord(MSG_ENTITY, self.mins.x);
139                         WriteCoord(MSG_ENTITY, self.mins.y);
140                         WriteCoord(MSG_ENTITY, self.mins.z);
141                         WriteCoord(MSG_ENTITY, self.maxs.x);
142                         WriteCoord(MSG_ENTITY, self.maxs.y);
143                         WriteCoord(MSG_ENTITY, self.maxs.z);
144                 }
145                 WriteString(MSG_ENTITY, self.bgmscript);
146                 if(self.bgmscript != "")
147                 {
148                         WriteByte(MSG_ENTITY, floor(self.bgmscriptattack * 64));
149                         WriteByte(MSG_ENTITY, floor(self.bgmscriptdecay * 64));
150                         WriteByte(MSG_ENTITY, floor(self.bgmscriptsustain * 255));
151                         WriteByte(MSG_ENTITY, floor(self.bgmscriptrelease * 64));
152                         WriteCoord(MSG_ENTITY, self.movedir.x);
153                         WriteCoord(MSG_ENTITY, self.movedir.y);
154                         WriteCoord(MSG_ENTITY, self.movedir.z);
155                         WriteByte(MSG_ENTITY, floor(self.lip * 255));
156                 }
157                 WriteShort(MSG_ENTITY, self.fade_start);
158                 WriteShort(MSG_ENTITY, self.fade_end);
159                 WriteShort(MSG_ENTITY, self.alpha_max);
160                 WriteShort(MSG_ENTITY, self.alpha_min);
161                 WriteShort(MSG_ENTITY, self.inactive);
162         }
163
164         return true;
165 }
166
167
168 #define G_MODEL_INIT(sol) \
169         if(self.geomtype) if(autocvar_physics_ode && checkextension("DP_PHYSICS_ODE")) self.movetype = MOVETYPE_PHYSICS; \
170         if(!self.scale) self.scale = self.modelscale; \
171         SetBrushEntityModel(); \
172         self.use = g_model_setcolormaptoactivator; \
173         InitializeEntity(self, g_model_dropbyspawnflags, INITPRIO_DROPTOFLOOR); \
174         if(!self.solid) self.solid = (sol); else if(self.solid < 0) self.solid = SOLID_NOT;
175
176 #define G_CLIENTMODEL_INIT(sol) \
177         if(self.geomtype) if(autocvar_physics_ode && checkextension("DP_PHYSICS_ODE")) self.movetype = MOVETYPE_PHYSICS; \
178         if(!self.scale) self.scale = self.modelscale; \
179         SetBrushEntityModel(); \
180         self.use = g_clientmodel_use; \
181         InitializeEntity(self, g_clientmodel_dropbyspawnflags, INITPRIO_DROPTOFLOOR); \
182         if(!self.solid) self.solid = (sol); else if(self.solid < 0) self.solid = SOLID_NOT; \
183         if(!self.bgmscriptsustain) self.bgmscriptsustain = 1; else if(self.bgmscriptsustain < 0) self.bgmscriptsustain = 0; \
184         Net_LinkEntity(self, true, 0, g_clientmodel_genericsendentity); \
185         self.default_solid = sol;
186
187 // non-solid model entities:
188 void spawnfunc_misc_gamemodel()         { self.angles_x = -self.angles.x; G_MODEL_INIT      (SOLID_NOT) } // model entity
189 void spawnfunc_misc_clientmodel()       { self.angles_x = -self.angles.x; G_CLIENTMODEL_INIT(SOLID_NOT) } // model entity
190 void spawnfunc_misc_models()            { self.angles_x = -self.angles.x; G_MODEL_INIT      (SOLID_NOT) } // DEPRECATED old compat entity with confusing name, do not use
191
192 // non-solid brush entities:
193 void spawnfunc_func_illusionary()       { G_MODEL_INIT      (SOLID_NOT) } // Q1 name (WARNING: MISPREDICTED)
194 void spawnfunc_func_clientillusionary() { G_CLIENTMODEL_INIT(SOLID_NOT) } // brush entity
195 void spawnfunc_func_static()            { G_MODEL_INIT      (SOLID_NOT) } // DEPRECATED old alias name from some other game
196
197 // solid brush entities
198 void spawnfunc_func_wall()              { G_MODEL_INIT      (SOLID_BSP) } // Q1 name
199 void spawnfunc_func_clientwall()        { G_CLIENTMODEL_INIT(SOLID_BSP) } // brush entity (WARNING: MISPREDICTED)