if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
- auto result = g_TextureBrowser.m_parent.alert( "Are you sure you want to delete the selected tag?", "Delete Tag", ui::alert_type::YESNO, ui::alert_icon::Question );
+ auto result = ui::alert( g_TextureBrowser.m_parent, "Are you sure you want to delete the selected tag?", "Delete Tag", ui::alert_type::YESNO, ui::alert_icon::Question );
- auto result = g_TextureBrowser.m_parent.alert( "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", ui::alert_type::YESNO, ui::alert_icon::Warning );
+ auto result = ui::alert( g_TextureBrowser.m_parent, "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", ui::alert_type::YESNO, ui::alert_icon::Warning );
if ( result == ui::alert_response::YES ) {
g_TextureBrowser.m_found_shaders.clear();
if ( result == ui::alert_response::YES ) {
g_TextureBrowser.m_found_shaders.clear();
@@ -2600,6+2644,7 @@ void TextureBrowser_constructPage( PreferenceGroup& group ){