2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
32 #include "debugging/debugging.h"
39 #include "ifilesystem.h"
42 #include "gtkutil/messagebox.h"
44 #include <uilib/uilib.h>
45 #include <gdk/gdkkeysyms.h>
47 #include "generic/callback.h"
48 #include "string/string.h"
49 #include "stream/stringstream.h"
52 #include "eclasslib.h"
54 #include "moduleobserver.h"
56 #include "gtkutil/menu.h"
57 #include "gtkutil/container.h"
58 #include "gtkutil/widget.h"
59 #include "gtkutil/glwidget.h"
60 #include "gtkutil/filechooser.h"
64 #include "brushmanip.h"
65 #include "selection.h"
67 #include "camwindow.h"
68 #include "texwindow.h"
69 #include "mainframe.h"
70 #include "preferences.h"
74 #include "windowobservers.h"
76 void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight );
79 extern bool g_brush_always_caulk;
85 Vector3 m_ptClip; // the 3d point
92 m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
106 /*! Draw clip/path point with rasterized number label */
107 void Draw( int num, float scale );
108 /*! Draw clip/path point with rasterized string label */
109 void Draw( const char *label, float scale );
112 VIEWTYPE g_clip_viewtype;
113 bool g_bSwitch = true;
114 bool g_clip_useCaulk = false;
115 bool g_quick_clipper = false;
119 ClipPoint* g_pMovingClip = 0;
121 /* Drawing clip points */
122 void ClipPoint::Draw( int num, float scale ){
123 StringOutputStream label( 4 );
125 Draw( label.c_str(), scale );
128 void ClipPoint::Draw( const char *label, float scale ){
131 glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) );
132 glBegin( GL_POINTS );
133 glVertex3fv( vector3_to_array( m_ptClip ) );
137 float offset = 2.0f / scale;
140 glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset );
141 glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label );
144 float fDiff( float f1, float f2 ){
153 inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){
154 int nDim1 = ( viewtype == YZ ) ? 1 : 0;
155 int nDim2 = ( viewtype == XY ) ? 1 : 2;
156 double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] ) * scale ) ) );
157 if ( screenDistanceSquared < 8 * 8 ) {
158 return screenDistanceSquared;
163 inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){
165 double distance = ClipPoint_Intersect( clip, point, viewtype, scale );
166 if ( distance < bestDistance ) {
167 bestDistance = distance;
173 inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){
174 double bestDistance = FLT_MAX;
175 ClipPoint* bestClip = 0;
176 ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip );
177 ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip );
178 ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip );
182 inline void GlobalClipPoints_Draw( float scale ){
184 if ( g_Clip1.Set() ) {
185 g_Clip1.Draw( 1, scale );
187 if ( g_Clip2.Set() ) {
188 g_Clip2.Draw( 2, scale );
190 if ( g_Clip3.Set() ) {
191 g_Clip3.Draw( 3, scale );
195 inline bool GlobalClipPoints_valid(){
196 return g_Clip1.Set() && g_Clip2.Set();
199 void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, int viewtype ){
200 ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" );
201 planepts[0] = g_Clip1.m_ptClip;
202 planepts[1] = g_Clip2.m_ptClip;
203 planepts[2] = g_Clip3.m_ptClip;
204 Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) );
205 Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) );
206 if ( !g_Clip3.Set() ) {
207 int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1;
208 int x = ( n == 0 ) ? 1 : 0;
209 int y = ( n == 2 ) ? 1 : 2;
211 if ( n == 1 ) { // on viewtype XZ, flip clip points
212 planepts[0][n] = maxs[n];
213 planepts[1][n] = maxs[n];
214 planepts[2][x] = g_Clip1.m_ptClip[x];
215 planepts[2][y] = g_Clip1.m_ptClip[y];
216 planepts[2][n] = mins[n];
220 planepts[0][n] = mins[n];
221 planepts[1][n] = mins[n];
222 planepts[2][x] = g_Clip1.m_ptClip[x];
223 planepts[2][y] = g_Clip1.m_ptClip[y];
224 planepts[2][n] = maxs[n];
231 if ( !GlobalClipPoints_valid() ) {
232 planepts[0] = Vector3( 0, 0, 0 );
233 planepts[1] = Vector3( 0, 0, 0 );
234 planepts[2] = Vector3( 0, 0, 0 );
235 Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) );
239 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
240 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
242 std::swap( planepts[0], planepts[1] );
244 Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) );
246 ClipperChangeNotify();
249 const char* Clip_getShader(){
250 return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
254 if ( ClipMode() && GlobalClipPoints_valid() ) {
256 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
257 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
258 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack );
263 ClipperChangeNotify();
264 if( g_quick_clipper ){
265 g_quick_clipper = false;
272 if ( ClipMode() && GlobalClipPoints_valid() ) {
274 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
275 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
276 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack );
281 ClipperChangeNotify();
282 if( g_quick_clipper ){
283 g_quick_clipper = false;
290 g_bSwitch = !g_bSwitch;
292 ClipperChangeNotify();
295 void OnClipMode( bool enabled ){
300 if ( !enabled && g_pMovingClip ) {
305 ClipperChangeNotify();
309 return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
312 void NewClipPoint( const Vector3& point ){
313 if ( g_Clip1.Set() == false ) {
314 g_Clip1.m_ptClip = point;
317 else if ( g_Clip2.Set() == false ) {
318 g_Clip2.m_ptClip = point;
321 else if ( g_Clip3.Set() == false ) {
322 g_Clip3.m_ptClip = point;
330 g_Clip1.m_ptClip = point;
335 ClipperChangeNotify();
340 struct xywindow_globals_private_t
344 // these are in the View > Show menu with Show coordinates
346 bool show_coordinates;
362 xywindow_globals_private_t() :
366 show_coordinates( false ),
368 show_outline( false ),
371 d_show_work( false ),
373 show_blocks( false ),
375 m_bCamXYUpdate( true ),
376 m_bChaseMouse( true ),
377 m_bSizePaint( true ),
379 g_bCrossHairs( false ){
384 xywindow_globals_t g_xywindow_globals;
385 xywindow_globals_private_t g_xywindow_globals_private;
387 const unsigned int RAD_NONE = 0x00;
388 const unsigned int RAD_SHIFT = 0x01;
389 const unsigned int RAD_ALT = 0x02;
390 const unsigned int RAD_CONTROL = 0x04;
391 const unsigned int RAD_PRESS = 0x08;
392 const unsigned int RAD_LBUTTON = 0x10;
393 const unsigned int RAD_MBUTTON = 0x20;
394 const unsigned int RAD_RBUTTON = 0x40;
396 inline ButtonIdentifier button_for_flags( unsigned int flags ){
397 if ( flags & RAD_LBUTTON ) {
400 if ( flags & RAD_RBUTTON ) {
401 return c_buttonRight;
403 if ( flags & RAD_MBUTTON ) {
404 return c_buttonMiddle;
406 return c_buttonInvalid;
409 inline ModifierFlags modifiers_for_flags( unsigned int flags ){
410 ModifierFlags modifiers = c_modifierNone;
411 if ( flags & RAD_SHIFT ) {
412 modifiers |= c_modifierShift;
414 if ( flags & RAD_CONTROL ) {
415 modifiers |= c_modifierControl;
417 if ( flags & RAD_ALT ) {
418 modifiers |= c_modifierAlt;
423 inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
424 unsigned int buttons = 0;
426 switch ( button.get() )
428 case ButtonEnumeration::INVALID: break;
429 case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
430 case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
431 case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
434 if ( bitfield_enabled( flags, c_modifierControl ) ) {
435 buttons |= RAD_CONTROL;
438 if ( bitfield_enabled( flags, c_modifierShift ) ) {
439 buttons |= RAD_SHIFT;
442 if ( bitfield_enabled( flags, c_modifierAlt ) ) {
449 inline unsigned int buttons_for_event_button( GdkEventButton* event ){
450 unsigned int flags = 0;
452 switch ( event->button )
454 case 1: flags |= RAD_LBUTTON; break;
455 case 2: flags |= RAD_MBUTTON; break;
456 case 3: flags |= RAD_RBUTTON; break;
459 if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
460 flags |= RAD_CONTROL;
463 if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
467 if ( ( event->state & GDK_MOD1_MASK ) != 0 ) {
474 inline unsigned int buttons_for_state( guint state ){
475 unsigned int flags = 0;
477 if ( ( state & GDK_BUTTON1_MASK ) != 0 ) {
478 flags |= RAD_LBUTTON;
481 if ( ( state & GDK_BUTTON2_MASK ) != 0 ) {
482 flags |= RAD_MBUTTON;
485 if ( ( state & GDK_BUTTON3_MASK ) != 0 ) {
486 flags |= RAD_RBUTTON;
489 if ( ( state & GDK_CONTROL_MASK ) != 0 ) {
490 flags |= RAD_CONTROL;
493 if ( ( state & GDK_SHIFT_MASK ) != 0 ) {
497 if ( ( state & GDK_MOD1_MASK ) != 0 ) {
505 void XYWnd::SetScale( float f ){
509 XYWnd_Update( *this );
512 void XYWnd::ZoomIn(){
513 float max_scale = 64;
514 float scale = Scale() * 5.0f / 4.0f;
515 if ( scale > max_scale ) {
516 if ( Scale() != max_scale ) {
517 SetScale( max_scale );
527 // NOTE: the zoom out factor is 4/5, we could think about customizing it
528 // we don't go below a zoom factor corresponding to 10% of the max world size
529 // (this has to be computed against the window size)
530 void XYWnd::ZoomOut(){
531 float min_scale = MIN( Width(), Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) );
532 float scale = Scale() * 4.0f / 5.0f;
533 if ( scale < min_scale ) {
534 if ( Scale() != min_scale ) {
535 SetScale( min_scale );
544 void XYWnd::ZoomInWithMouse( int pointx, int pointy ){
545 float old_scale = Scale();
547 if ( g_xywindow_globals.m_bImprovedWheelZoom ) {
548 float scale_diff = 1.0 / old_scale - 1.0 / Scale();
549 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
550 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
551 Vector3 origin = GetOrigin();
552 origin[nDim1] += scale_diff * (pointx - 0.5 * Width());
553 origin[nDim2] -= scale_diff * (pointy - 0.5 * Height());
558 VIEWTYPE GlobalXYWnd_getCurrentViewType(){
559 ASSERT_NOTNULL( g_pParentWnd );
560 ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
561 return g_pParentWnd->ActiveXY()->GetViewType();
564 // =============================================================================
567 ui::Menu XYWnd::m_mnuDrop(ui::null);
569 // this is disabled, and broken
570 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
574 width = g_pParentWnd->ActiveXY()->Width();
575 height = g_pParentWnd->ActiveXY()->Height();
577 const char* filename;
579 filename = ui::file_dialog( MainFrame_getWindow( ), FALSE, "Save Image", 0, FILTER_BMP );
584 g_pParentWnd->ActiveXY()->MakeCurrent();
585 img = (unsigned char*)malloc( width * height * 3 );
586 glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
589 fp = fopen( filename, "wb" );
592 unsigned long cmap, bfSize;
596 bfSize = 54 + width * height * 3;
598 long byteswritten = 0;
599 long pixoff = 54 + cmap * 4;
601 char m1 = 'B', m2 = 'M';
602 fwrite( &m1, 1, 1, fp ); byteswritten++; // B
603 fwrite( &m2, 1, 1, fp ); byteswritten++; // M
604 fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
605 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
606 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
607 fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
609 unsigned long biSize = 40, compress = 0, size = 0;
611 unsigned short planes = 1;
612 fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
613 fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
614 fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
615 fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
616 fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
617 fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
618 fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
619 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
620 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
621 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
622 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
624 unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
625 long row, row_size = width * 3;
626 for ( row = 0; row < height; row++ )
628 unsigned char* buf = img + row * row_size;
632 for ( col = 0; col < row_size; col += 3 )
634 putc( buf[col + 2], fp );
635 putc( buf[col + 1], fp );
636 putc( buf[col], fp );
638 byteswritten += row_size;
641 for ( count = row_size; count < widthDW; count++ )
643 putc( 0, fp ); // dummy
658 Timer g_chasemouse_timer;
660 void XYWnd::ChaseMouse(){
661 float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
662 Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
664 //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
666 XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
667 g_chasemouse_timer.start();
670 gboolean xywnd_chasemouse( gpointer data ){
671 reinterpret_cast<XYWnd*>( data )->ChaseMouse();
675 inline const int& min_int( const int& left, const int& right ){
676 return std::min( left, right );
679 bool XYWnd::chaseMouseMotion( int pointx, int pointy ){
680 m_chasemouse_delta_x = 0;
681 m_chasemouse_delta_y = 0;
683 if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
684 const int epsilon = 16;
686 if ( pointx < epsilon ) {
687 m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon;
689 else if ( ( pointx - m_nWidth ) > -epsilon ) {
690 m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon;
693 if ( pointy < epsilon ) {
694 m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon;
696 else if ( ( pointy - m_nHeight ) > -epsilon ) {
697 m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon;
700 if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
701 //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
702 m_chasemouse_current_x = pointx;
703 m_chasemouse_current_y = pointy;
704 if ( m_chasemouse_handler == 0 ) {
705 //globalOutputStream() << "chasemouse timer start... ";
706 g_chasemouse_timer.start();
707 m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this );
713 if ( m_chasemouse_handler != 0 ) {
714 //globalOutputStream() << "chasemouse cancel\n";
715 g_source_remove( m_chasemouse_handler );
716 m_chasemouse_handler = 0;
722 if ( m_chasemouse_handler != 0 ) {
723 //globalOutputStream() << "chasemouse cancel\n";
724 g_source_remove( m_chasemouse_handler );
725 m_chasemouse_handler = 0;
731 // =============================================================================
733 Shader* XYWnd::m_state_selected = 0;
735 void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
736 if ( self.GetWidget().visible() ) {
737 rectangle_t rect = rectangle_from_area( area.min, area.max, self.Width(), self.Height() );
738 // int nDim1 = ( self.GetViewType() == YZ ) ? 1 : 0;
739 // int nDim2 = ( self.GetViewType() == XY ) ? 1 : 2;
740 // rect.x /= self.Scale();
741 // rect.y /= self.Scale();
742 // rect.w /= self.Scale();
743 // rect.h /= self.Scale();
744 // rect.x += self.GetOrigin()[nDim1];
745 // rect.y += self.GetOrigin()[nDim2];
746 self.m_XORRectangle.set( rect );
750 gboolean xywnd_button_press( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
751 if ( event->type == GDK_BUTTON_PRESS ) {
752 if( !xywnd->Active() ){
753 g_pParentWnd->SetActiveXY( xywnd );
756 xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
758 xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
763 gboolean xywnd_button_release( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
764 if ( event->type == GDK_BUTTON_RELEASE ) {
765 xywnd->XY_MouseUp( static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button( event ) );
767 xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) );
772 gboolean xywnd_focus_in( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
773 if ( event->type == GDK_FOCUS_CHANGE ) {
775 if( !xywnd->Active() ){
776 g_pParentWnd->SetActiveXY( xywnd );
783 void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){
784 if ( reinterpret_cast<XYWnd*>( data )->chaseMouseMotion( static_cast<int>( x ), static_cast<int>( y ) ) ) {
787 reinterpret_cast<XYWnd*>( data )->XY_MouseMoved( static_cast<int>( x ), static_cast<int>( y ), buttons_for_state( state ) );
790 gboolean xywnd_wheel_scroll( ui::Widget widget, GdkEventScroll* event, XYWnd* xywnd ){
791 if( !xywnd->Active() ){
792 g_pParentWnd->SetActiveXY( xywnd );
794 if ( event->direction == GDK_SCROLL_UP ) {
795 xywnd->ZoomInWithMouse( (int)event->x, (int)event->y );
797 else if ( event->direction == GDK_SCROLL_DOWN ) {
803 gboolean xywnd_size_allocate( ui::Widget widget, GtkAllocation* allocation, XYWnd* xywnd ){
804 xywnd->m_nWidth = allocation->width;
805 xywnd->m_nHeight = allocation->height;
806 xywnd->updateProjection();
807 xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() );
811 gboolean xywnd_expose( ui::Widget widget, GdkEventExpose* event, XYWnd* xywnd ){
812 if ( glwidget_make_current( xywnd->GetWidget() ) != FALSE ) {
813 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
814 GlobalOpenGL_debugAssertNoErrors();
816 GlobalOpenGL_debugAssertNoErrors();
818 xywnd->m_XORRectangle.set( rectangle_t() );
820 glwidget_swap_buffers( xywnd->GetWidget() );
826 void XYWnd_CameraMoved( XYWnd& xywnd ){
827 if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
828 XYWnd_Update( xywnd );
833 m_gl_widget( glwidget_new( FALSE ) ),
834 m_deferredDraw( WidgetQueueDrawCaller( m_gl_widget ) ),
835 m_deferred_motion( xywnd_motion, this ),
836 m_parent( ui::null ),
837 m_window_observer( NewWindowObserver() ),
838 m_XORRectangle( m_gl_widget ),
839 m_chasemouse_handler( 0 ){
843 m_bNewBrushDrag = false;
844 m_move_started = false;
845 m_zoom_started = false;
856 m_backgroundActivated = false;
863 m_entityCreate = false;
865 m_mnuDrop = ui::Menu(ui::null);
867 GlobalWindowObservers_add( m_window_observer );
868 GlobalWindowObservers_connectWidget( m_gl_widget );
870 m_window_observer->setRectangleDrawCallback( ReferenceCaller<XYWnd, void(rect_t), xy_update_xor_rectangle>( *this ) );
871 m_window_observer->setView( m_view );
873 g_object_ref( m_gl_widget._handle );
875 gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
876 gtk_widget_set_can_focus( m_gl_widget, true );
878 m_sizeHandler = m_gl_widget.connect( "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
879 m_exposeHandler = m_gl_widget.on_render( G_CALLBACK( xywnd_expose ), this );
881 m_gl_widget.connect( "button_press_event", G_CALLBACK( xywnd_button_press ), this );
882 m_gl_widget.connect( "button_release_event", G_CALLBACK( xywnd_button_release ), this );
883 m_gl_widget.connect( "focus_in_event", G_CALLBACK( xywnd_focus_in ), this ); //works only in floating views layout
884 m_gl_widget.connect( "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
886 m_gl_widget.connect( "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
888 Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
893 AddSceneChangeCallback( ReferenceCaller<XYWnd, void(), &XYWnd_Update>( *this ) );
894 AddCameraMovedCallback( ReferenceCaller<XYWnd, void(), &XYWnd_CameraMoved>( *this ) );
896 PressedButtons_connect( g_pressedButtons, m_gl_widget );
898 onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
906 m_mnuDrop = ui::Menu(ui::null);
909 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
910 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
914 m_window_observer->release();
917 void XYWnd::captureStates(){
918 m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
921 void XYWnd::releaseStates(){
922 GlobalShaderCache().release( "$XY_OVERLAY" );
925 const Vector3& XYWnd::GetOrigin(){
929 void XYWnd::SetOrigin( const Vector3& origin ){
934 void XYWnd::Scroll( int x, int y ){
935 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
936 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
937 m_vOrigin[nDim1] += x / m_fScale;
938 m_vOrigin[nDim2] += y / m_fScale;
943 unsigned int Clipper_buttons(){
947 unsigned int Clipper_quick_buttons(){
948 return RAD_LBUTTON | RAD_CONTROL;
951 void XYWnd::DropClipPoint( int pointx, int pointy ){
954 XY_ToPoint( pointx, pointy, point );
957 Select_GetMid( mid );
958 g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType() );
959 const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 );
960 point[nDim] = mid[nDim];
961 vector3_snap( point, GetSnapGridSize() );
962 NewClipPoint( point );
965 void XYWnd::Clipper_OnLButtonDown( int x, int y ){
966 Vector3 mousePosition;
967 XY_ToPoint( x, y, mousePosition );
968 g_pMovingClip = GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale );
969 if ( !g_pMovingClip ) {
970 DropClipPoint( x, y );
974 void XYWnd::Clipper_OnLButtonUp( int x, int y ){
975 if ( g_pMovingClip ) {
980 void XYWnd::Clipper_OnMouseMoved( int x, int y ){
981 if ( g_pMovingClip ) {
982 XY_ToPoint( x, y, g_pMovingClip->m_ptClip );
983 XY_SnapToGrid( g_pMovingClip->m_ptClip );
985 ClipperChangeNotify();
989 void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){
990 Vector3 mousePosition;
991 XY_ToPoint( x, y, mousePosition );
992 if ( ClipMode() && GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ) {
994 cursor = gdk_cursor_new( GDK_CROSSHAIR );
995 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), cursor );
996 gdk_cursor_unref( cursor );
1000 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), 0 );
1004 void XYWnd::SetCustomPivotOrigin( int pointx, int pointy ){
1006 XY_ToPoint( pointx, pointy, point );
1007 VIEWTYPE viewtype = static_cast<VIEWTYPE>( GetViewType() );
1008 const int nDim = ( viewtype == YZ ) ? 0 : ( ( viewtype == XZ ) ? 1 : 2 );
1009 //vector3_snap( point, GetSnapGridSize() );
1010 point[nDim] = 999999;
1012 GlobalSelectionSystem().setCustomPivotOrigin( point );
1013 SceneChangeNotify();
1016 unsigned int MoveCamera_buttons(){
1017 return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON );
1020 void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
1021 Vector3 origin( Camera_getOrigin( camwnd ) );
1022 xywnd->XY_ToPoint( x, y, origin );
1023 xywnd->XY_SnapToGrid( origin );
1024 Camera_setOrigin( camwnd, origin );
1027 unsigned int OrientCamera_buttons(){
1028 if ( g_glwindow_globals.m_nMouseType == ETwoButton ) {
1029 return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
1034 void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
1035 Vector3 point = g_vector3_identity;
1036 xywnd->XY_ToPoint( x, y, point );
1037 xywnd->XY_SnapToGrid( point );
1038 vector3_subtract( point, Camera_getOrigin( camwnd ) );
1040 int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2;
1041 int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0;
1042 int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH;
1043 if ( point[n1] || point[n2] ) {
1044 Vector3 angles( Camera_getAngles( camwnd ) );
1045 angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[n1], point[n2] ) ) );
1046 Camera_setAngles( camwnd, angles );
1050 unsigned int SetCustomPivotOrigin_buttons(){
1051 return RAD_MBUTTON | RAD_SHIFT;
1059 unsigned int NewBrushDrag_buttons(){
1063 void XYWnd::NewBrushDrag_Begin( int x, int y ){
1065 m_nNewBrushPressx = x;
1066 m_nNewBrushPressy = y;
1068 m_bNewBrushDrag = true;
1069 GlobalUndoSystem().start();
1072 void XYWnd::NewBrushDrag_End( int x, int y ){
1073 if ( m_NewBrushDrag != 0 ) {
1074 GlobalUndoSystem().finish( "brushDragNew" );
1078 void XYWnd::NewBrushDrag( int x, int y ){
1080 XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins );
1081 XY_SnapToGrid( mins );
1082 XY_ToPoint( x, y, maxs );
1083 XY_SnapToGrid( maxs );
1085 int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1;
1087 mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
1088 maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
1090 if ( maxs[nDim] <= mins[nDim] ) {
1091 maxs[nDim] = mins[nDim] + GetGridSize();
1094 for ( int i = 0 ; i < 3 ; i++ )
1096 if ( mins[i] == maxs[i] ) {
1097 return; // don't create a degenerate brush
1099 if ( mins[i] > maxs[i] ) {
1100 float temp = mins[i];
1106 if ( m_NewBrushDrag == 0 ) {
1107 NodeSmartReference node( GlobalBrushCreator().createBrush() );
1108 Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
1110 scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) );
1111 brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
1112 brushpath.push( makeReference( node.get() ) );
1113 selectPath( brushpath, true );
1115 m_NewBrushDrag = node.get_pointer();
1119 //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
1120 Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ),
1121 g_brush_always_caulk ?
1122 "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
1125 void entitycreate_activated( ui::Widget item ){
1126 scene::Node* world_node = Map_FindWorldspawn( g_map );
1127 const char* entity_name = gtk_label_get_text( GTK_LABEL( gtk_bin_get_child(GTK_BIN( item )) ) );
1129 if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) {
1130 g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
1133 GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(), "There's already a worldspawn in your map!"
1141 void EntityClassMenu_addItem( ui::Menu menu, const char* name ){
1142 auto item = ui::MenuItem( name );
1143 item.connect( "activate", G_CALLBACK( entitycreate_activated ), item );
1145 menu_add_item( menu, item );
1148 class EntityClassMenuInserter : public EntityClassVisitor
1150 typedef std::pair<ui::Menu, CopiedString> MenuPair;
1151 typedef std::vector<MenuPair> MenuStack;
1153 CopiedString m_previous;
1155 EntityClassMenuInserter( ui::Menu menu ){
1156 m_stack.reserve( 2 );
1157 m_stack.push_back( MenuPair( menu, "" ) );
1159 ~EntityClassMenuInserter(){
1160 if ( !string_empty( m_previous.c_str() ) ) {
1161 addItem( m_previous.c_str(), "" );
1164 void visit( EntityClass* e ){
1165 ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
1166 if ( !string_empty( m_previous.c_str() ) ) {
1167 addItem( m_previous.c_str(), e->name() );
1169 m_previous = e->name();
1171 void pushMenu( const CopiedString& name ){
1172 auto item = ui::MenuItem( name.c_str() );
1174 m_stack.back().first.add(item);
1176 auto submenu = ui::Menu(ui::New);
1177 gtk_menu_item_set_submenu( item, submenu );
1179 m_stack.push_back( MenuPair( submenu, name ) );
1184 void addItem( const char* name, const char* next ){
1185 const char* underscore = strchr( name, '_' );
1187 if ( underscore != 0 && underscore != name ) {
1188 bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
1189 const char* parent = m_stack.back().second.c_str();
1191 if ( !string_empty( parent )
1192 && string_length( parent ) == std::size_t( underscore - name )
1193 && string_equal_n( name, parent, underscore - name ) ) { // this is a child
1195 else if ( nextEqual ) {
1196 if ( m_stack.size() == 2 ) {
1199 pushMenu( CopiedString( StringRange( name, underscore ) ) );
1201 else if ( m_stack.size() == 2 ) {
1205 else if ( m_stack.size() == 2 ) {
1209 EntityClassMenu_addItem( m_stack.back().first, name );
1213 void XYWnd::OnContextMenu(){
1214 if ( g_xywindow_globals.m_bRightClick == false ) {
1218 if ( !m_mnuDrop ) { // first time, load it up
1219 auto menu = m_mnuDrop = ui::Menu(ui::New);
1221 EntityClassMenuInserter inserter( menu );
1222 GlobalEntityClassManager().forEach( inserter );
1225 gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME );
1228 FreezePointer g_xywnd_freezePointer;
1230 unsigned int Move_buttons(){
1234 void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){
1235 reinterpret_cast<XYWnd*>( data )->EntityCreate_MouseMove( x, y );
1236 reinterpret_cast<XYWnd*>( data )->Scroll( -x, y );
1239 gboolean XYWnd_Move_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1244 void XYWnd::Move_Begin(){
1245 if ( m_move_started ) {
1248 m_move_started = true;
1249 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_moveDelta, this );
1250 m_move_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
1253 void XYWnd::Move_End(){
1254 m_move_started = false;
1255 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), false );
1256 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
1259 unsigned int Zoom_buttons(){
1260 return RAD_RBUTTON | RAD_ALT;
1265 void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){
1268 while ( abs( g_dragZoom ) > 8 )
1270 if ( g_dragZoom > 0 ) {
1271 reinterpret_cast<XYWnd*>( data )->ZoomOut();
1276 reinterpret_cast<XYWnd*>( data )->ZoomIn();
1283 gboolean XYWnd_Zoom_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1288 void XYWnd::Zoom_Begin(){
1289 if ( m_zoom_started ) {
1292 m_zoom_started = true;
1294 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_zoomDelta, this );
1295 m_zoom_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
1298 void XYWnd::Zoom_End(){
1299 m_zoom_started = false;
1300 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), false );
1301 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
1304 // makes sure the selected brush or camera is in view
1305 void XYWnd::PositionView( const Vector3& position ){
1306 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1307 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1309 m_vOrigin[nDim1] = position[nDim1];
1310 m_vOrigin[nDim2] = position[nDim2];
1314 XYWnd_Update( *this );
1317 void XYWnd::SetViewType( VIEWTYPE viewType ){
1318 m_viewType = viewType;
1322 gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) );
1327 inline WindowVector WindowVector_forInteger( int x, int y ){
1328 return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
1331 void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
1332 XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
1334 void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
1335 if ( buttons == Move_buttons() ) {
1337 EntityCreate_MouseDown( x, y );
1339 else if ( buttons == Zoom_buttons() ) {
1342 else if ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() ) ) {
1343 Clipper_OnLButtonDown( x, y );
1345 else if ( !ClipMode() && buttons == Clipper_quick_buttons() ) {
1347 g_quick_clipper = true;
1348 Clipper_OnLButtonDown( x, y );
1350 else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) {
1351 NewBrushDrag_Begin( x, y );
1353 // control mbutton = move camera
1354 else if ( buttons == MoveCamera_buttons() ) {
1355 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1357 // mbutton = angle camera
1358 else if ( buttons == OrientCamera_buttons() ) {
1359 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1361 else if ( buttons == SetCustomPivotOrigin_buttons() ) {
1362 SetCustomPivotOrigin( x, y );
1366 m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1370 void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
1371 if ( m_move_started ) {
1373 EntityCreate_MouseUp( x, y );
1375 else if ( m_zoom_started ) {
1378 else if ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() ) ) {
1379 Clipper_OnLButtonUp( x, y );
1381 else if ( m_bNewBrushDrag ) {
1382 m_bNewBrushDrag = false;
1383 NewBrushDrag_End( x, y );
1384 if ( m_NewBrushDrag == 0 ) {
1385 //L button w/o created brush = tunnel selection
1386 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1391 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1395 void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
1396 // rbutton = drag xy origin
1397 if ( m_move_started ) {
1400 else if ( m_zoom_started ) {
1403 else if ( ClipMode() && g_pMovingClip != 0 ) {
1404 Clipper_OnMouseMoved( x, y );
1406 // lbutton without selection = drag new brush
1407 else if ( m_bNewBrushDrag ) {
1408 NewBrushDrag( x, y );
1411 // control mbutton = move camera
1412 else if ( getButtonState() == MoveCamera_buttons() ) {
1413 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1416 // mbutton = angle camera
1417 else if ( getButtonState() == OrientCamera_buttons() ) {
1418 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1421 else if ( buttons == SetCustomPivotOrigin_buttons() ) {
1422 SetCustomPivotOrigin( x, y );
1427 m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) );
1429 m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
1430 XY_ToPoint( x, y, m_mousePosition );
1431 XY_SnapToGrid( m_mousePosition );
1433 StringOutputStream status( 64 );
1434 status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 )
1435 << " y:: " << FloatFormat( m_mousePosition[1], 6, 1 )
1436 << " z:: " << FloatFormat( m_mousePosition[2], 6, 1 );
1437 g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() );
1439 if ( g_xywindow_globals_private.g_bCrossHairs ) {
1440 XYWnd_Update( *this );
1443 Clipper_Crosshair_OnMouseMoved( x, y );
1447 void XYWnd::EntityCreate_MouseDown( int x, int y ){
1448 m_entityCreate = true;
1449 m_entityCreate_x = x;
1450 m_entityCreate_y = y;
1453 void XYWnd::EntityCreate_MouseMove( int x, int y ){
1454 if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
1455 m_entityCreate = false;
1459 void XYWnd::EntityCreate_MouseUp( int x, int y ){
1460 if ( m_entityCreate ) {
1461 m_entityCreate = false;
1466 inline float screen_normalised( int pos, unsigned int size ){
1467 return ( ( 2.0f * pos ) / size ) - 1.0f;
1470 inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
1471 return world_origin + normalised * normalised2world_scale;
1475 // TTimo: watch it, this doesn't init one of the 3 coords
1476 void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){
1477 float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
1478 float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
1479 if ( m_viewType == XY ) {
1480 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1481 point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y );
1483 else if ( m_viewType == YZ ) {
1484 point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x );
1485 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1489 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1490 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1494 void XYWnd::XY_SnapToGrid( Vector3& point ){
1495 if ( m_viewType == XY ) {
1496 point[0] = float_snapped( point[0], GetSnapGridSize() );
1497 point[1] = float_snapped( point[1], GetSnapGridSize() );
1499 else if ( m_viewType == YZ ) {
1500 point[1] = float_snapped( point[1], GetSnapGridSize() );
1501 point[2] = float_snapped( point[2], GetSnapGridSize() );
1505 point[0] = float_snapped( point[0], GetSnapGridSize() );
1506 point[2] = float_snapped( point[2], GetSnapGridSize() );
1510 void XYWnd::XY_LoadBackgroundImage( const char *name ){
1511 const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) );
1512 if ( relative == name ) {
1513 globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
1516 char fileNameWithoutExt[512];
1517 strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 );
1518 fileNameWithoutExt[512 - 1] = '\0';
1519 fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0';
1521 Image *image = QERApp_LoadImage( 0, fileNameWithoutExt );
1523 globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
1526 g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) );
1527 LoadTextureRGBA( g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight() );
1528 globalOutputStream() << "Loaded background texture " << relative << "\n";
1529 g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
1532 switch ( g_pParentWnd->ActiveXY()->m_viewType )
1549 Select_GetBounds( min, max );
1550 g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
1551 g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
1552 g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
1553 g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
1556 void XYWnd::XY_DisableBackground( void ){
1557 g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
1558 if ( g_pParentWnd->ActiveXY()->m_tex ) {
1559 free( g_pParentWnd->ActiveXY()->m_tex );
1561 g_pParentWnd->ActiveXY()->m_tex = NULL;
1564 void WXY_BackgroundSelect( void ){
1565 bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
1566 if ( !brushesSelected ) {
1567 ui::alert( ui::root, "You have to select some brushes to get the bounding box for.\n",
1568 "No selection", ui::alert_type::OK, ui::alert_icon::Error );
1572 const char *filename = MainFrame_getWindow().file_dialog( TRUE, "Background Image", NULL, NULL );
1573 g_pParentWnd->ActiveXY()->XY_DisableBackground();
1575 g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename );
1580 ============================================================================
1584 ============================================================================
1593 double two_to_the_power( int power ){
1594 return pow( 2.0f, power );
1597 void XYWnd::XY_DrawAxis( void ){
1598 if ( g_xywindow_globals_private.show_axis ) {
1599 const char g_AxisName[3] = { 'X', 'Y', 'Z' };
1600 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1601 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1602 const int w = ( m_nWidth / 2 / m_fScale );
1603 const int h = ( m_nHeight / 2 / m_fScale );
1605 Vector3 colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
1606 Vector3 colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
1608 float grayX = vector3_dot( colourX, Vector3( 0.2989, 0.5870, 0.1140 ) );
1609 float grayY = vector3_dot( colourY, Vector3( 0.2989, 0.5870, 0.1140 ) );
1610 colourX[0] = colourX[1] = colourX[2] = grayX;
1611 colourY[0] = colourY[1] = colourY[2] = grayY;
1614 // draw two lines with corresponding axis colors to highlight current view
1615 // horizontal line: nDim1 color
1617 glBegin( GL_LINES );
1618 glColor3fv( vector3_to_array( colourX ) );
1619 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1620 glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1622 glVertex2f( 32 / m_fScale, 0 );
1623 glColor3fv( vector3_to_array( colourY ) );
1624 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1625 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1627 glVertex2f( 0, 32 / m_fScale );
1630 // now print axis symbols
1631 glColor3fv( vector3_to_array( colourX ) );
1632 glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
1633 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1634 glRasterPos2f( 28 / m_fScale, -10 / m_fScale );
1635 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1636 glColor3fv( vector3_to_array( colourY ) );
1637 glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
1638 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1639 glRasterPos2f( -10 / m_fScale, 28 / m_fScale );
1640 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1644 void XYWnd::RenderActive( void ){
1645 if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
1646 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
1647 GlobalOpenGL_debugAssertNoErrors();
1648 glDrawBuffer( GL_FRONT );
1650 if ( g_xywindow_globals_private.show_outline ) {
1651 glMatrixMode( GL_PROJECTION );
1653 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
1655 glMatrixMode( GL_MODELVIEW );
1658 if( !Active() ){ //sorta erase
1659 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridmajor ) );
1661 // four view mode doesn't colorize
1662 else if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
1663 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1667 switch ( m_viewType )
1670 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
1673 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
1676 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
1680 glBegin( GL_LINE_LOOP );
1681 glVertex2f( 0.5, 0.5 );
1682 glVertex2f( m_nWidth - 0.5, 1 );
1683 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
1684 glVertex2f( 0.5, m_nHeight - 0.5 );
1687 // we do this part (the old way) only if show_axis is disabled
1688 if ( !g_xywindow_globals_private.show_axis ) {
1689 glMatrixMode( GL_PROJECTION );
1691 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
1693 glMatrixMode( GL_MODELVIEW );
1697 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1700 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1703 glDisable( GL_BLEND );
1704 glRasterPos2f( 35, m_nHeight - 20 );
1706 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1710 glViewport( 0, 0, m_nWidth, m_nHeight );
1712 glMatrixMode( GL_PROJECTION );
1713 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
1715 glMatrixMode( GL_MODELVIEW );
1717 glScalef( m_fScale, m_fScale, 1 );
1718 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1719 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1720 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
1722 glDisable( GL_LINE_STIPPLE );
1723 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
1724 glDisableClientState( GL_NORMAL_ARRAY );
1725 glDisableClientState( GL_COLOR_ARRAY );
1726 glDisable( GL_TEXTURE_2D );
1727 glDisable( GL_LIGHTING );
1728 glDisable( GL_COLOR_MATERIAL );
1729 glDisable( GL_DEPTH_TEST );
1730 glDisable( GL_TEXTURE_1D );
1731 glDisable( GL_BLEND );
1733 XYWnd::XY_DrawAxis();
1736 glDrawBuffer( GL_BACK );
1737 GlobalOpenGL_debugAssertNoErrors();
1738 glwidget_make_current( m_gl_widget );
1743 void XYWnd::XY_DrawBackground( void ){
1744 glPushAttrib( GL_ALL_ATTRIB_BITS );
1746 glEnable( GL_TEXTURE_2D );
1747 glEnable( GL_BLEND );
1748 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
1749 glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
1750 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
1751 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
1753 glPolygonMode( GL_FRONT, GL_FILL );
1755 glBindTexture( GL_TEXTURE_2D, m_tex->texture_number );
1756 glBegin( GL_QUADS );
1758 glColor4f( 1.0, 1.0, 1.0, m_alpha );
1759 glTexCoord2f( 0.0, 1.0 );
1760 glVertex2f( m_xmin, m_ymin );
1762 glTexCoord2f( 1.0, 1.0 );
1763 glVertex2f( m_xmax, m_ymin );
1765 glTexCoord2f( 1.0, 0.0 );
1766 glVertex2f( m_xmax, m_ymax );
1768 glTexCoord2f( 0.0, 0.0 );
1769 glVertex2f( m_xmin, m_ymax );
1772 glBindTexture( GL_TEXTURE_2D, 0 );
1777 void XYWnd::XY_DrawGrid( void ) {
1778 float x, y, xb, xe, yb, ye;
1781 float step, minor_step, stepx, stepy;
1782 step = minor_step = stepx = stepy = GetGridSize();
1784 int minor_power = Grid_getPower();
1787 while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
1791 int power = minor_power;
1792 while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
1794 step = float(two_to_the_power( power ) );
1796 mask = ( 1 << ( power - minor_power ) ) - 1;
1797 while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
1799 while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
1802 a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
1804 glDisable( GL_TEXTURE_2D );
1805 glDisable( GL_TEXTURE_1D );
1806 glDisable( GL_DEPTH_TEST );
1807 glDisable( GL_BLEND );
1810 w = ( m_nWidth / 2 / m_fScale );
1811 h = ( m_nHeight / 2 / m_fScale );
1813 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1814 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1816 xb = m_vOrigin[nDim1] - w;
1817 if ( xb < region_mins[nDim1] ) {
1818 xb = region_mins[nDim1];
1820 xb = step * floor( xb / step );
1822 xe = m_vOrigin[nDim1] + w;
1823 if ( xe > region_maxs[nDim1] ) {
1824 xe = region_maxs[nDim1];
1826 xe = step * ceil( xe / step );
1828 yb = m_vOrigin[nDim2] - h;
1829 if ( yb < region_mins[nDim2] ) {
1830 yb = region_mins[nDim2];
1832 yb = step * floor( yb / step );
1834 ye = m_vOrigin[nDim2] + h;
1835 if ( ye > region_maxs[nDim2] ) {
1836 ye = region_maxs[nDim2];
1838 ye = step * ceil( ye / step );
1840 #define COLORS_DIFFER( a,b ) \
1841 ( ( a )[0] != ( b )[0] || \
1842 ( a )[1] != ( b )[1] || \
1843 ( a )[2] != ( b )[2] )
1846 // draw minor blocks
1847 if ( g_xywindow_globals_private.d_showgrid || a < 1.0f ) {
1849 glEnable( GL_BLEND );
1852 if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
1853 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
1855 glBegin( GL_LINES );
1857 for ( x = xb ; x < xe ; x += minor_step, ++i ) {
1858 if ( ( i & mask ) != 0 ) {
1859 glVertex2f( x, yb );
1860 glVertex2f( x, ye );
1864 for ( y = yb ; y < ye ; y += minor_step, ++i ) {
1865 if ( ( i & mask ) != 0 ) {
1866 glVertex2f( xb, y );
1867 glVertex2f( xe, y );
1873 // draw major blocks
1874 if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
1875 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
1877 glBegin( GL_LINES );
1878 for ( x = xb ; x <= xe ; x += step ) {
1879 glVertex2f( x, yb );
1880 glVertex2f( x, ye );
1882 for ( y = yb ; y <= ye ; y += step ) {
1883 glVertex2f( xb, y );
1884 glVertex2f( xe, y );
1890 glDisable( GL_BLEND );
1894 // draw coordinate text if needed
1895 if ( g_xywindow_globals_private.show_coordinates ) {
1896 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1897 float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale;
1898 float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
1899 for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) {
1900 glRasterPos2f( x, offx );
1901 sprintf( text, "%g", x );
1902 GlobalOpenGL().drawString( text );
1904 for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) {
1905 glRasterPos2f( offy, y );
1906 sprintf( text, "%g", y );
1907 GlobalOpenGL().drawString( text );
1911 // we do this part (the old way) only if show_axis is disabled
1912 if ( !g_xywindow_globals_private.show_axis ) {
1914 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1917 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1920 glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1922 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1925 XYWnd::XY_DrawAxis();
1927 // show current work zone?
1928 // the work zone is used to place dropped points and brushes
1929 if ( g_xywindow_globals_private.d_show_work ) {
1930 glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
1931 glBegin( GL_LINES );
1932 glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
1933 glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] );
1934 glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] );
1935 glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] );
1936 glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb );
1937 glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye );
1938 glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb );
1939 glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye );
1949 void XYWnd::XY_DrawBlockGrid(){
1950 if ( Map_FindWorldspawn( g_map ) == 0 ) {
1953 const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
1954 if ( strlen( value ) ) {
1955 sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
1958 if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) {
1959 // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
1960 g_xywindow_globals_private.blockSize = 1024;
1963 float x, y, xb, xe, yb, ye;
1967 glDisable( GL_TEXTURE_2D );
1968 glDisable( GL_TEXTURE_1D );
1969 glDisable( GL_DEPTH_TEST );
1970 glDisable( GL_BLEND );
1972 w = ( m_nWidth / 2 / m_fScale );
1973 h = ( m_nHeight / 2 / m_fScale );
1975 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1976 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1978 xb = m_vOrigin[nDim1] - w;
1979 if ( xb < region_mins[nDim1] ) {
1980 xb = region_mins[nDim1];
1982 xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) );
1984 xe = m_vOrigin[nDim1] + w;
1985 if ( xe > region_maxs[nDim1] ) {
1986 xe = region_maxs[nDim1];
1988 xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) );
1990 yb = m_vOrigin[nDim2] - h;
1991 if ( yb < region_mins[nDim2] ) {
1992 yb = region_mins[nDim2];
1994 yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) );
1996 ye = m_vOrigin[nDim2] + h;
1997 if ( ye > region_maxs[nDim2] ) {
1998 ye = region_maxs[nDim2];
2000 ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) );
2002 // draw major blocks
2004 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
2007 glBegin( GL_LINES );
2009 for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize )
2011 glVertex2f( x, yb );
2012 glVertex2f( x, ye );
2015 if ( m_viewType == XY ) {
2016 for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize )
2018 glVertex2f( xb, y );
2019 glVertex2f( xe, y );
2026 // draw coordinate text if needed
2028 if ( m_viewType == XY && m_fScale > .1 ) {
2029 for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize )
2030 for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize )
2032 glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) );
2033 sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) );
2034 GlobalOpenGL().drawString( text );
2038 glColor4f( 0, 0, 0, 0 );
2041 void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
2042 float x, y, fov, box;
2045 fov = 48 / m_fScale;
2046 box = 16 / m_fScale;
2048 if ( m_viewType == XY ) {
2051 a = degrees_to_radians( angles[CAMERA_YAW] );
2053 else if ( m_viewType == YZ ) {
2056 a = degrees_to_radians( angles[CAMERA_PITCH] );
2062 a = degrees_to_radians( angles[CAMERA_PITCH] );
2065 glColor3f( 0.0, 0.0, 1.0 );
2066 glBegin( GL_LINE_STRIP );
2067 glVertex3f( x - box,y,0 );
2068 glVertex3f( x,y + ( box / 2 ),0 );
2069 glVertex3f( x + box,y,0 );
2070 glVertex3f( x,y - ( box / 2 ),0 );
2071 glVertex3f( x - box,y,0 );
2072 glVertex3f( x + box,y,0 );
2075 glBegin( GL_LINE_STRIP );
2076 glVertex3f( x + static_cast<float>( fov * cos( a + c_pi / 4 ) ), y + static_cast<float>( fov * sin( a + c_pi / 4 ) ), 0 );
2077 glVertex3f( x, y, 0 );
2078 glVertex3f( x + static_cast<float>( fov * cos( a - c_pi / 4 ) ), y + static_cast<float>( fov * sin( a - c_pi / 4 ) ), 0 );
2084 float Betwixt( float f1, float f2 ){
2086 return f2 + ( ( f1 - f2 ) / 2 );
2089 return f1 + ( ( f2 - f1 ) / 2 );
2094 // can be greatly simplified but per usual i am in a hurry
2095 // which is not an excuse, just a fact
2096 void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){
2097 if ( vector3_equal( vMinBounds, vMaxBounds ) ) {
2100 const char* g_pDimStrings[] = {"x:", "y:", "z:"};
2101 typedef const char* OrgStrings[2];
2102 const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
2104 Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) );
2106 glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f,
2107 g_xywindow_globals.color_selbrushes[1] * .65f,
2108 g_xywindow_globals.color_selbrushes[2] * .65f );
2110 StringOutputStream dimensions( 16 );
2112 if ( m_viewType == XY ) {
2113 glBegin( GL_LINES );
2115 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
2116 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2118 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2119 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2121 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
2122 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2125 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2126 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2128 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2129 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2131 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2132 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2136 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f );
2137 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2138 GlobalOpenGL().drawString( dimensions.c_str() );
2141 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f );
2142 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2143 GlobalOpenGL().drawString( dimensions.c_str() );
2146 glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f );
2147 dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
2148 GlobalOpenGL().drawString( dimensions.c_str() );
2150 else if ( m_viewType == XZ ) {
2151 glBegin( GL_LINES );
2153 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale );
2154 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale );
2156 glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2157 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2159 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale );
2160 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2163 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2] );
2164 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2166 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2167 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2169 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2] );
2170 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2174 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f / m_fScale );
2175 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2176 GlobalOpenGL().drawString( dimensions.c_str() );
2179 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2180 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2181 GlobalOpenGL().drawString( dimensions.c_str() );
2184 glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale );
2185 dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
2186 GlobalOpenGL().drawString( dimensions.c_str() );
2190 glBegin( GL_LINES );
2192 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2193 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2195 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2196 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2198 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2199 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2202 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2] );
2203 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2205 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2206 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2208 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2] );
2209 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2213 glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale );
2214 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2215 GlobalOpenGL().drawString( dimensions.c_str() );
2218 glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2219 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2220 GlobalOpenGL().drawString( dimensions.c_str() );
2223 glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale );
2224 dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
2225 GlobalOpenGL().drawString( dimensions.c_str() );
2229 class XYRenderer : public Renderer
2237 unsigned int m_highlight;
2241 XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
2242 m_globalstate( globalstate ),
2243 m_state_selected( selected ){
2244 ASSERT_NOTNULL( selected );
2245 m_state_stack.push_back( state_type() );
2248 void SetState( Shader* state, EStyle style ){
2249 ASSERT_NOTNULL( state );
2250 if ( style == eWireframeOnly ) {
2251 m_state_stack.back().m_state = state;
2254 EStyle getStyle() const {
2255 return eWireframeOnly;
2258 m_state_stack.push_back( m_state_stack.back() );
2261 ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
2262 m_state_stack.pop_back();
2264 void Highlight( EHighlightMode mode, bool bEnable = true ){
2266 ? m_state_stack.back().m_highlight |= mode
2267 : m_state_stack.back().m_highlight &= ~mode;
2269 void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
2270 if ( m_state_stack.back().m_highlight & ePrimitive ) {
2271 m_state_selected->addRenderable( renderable, localToWorld );
2275 m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
2279 void render( const Matrix4& modelview, const Matrix4& projection ){
2280 GlobalShaderCache().render( m_globalstate, modelview, projection );
2283 std::vector<state_type> m_state_stack;
2284 RenderStateFlags m_globalstate;
2285 Shader* m_state_selected;
2288 void XYWnd::updateProjection(){
2289 m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
2290 m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
2291 m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
2293 m_projection[12] = 0.0f;
2294 m_projection[13] = 0.0f;
2295 m_projection[14] = -1.0f;
2307 m_projection[11] = 0.0f;
2309 m_projection[15] = 1.0f;
2311 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2314 // note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
2315 void XYWnd::updateModelview(){
2316 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2317 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2320 m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
2321 m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
2322 m_modelview[14] = g_MaxWorldCoord * m_fScale;
2325 switch ( m_viewType )
2328 m_modelview[0] = m_fScale;
2333 m_modelview[5] = m_fScale;
2338 m_modelview[10] = -m_fScale;
2341 m_modelview[0] = m_fScale;
2347 m_modelview[6] = m_fScale;
2350 m_modelview[9] = m_fScale;
2351 m_modelview[10] = 0;
2356 m_modelview[2] = -m_fScale;
2358 m_modelview[4] = m_fScale;
2363 m_modelview[9] = m_fScale;
2364 m_modelview[10] = 0;
2368 m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
2369 m_modelview[15] = 1;
2371 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2380 //#define DBG_SCENEDUMP
2382 void XYWnd::XY_Draw(){
2386 glViewport( 0, 0, m_nWidth, m_nHeight );
2387 glClearColor( g_xywindow_globals.color_gridback[0],
2388 g_xywindow_globals.color_gridback[1],
2389 g_xywindow_globals.color_gridback[2],0 );
2391 glClear( GL_COLOR_BUFFER_BIT );
2397 glMatrixMode( GL_PROJECTION );
2398 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2400 glMatrixMode( GL_MODELVIEW );
2402 glScalef( m_fScale, m_fScale, 1 );
2403 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2404 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2405 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2407 glDisable( GL_LINE_STIPPLE );
2409 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2410 glDisableClientState( GL_NORMAL_ARRAY );
2411 glDisableClientState( GL_COLOR_ARRAY );
2412 glDisable( GL_TEXTURE_2D );
2413 glDisable( GL_LIGHTING );
2414 glDisable( GL_COLOR_MATERIAL );
2415 glDisable( GL_DEPTH_TEST );
2417 if ( m_backgroundActivated ) {
2418 XY_DrawBackground();
2422 if ( g_xywindow_globals_private.show_blocks ) {
2426 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2428 unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
2429 if ( !g_xywindow_globals.m_bNoStipple ) {
2430 globalstate |= RENDER_LINESTIPPLE;
2434 XYRenderer renderer( globalstate, m_state_selected );
2436 Scene_Render( renderer, m_view );
2438 GlobalOpenGL_debugAssertNoErrors();
2439 renderer.render( m_modelview, m_projection );
2440 GlobalOpenGL_debugAssertNoErrors();
2443 glDepthMask( GL_FALSE );
2445 GlobalOpenGL_debugAssertNoErrors();
2447 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2449 GlobalOpenGL_debugAssertNoErrors();
2450 glDisable( GL_LINE_STIPPLE );
2451 GlobalOpenGL_debugAssertNoErrors();
2453 GlobalOpenGL_debugAssertNoErrors();
2454 if ( GlobalOpenGL().GL_1_3() ) {
2455 glActiveTexture( GL_TEXTURE0 );
2456 glClientActiveTexture( GL_TEXTURE0 );
2458 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2459 GlobalOpenGL_debugAssertNoErrors();
2460 glDisableClientState( GL_NORMAL_ARRAY );
2461 GlobalOpenGL_debugAssertNoErrors();
2462 glDisableClientState( GL_COLOR_ARRAY );
2463 GlobalOpenGL_debugAssertNoErrors();
2464 glDisable( GL_TEXTURE_2D );
2465 GlobalOpenGL_debugAssertNoErrors();
2466 glDisable( GL_LIGHTING );
2467 GlobalOpenGL_debugAssertNoErrors();
2468 glDisable( GL_COLOR_MATERIAL );
2469 GlobalOpenGL_debugAssertNoErrors();
2471 GlobalOpenGL_debugAssertNoErrors();
2475 if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) {
2477 Select_GetBounds( min, max );
2478 PaintSizeInfo( nDim1, nDim2, min, max );
2481 if ( g_xywindow_globals_private.g_bCrossHairs ) {
2482 glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
2483 glBegin( GL_LINES );
2484 if ( m_viewType == XY ) {
2485 glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] );
2486 glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] );
2487 glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord );
2488 glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord );
2490 else if ( m_viewType == YZ ) {
2491 glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] );
2492 glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] );
2493 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2494 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2498 glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2499 glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2500 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2501 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2507 GlobalClipPoints_Draw( m_fScale );
2510 GlobalOpenGL_debugAssertNoErrors();
2514 glScalef( m_fScale, m_fScale, 1 );
2515 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2517 DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2519 Feedback_draw2D( m_viewType );
2521 if ( g_xywindow_globals_private.show_outline ) {
2523 glMatrixMode( GL_PROJECTION );
2525 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
2527 glMatrixMode( GL_MODELVIEW );
2530 // four view mode doesn't colorize
2531 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2532 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
2536 switch ( m_viewType )
2539 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
2542 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
2545 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
2549 glBegin( GL_LINE_LOOP );
2550 glVertex2f( 0.5, 0.5 );
2551 glVertex2f( m_nWidth - 0.5, 1 );
2552 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
2553 glVertex2f( 0.5, m_nHeight - 0.5 );
2558 GlobalOpenGL_debugAssertNoErrors();
2563 void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
2564 xywnd->XY_ToPoint( x, y, point );
2565 xywnd->XY_SnapToGrid( point );
2567 int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1;
2568 float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
2569 point[nDim] = float_snapped( fWorkMid, GetGridSize() );
2572 void XYWnd::OnEntityCreate( const char* item ){
2573 StringOutputStream command;
2574 command << "entityCreate -class " << item;
2575 UndoableCommand undo( command.c_str() );
2577 XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
2578 Entity_createFromSelection( item, point );
2583 void GetFocusPosition( Vector3& position ){
2584 if ( GlobalSelectionSystem().countSelected() != 0 ) {
2585 Select_GetMid( position );
2589 position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
2593 void XYWnd_Focus( XYWnd* xywnd ){
2595 GetFocusPosition( position );
2596 xywnd->PositionView( position );
2599 void XY_Split_Focus(){
2601 GetFocusPosition( position );
2602 if ( g_pParentWnd->GetXYWnd() ) {
2603 g_pParentWnd->GetXYWnd()->PositionView( position );
2605 if ( g_pParentWnd->GetXZWnd() ) {
2606 g_pParentWnd->GetXZWnd()->PositionView( position );
2608 if ( g_pParentWnd->GetYZWnd() ) {
2609 g_pParentWnd->GetYZWnd()->PositionView( position );
2614 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2615 // cannot do this in a split window
2616 // do something else that the user may want here
2621 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2622 XYWnd_Focus( xywnd );
2626 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2627 // cannot do this in a split window
2628 // do something else that the user may want here
2633 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2634 xywnd->SetViewType( XY );
2635 XYWnd_Focus( xywnd );
2639 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2640 // cannot do this in a split window
2641 // do something else that the user may want here
2646 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2647 xywnd->SetViewType( XZ );
2648 XYWnd_Focus( xywnd );
2652 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2653 // cannot do this in a split window
2654 // do something else that the user may want here
2659 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2660 xywnd->SetViewType( YZ );
2661 XYWnd_Focus( xywnd );
2665 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2666 // cannot do this in a split window
2667 // do something else that the user may want here
2672 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2673 if ( xywnd->GetViewType() == XY ) {
2674 xywnd->SetViewType( XZ );
2676 else if ( xywnd->GetViewType() == XZ ) {
2677 xywnd->SetViewType( YZ );
2680 xywnd->SetViewType( XY );
2682 XYWnd_Focus( xywnd );
2686 if ( g_pParentWnd->GetXYWnd() ) {
2687 g_pParentWnd->GetXYWnd()->SetScale( 1 );
2689 if ( g_pParentWnd->GetXZWnd() ) {
2690 g_pParentWnd->GetXZWnd()->SetScale( 1 );
2692 if ( g_pParentWnd->GetYZWnd() ) {
2693 g_pParentWnd->GetYZWnd()->SetScale( 1 );
2698 g_pParentWnd->ActiveXY()->ZoomIn();
2701 // NOTE: the zoom out factor is 4/5, we could think about customizing it
2702 // we don't go below a zoom factor corresponding to 10% of the max world size
2703 // (this has to be computed against the window size)
2705 g_pParentWnd->ActiveXY()->ZoomOut();
2710 void ToggleShowCrosshair(){
2711 g_xywindow_globals_private.g_bCrossHairs ^= 1;
2712 XY_UpdateAllWindows();
2715 void ToggleShowSizeInfo(){
2716 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2717 XY_UpdateAllWindows();
2720 void ToggleShowGrid(){
2721 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2722 XY_UpdateAllWindows();
2725 ToggleShown g_xy_top_shown( true );
2727 void XY_Top_Shown_Construct( ui::Window parent ){
2728 g_xy_top_shown.connect( parent );
2731 ToggleShown g_yz_side_shown( false );
2733 void YZ_Side_Shown_Construct( ui::Window parent ){
2734 g_yz_side_shown.connect( parent );
2737 ToggleShown g_xz_front_shown( false );
2739 void XZ_Front_Shown_Construct( ui::Window parent ){
2740 g_xz_front_shown.connect( parent );
2744 class EntityClassMenu : public ModuleObserver
2746 std::size_t m_unrealised;
2748 EntityClassMenu() : m_unrealised( 1 ){
2751 if ( --m_unrealised == 0 ) {
2755 if ( ++m_unrealised == 1 ) {
2756 if ( XYWnd::m_mnuDrop ) {
2757 XYWnd::m_mnuDrop.destroy();
2758 XYWnd::m_mnuDrop = ui::Menu(ui::null);
2764 EntityClassMenu g_EntityClassMenu;
2769 void ShowNamesToggle(){
2770 GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
2771 XY_UpdateAllWindows();
2774 typedef FreeCaller<void(), ShowNamesToggle> ShowNamesToggleCaller;
2776 void ShowNamesExport( const Callback<void(bool)> & importer ){
2777 importer( GlobalEntityCreator().getShowNames() );
2780 typedef FreeCaller<void(const Callback<void(bool)> &), ShowNamesExport> ShowNamesExportCaller;
2783 void ShowAnglesToggle(){
2784 GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
2785 XY_UpdateAllWindows();
2788 typedef FreeCaller<void(), ShowAnglesToggle> ShowAnglesToggleCaller;
2790 void ShowAnglesExport( const Callback<void(bool)> & importer ){
2791 importer( GlobalEntityCreator().getShowAngles() );
2793 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAnglesExport> ShowAnglesExportCaller;
2796 void ShowBlocksToggle(){
2797 g_xywindow_globals_private.show_blocks ^= 1;
2798 XY_UpdateAllWindows();
2801 typedef FreeCaller<void(), ShowBlocksToggle> ShowBlocksToggleCaller;
2803 void ShowBlocksExport( const Callback<void(bool)> & importer ){
2804 importer( g_xywindow_globals_private.show_blocks );
2807 typedef FreeCaller<void(const Callback<void(bool)> &), ShowBlocksExport> ShowBlocksExportCaller;
2810 void ShowCoordinatesToggle(){
2811 g_xywindow_globals_private.show_coordinates ^= 1;
2812 XY_UpdateAllWindows();
2815 typedef FreeCaller<void(), ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
2817 void ShowCoordinatesExport( const Callback<void(bool)> & importer ){
2818 importer( g_xywindow_globals_private.show_coordinates );
2821 typedef FreeCaller<void(const Callback<void(bool)> &), ShowCoordinatesExport> ShowCoordinatesExportCaller;
2824 void ShowOutlineToggle(){
2825 g_xywindow_globals_private.show_outline ^= 1;
2826 XY_UpdateAllWindows();
2829 typedef FreeCaller<void(), ShowOutlineToggle> ShowOutlineToggleCaller;
2831 void ShowOutlineExport( const Callback<void(bool)> & importer ){
2832 importer( g_xywindow_globals_private.show_outline );
2835 typedef FreeCaller<void(const Callback<void(bool)> &), ShowOutlineExport> ShowOutlineExportCaller;
2838 void ShowAxesToggle(){
2839 g_xywindow_globals_private.show_axis ^= 1;
2840 XY_UpdateAllWindows();
2842 typedef FreeCaller<void(), ShowAxesToggle> ShowAxesToggleCaller;
2844 void ShowAxesExport( const Callback<void(bool)> & importer ){
2845 importer( g_xywindow_globals_private.show_axis );
2848 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAxesExport> ShowAxesExportCaller;
2851 void ShowWorkzoneToggle(){
2852 g_xywindow_globals_private.d_show_work ^= 1;
2853 XY_UpdateAllWindows();
2855 typedef FreeCaller<void(), ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
2857 void ShowWorkzoneExport( const Callback<void(bool)> & importer ){
2858 importer( g_xywindow_globals_private.d_show_work );
2861 typedef FreeCaller<void(const Callback<void(bool)> &), ShowWorkzoneExport> ShowWorkzoneExportCaller;
2864 BoolExportCaller g_texdef_movelock_caller( g_brush_texturelock_enabled );
2865 ToggleItem g_texdef_movelock_item( g_texdef_movelock_caller );
2867 void Texdef_ToggleMoveLock(){
2868 g_brush_texturelock_enabled = !g_brush_texturelock_enabled;
2869 g_texdef_movelock_item.update();
2874 void ShowSizeToggle(){
2875 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2876 XY_UpdateAllWindows();
2878 typedef FreeCaller<void(), ShowSizeToggle> ShowSizeToggleCaller;
2879 void ShowSizeExport( const Callback<void(bool)> & importer ){
2880 importer( g_xywindow_globals_private.m_bSizePaint );
2882 typedef FreeCaller<void(const Callback<void(bool)> &), ShowSizeExport> ShowSizeExportCaller;
2885 void ShowCrosshairToggle(){
2886 g_xywindow_globals_private.g_bCrossHairs ^= 1;
2887 XY_UpdateAllWindows();
2889 typedef FreeCaller<void(), ShowCrosshairToggle> ShowCrosshairToggleCaller;
2890 void ShowCrosshairExport( const Callback<void(bool)> & importer ){
2891 importer( g_xywindow_globals_private.g_bCrossHairs );
2893 typedef FreeCaller<void(const Callback<void(bool)> &), ShowCrosshairExport> ShowCrosshairExportCaller;
2896 void ShowGridToggle(){
2897 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2898 XY_UpdateAllWindows();
2900 typedef FreeCaller<void(), ShowGridToggle> ShowGridToggleCaller;
2901 void ShowGridTExport( const Callback<void(bool)> & importer ){
2902 importer( g_xywindow_globals_private.d_showgrid );
2904 typedef FreeCaller<void(const Callback<void(bool)> &), ShowSizeExport> ShowGridExportCaller;
2907 ShowNamesExportCaller g_show_names_caller;
2908 Callback<void(const Callback<void(bool)> &)> g_show_names_callback( g_show_names_caller );
2909 ToggleItem g_show_names( g_show_names_callback );
2911 ShowAnglesExportCaller g_show_angles_caller;
2912 Callback<void(const Callback<void(bool)> &)> g_show_angles_callback( g_show_angles_caller );
2913 ToggleItem g_show_angles( g_show_angles_callback );
2915 ShowBlocksExportCaller g_show_blocks_caller;
2916 Callback<void(const Callback<void(bool)> &)> g_show_blocks_callback( g_show_blocks_caller );
2917 ToggleItem g_show_blocks( g_show_blocks_callback );
2919 ShowCoordinatesExportCaller g_show_coordinates_caller;
2920 Callback<void(const Callback<void(bool)> &)> g_show_coordinates_callback( g_show_coordinates_caller );
2921 ToggleItem g_show_coordinates( g_show_coordinates_callback );
2923 ShowOutlineExportCaller g_show_outline_caller;
2924 Callback<void(const Callback<void(bool)> &)> g_show_outline_callback( g_show_outline_caller );
2925 ToggleItem g_show_outline( g_show_outline_callback );
2927 ShowAxesExportCaller g_show_axes_caller;
2928 Callback<void(const Callback<void(bool)> &)> g_show_axes_callback( g_show_axes_caller );
2929 ToggleItem g_show_axes( g_show_axes_callback );
2931 ShowWorkzoneExportCaller g_show_workzone_caller;
2932 Callback<void(const Callback<void(bool)> &)> g_show_workzone_callback( g_show_workzone_caller );
2933 ToggleItem g_show_workzone( g_show_workzone_callback );
2935 ShowSizeExportCaller g_show_size_caller;
2936 Callback<void(const Callback<void(bool)> &)> g_show_size_callback( g_show_size_caller );
2937 ToggleItem g_show_size( g_show_size_callback );
2939 ShowCrosshairExportCaller g_show_crosshair_caller;
2940 Callback<void(const Callback<void(bool)> &)> g_show_crosshair_callback( g_show_crosshair_caller );
2941 ToggleItem g_show_crosshair( g_show_crosshair_callback );
2943 ShowGridExportCaller g_show_grid_caller;
2944 Callback<void(const Callback<void(bool)> &)> g_show_grid_callback( g_show_grid_caller );
2945 ToggleItem g_show_grid( g_show_grid_callback );
2948 void XYShow_registerCommands(){
2949 GlobalToggles_insert( "ToggleSizePaint", ShowSizeToggleCaller(), ToggleItem::AddCallbackCaller( g_show_size ), Accelerator( 'J' ) );
2950 GlobalToggles_insert( "ToggleCrosshairs", ShowCrosshairToggleCaller(), ToggleItem::AddCallbackCaller( g_show_crosshair ), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
2951 GlobalToggles_insert( "ToggleGrid", ShowGridToggleCaller(), ToggleItem::AddCallbackCaller( g_show_grid ), Accelerator( '0' ) );
2953 GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) );
2954 GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) );
2955 GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
2956 GlobalToggles_insert( "ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
2957 GlobalToggles_insert( "ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller( g_show_outline ) );
2958 GlobalToggles_insert( "ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_axes ) );
2959 GlobalToggles_insert( "ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
2962 void XYWnd_registerShortcuts(){
2963 command_connect_accelerator( "ToggleCrosshairs" );
2964 command_connect_accelerator( "ToggleSizePaint" );
2969 void Orthographic_constructPreferences( PreferencesPage& page ){
2970 page.appendCheckBox( "", "Solid selection boxes ( no stipple )", g_xywindow_globals.m_bNoStipple );
2971 //page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
2972 page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
2973 page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
2975 void Orthographic_constructPage( PreferenceGroup& group ){
2976 PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
2977 Orthographic_constructPreferences( page );
2979 void Orthographic_registerPreferencesPage(){
2980 PreferencesDialog_addSettingsPage( makeCallbackF(Orthographic_constructPage) );
2983 void Clipper_constructPreferences( PreferencesPage& page ){
2984 page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk );
2986 void Clipper_constructPage( PreferenceGroup& group ){
2987 PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) );
2988 Clipper_constructPreferences( page );
2990 void Clipper_registerPreferencesPage(){
2991 PreferencesDialog_addSettingsPage( makeCallbackF(Clipper_constructPage) );
2995 #include "preferencesystem.h"
2996 #include "stringio.h"
2999 struct ToggleShown_Bool {
3000 static void Export(const ToggleShown &self, const Callback<void(bool)> &returnz) {
3001 returnz(self.active());
3004 static void Import(ToggleShown &self, bool value) {
3010 void XYWindow_Construct(){
3011 // GlobalCommands_insert( "ToggleCrosshairs", makeCallbackF(ToggleShowCrosshair), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
3012 // GlobalCommands_insert( "ToggleSizePaint", makeCallbackF(ToggleShowSizeInfo), Accelerator( 'J' ) );
3013 // GlobalCommands_insert( "ToggleGrid", makeCallbackF(ToggleShowGrid), Accelerator( '0' ) );
3015 GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3016 GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
3017 GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
3018 GlobalCommands_insert( "NextView", makeCallbackF(XY_Next), Accelerator( GDK_KEY_Tab, (GdkModifierType)GDK_CONTROL_MASK ) ); // fixme: doesn't show its shortcut
3019 GlobalCommands_insert( "ZoomIn", makeCallbackF(XY_ZoomIn), Accelerator( GDK_KEY_Delete ) );
3020 GlobalCommands_insert( "ZoomOut", makeCallbackF(XY_ZoomOut), Accelerator( GDK_KEY_Insert ) );
3021 GlobalCommands_insert( "ViewTop", makeCallbackF(XY_Top), Accelerator( GDK_KEY_KP_Home ) );
3022 GlobalCommands_insert( "ViewSide", makeCallbackF(XY_Side), Accelerator( GDK_KEY_KP_Page_Down ) );
3023 GlobalCommands_insert( "ViewFront", makeCallbackF(XY_Front), Accelerator( GDK_KEY_KP_End ) );
3024 GlobalCommands_insert( "Zoom100", makeCallbackF(XY_Zoom100) );
3025 GlobalCommands_insert( "CenterXYView", makeCallbackF(XY_Focus), Accelerator( GDK_KEY_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3027 GlobalPreferenceSystem().registerPreference( "ClipCaulk", make_property_string( g_clip_useCaulk ) );
3029 GlobalPreferenceSystem().registerPreference( "NewRightClick", make_property_string( g_xywindow_globals.m_bRightClick ) );
3030 GlobalPreferenceSystem().registerPreference( "ImprovedWheelZoom", make_property_string( g_xywindow_globals.m_bImprovedWheelZoom ) );
3031 GlobalPreferenceSystem().registerPreference( "ChaseMouse", make_property_string( g_xywindow_globals_private.m_bChaseMouse ) );
3032 GlobalPreferenceSystem().registerPreference( "SizePainting", make_property_string( g_xywindow_globals_private.m_bSizePaint ) );
3033 GlobalPreferenceSystem().registerPreference( "ShowCrosshair", make_property_string( g_xywindow_globals_private.g_bCrossHairs ) );
3034 GlobalPreferenceSystem().registerPreference( "NoStipple", make_property_string( g_xywindow_globals.m_bNoStipple ) );
3035 GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", make_property_string( g_xywindow_globals_private.show_coordinates ) );
3036 GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", make_property_string( g_xywindow_globals_private.show_outline ) );
3037 GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", make_property_string( g_xywindow_globals_private.show_axis ) );
3038 GlobalPreferenceSystem().registerPreference( "CamXYUpdate", make_property_string( g_xywindow_globals_private.m_bCamXYUpdate ) );
3039 GlobalPreferenceSystem().registerPreference( "ShowWorkzone", make_property_string( g_xywindow_globals_private.d_show_work ) );
3041 GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", make_property_string( g_xywindow_globals.AxisColorX ) );
3042 GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", make_property_string( g_xywindow_globals.AxisColorY ) );
3043 GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", make_property_string( g_xywindow_globals.AxisColorZ ) );
3044 GlobalPreferenceSystem().registerPreference( "SI_Colors1", make_property_string( g_xywindow_globals.color_gridback ) );
3045 GlobalPreferenceSystem().registerPreference( "SI_Colors2", make_property_string( g_xywindow_globals.color_gridminor ) );
3046 GlobalPreferenceSystem().registerPreference( "SI_Colors3", make_property_string( g_xywindow_globals.color_gridmajor ) );
3047 GlobalPreferenceSystem().registerPreference( "SI_Colors6", make_property_string( g_xywindow_globals.color_gridblock ) );
3048 GlobalPreferenceSystem().registerPreference( "SI_Colors7", make_property_string( g_xywindow_globals.color_gridtext ) );
3049 GlobalPreferenceSystem().registerPreference( "SI_Colors8", make_property_string( g_xywindow_globals.color_brushes ) );
3050 GlobalPreferenceSystem().registerPreference( "SI_Colors9", make_property_string( g_xywindow_globals.color_viewname ) );
3051 GlobalPreferenceSystem().registerPreference( "SI_Colors10", make_property_string( g_xywindow_globals.color_clipper ) );
3052 GlobalPreferenceSystem().registerPreference( "SI_Colors11", make_property_string( g_xywindow_globals.color_selbrushes ) );
3057 GlobalPreferenceSystem().registerPreference( "XZVIS", make_property_string<ToggleShown_Bool>( g_xz_front_shown ) );
3058 GlobalPreferenceSystem().registerPreference( "YZVIS", make_property_string<ToggleShown_Bool>( g_yz_side_shown ) );
3060 Orthographic_registerPreferencesPage();
3061 Clipper_registerPreferencesPage();
3063 XYWnd::captureStates();
3064 GlobalEntityClassManager().attach( g_EntityClassMenu );
3067 void XYWindow_Destroy(){
3068 GlobalEntityClassManager().detach( g_EntityClassMenu );
3069 XYWnd::releaseStates();