2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
32 #include "debugging/debugging.h"
39 #include "ifilesystem.h"
42 #include "gtkutil/messagebox.h"
44 #include <uilib/uilib.h>
45 #include <gdk/gdkkeysyms.h>
48 #include "generic/callback.h"
49 #include "string/string.h"
50 #include "stream/stringstream.h"
53 #include "eclasslib.h"
55 #include "moduleobserver.h"
57 #include "gtkutil/menu.h"
58 #include "gtkutil/container.h"
59 #include "gtkutil/widget.h"
60 #include "gtkutil/glwidget.h"
61 #include "gtkutil/filechooser.h"
65 #include "brushmanip.h"
66 #include "selection.h"
68 #include "camwindow.h"
69 #include "texwindow.h"
70 #include "mainframe.h"
71 #include "preferences.h"
75 #include "windowobservers.h"
77 void LoadTextureRGBA(qtexture_t *q, unsigned char *pPixels, int nWidth, int nHeight);
80 extern bool g_brush_always_caulk;
85 Vector3 m_ptClip; // the 3d point
95 m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
114 /*! Draw clip/path point with rasterized number label */
115 void Draw(int num, float scale);
117 /*! Draw clip/path point with rasterized string label */
118 void Draw(const char *label, float scale);
121 VIEWTYPE g_clip_viewtype;
122 bool g_bSwitch = true;
123 bool g_clip_useCaulk = false;
127 ClipPoint *g_pMovingClip = 0;
129 /* Drawing clip points */
130 void ClipPoint::Draw(int num, float scale)
132 StringOutputStream label(4);
134 Draw(label.c_str(), scale);
137 void ClipPoint::Draw(const char *label, float scale)
141 glColor3fv(vector3_to_array(g_xywindow_globals.color_clipper));
143 glVertex3fv(vector3_to_array(m_ptClip));
147 float offset = 2.0f / scale;
150 glRasterPos3f(m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset);
151 glCallLists(GLsizei(strlen(label)), GL_UNSIGNED_BYTE, label);
154 float fDiff(float f1, float f2)
163 inline double ClipPoint_Intersect(const ClipPoint &clip, const Vector3 &point, VIEWTYPE viewtype, float scale)
165 int nDim1 = (viewtype == YZ) ? 1 : 0;
166 int nDim2 = (viewtype == XY) ? 1 : 2;
167 double screenDistanceSquared(vector2_length_squared(Vector2(fDiff(clip.m_ptClip[nDim1], point[nDim1]) * scale,
168 fDiff(clip.m_ptClip[nDim2], point[nDim2]) * scale)));
169 if (screenDistanceSquared < 8 * 8) {
170 return screenDistanceSquared;
176 ClipPoint_testSelect(ClipPoint &clip, const Vector3 &point, VIEWTYPE viewtype, float scale, double &bestDistance,
177 ClipPoint *&bestClip)
180 double distance = ClipPoint_Intersect(clip, point, viewtype, scale);
181 if (distance < bestDistance) {
182 bestDistance = distance;
188 inline ClipPoint *GlobalClipPoints_Find(const Vector3 &point, VIEWTYPE viewtype, float scale)
190 double bestDistance = FLT_MAX;
191 ClipPoint *bestClip = 0;
192 ClipPoint_testSelect(g_Clip1, point, viewtype, scale, bestDistance, bestClip);
193 ClipPoint_testSelect(g_Clip2, point, viewtype, scale, bestDistance, bestClip);
194 ClipPoint_testSelect(g_Clip3, point, viewtype, scale, bestDistance, bestClip);
198 inline void GlobalClipPoints_Draw(float scale)
202 g_Clip1.Draw(1, scale);
205 g_Clip2.Draw(2, scale);
208 g_Clip3.Draw(3, scale);
212 inline bool GlobalClipPoints_valid()
214 return g_Clip1.Set() && g_Clip2.Set();
217 void PlanePointsFromClipPoints(Vector3 planepts[3], const AABB &bounds, int viewtype)
219 ASSERT_MESSAGE(GlobalClipPoints_valid(), "clipper points not initialised");
220 planepts[0] = g_Clip1.m_ptClip;
221 planepts[1] = g_Clip2.m_ptClip;
222 planepts[2] = g_Clip3.m_ptClip;
223 Vector3 maxs(vector3_added(bounds.origin, bounds.extents));
224 Vector3 mins(vector3_subtracted(bounds.origin, bounds.extents));
225 if (!g_Clip3.Set()) {
226 int n = (viewtype == XY) ? 2 : (viewtype == YZ) ? 0 : 1;
227 int x = (n == 0) ? 1 : 0;
228 int y = (n == 2) ? 1 : 2;
230 if (n == 1) { // on viewtype XZ, flip clip points
231 planepts[0][n] = maxs[n];
232 planepts[1][n] = maxs[n];
233 planepts[2][x] = g_Clip1.m_ptClip[x];
234 planepts[2][y] = g_Clip1.m_ptClip[y];
235 planepts[2][n] = mins[n];
237 planepts[0][n] = mins[n];
238 planepts[1][n] = mins[n];
239 planepts[2][x] = g_Clip1.m_ptClip[x];
240 planepts[2][y] = g_Clip1.m_ptClip[y];
241 planepts[2][n] = maxs[n];
249 if (!GlobalClipPoints_valid()) {
250 planepts[0] = Vector3(0, 0, 0);
251 planepts[1] = Vector3(0, 0, 0);
252 planepts[2] = Vector3(0, 0, 0);
253 Scene_BrushSetClipPlane(GlobalSceneGraph(), Plane3(0, 0, 0, 0));
255 AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
256 PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
258 std::swap(planepts[0], planepts[1]);
260 Scene_BrushSetClipPlane(GlobalSceneGraph(), plane3_for_points(planepts[0], planepts[1], planepts[2]));
262 ClipperChangeNotify();
265 const char *Clip_getShader()
267 return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader(GlobalTextureBrowser());
272 if (ClipMode() && GlobalClipPoints_valid()) {
274 AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
275 PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
276 Scene_BrushSplitByPlane(GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(),
277 (!g_bSwitch) ? eFront : eBack);
282 ClipperChangeNotify();
288 if (ClipMode() && GlobalClipPoints_valid()) {
290 AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
291 PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
292 Scene_BrushSplitByPlane(GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(),
298 ClipperChangeNotify();
304 g_bSwitch = !g_bSwitch;
306 ClipperChangeNotify();
309 void OnClipMode(bool enabled)
315 if (!enabled && g_pMovingClip) {
320 ClipperChangeNotify();
325 return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
328 void NewClipPoint(const Vector3 &point)
330 if (g_Clip1.Set() == false) {
331 g_Clip1.m_ptClip = point;
333 } else if (g_Clip2.Set() == false) {
334 g_Clip2.m_ptClip = point;
336 } else if (g_Clip3.Set() == false) {
337 g_Clip3.m_ptClip = point;
343 g_Clip1.m_ptClip = point;
348 ClipperChangeNotify();
352 struct xywindow_globals_private_t {
355 // these are in the View > Show menu with Show coordinates
357 bool show_coordinates;
371 xywindow_globals_private_t() :
375 show_coordinates(true),
384 m_bCamXYUpdate(true),
392 xywindow_globals_t g_xywindow_globals;
393 xywindow_globals_private_t g_xywindow_globals_private;
395 const unsigned int RAD_NONE = 0x00;
396 const unsigned int RAD_SHIFT = 0x01;
397 const unsigned int RAD_ALT = 0x02;
398 const unsigned int RAD_CONTROL = 0x04;
399 const unsigned int RAD_PRESS = 0x08;
400 const unsigned int RAD_LBUTTON = 0x10;
401 const unsigned int RAD_MBUTTON = 0x20;
402 const unsigned int RAD_RBUTTON = 0x40;
404 inline ButtonIdentifier button_for_flags(unsigned int flags)
406 if (flags & RAD_LBUTTON) {
409 if (flags & RAD_RBUTTON) {
410 return c_buttonRight;
412 if (flags & RAD_MBUTTON) {
413 return c_buttonMiddle;
415 return c_buttonInvalid;
418 inline ModifierFlags modifiers_for_flags(unsigned int flags)
420 ModifierFlags modifiers = c_modifierNone;
421 if (flags & RAD_SHIFT) {
422 modifiers |= c_modifierShift;
424 if (flags & RAD_CONTROL) {
425 modifiers |= c_modifierControl;
427 if (flags & RAD_ALT) {
428 modifiers |= c_modifierAlt;
433 inline unsigned int buttons_for_button_and_modifiers(ButtonIdentifier button, ModifierFlags flags)
435 unsigned int buttons = 0;
437 switch (button.get()) {
438 case ButtonEnumeration::INVALID:
440 case ButtonEnumeration::LEFT:
441 buttons |= RAD_LBUTTON;
443 case ButtonEnumeration::MIDDLE:
444 buttons |= RAD_MBUTTON;
446 case ButtonEnumeration::RIGHT:
447 buttons |= RAD_RBUTTON;
451 if (bitfield_enabled(flags, c_modifierControl)) {
452 buttons |= RAD_CONTROL;
455 if (bitfield_enabled(flags, c_modifierShift)) {
456 buttons |= RAD_SHIFT;
459 if (bitfield_enabled(flags, c_modifierAlt)) {
466 inline unsigned int buttons_for_event_button(GdkEventButton *event)
468 unsigned int flags = 0;
470 switch (event->button) {
472 flags |= RAD_LBUTTON;
475 flags |= RAD_MBUTTON;
478 flags |= RAD_RBUTTON;
482 if ((event->state & GDK_CONTROL_MASK) != 0) {
483 flags |= RAD_CONTROL;
486 if ((event->state & GDK_SHIFT_MASK) != 0) {
490 if ((event->state & GDK_MOD1_MASK) != 0) {
497 inline unsigned int buttons_for_state(guint state)
499 unsigned int flags = 0;
501 if ((state & GDK_BUTTON1_MASK) != 0) {
502 flags |= RAD_LBUTTON;
505 if ((state & GDK_BUTTON2_MASK) != 0) {
506 flags |= RAD_MBUTTON;
509 if ((state & GDK_BUTTON3_MASK) != 0) {
510 flags |= RAD_RBUTTON;
513 if ((state & GDK_CONTROL_MASK) != 0) {
514 flags |= RAD_CONTROL;
517 if ((state & GDK_SHIFT_MASK) != 0) {
521 if ((state & GDK_MOD1_MASK) != 0) {
529 void XYWnd::SetScale(float f)
537 void XYWnd_ZoomIn(XYWnd *xy)
539 float max_scale = 64;
540 float scale = xy->Scale() * 5.0f / 4.0f;
541 if (scale > max_scale) {
542 if (xy->Scale() != max_scale) {
543 xy->SetScale(max_scale);
551 // NOTE: the zoom out factor is 4/5, we could think about customizing it
552 // we don't go below a zoom factor corresponding to 10% of the max world size
553 // (this has to be computed against the window size)
554 void XYWnd_ZoomOut(XYWnd *xy)
556 float min_scale = MIN(xy->Width(), xy->Height()) / (1.1f * (g_MaxWorldCoord - g_MinWorldCoord));
557 float scale = xy->Scale() * 4.0f / 5.0f;
558 if (scale < min_scale) {
559 if (xy->Scale() != min_scale) {
560 xy->SetScale(min_scale);
567 VIEWTYPE GlobalXYWnd_getCurrentViewType()
569 ASSERT_NOTNULL(g_pParentWnd);
570 ASSERT_NOTNULL(g_pParentWnd->ActiveXY());
571 return g_pParentWnd->ActiveXY()->GetViewType();
574 // =============================================================================
577 bool g_bCrossHairs = false;
579 ui::Menu XYWnd::m_mnuDrop(ui::null);
581 // this is disabled, and broken
582 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
586 width = g_pParentWnd->ActiveXY()->Width();
587 height = g_pParentWnd->ActiveXY()->Height();
589 const char* filename;
591 filename = ui::file_dialog( MainFrame_getWindow( ), FALSE, "Save Image", 0, FILTER_BMP );
596 g_pParentWnd->ActiveXY()->MakeCurrent();
597 img = (unsigned char*)malloc( width * height * 3 );
598 glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
601 fp = fopen( filename, "wb" );
604 unsigned long cmap, bfSize;
608 bfSize = 54 + width * height * 3;
610 long byteswritten = 0;
611 long pixoff = 54 + cmap * 4;
613 char m1 = 'B', m2 = 'M';
614 fwrite( &m1, 1, 1, fp ); byteswritten++; // B
615 fwrite( &m2, 1, 1, fp ); byteswritten++; // M
616 fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
617 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
618 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
619 fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
621 unsigned long biSize = 40, compress = 0, size = 0;
623 unsigned short planes = 1;
624 fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
625 fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
626 fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
627 fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
628 fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
629 fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
630 fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
631 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
632 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
633 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
634 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
636 unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
637 long row, row_size = width * 3;
638 for ( row = 0; row < height; row++ )
640 unsigned char* buf = img + row * row_size;
644 for ( col = 0; col < row_size; col += 3 )
646 putc( buf[col + 2], fp );
647 putc( buf[col + 1], fp );
648 putc( buf[col], fp );
650 byteswritten += row_size;
653 for ( count = row_size; count < widthDW; count++ )
655 putc( 0, fp ); // dummy
670 Timer g_chasemouse_timer;
672 void XYWnd::ChaseMouse()
674 float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
675 Scroll(float_to_integer(multiplier * m_chasemouse_delta_x), float_to_integer(multiplier * -m_chasemouse_delta_y));
677 //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
679 XY_MouseMoved(m_chasemouse_current_x, m_chasemouse_current_y, getButtonState());
680 g_chasemouse_timer.start();
683 gboolean xywnd_chasemouse(gpointer data)
685 reinterpret_cast<XYWnd *>( data )->ChaseMouse();
689 inline const int &min_int(const int &left, const int &right)
691 return std::min(left, right);
694 bool XYWnd::chaseMouseMotion(int pointx, int pointy)
696 m_chasemouse_delta_x = 0;
697 m_chasemouse_delta_y = 0;
699 if (g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON) {
700 const int epsilon = 16;
702 if (pointx < epsilon) {
703 m_chasemouse_delta_x = std::max(pointx, 0) - epsilon;
704 } else if ((pointx - m_nWidth) > -epsilon) {
705 m_chasemouse_delta_x = min_int((pointx - m_nWidth), 0) + epsilon;
708 if (pointy < epsilon) {
709 m_chasemouse_delta_y = std::max(pointy, 0) - epsilon;
710 } else if ((pointy - m_nHeight) > -epsilon) {
711 m_chasemouse_delta_y = min_int((pointy - m_nHeight), 0) + epsilon;
714 if (m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0) {
715 //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
716 m_chasemouse_current_x = pointx;
717 m_chasemouse_current_y = pointy;
718 if (m_chasemouse_handler == 0) {
719 //globalOutputStream() << "chasemouse timer start... ";
720 g_chasemouse_timer.start();
721 m_chasemouse_handler = g_idle_add(xywnd_chasemouse, this);
725 if (m_chasemouse_handler != 0) {
726 //globalOutputStream() << "chasemouse cancel\n";
727 g_source_remove(m_chasemouse_handler);
728 m_chasemouse_handler = 0;
732 if (m_chasemouse_handler != 0) {
733 //globalOutputStream() << "chasemouse cancel\n";
734 g_source_remove(m_chasemouse_handler);
735 m_chasemouse_handler = 0;
741 // =============================================================================
743 Shader *XYWnd::m_state_selected = 0;
745 void xy_update_xor_rectangle(XYWnd &self, rect_t area)
747 if (self.GetWidget().visible()) {
748 self.m_XORRectangle.set(rectangle_from_area(area.min, area.max, self.Width(), self.Height()));
752 gboolean xywnd_button_press(ui::Widget widget, GdkEventButton *event, XYWnd *xywnd)
754 if (event->type == GDK_BUTTON_PRESS) {
755 g_pParentWnd->SetActiveXY(xywnd);
757 xywnd->ButtonState_onMouseDown(buttons_for_event_button(event));
759 xywnd->onMouseDown(WindowVector(event->x, event->y), button_for_button(event->button),
760 modifiers_for_state(event->state));
765 gboolean xywnd_button_release(ui::Widget widget, GdkEventButton *event, XYWnd *xywnd)
767 if (event->type == GDK_BUTTON_RELEASE) {
768 xywnd->XY_MouseUp(static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button(event));
770 xywnd->ButtonState_onMouseUp(buttons_for_event_button(event));
775 gboolean xywnd_focus_in(ui::Widget widget, GdkEventFocus *event, XYWnd *xywnd)
777 if (event->type == GDK_FOCUS_CHANGE) {
779 g_pParentWnd->SetActiveXY(xywnd);
785 void xywnd_motion(gdouble x, gdouble y, guint state, void *data)
787 if (reinterpret_cast<XYWnd *>( data )->chaseMouseMotion(static_cast<int>( x ), static_cast<int>( y ))) {
790 reinterpret_cast<XYWnd *>( data )->XY_MouseMoved(static_cast<int>( x ), static_cast<int>( y ),
791 buttons_for_state(state));
794 gboolean xywnd_wheel_scroll(ui::Widget widget, GdkEventScroll *event, XYWnd *xywnd)
796 if (event->direction == GDK_SCROLL_UP) {
798 } else if (event->direction == GDK_SCROLL_DOWN) {
799 XYWnd_ZoomOut(xywnd);
804 gboolean xywnd_size_allocate(ui::Widget widget, GtkAllocation *allocation, XYWnd *xywnd)
806 xywnd->m_nWidth = allocation->width;
807 xywnd->m_nHeight = allocation->height;
808 xywnd->updateProjection();
809 xywnd->m_window_observer->onSizeChanged(xywnd->Width(), xywnd->Height());
813 gboolean xywnd_expose(ui::Widget widget, GdkEventExpose *event, XYWnd *xywnd)
815 if (glwidget_make_current(xywnd->GetWidget()) != FALSE) {
816 if (Map_Valid(g_map) && ScreenUpdates_Enabled()) {
817 GlobalOpenGL_debugAssertNoErrors();
819 GlobalOpenGL_debugAssertNoErrors();
821 xywnd->m_XORRectangle.set(rectangle_t());
823 glwidget_swap_buffers(xywnd->GetWidget());
829 void XYWnd_CameraMoved(XYWnd &xywnd)
831 if (g_xywindow_globals_private.m_bCamXYUpdate) {
837 m_gl_widget(glwidget_new(FALSE)),
838 m_deferredDraw(WidgetQueueDrawCaller(m_gl_widget)),
839 m_deferred_motion(xywnd_motion, this),
841 m_window_observer(NewWindowObserver()),
842 m_XORRectangle(m_gl_widget),
843 m_chasemouse_handler(0)
848 m_bNewBrushDrag = false;
849 m_move_started = false;
850 m_zoom_started = false;
861 m_backgroundActivated = false;
868 m_entityCreate = false;
870 m_mnuDrop = ui::Menu(ui::null);
872 GlobalWindowObservers_add(m_window_observer);
873 GlobalWindowObservers_connectWidget(m_gl_widget);
875 m_window_observer->setRectangleDrawCallback(ReferenceCaller<XYWnd, void(rect_t), xy_update_xor_rectangle>(*this));
876 m_window_observer->setView(m_view);
878 g_object_ref(m_gl_widget._handle);
880 gtk_widget_set_events(m_gl_widget,
881 GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK |
882 GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK);
883 gtk_widget_set_can_focus(m_gl_widget, true);
885 m_sizeHandler = m_gl_widget.connect("size_allocate", G_CALLBACK(xywnd_size_allocate), this);
886 m_exposeHandler = m_gl_widget.on_render(G_CALLBACK(xywnd_expose), this);
888 m_gl_widget.connect("button_press_event", G_CALLBACK(xywnd_button_press), this);
889 m_gl_widget.connect("button_release_event", G_CALLBACK(xywnd_button_release), this);
890 m_gl_widget.connect("focus_in_event", G_CALLBACK(xywnd_focus_in), this);
891 m_gl_widget.connect("motion_notify_event", G_CALLBACK(DeferredMotion::gtk_motion), &m_deferred_motion);
893 m_gl_widget.connect("scroll_event", G_CALLBACK(xywnd_wheel_scroll), this);
895 Map_addValidCallback(g_map, DeferredDrawOnMapValidChangedCaller(m_deferredDraw));
900 AddSceneChangeCallback(ReferenceCaller<XYWnd, void(), &XYWnd_Update>(*this));
901 AddCameraMovedCallback(ReferenceCaller<XYWnd, void(), &XYWnd_CameraMoved>(*this));
903 PressedButtons_connect(g_pressedButtons, m_gl_widget);
905 onMouseDown.connectLast(makeSignalHandler3(MouseDownCaller(), *this));
914 m_mnuDrop = ui::Menu(ui::null);
917 g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_sizeHandler);
918 g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_exposeHandler);
922 m_window_observer->release();
925 void XYWnd::captureStates()
927 m_state_selected = GlobalShaderCache().capture("$XY_OVERLAY");
930 void XYWnd::releaseStates()
932 GlobalShaderCache().release("$XY_OVERLAY");
935 const Vector3 &XYWnd::GetOrigin()
940 void XYWnd::SetOrigin(const Vector3 &origin)
946 void XYWnd::Scroll(int x, int y)
948 int nDim1 = (m_viewType == YZ) ? 1 : 0;
949 int nDim2 = (m_viewType == XY) ? 1 : 2;
950 m_vOrigin[nDim1] += x / m_fScale;
951 m_vOrigin[nDim2] += y / m_fScale;
956 unsigned int Clipper_buttons()
961 void XYWnd::DropClipPoint(int pointx, int pointy)
965 XY_ToPoint(pointx, pointy, point);
969 g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType());
970 const int nDim = (g_clip_viewtype == YZ) ? 0 : ((g_clip_viewtype == XZ) ? 1 : 2);
971 point[nDim] = mid[nDim];
972 vector3_snap(point, GetSnapGridSize());
976 void XYWnd::Clipper_OnLButtonDown(int x, int y)
978 Vector3 mousePosition;
979 XY_ToPoint(x, y, mousePosition);
980 g_pMovingClip = GlobalClipPoints_Find(mousePosition, (VIEWTYPE) m_viewType, m_fScale);
981 if (!g_pMovingClip) {
986 void XYWnd::Clipper_OnLButtonUp(int x, int y)
993 void XYWnd::Clipper_OnMouseMoved(int x, int y)
996 XY_ToPoint(x, y, g_pMovingClip->m_ptClip);
997 XY_SnapToGrid(g_pMovingClip->m_ptClip);
999 ClipperChangeNotify();
1003 void XYWnd::Clipper_Crosshair_OnMouseMoved(int x, int y)
1005 Vector3 mousePosition;
1006 XY_ToPoint(x, y, mousePosition);
1007 if (ClipMode() && GlobalClipPoints_Find(mousePosition, (VIEWTYPE) m_viewType, m_fScale) != 0) {
1009 cursor = gdk_cursor_new(GDK_CROSSHAIR);
1010 gdk_window_set_cursor(gtk_widget_get_window(m_gl_widget), cursor);
1011 gdk_cursor_unref(cursor);
1013 gdk_window_set_cursor(gtk_widget_get_window(m_gl_widget), 0);
1017 unsigned int MoveCamera_buttons()
1019 return RAD_CONTROL | (g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON);
1022 void XYWnd_PositionCamera(XYWnd *xywnd, int x, int y, CamWnd &camwnd)
1024 Vector3 origin(Camera_getOrigin(camwnd));
1025 xywnd->XY_ToPoint(x, y, origin);
1026 xywnd->XY_SnapToGrid(origin);
1027 Camera_setOrigin(camwnd, origin);
1030 unsigned int OrientCamera_buttons()
1032 if (g_glwindow_globals.m_nMouseType == ETwoButton) {
1033 return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
1038 void XYWnd_OrientCamera(XYWnd *xywnd, int x, int y, CamWnd &camwnd)
1040 Vector3 point = g_vector3_identity;
1041 xywnd->XY_ToPoint(x, y, point);
1042 xywnd->XY_SnapToGrid(point);
1043 vector3_subtract(point, Camera_getOrigin(camwnd));
1045 int n1 = (xywnd->GetViewType() == XY) ? 1 : 2;
1046 int n2 = (xywnd->GetViewType() == YZ) ? 1 : 0;
1047 int nAngle = (xywnd->GetViewType() == XY) ? CAMERA_YAW : CAMERA_PITCH;
1048 if (point[n1] || point[n2]) {
1049 Vector3 angles(Camera_getAngles(camwnd));
1050 angles[nAngle] = static_cast<float>( radians_to_degrees(atan2(point[n1], point[n2])));
1051 Camera_setAngles(camwnd, angles);
1060 unsigned int NewBrushDrag_buttons()
1065 void XYWnd::NewBrushDrag_Begin(int x, int y)
1068 m_nNewBrushPressx = x;
1069 m_nNewBrushPressy = y;
1071 m_bNewBrushDrag = true;
1072 GlobalUndoSystem().start();
1075 void XYWnd::NewBrushDrag_End(int x, int y)
1077 if (m_NewBrushDrag != 0) {
1078 GlobalUndoSystem().finish("brushDragNew");
1082 void XYWnd::NewBrushDrag(int x, int y)
1085 XY_ToPoint(m_nNewBrushPressx, m_nNewBrushPressy, mins);
1086 XY_SnapToGrid(mins);
1087 XY_ToPoint(x, y, maxs);
1088 XY_SnapToGrid(maxs);
1090 int nDim = (m_viewType == XY) ? 2 : (m_viewType == YZ) ? 0 : 1;
1092 mins[nDim] = float_snapped(Select_getWorkZone().d_work_min[nDim], GetSnapGridSize());
1093 maxs[nDim] = float_snapped(Select_getWorkZone().d_work_max[nDim], GetSnapGridSize());
1095 if (maxs[nDim] <= mins[nDim]) {
1096 maxs[nDim] = mins[nDim] + GetGridSize();
1099 for (int i = 0; i < 3; i++) {
1100 if (mins[i] == maxs[i]) {
1101 return; // don't create a degenerate brush
1103 if (mins[i] > maxs[i]) {
1104 float temp = mins[i];
1110 if (m_NewBrushDrag == 0) {
1111 NodeSmartReference node(GlobalBrushCreator().createBrush());
1112 Node_getTraversable(Map_FindOrInsertWorldspawn(g_map))->insert(node);
1114 scene::Path brushpath(makeReference(GlobalSceneGraph().root()));
1115 brushpath.push(makeReference(*Map_GetWorldspawn(g_map)));
1116 brushpath.push(makeReference(node.get()));
1117 selectPath(brushpath, true);
1119 m_NewBrushDrag = node.get_pointer();
1123 //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
1124 Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs),
1125 g_brush_always_caulk ?
1126 "textures/common/caulk" : TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
1129 void entitycreate_activated(ui::Widget item)
1131 scene::Node *world_node = Map_FindWorldspawn(g_map);
1132 const char *entity_name = gtk_label_get_text(GTK_LABEL(gtk_bin_get_child(GTK_BIN(item))));
1134 if (!(world_node && string_equal(entity_name, "worldspawn"))) {
1135 g_pParentWnd->ActiveXY()->OnEntityCreate(entity_name);
1137 GlobalRadiant().m_pfnMessageBox(MainFrame_getWindow(), "There's already a worldspawn in your map!"
1145 void EntityClassMenu_addItem(ui::Menu menu, const char *name)
1147 auto item = ui::MenuItem(name);
1148 item.connect("activate", G_CALLBACK(entitycreate_activated), item);
1150 menu_add_item(menu, item);
1153 class EntityClassMenuInserter : public EntityClassVisitor {
1154 typedef std::pair<ui::Menu, CopiedString> MenuPair;
1155 typedef std::vector<MenuPair> MenuStack;
1157 CopiedString m_previous;
1159 EntityClassMenuInserter(ui::Menu menu)
1162 m_stack.push_back(MenuPair(menu, ""));
1165 ~EntityClassMenuInserter()
1167 if (!string_empty(m_previous.c_str())) {
1168 addItem(m_previous.c_str(), "");
1172 void visit(EntityClass *e)
1174 ASSERT_MESSAGE(!string_empty(e->name()), "entity-class has no name");
1175 if (!string_empty(m_previous.c_str())) {
1176 addItem(m_previous.c_str(), e->name());
1178 m_previous = e->name();
1181 void pushMenu(const CopiedString &name)
1183 auto item = ui::MenuItem(name.c_str());
1185 m_stack.back().first.add(item);
1187 auto submenu = ui::Menu(ui::New);
1188 gtk_menu_item_set_submenu(item, submenu);
1190 m_stack.push_back(MenuPair(submenu, name));
1198 void addItem(const char *name, const char *next)
1200 const char *underscore = strchr(name, '_');
1202 if (underscore != 0 && underscore != name) {
1203 bool nextEqual = string_equal_n(name, next, (underscore + 1) - name);
1204 const char *parent = m_stack.back().second.c_str();
1206 if (!string_empty(parent)
1207 && string_length(parent) == std::size_t(underscore - name)
1208 && string_equal_n(name, parent, underscore - name)) { // this is a child
1209 } else if (nextEqual) {
1210 if (m_stack.size() == 2) {
1213 pushMenu(CopiedString(StringRange(name, underscore)));
1214 } else if (m_stack.size() == 2) {
1217 } else if (m_stack.size() == 2) {
1221 EntityClassMenu_addItem(m_stack.back().first, name);
1225 void XYWnd::OnContextMenu()
1227 if (g_xywindow_globals.m_bRightClick == false) {
1231 if (!m_mnuDrop) { // first time, load it up
1232 auto menu = m_mnuDrop = ui::Menu(ui::New);
1234 EntityClassMenuInserter inserter(menu);
1235 GlobalEntityClassManager().forEach(inserter);
1238 gtk_menu_popup(m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME);
1241 FreezePointer g_xywnd_freezePointer;
1243 unsigned int Move_buttons()
1248 void XYWnd_moveDelta(int x, int y, unsigned int state, void *data)
1250 reinterpret_cast<XYWnd *>( data )->EntityCreate_MouseMove(x, y);
1251 reinterpret_cast<XYWnd *>( data )->Scroll(-x, y);
1254 gboolean XYWnd_Move_focusOut(ui::Widget widget, GdkEventFocus *event, XYWnd *xywnd)
1260 void XYWnd::Move_Begin()
1262 if (m_move_started) {
1265 m_move_started = true;
1266 g_xywnd_freezePointer.freeze_pointer(m_parent ? m_parent : MainFrame_getWindow(), XYWnd_moveDelta, this);
1267 m_move_focusOut = m_gl_widget.connect("focus_out_event", G_CALLBACK(XYWnd_Move_focusOut), this);
1270 void XYWnd::Move_End()
1272 m_move_started = false;
1273 g_xywnd_freezePointer.unfreeze_pointer(m_parent ? m_parent : MainFrame_getWindow());
1274 g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_move_focusOut);
1277 unsigned int Zoom_buttons()
1279 return RAD_RBUTTON | RAD_SHIFT;
1284 void XYWnd_zoomDelta(int x, int y, unsigned int state, void *data)
1289 while (abs(g_dragZoom) > 8) {
1290 if (g_dragZoom > 0) {
1291 XYWnd_ZoomOut(reinterpret_cast<XYWnd *>( data ));
1294 XYWnd_ZoomIn(reinterpret_cast<XYWnd *>( data ));
1301 gboolean XYWnd_Zoom_focusOut(ui::Widget widget, GdkEventFocus *event, XYWnd *xywnd)
1307 void XYWnd::Zoom_Begin()
1309 if (m_zoom_started) {
1312 m_zoom_started = true;
1314 g_xywnd_freezePointer.freeze_pointer(m_parent ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this);
1315 m_zoom_focusOut = m_gl_widget.connect("focus_out_event", G_CALLBACK(XYWnd_Zoom_focusOut), this);
1318 void XYWnd::Zoom_End()
1320 m_zoom_started = false;
1321 g_xywnd_freezePointer.unfreeze_pointer(m_parent ? m_parent : MainFrame_getWindow());
1322 g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_zoom_focusOut);
1325 // makes sure the selected brush or camera is in view
1326 void XYWnd::PositionView(const Vector3 &position)
1328 int nDim1 = (m_viewType == YZ) ? 1 : 0;
1329 int nDim2 = (m_viewType == XY) ? 1 : 2;
1331 m_vOrigin[nDim1] = position[nDim1];
1332 m_vOrigin[nDim2] = position[nDim2];
1336 XYWnd_Update(*this);
1339 void XYWnd::SetViewType(VIEWTYPE viewType)
1341 m_viewType = viewType;
1345 gtk_window_set_title(m_parent, ViewType_getTitle(m_viewType));
1350 inline WindowVector WindowVector_forInteger(int x, int y)
1352 return WindowVector(static_cast<float>( x ), static_cast<float>( y ));
1355 void XYWnd::mouseDown(const WindowVector &position, ButtonIdentifier button, ModifierFlags modifiers)
1357 XY_MouseDown(static_cast<int>( position.x()), static_cast<int>( position.y()),
1358 buttons_for_button_and_modifiers(button, modifiers));
1361 void XYWnd::XY_MouseDown(int x, int y, unsigned int buttons)
1363 if (buttons == Move_buttons()) {
1365 EntityCreate_MouseDown(x, y);
1366 } else if (buttons == Zoom_buttons()) {
1368 } else if (ClipMode() && buttons == Clipper_buttons()) {
1369 Clipper_OnLButtonDown(x, y);
1370 } else if (buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0) {
1371 NewBrushDrag_Begin(x, y);
1373 // control mbutton = move camera
1374 else if (buttons == MoveCamera_buttons()) {
1375 XYWnd_PositionCamera(this, x, y, *g_pParentWnd->GetCamWnd());
1377 // mbutton = angle camera
1378 else if (buttons == OrientCamera_buttons()) {
1379 XYWnd_OrientCamera(this, x, y, *g_pParentWnd->GetCamWnd());
1381 m_window_observer->onMouseDown(WindowVector_forInteger(x, y), button_for_flags(buttons),
1382 modifiers_for_flags(buttons));
1386 void XYWnd::XY_MouseUp(int x, int y, unsigned int buttons)
1388 if (m_move_started) {
1390 EntityCreate_MouseUp(x, y);
1391 } else if (m_zoom_started) {
1393 } else if (ClipMode() && buttons == Clipper_buttons()) {
1394 Clipper_OnLButtonUp(x, y);
1395 } else if (m_bNewBrushDrag) {
1396 m_bNewBrushDrag = false;
1397 NewBrushDrag_End(x, y);
1399 m_window_observer->onMouseUp(WindowVector_forInteger(x, y), button_for_flags(buttons),
1400 modifiers_for_flags(buttons));
1404 void XYWnd::XY_MouseMoved(int x, int y, unsigned int buttons)
1406 // rbutton = drag xy origin
1407 if (m_move_started) {
1410 else if (m_zoom_started) {
1411 } else if (ClipMode() && g_pMovingClip != 0) {
1412 Clipper_OnMouseMoved(x, y);
1414 // lbutton without selection = drag new brush
1415 else if (m_bNewBrushDrag) {
1419 // control mbutton = move camera
1420 else if (getButtonState() == MoveCamera_buttons()) {
1421 XYWnd_PositionCamera(this, x, y, *g_pParentWnd->GetCamWnd());
1424 // mbutton = angle camera
1425 else if (getButtonState() == OrientCamera_buttons()) {
1426 XYWnd_OrientCamera(this, x, y, *g_pParentWnd->GetCamWnd());
1428 m_window_observer->onMouseMotion(WindowVector_forInteger(x, y), modifiers_for_flags(buttons));
1430 m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
1431 XY_ToPoint(x, y, m_mousePosition);
1432 XY_SnapToGrid(m_mousePosition);
1434 StringOutputStream status(64);
1435 status << "x:: " << FloatFormat(m_mousePosition[0], 6, 1)
1436 << " y:: " << FloatFormat(m_mousePosition[1], 6, 1)
1437 << " z:: " << FloatFormat(m_mousePosition[2], 6, 1);
1438 g_pParentWnd->SetStatusText(g_pParentWnd->m_position_status, status.c_str());
1440 if (g_bCrossHairs) {
1441 XYWnd_Update(*this);
1444 Clipper_Crosshair_OnMouseMoved(x, y);
1448 void XYWnd::EntityCreate_MouseDown(int x, int y)
1450 m_entityCreate = true;
1451 m_entityCreate_x = x;
1452 m_entityCreate_y = y;
1455 void XYWnd::EntityCreate_MouseMove(int x, int y)
1457 if (m_entityCreate && (m_entityCreate_x != x || m_entityCreate_y != y)) {
1458 m_entityCreate = false;
1462 void XYWnd::EntityCreate_MouseUp(int x, int y)
1464 if (m_entityCreate) {
1465 m_entityCreate = false;
1470 inline float screen_normalised(int pos, unsigned int size)
1472 return ((2.0f * pos) / size) - 1.0f;
1475 inline float normalised_to_world(float normalised, float world_origin, float normalised2world_scale)
1477 return world_origin + normalised * normalised2world_scale;
1481 // TTimo: watch it, this doesn't init one of the 3 coords
1482 void XYWnd::XY_ToPoint(int x, int y, Vector3 &point)
1484 float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
1485 float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
1486 if (m_viewType == XY) {
1487 point[0] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[0], normalised2world_scale_x);
1488 point[1] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[1], normalised2world_scale_y);
1489 } else if (m_viewType == YZ) {
1490 point[1] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[1], normalised2world_scale_x);
1491 point[2] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[2], normalised2world_scale_y);
1493 point[0] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[0], normalised2world_scale_x);
1494 point[2] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[2], normalised2world_scale_y);
1498 void XYWnd::XY_SnapToGrid(Vector3 &point)
1500 if (m_viewType == XY) {
1501 point[0] = float_snapped(point[0], GetSnapGridSize());
1502 point[1] = float_snapped(point[1], GetSnapGridSize());
1503 } else if (m_viewType == YZ) {
1504 point[1] = float_snapped(point[1], GetSnapGridSize());
1505 point[2] = float_snapped(point[2], GetSnapGridSize());
1507 point[0] = float_snapped(point[0], GetSnapGridSize());
1508 point[2] = float_snapped(point[2], GetSnapGridSize());
1512 void XYWnd::XY_LoadBackgroundImage(const char *name)
1514 const char *relative = path_make_relative(name, GlobalFileSystem().findRoot(name));
1515 if (relative == name) {
1516 globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
1519 char fileNameWithoutExt[512];
1520 strncpy(fileNameWithoutExt, relative, sizeof(fileNameWithoutExt) - 1);
1521 fileNameWithoutExt[512 - 1] = '\0';
1522 fileNameWithoutExt[strlen(fileNameWithoutExt) - 4] = '\0';
1524 Image *image = QERApp_LoadImage(0, fileNameWithoutExt);
1526 globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
1529 g_pParentWnd->ActiveXY()->m_tex = (qtexture_t *) malloc(sizeof(qtexture_t));
1530 LoadTextureRGBA(g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(),
1531 image->getHeight());
1532 globalOutputStream() << "Loaded background texture " << relative << "\n";
1533 g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
1536 switch (g_pParentWnd->ActiveXY()->m_viewType) {
1554 Select_GetBounds(min, max);
1555 g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
1556 g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
1557 g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
1558 g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
1561 void XYWnd::XY_DisableBackground(void)
1563 g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
1564 if (g_pParentWnd->ActiveXY()->m_tex) {
1565 free(g_pParentWnd->ActiveXY()->m_tex);
1567 g_pParentWnd->ActiveXY()->m_tex = NULL;
1570 void WXY_BackgroundSelect(void)
1572 bool brushesSelected = Scene_countSelectedBrushes(GlobalSceneGraph()) != 0;
1573 if (!brushesSelected) {
1574 ui::alert(ui::root, "You have to select some brushes to get the bounding box for.\n",
1575 "No selection", ui::alert_type::OK, ui::alert_icon::Error);
1579 const char *filename = MainFrame_getWindow().file_dialog(TRUE, "Background Image", NULL, NULL);
1580 g_pParentWnd->ActiveXY()->XY_DisableBackground();
1582 g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage(filename);
1587 ============================================================================
1591 ============================================================================
1600 double two_to_the_power(int power)
1602 return pow(2.0f, power);
1605 void XYWnd::XY_DrawAxis(void)
1607 if (g_xywindow_globals_private.show_axis) {
1608 const char g_AxisName[3] = {'X', 'Y', 'Z'};
1609 const int nDim1 = (m_viewType == YZ) ? 1 : 0;
1610 const int nDim2 = (m_viewType == XY) ? 1 : 2;
1611 const int w = (m_nWidth / 2 / m_fScale);
1612 const int h = (m_nHeight / 2 / m_fScale);
1614 const Vector3 &colourX = (m_viewType == YZ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
1615 const Vector3 &colourY = (m_viewType == XY) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
1617 // draw two lines with corresponding axis colors to highlight current view
1618 // horizontal line: nDim1 color
1621 glColor3fv(vector3_to_array(colourX));
1622 glVertex2f(m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale);
1623 glVertex2f(m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale);
1625 glVertex2f(32 / m_fScale, 0);
1626 glColor3fv(vector3_to_array(colourY));
1627 glVertex2f(m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale);
1628 glVertex2f(m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale);
1630 glVertex2f(0, 32 / m_fScale);
1633 // now print axis symbols
1634 glColor3fv(vector3_to_array(colourX));
1635 glRasterPos2f(m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale);
1636 GlobalOpenGL().drawChar(g_AxisName[nDim1]);
1637 glRasterPos2f(28 / m_fScale, -10 / m_fScale);
1638 GlobalOpenGL().drawChar(g_AxisName[nDim1]);
1639 glColor3fv(vector3_to_array(colourY));
1640 glRasterPos2f(m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale);
1641 GlobalOpenGL().drawChar(g_AxisName[nDim2]);
1642 glRasterPos2f(-10 / m_fScale, 28 / m_fScale);
1643 GlobalOpenGL().drawChar(g_AxisName[nDim2]);
1647 void XYWnd::XY_DrawBackground(void)
1649 glPushAttrib(GL_ALL_ATTRIB_BITS);
1651 glEnable(GL_TEXTURE_2D);
1653 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1654 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1655 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
1656 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
1658 glPolygonMode(GL_FRONT, GL_FILL);
1660 glBindTexture(GL_TEXTURE_2D, m_tex->texture_number);
1663 glColor4f(1.0, 1.0, 1.0, m_alpha);
1664 glTexCoord2f(0.0, 1.0);
1665 glVertex2f(m_xmin, m_ymin);
1667 glTexCoord2f(1.0, 1.0);
1668 glVertex2f(m_xmax, m_ymin);
1670 glTexCoord2f(1.0, 0.0);
1671 glVertex2f(m_xmax, m_ymax);
1673 glTexCoord2f(0.0, 0.0);
1674 glVertex2f(m_xmin, m_ymax);
1677 glBindTexture(GL_TEXTURE_2D, 0);
1682 void XYWnd::XY_DrawGrid(void)
1684 float x, y, xb, xe, yb, ye;
1687 float step, minor_step, stepx, stepy;
1688 step = minor_step = stepx = stepy = GetGridSize();
1690 int minor_power = Grid_getPower();
1693 while ((minor_step * m_fScale) <= 4.0f) { // make sure minor grid spacing is at least 4 pixels on the screen
1697 int power = minor_power;
1698 while ((power % 3) != 0 ||
1699 (step * m_fScale) <= 32.0f) { // make sure major grid spacing is at least 32 pixels on the screen
1701 step = float(two_to_the_power(power));
1703 mask = (1 << (power - minor_power)) - 1;
1704 while ((stepx * m_fScale) <= 32.0f) { // text step x must be at least 32
1707 while ((stepy * m_fScale) <= 32.0f) { // text step y must be at least 32
1711 a = ((GetSnapGridSize() > 0.0f) ? 1.0f : 0.3f);
1713 glDisable(GL_TEXTURE_2D);
1714 glDisable(GL_TEXTURE_1D);
1715 glDisable(GL_DEPTH_TEST);
1716 glDisable(GL_BLEND);
1719 w = (m_nWidth / 2 / m_fScale);
1720 h = (m_nHeight / 2 / m_fScale);
1722 const int nDim1 = (m_viewType == YZ) ? 1 : 0;
1723 const int nDim2 = (m_viewType == XY) ? 1 : 2;
1725 xb = m_vOrigin[nDim1] - w;
1726 if (xb < region_mins[nDim1]) {
1727 xb = region_mins[nDim1];
1729 xb = step * floor(xb / step);
1731 xe = m_vOrigin[nDim1] + w;
1732 if (xe > region_maxs[nDim1]) {
1733 xe = region_maxs[nDim1];
1735 xe = step * ceil(xe / step);
1737 yb = m_vOrigin[nDim2] - h;
1738 if (yb < region_mins[nDim2]) {
1739 yb = region_mins[nDim2];
1741 yb = step * floor(yb / step);
1743 ye = m_vOrigin[nDim2] + h;
1744 if (ye > region_maxs[nDim2]) {
1745 ye = region_maxs[nDim2];
1747 ye = step * ceil(ye / step);
1749 #define COLORS_DIFFER(a, b) \
1750 ( ( a )[0] != ( b )[0] || \
1751 ( a )[1] != ( b )[1] || \
1752 ( a )[2] != ( b )[2] )
1755 // draw minor blocks
1756 if (g_xywindow_globals_private.d_showgrid || a < 1.0f) {
1761 if (COLORS_DIFFER(g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback)) {
1762 glColor4fv(vector4_to_array(Vector4(g_xywindow_globals.color_gridminor, a)));
1766 for (x = xb; x < xe; x += minor_step, ++i) {
1767 if ((i & mask) != 0) {
1773 for (y = yb; y < ye; y += minor_step, ++i) {
1774 if ((i & mask) != 0) {
1782 // draw major blocks
1783 if (COLORS_DIFFER(g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor)) {
1784 glColor4fv(vector4_to_array(Vector4(g_xywindow_globals.color_gridmajor, a)));
1787 for (x = xb; x <= xe; x += step) {
1791 for (y = yb; y <= ye; y += step) {
1799 glDisable(GL_BLEND);
1803 // draw coordinate text if needed
1804 if (g_xywindow_globals_private.show_coordinates) {
1805 glColor4fv(vector4_to_array(Vector4(g_xywindow_globals.color_gridtext, 1.0f)));
1806 float offx = m_vOrigin[nDim2] + h - (4 + GlobalOpenGL().m_font->getPixelAscent()) / m_fScale;
1807 float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
1808 for (x = xb - fmod(xb, stepx); x <= xe; x += stepx) {
1809 glRasterPos2f(x, offx);
1810 sprintf(text, "%g", x);
1811 GlobalOpenGL().drawString(text);
1813 for (y = yb - fmod(yb, stepy); y <= ye; y += stepy) {
1814 glRasterPos2f(offy, y);
1815 sprintf(text, "%g", y);
1816 GlobalOpenGL().drawString(text);
1820 glColor3fv(vector3_to_array(g_xywindow_globals.color_viewname));
1823 // we do this part (the old way) only if show_axis is disabled
1824 if (!g_xywindow_globals_private.show_axis) {
1825 glRasterPos2f(m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale);
1827 GlobalOpenGL().drawString(ViewType_getTitle(m_viewType));
1831 XYWnd::XY_DrawAxis();
1833 // show current work zone?
1834 // the work zone is used to place dropped points and brushes
1835 if (g_xywindow_globals_private.d_show_work) {
1836 glColor4f(1.0f, 0.0f, 0.0f, 1.0f);
1838 glVertex2f(xb, Select_getWorkZone().d_work_min[nDim2]);
1839 glVertex2f(xe, Select_getWorkZone().d_work_min[nDim2]);
1840 glVertex2f(xb, Select_getWorkZone().d_work_max[nDim2]);
1841 glVertex2f(xe, Select_getWorkZone().d_work_max[nDim2]);
1842 glVertex2f(Select_getWorkZone().d_work_min[nDim1], yb);
1843 glVertex2f(Select_getWorkZone().d_work_min[nDim1], ye);
1844 glVertex2f(Select_getWorkZone().d_work_max[nDim1], yb);
1845 glVertex2f(Select_getWorkZone().d_work_max[nDim1], ye);
1855 void XYWnd::XY_DrawBlockGrid()
1857 if (Map_FindWorldspawn(g_map) == 0) {
1860 const char *value = Node_getEntity(*Map_GetWorldspawn(g_map))->getKeyValue("_blocksize");
1861 if (strlen(value)) {
1862 sscanf(value, "%i", &g_xywindow_globals_private.blockSize);
1865 if (!g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 ||
1866 g_xywindow_globals_private.blockSize < 1024) {
1867 // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
1868 g_xywindow_globals_private.blockSize = 1024;
1871 float x, y, xb, xe, yb, ye;
1875 glDisable(GL_TEXTURE_2D);
1876 glDisable(GL_TEXTURE_1D);
1877 glDisable(GL_DEPTH_TEST);
1878 glDisable(GL_BLEND);
1880 w = (m_nWidth / 2 / m_fScale);
1881 h = (m_nHeight / 2 / m_fScale);
1883 int nDim1 = (m_viewType == YZ) ? 1 : 0;
1884 int nDim2 = (m_viewType == XY) ? 1 : 2;
1886 xb = m_vOrigin[nDim1] - w;
1887 if (xb < region_mins[nDim1]) {
1888 xb = region_mins[nDim1];
1890 xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor(xb / g_xywindow_globals_private.blockSize));
1892 xe = m_vOrigin[nDim1] + w;
1893 if (xe > region_maxs[nDim1]) {
1894 xe = region_maxs[nDim1];
1896 xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil(xe / g_xywindow_globals_private.blockSize));
1898 yb = m_vOrigin[nDim2] - h;
1899 if (yb < region_mins[nDim2]) {
1900 yb = region_mins[nDim2];
1902 yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor(yb / g_xywindow_globals_private.blockSize));
1904 ye = m_vOrigin[nDim2] + h;
1905 if (ye > region_maxs[nDim2]) {
1906 ye = region_maxs[nDim2];
1908 ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil(ye / g_xywindow_globals_private.blockSize));
1910 // draw major blocks
1912 glColor3fv(vector3_to_array(g_xywindow_globals.color_gridblock));
1917 for (x = xb; x <= xe; x += g_xywindow_globals_private.blockSize) {
1922 if (m_viewType == XY) {
1923 for (y = yb; y <= ye; y += g_xywindow_globals_private.blockSize) {
1932 // draw coordinate text if needed
1934 if (m_viewType == XY && m_fScale > .1) {
1935 for (x = xb; x < xe; x += g_xywindow_globals_private.blockSize) {
1936 for (y = yb; y < ye; y += g_xywindow_globals_private.blockSize) {
1937 glRasterPos2f(x + (g_xywindow_globals_private.blockSize / 2),
1938 y + (g_xywindow_globals_private.blockSize / 2));
1939 sprintf(text, "%i,%i", (int) floor(x / g_xywindow_globals_private.blockSize),
1940 (int) floor(y / g_xywindow_globals_private.blockSize));
1941 GlobalOpenGL().drawString(text);
1946 glColor4f(0, 0, 0, 0);
1949 void XYWnd::DrawCameraIcon(const Vector3 &origin, const Vector3 &angles)
1951 float x, y, fov, box;
1954 fov = 48 / m_fScale;
1955 box = 16 / m_fScale;
1957 if (m_viewType == XY) {
1960 a = degrees_to_radians(angles[CAMERA_YAW]);
1961 } else if (m_viewType == YZ) {
1964 a = degrees_to_radians(angles[CAMERA_PITCH]);
1968 a = degrees_to_radians(angles[CAMERA_PITCH]);
1971 glColor3f(0.0, 0.0, 1.0);
1972 glBegin(GL_LINE_STRIP);
1973 glVertex3f(x - box, y, 0);
1974 glVertex3f(x, y + (box / 2), 0);
1975 glVertex3f(x + box, y, 0);
1976 glVertex3f(x, y - (box / 2), 0);
1977 glVertex3f(x - box, y, 0);
1978 glVertex3f(x + box, y, 0);
1981 glBegin(GL_LINE_STRIP);
1982 glVertex3f(x + static_cast<float>( fov * cos(a + c_pi / 4)), y + static_cast<float>( fov * sin(a + c_pi / 4)), 0);
1983 glVertex3f(x, y, 0);
1984 glVertex3f(x + static_cast<float>( fov * cos(a - c_pi / 4)), y + static_cast<float>( fov * sin(a - c_pi / 4)), 0);
1990 float Betwixt(float f1, float f2)
1993 return f2 + ((f1 - f2) / 2);
1995 return f1 + ((f2 - f1) / 2);
2000 // can be greatly simplified but per usual i am in a hurry
2001 // which is not an excuse, just a fact
2002 void XYWnd::PaintSizeInfo(int nDim1, int nDim2, Vector3 &vMinBounds, Vector3 &vMaxBounds)
2004 if (vector3_equal(vMinBounds, vMaxBounds)) {
2007 const char *g_pDimStrings[] = {"x:", "y:", "z:"};
2008 typedef const char *OrgStrings[2];
2009 const OrgStrings g_pOrgStrings[] = {{"x:", "y:",},
2013 Vector3 vSize(vector3_subtracted(vMaxBounds, vMinBounds));
2015 glColor3f(g_xywindow_globals.color_selbrushes[0] * .65f,
2016 g_xywindow_globals.color_selbrushes[1] * .65f,
2017 g_xywindow_globals.color_selbrushes[2] * .65f);
2019 StringOutputStream dimensions(16);
2021 if (m_viewType == XY) {
2024 glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f);
2025 glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
2027 glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
2028 glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
2030 glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f);
2031 glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
2034 glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f);
2035 glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f);
2037 glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f);
2038 glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
2040 glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
2041 glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
2045 glRasterPos3f(Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f);
2046 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2047 GlobalOpenGL().drawString(dimensions.c_str());
2050 glRasterPos3f(vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]), 0.0f);
2051 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2052 GlobalOpenGL().drawString(dimensions.c_str());
2055 glRasterPos3f(vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f);
2056 dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1]
2057 << vMaxBounds[nDim2] << ")";
2058 GlobalOpenGL().drawString(dimensions.c_str());
2059 } else if (m_viewType == XZ) {
2062 glVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale);
2063 glVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
2065 glVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
2066 glVertex3f(vMaxBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
2068 glVertex3f(vMaxBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale);
2069 glVertex3f(vMaxBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
2072 glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, 0, vMinBounds[nDim2]);
2073 glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0, vMinBounds[nDim2]);
2075 glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0, vMinBounds[nDim2]);
2076 glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0, vMaxBounds[nDim2]);
2078 glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, 0, vMaxBounds[nDim2]);
2079 glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0, vMaxBounds[nDim2]);
2083 glRasterPos3f(Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), 0, vMinBounds[nDim2] - 20.0f / m_fScale);
2084 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2085 GlobalOpenGL().drawString(dimensions.c_str());
2088 glRasterPos3f(vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]));
2089 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2090 GlobalOpenGL().drawString(dimensions.c_str());
2093 glRasterPos3f(vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale);
2094 dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1]
2095 << vMaxBounds[nDim2] << ")";
2096 GlobalOpenGL().drawString(dimensions.c_str());
2100 glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale);
2101 glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
2103 glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
2104 glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
2106 glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale);
2107 glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
2110 glVertex3f(0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2]);
2111 glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2]);
2113 glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2]);
2114 glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2]);
2116 glVertex3f(0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2]);
2117 glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2]);
2121 glRasterPos3f(0, Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), vMinBounds[nDim2] - 20.0f / m_fScale);
2122 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2123 GlobalOpenGL().drawString(dimensions.c_str());
2126 glRasterPos3f(0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]));
2127 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2128 GlobalOpenGL().drawString(dimensions.c_str());
2131 glRasterPos3f(0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale);
2132 dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1]
2133 << vMaxBounds[nDim2] << ")";
2134 GlobalOpenGL().drawString(dimensions.c_str());
2138 class XYRenderer : public Renderer {
2146 unsigned int m_highlight;
2151 XYRenderer(RenderStateFlags globalstate, Shader *selected) :
2152 m_globalstate(globalstate),
2153 m_state_selected(selected)
2155 ASSERT_NOTNULL(selected);
2156 m_state_stack.push_back(state_type());
2159 void SetState(Shader *state, EStyle style)
2161 ASSERT_NOTNULL(state);
2162 if (style == eWireframeOnly) {
2163 m_state_stack.back().m_state = state;
2167 EStyle getStyle() const
2169 return eWireframeOnly;
2174 m_state_stack.push_back(m_state_stack.back());
2179 ASSERT_MESSAGE(!m_state_stack.empty(), "popping empty stack");
2180 m_state_stack.pop_back();
2183 void Highlight(EHighlightMode mode, bool bEnable = true)
2186 ? m_state_stack.back().m_highlight |= mode
2187 : m_state_stack.back().m_highlight &= ~mode;
2190 void addRenderable(const OpenGLRenderable &renderable, const Matrix4 &localToWorld)
2192 if (m_state_stack.back().m_highlight & ePrimitive) {
2193 m_state_selected->addRenderable(renderable, localToWorld);
2195 m_state_stack.back().m_state->addRenderable(renderable, localToWorld);
2199 void render(const Matrix4 &modelview, const Matrix4 &projection)
2201 GlobalShaderCache().render(m_globalstate, modelview, projection);
2205 std::vector<state_type> m_state_stack;
2206 RenderStateFlags m_globalstate;
2207 Shader *m_state_selected;
2210 void XYWnd::updateProjection()
2212 m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
2213 m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
2214 m_projection[10] = 1.0f / (g_MaxWorldCoord * m_fScale);
2216 m_projection[12] = 0.0f;
2217 m_projection[13] = 0.0f;
2218 m_projection[14] = -1.0f;
2230 m_projection[11] = 0.0f;
2232 m_projection[15] = 1.0f;
2234 m_view.Construct(m_projection, m_modelview, m_nWidth, m_nHeight);
2237 // note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
2238 void XYWnd::updateModelview()
2240 int nDim1 = (m_viewType == YZ) ? 1 : 0;
2241 int nDim2 = (m_viewType == XY) ? 1 : 2;
2244 m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
2245 m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
2246 m_modelview[14] = g_MaxWorldCoord * m_fScale;
2249 switch (m_viewType) {
2251 m_modelview[0] = m_fScale;
2256 m_modelview[5] = m_fScale;
2261 m_modelview[10] = -m_fScale;
2264 m_modelview[0] = m_fScale;
2270 m_modelview[6] = m_fScale;
2273 m_modelview[9] = m_fScale;
2274 m_modelview[10] = 0;
2279 m_modelview[2] = -m_fScale;
2281 m_modelview[4] = m_fScale;
2286 m_modelview[9] = m_fScale;
2287 m_modelview[10] = 0;
2291 m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
2292 m_modelview[15] = 1;
2294 m_view.Construct(m_projection, m_modelview, m_nWidth, m_nHeight);
2303 //#define DBG_SCENEDUMP
2305 void XYWnd::XY_Draw()
2310 glViewport(0, 0, m_nWidth, m_nHeight);
2311 glClearColor(g_xywindow_globals.color_gridback[0],
2312 g_xywindow_globals.color_gridback[1],
2313 g_xywindow_globals.color_gridback[2], 0);
2315 glClear(GL_COLOR_BUFFER_BIT);
2321 glMatrixMode(GL_PROJECTION);
2322 glLoadMatrixf(reinterpret_cast<const float *>( &m_projection ));
2324 glMatrixMode(GL_MODELVIEW);
2326 glScalef(m_fScale, m_fScale, 1);
2327 int nDim1 = (m_viewType == YZ) ? 1 : 0;
2328 int nDim2 = (m_viewType == XY) ? 1 : 2;
2329 glTranslatef(-m_vOrigin[nDim1], -m_vOrigin[nDim2], 0);
2331 glDisable(GL_LINE_STIPPLE);
2333 glDisableClientState(GL_TEXTURE_COORD_ARRAY);
2334 glDisableClientState(GL_NORMAL_ARRAY);
2335 glDisableClientState(GL_COLOR_ARRAY);
2336 glDisable(GL_TEXTURE_2D);
2337 glDisable(GL_LIGHTING);
2338 glDisable(GL_COLOR_MATERIAL);
2339 glDisable(GL_DEPTH_TEST);
2341 if (m_backgroundActivated) {
2342 XY_DrawBackground();
2346 if (g_xywindow_globals_private.show_blocks) {
2350 glLoadMatrixf(reinterpret_cast<const float *>( &m_modelview ));
2352 unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
2353 if (!g_xywindow_globals.m_bNoStipple) {
2354 globalstate |= RENDER_LINESTIPPLE;
2358 XYRenderer renderer(globalstate, m_state_selected);
2360 Scene_Render(renderer, m_view);
2362 GlobalOpenGL_debugAssertNoErrors();
2363 renderer.render(m_modelview, m_projection);
2364 GlobalOpenGL_debugAssertNoErrors();
2367 glDepthMask(GL_FALSE);
2369 GlobalOpenGL_debugAssertNoErrors();
2371 glLoadMatrixf(reinterpret_cast<const float *>( &m_modelview ));
2373 GlobalOpenGL_debugAssertNoErrors();
2374 glDisable(GL_LINE_STIPPLE);
2375 GlobalOpenGL_debugAssertNoErrors();
2377 GlobalOpenGL_debugAssertNoErrors();
2378 if (GlobalOpenGL().GL_1_3()) {
2379 glActiveTexture(GL_TEXTURE0);
2380 glClientActiveTexture(GL_TEXTURE0);
2382 glDisableClientState(GL_TEXTURE_COORD_ARRAY);
2383 GlobalOpenGL_debugAssertNoErrors();
2384 glDisableClientState(GL_NORMAL_ARRAY);
2385 GlobalOpenGL_debugAssertNoErrors();
2386 glDisableClientState(GL_COLOR_ARRAY);
2387 GlobalOpenGL_debugAssertNoErrors();
2388 glDisable(GL_TEXTURE_2D);
2389 GlobalOpenGL_debugAssertNoErrors();
2390 glDisable(GL_LIGHTING);
2391 GlobalOpenGL_debugAssertNoErrors();
2392 glDisable(GL_COLOR_MATERIAL);
2393 GlobalOpenGL_debugAssertNoErrors();
2395 GlobalOpenGL_debugAssertNoErrors();
2399 if (g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0) {
2401 Select_GetBounds(min, max);
2402 PaintSizeInfo(nDim1, nDim2, min, max);
2405 if (g_bCrossHairs) {
2406 glColor4f(0.2f, 0.9f, 0.2f, 0.8f);
2408 if (m_viewType == XY) {
2409 glVertex2f(2.0f * g_MinWorldCoord, m_mousePosition[1]);
2410 glVertex2f(2.0f * g_MaxWorldCoord, m_mousePosition[1]);
2411 glVertex2f(m_mousePosition[0], 2.0f * g_MinWorldCoord);
2412 glVertex2f(m_mousePosition[0], 2.0f * g_MaxWorldCoord);
2413 } else if (m_viewType == YZ) {
2414 glVertex3f(m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2]);
2415 glVertex3f(m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2]);
2416 glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord);
2417 glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord);
2419 glVertex3f(2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2]);
2420 glVertex3f(2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2]);
2421 glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord);
2422 glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord);
2428 GlobalClipPoints_Draw(m_fScale);
2431 GlobalOpenGL_debugAssertNoErrors();
2435 glScalef(m_fScale, m_fScale, 1);
2436 glTranslatef(-m_vOrigin[nDim1], -m_vOrigin[nDim2], 0);
2438 DrawCameraIcon(Camera_getOrigin(*g_pParentWnd->GetCamWnd()), Camera_getAngles(*g_pParentWnd->GetCamWnd()));
2440 Feedback_draw2D(m_viewType);
2442 if (g_xywindow_globals_private.show_outline) {
2444 glMatrixMode(GL_PROJECTION);
2446 glOrtho(0, m_nWidth, 0, m_nHeight, 0, 1);
2448 glMatrixMode(GL_MODELVIEW);
2451 // four view mode doesn't colorize
2452 if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit) {
2453 glColor3fv(vector3_to_array(g_xywindow_globals.color_viewname));
2455 switch (m_viewType) {
2457 glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorX));
2460 glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorY));
2463 glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorZ));
2467 glBegin(GL_LINE_LOOP);
2468 glVertex2f(0.5, 0.5);
2469 glVertex2f(m_nWidth - 0.5, 1);
2470 glVertex2f(m_nWidth - 0.5, m_nHeight - 0.5);
2471 glVertex2f(0.5, m_nHeight - 0.5);
2476 GlobalOpenGL_debugAssertNoErrors();
2481 void XYWnd_MouseToPoint(XYWnd *xywnd, int x, int y, Vector3 &point)
2483 xywnd->XY_ToPoint(x, y, point);
2484 xywnd->XY_SnapToGrid(point);
2486 int nDim = (xywnd->GetViewType() == XY) ? 2 : (xywnd->GetViewType() == YZ) ? 0 : 1;
2487 float fWorkMid = float_mid(Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim]);
2488 point[nDim] = float_snapped(fWorkMid, GetGridSize());
2491 void XYWnd::OnEntityCreate(const char *item)
2493 StringOutputStream command;
2494 command << "entityCreate -class " << item;
2495 UndoableCommand undo(command.c_str());
2497 XYWnd_MouseToPoint(this, m_entityCreate_x, m_entityCreate_y, point);
2498 Entity_createFromSelection(item, point);
2502 void GetFocusPosition(Vector3 &position)
2504 if (GlobalSelectionSystem().countSelected() != 0) {
2505 Select_GetMid(position);
2507 position = Camera_getOrigin(*g_pParentWnd->GetCamWnd());
2511 void XYWnd_Focus(XYWnd *xywnd)
2514 GetFocusPosition(position);
2515 xywnd->PositionView(position);
2518 void XY_Split_Focus()
2521 GetFocusPosition(position);
2522 if (g_pParentWnd->GetXYWnd()) {
2523 g_pParentWnd->GetXYWnd()->PositionView(position);
2525 if (g_pParentWnd->GetXZWnd()) {
2526 g_pParentWnd->GetXZWnd()->PositionView(position);
2528 if (g_pParentWnd->GetYZWnd()) {
2529 g_pParentWnd->GetYZWnd()->PositionView(position);
2535 if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit) {
2536 // cannot do this in a split window
2537 // do something else that the user may want here
2542 XYWnd *xywnd = g_pParentWnd->GetXYWnd();
2548 if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating) {
2549 // cannot do this in a split window
2550 // do something else that the user may want here
2555 XYWnd *xywnd = g_pParentWnd->GetXYWnd();
2556 xywnd->SetViewType(XY);
2562 if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating) {
2563 // cannot do this in a split window
2564 // do something else that the user may want here
2569 XYWnd *xywnd = g_pParentWnd->GetXYWnd();
2570 xywnd->SetViewType(XZ);
2576 if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating) {
2577 // cannot do this in a split window
2578 // do something else that the user may want here
2583 XYWnd *xywnd = g_pParentWnd->GetXYWnd();
2584 xywnd->SetViewType(YZ);
2590 if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating) {
2591 // cannot do this in a split window
2592 // do something else that the user may want here
2597 XYWnd *xywnd = g_pParentWnd->GetXYWnd();
2598 if (xywnd->GetViewType() == XY) {
2599 xywnd->SetViewType(XZ);
2600 } else if (xywnd->GetViewType() == XZ) {
2601 xywnd->SetViewType(YZ);
2603 xywnd->SetViewType(XY);
2610 if (g_pParentWnd->GetXYWnd()) {
2611 g_pParentWnd->GetXYWnd()->SetScale(1);
2613 if (g_pParentWnd->GetXZWnd()) {
2614 g_pParentWnd->GetXZWnd()->SetScale(1);
2616 if (g_pParentWnd->GetYZWnd()) {
2617 g_pParentWnd->GetYZWnd()->SetScale(1);
2623 XYWnd_ZoomIn(g_pParentWnd->ActiveXY());
2626 // NOTE: the zoom out factor is 4/5, we could think about customizing it
2627 // we don't go below a zoom factor corresponding to 10% of the max world size
2628 // (this has to be computed against the window size)
2631 XYWnd_ZoomOut(g_pParentWnd->ActiveXY());
2635 void ToggleShowCrosshair()
2638 XY_UpdateAllWindows();
2641 void ToggleShowSizeInfo()
2643 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2644 XY_UpdateAllWindows();
2647 void ToggleShowGrid()
2649 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2650 XY_UpdateAllWindows();
2653 ToggleShown g_xy_top_shown(true);
2655 void XY_Top_Shown_Construct(ui::Window parent)
2657 g_xy_top_shown.connect(parent);
2660 ToggleShown g_yz_side_shown(false);
2662 void YZ_Side_Shown_Construct(ui::Window parent)
2664 g_yz_side_shown.connect(parent);
2667 ToggleShown g_xz_front_shown(false);
2669 void XZ_Front_Shown_Construct(ui::Window parent)
2671 g_xz_front_shown.connect(parent);
2675 class EntityClassMenu : public ModuleObserver {
2676 std::size_t m_unrealised;
2678 EntityClassMenu() : m_unrealised(1)
2684 if (--m_unrealised == 0) {
2690 if (++m_unrealised == 1) {
2691 if (XYWnd::m_mnuDrop) {
2692 XYWnd::m_mnuDrop.destroy();
2693 XYWnd::m_mnuDrop = ui::Menu(ui::null);
2699 EntityClassMenu g_EntityClassMenu;
2702 void ShowNamesToggle()
2704 GlobalEntityCreator().setShowNames(!GlobalEntityCreator().getShowNames());
2705 XY_UpdateAllWindows();
2708 typedef FreeCaller<void(), ShowNamesToggle> ShowNamesToggleCaller;
2710 void ShowNamesExport(const Callback<void(bool)> &importer)
2712 importer(GlobalEntityCreator().getShowNames());
2715 typedef FreeCaller<void(const Callback<void(bool)> &), ShowNamesExport> ShowNamesExportCaller;
2717 void ShowAnglesToggle()
2719 GlobalEntityCreator().setShowAngles(!GlobalEntityCreator().getShowAngles());
2720 XY_UpdateAllWindows();
2723 typedef FreeCaller<void(), ShowAnglesToggle> ShowAnglesToggleCaller;
2725 void ShowAnglesExport(const Callback<void(bool)> &importer)
2727 importer(GlobalEntityCreator().getShowAngles());
2730 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAnglesExport> ShowAnglesExportCaller;
2732 void ShowBlocksToggle()
2734 g_xywindow_globals_private.show_blocks ^= 1;
2735 XY_UpdateAllWindows();
2738 typedef FreeCaller<void(), ShowBlocksToggle> ShowBlocksToggleCaller;
2740 void ShowBlocksExport(const Callback<void(bool)> &importer)
2742 importer(g_xywindow_globals_private.show_blocks);
2745 typedef FreeCaller<void(const Callback<void(bool)> &), ShowBlocksExport> ShowBlocksExportCaller;
2747 void ShowCoordinatesToggle()
2749 g_xywindow_globals_private.show_coordinates ^= 1;
2750 XY_UpdateAllWindows();
2753 typedef FreeCaller<void(), ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
2755 void ShowCoordinatesExport(const Callback<void(bool)> &importer)
2757 importer(g_xywindow_globals_private.show_coordinates);
2760 typedef FreeCaller<void(const Callback<void(bool)> &), ShowCoordinatesExport> ShowCoordinatesExportCaller;
2762 void ShowOutlineToggle()
2764 g_xywindow_globals_private.show_outline ^= 1;
2765 XY_UpdateAllWindows();
2768 typedef FreeCaller<void(), ShowOutlineToggle> ShowOutlineToggleCaller;
2770 void ShowOutlineExport(const Callback<void(bool)> &importer)
2772 importer(g_xywindow_globals_private.show_outline);
2775 typedef FreeCaller<void(const Callback<void(bool)> &), ShowOutlineExport> ShowOutlineExportCaller;
2777 void ShowAxesToggle()
2779 g_xywindow_globals_private.show_axis ^= 1;
2780 XY_UpdateAllWindows();
2783 typedef FreeCaller<void(), ShowAxesToggle> ShowAxesToggleCaller;
2785 void ShowAxesExport(const Callback<void(bool)> &importer)
2787 importer(g_xywindow_globals_private.show_axis);
2790 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAxesExport> ShowAxesExportCaller;
2792 void ShowWorkzoneToggle()
2794 g_xywindow_globals_private.d_show_work ^= 1;
2795 XY_UpdateAllWindows();
2798 typedef FreeCaller<void(), ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
2800 void ShowWorkzoneExport(const Callback<void(bool)> &importer)
2802 importer(g_xywindow_globals_private.d_show_work);
2805 typedef FreeCaller<void(const Callback<void(bool)> &), ShowWorkzoneExport> ShowWorkzoneExportCaller;
2807 ShowNamesExportCaller g_show_names_caller;
2808 Callback<void(const Callback<void(bool)> &)> g_show_names_callback(g_show_names_caller);
2809 ToggleItem g_show_names(g_show_names_callback);
2811 ShowAnglesExportCaller g_show_angles_caller;
2812 Callback<void(const Callback<void(bool)> &)> g_show_angles_callback(g_show_angles_caller);
2813 ToggleItem g_show_angles(g_show_angles_callback);
2815 ShowBlocksExportCaller g_show_blocks_caller;
2816 Callback<void(const Callback<void(bool)> &)> g_show_blocks_callback(g_show_blocks_caller);
2817 ToggleItem g_show_blocks(g_show_blocks_callback);
2819 ShowCoordinatesExportCaller g_show_coordinates_caller;
2820 Callback<void(const Callback<void(bool)> &)> g_show_coordinates_callback(g_show_coordinates_caller);
2821 ToggleItem g_show_coordinates(g_show_coordinates_callback);
2823 ShowOutlineExportCaller g_show_outline_caller;
2824 Callback<void(const Callback<void(bool)> &)> g_show_outline_callback(g_show_outline_caller);
2825 ToggleItem g_show_outline(g_show_outline_callback);
2827 ShowAxesExportCaller g_show_axes_caller;
2828 Callback<void(const Callback<void(bool)> &)> g_show_axes_callback(g_show_axes_caller);
2829 ToggleItem g_show_axes(g_show_axes_callback);
2831 ShowWorkzoneExportCaller g_show_workzone_caller;
2832 Callback<void(const Callback<void(bool)> &)> g_show_workzone_callback(g_show_workzone_caller);
2833 ToggleItem g_show_workzone(g_show_workzone_callback);
2835 void XYShow_registerCommands()
2837 GlobalToggles_insert("ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_angles));
2838 GlobalToggles_insert("ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_names));
2839 GlobalToggles_insert("ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller(g_show_blocks));
2840 GlobalToggles_insert("ShowCoordinates", ShowCoordinatesToggleCaller(),
2841 ToggleItem::AddCallbackCaller(g_show_coordinates));
2842 GlobalToggles_insert("ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller(g_show_outline));
2843 GlobalToggles_insert("ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_axes));
2844 GlobalToggles_insert("ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller(g_show_workzone));
2847 void XYWnd_registerShortcuts()
2849 command_connect_accelerator("ToggleCrosshairs");
2850 command_connect_accelerator("ToggleSizePaint");
2854 void Orthographic_constructPreferences(PreferencesPage &page)
2856 page.appendCheckBox("", "Solid selection boxes", g_xywindow_globals.m_bNoStipple);
2857 page.appendCheckBox("", "Display size info", g_xywindow_globals_private.m_bSizePaint);
2858 page.appendCheckBox("", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse);
2859 page.appendCheckBox("", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate);
2862 void Orthographic_constructPage(PreferenceGroup &group)
2864 PreferencesPage page(group.createPage("Orthographic", "Orthographic View Preferences"));
2865 Orthographic_constructPreferences(page);
2868 void Orthographic_registerPreferencesPage()
2870 PreferencesDialog_addSettingsPage(makeCallbackF(Orthographic_constructPage));
2873 void Clipper_constructPreferences(PreferencesPage &page)
2875 page.appendCheckBox("", "Clipper tool uses caulk", g_clip_useCaulk);
2878 void Clipper_constructPage(PreferenceGroup &group)
2880 PreferencesPage page(group.createPage("Clipper", "Clipper Tool Settings"));
2881 Clipper_constructPreferences(page);
2884 void Clipper_registerPreferencesPage()
2886 PreferencesDialog_addSettingsPage(makeCallbackF(Clipper_constructPage));
2890 #include "preferencesystem.h"
2891 #include "stringio.h"
2894 struct ToggleShown_Bool {
2895 static void Export(const ToggleShown &self, const Callback<void(bool)> &returnz)
2897 returnz(self.active());
2900 static void Import(ToggleShown &self, bool value)
2907 void XYWindow_Construct()
2909 GlobalCommands_insert("ToggleCrosshairs", makeCallbackF(ToggleShowCrosshair),
2910 Accelerator('X', (GdkModifierType) GDK_SHIFT_MASK));
2911 GlobalCommands_insert("ToggleSizePaint", makeCallbackF(ToggleShowSizeInfo), Accelerator('J'));
2912 GlobalCommands_insert("ToggleGrid", makeCallbackF(ToggleShowGrid), Accelerator('0'));
2914 GlobalToggles_insert("ToggleView", ToggleShown::ToggleCaller(g_xy_top_shown),
2915 ToggleItem::AddCallbackCaller(g_xy_top_shown.m_item),
2916 Accelerator('V', (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));
2917 GlobalToggles_insert("ToggleSideView", ToggleShown::ToggleCaller(g_yz_side_shown),
2918 ToggleItem::AddCallbackCaller(g_yz_side_shown.m_item));
2919 GlobalToggles_insert("ToggleFrontView", ToggleShown::ToggleCaller(g_xz_front_shown),
2920 ToggleItem::AddCallbackCaller(g_xz_front_shown.m_item));
2921 GlobalCommands_insert("NextView", makeCallbackF(XY_Next), Accelerator(GDK_KEY_Tab,
2922 (GdkModifierType) GDK_CONTROL_MASK)); // fixme: doesn't show its shortcut
2923 GlobalCommands_insert("ZoomIn", makeCallbackF(XY_ZoomIn), Accelerator(GDK_KEY_Delete));
2924 GlobalCommands_insert("ZoomOut", makeCallbackF(XY_ZoomOut), Accelerator(GDK_KEY_Insert));
2925 GlobalCommands_insert("ViewTop", makeCallbackF(XY_Top), Accelerator(GDK_KEY_KP_Home));
2926 GlobalCommands_insert("ViewSide", makeCallbackF(XY_Side), Accelerator(GDK_KEY_KP_Page_Down));
2927 GlobalCommands_insert("ViewFront", makeCallbackF(XY_Front), Accelerator(GDK_KEY_KP_End));
2928 GlobalCommands_insert("Zoom100", makeCallbackF(XY_Zoom100));
2929 GlobalCommands_insert("CenterXYView", makeCallbackF(XY_Focus),
2930 Accelerator(GDK_KEY_Tab, (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));
2932 GlobalPreferenceSystem().registerPreference("ClipCaulk", make_property_string(g_clip_useCaulk));
2934 GlobalPreferenceSystem().registerPreference("NewRightClick",
2935 make_property_string(g_xywindow_globals.m_bRightClick));
2936 GlobalPreferenceSystem().registerPreference("ChaseMouse",
2937 make_property_string(g_xywindow_globals_private.m_bChaseMouse));
2938 GlobalPreferenceSystem().registerPreference("SizePainting",
2939 make_property_string(g_xywindow_globals_private.m_bSizePaint));
2940 GlobalPreferenceSystem().registerPreference("NoStipple", make_property_string(g_xywindow_globals.m_bNoStipple));
2941 GlobalPreferenceSystem().registerPreference("SI_ShowCoords",
2942 make_property_string(g_xywindow_globals_private.show_coordinates));
2943 GlobalPreferenceSystem().registerPreference("SI_ShowOutlines",
2944 make_property_string(g_xywindow_globals_private.show_outline));
2945 GlobalPreferenceSystem().registerPreference("SI_ShowAxis",
2946 make_property_string(g_xywindow_globals_private.show_axis));
2947 GlobalPreferenceSystem().registerPreference("CamXYUpdate",
2948 make_property_string(g_xywindow_globals_private.m_bCamXYUpdate));
2949 GlobalPreferenceSystem().registerPreference("ShowWorkzone",
2950 make_property_string(g_xywindow_globals_private.d_show_work));
2952 GlobalPreferenceSystem().registerPreference("SI_AxisColors0", make_property_string(g_xywindow_globals.AxisColorX));
2953 GlobalPreferenceSystem().registerPreference("SI_AxisColors1", make_property_string(g_xywindow_globals.AxisColorY));
2954 GlobalPreferenceSystem().registerPreference("SI_AxisColors2", make_property_string(g_xywindow_globals.AxisColorZ));
2955 GlobalPreferenceSystem().registerPreference("SI_Colors1", make_property_string(g_xywindow_globals.color_gridback));
2956 GlobalPreferenceSystem().registerPreference("SI_Colors2", make_property_string(g_xywindow_globals.color_gridminor));
2957 GlobalPreferenceSystem().registerPreference("SI_Colors3", make_property_string(g_xywindow_globals.color_gridmajor));
2958 GlobalPreferenceSystem().registerPreference("SI_Colors6", make_property_string(g_xywindow_globals.color_gridblock));
2959 GlobalPreferenceSystem().registerPreference("SI_Colors7", make_property_string(g_xywindow_globals.color_gridtext));
2960 GlobalPreferenceSystem().registerPreference("SI_Colors8", make_property_string(g_xywindow_globals.color_brushes));
2961 GlobalPreferenceSystem().registerPreference("SI_Colors14",
2962 make_property_string(g_xywindow_globals.color_gridmajor_alt));
2965 GlobalPreferenceSystem().registerPreference("XZVIS", make_property_string<ToggleShown_Bool>(g_xz_front_shown));
2966 GlobalPreferenceSystem().registerPreference("YZVIS", make_property_string<ToggleShown_Bool>(g_yz_side_shown));
2968 Orthographic_registerPreferencesPage();
2969 Clipper_registerPreferencesPage();
2971 XYWnd::captureStates();
2972 GlobalEntityClassManager().attach(g_EntityClassMenu);
2975 void XYWindow_Destroy()
2977 GlobalEntityClassManager().detach(g_EntityClassMenu);
2978 XYWnd::releaseStates();