2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
32 #include "debugging/debugging.h"
39 #include "ifilesystem.h"
42 #include "gtkutil/messagebox.h"
44 #include <uilib/uilib.h>
45 #include <gdk/gdkkeysyms.h>
47 #include "generic/callback.h"
48 #include "string/string.h"
49 #include "stream/stringstream.h"
52 #include "eclasslib.h"
54 #include "moduleobserver.h"
56 #include "gtkutil/menu.h"
57 #include "gtkutil/container.h"
58 #include "gtkutil/widget.h"
59 #include "gtkutil/glwidget.h"
60 #include "gtkutil/filechooser.h"
64 #include "brushmanip.h"
65 #include "selection.h"
67 #include "camwindow.h"
68 #include "texwindow.h"
69 #include "mainframe.h"
70 #include "preferences.h"
74 #include "windowobservers.h"
76 void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight );
79 extern bool g_brush_always_caulk;
85 Vector3 m_ptClip; // the 3d point
92 m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
106 /*! Draw clip/path point with rasterized number label */
107 void Draw( int num, float scale );
108 /*! Draw clip/path point with rasterized string label */
109 void Draw( const char *label, float scale );
112 VIEWTYPE g_clip_viewtype;
113 bool g_bSwitch = true;
114 bool g_clip_useCaulk = false;
118 ClipPoint* g_pMovingClip = 0;
120 /* Drawing clip points */
121 void ClipPoint::Draw( int num, float scale ){
122 StringOutputStream label( 4 );
124 Draw( label.c_str(), scale );
127 void ClipPoint::Draw( const char *label, float scale ){
130 glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) );
131 glBegin( GL_POINTS );
132 glVertex3fv( vector3_to_array( m_ptClip ) );
136 float offset = 2.0f / scale;
139 glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset );
140 glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label );
143 float fDiff( float f1, float f2 ){
152 inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){
153 int nDim1 = ( viewtype == YZ ) ? 1 : 0;
154 int nDim2 = ( viewtype == XY ) ? 1 : 2;
155 double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] ) * scale ) ) );
156 if ( screenDistanceSquared < 8 * 8 ) {
157 return screenDistanceSquared;
162 inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){
164 double distance = ClipPoint_Intersect( clip, point, viewtype, scale );
165 if ( distance < bestDistance ) {
166 bestDistance = distance;
172 inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){
173 double bestDistance = FLT_MAX;
174 ClipPoint* bestClip = 0;
175 ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip );
176 ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip );
177 ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip );
181 inline void GlobalClipPoints_Draw( float scale ){
183 if ( g_Clip1.Set() ) {
184 g_Clip1.Draw( 1, scale );
186 if ( g_Clip2.Set() ) {
187 g_Clip2.Draw( 2, scale );
189 if ( g_Clip3.Set() ) {
190 g_Clip3.Draw( 3, scale );
194 inline bool GlobalClipPoints_valid(){
195 return g_Clip1.Set() && g_Clip2.Set();
198 void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, int viewtype ){
199 ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" );
200 planepts[0] = g_Clip1.m_ptClip;
201 planepts[1] = g_Clip2.m_ptClip;
202 planepts[2] = g_Clip3.m_ptClip;
203 Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) );
204 Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) );
205 if ( !g_Clip3.Set() ) {
206 int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1;
207 int x = ( n == 0 ) ? 1 : 0;
208 int y = ( n == 2 ) ? 1 : 2;
210 if ( n == 1 ) { // on viewtype XZ, flip clip points
211 planepts[0][n] = maxs[n];
212 planepts[1][n] = maxs[n];
213 planepts[2][x] = g_Clip1.m_ptClip[x];
214 planepts[2][y] = g_Clip1.m_ptClip[y];
215 planepts[2][n] = mins[n];
219 planepts[0][n] = mins[n];
220 planepts[1][n] = mins[n];
221 planepts[2][x] = g_Clip1.m_ptClip[x];
222 planepts[2][y] = g_Clip1.m_ptClip[y];
223 planepts[2][n] = maxs[n];
230 if ( !GlobalClipPoints_valid() ) {
231 planepts[0] = Vector3( 0, 0, 0 );
232 planepts[1] = Vector3( 0, 0, 0 );
233 planepts[2] = Vector3( 0, 0, 0 );
234 Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) );
238 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
239 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
241 std::swap( planepts[0], planepts[1] );
243 Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) );
245 ClipperChangeNotify();
248 const char* Clip_getShader(){
249 return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
253 if ( ClipMode() && GlobalClipPoints_valid() ) {
255 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
256 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
257 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack );
262 ClipperChangeNotify();
267 if ( ClipMode() && GlobalClipPoints_valid() ) {
269 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
270 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
271 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack );
276 ClipperChangeNotify();
281 g_bSwitch = !g_bSwitch;
283 ClipperChangeNotify();
286 void OnClipMode( bool enabled ){
291 if ( !enabled && g_pMovingClip ) {
296 ClipperChangeNotify();
300 return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
303 void NewClipPoint( const Vector3& point ){
304 if ( g_Clip1.Set() == false ) {
305 g_Clip1.m_ptClip = point;
308 else if ( g_Clip2.Set() == false ) {
309 g_Clip2.m_ptClip = point;
312 else if ( g_Clip3.Set() == false ) {
313 g_Clip3.m_ptClip = point;
321 g_Clip1.m_ptClip = point;
326 ClipperChangeNotify();
331 struct xywindow_globals_private_t
335 // these are in the View > Show menu with Show coordinates
337 bool show_coordinates;
353 xywindow_globals_private_t() :
357 show_coordinates( true ),
359 show_outline( false ),
362 d_show_work( false ),
364 show_blocks( false ),
366 m_bCamXYUpdate( true ),
367 m_bChaseMouse( true ),
368 m_bSizePaint( true ),
370 g_bCrossHairs( false ){
375 xywindow_globals_t g_xywindow_globals;
376 xywindow_globals_private_t g_xywindow_globals_private;
378 const unsigned int RAD_NONE = 0x00;
379 const unsigned int RAD_SHIFT = 0x01;
380 const unsigned int RAD_ALT = 0x02;
381 const unsigned int RAD_CONTROL = 0x04;
382 const unsigned int RAD_PRESS = 0x08;
383 const unsigned int RAD_LBUTTON = 0x10;
384 const unsigned int RAD_MBUTTON = 0x20;
385 const unsigned int RAD_RBUTTON = 0x40;
387 inline ButtonIdentifier button_for_flags( unsigned int flags ){
388 if ( flags & RAD_LBUTTON ) {
391 if ( flags & RAD_RBUTTON ) {
392 return c_buttonRight;
394 if ( flags & RAD_MBUTTON ) {
395 return c_buttonMiddle;
397 return c_buttonInvalid;
400 inline ModifierFlags modifiers_for_flags( unsigned int flags ){
401 ModifierFlags modifiers = c_modifierNone;
402 if ( flags & RAD_SHIFT ) {
403 modifiers |= c_modifierShift;
405 if ( flags & RAD_CONTROL ) {
406 modifiers |= c_modifierControl;
408 if ( flags & RAD_ALT ) {
409 modifiers |= c_modifierAlt;
414 inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
415 unsigned int buttons = 0;
417 switch ( button.get() )
419 case ButtonEnumeration::INVALID: break;
420 case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
421 case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
422 case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
425 if ( bitfield_enabled( flags, c_modifierControl ) ) {
426 buttons |= RAD_CONTROL;
429 if ( bitfield_enabled( flags, c_modifierShift ) ) {
430 buttons |= RAD_SHIFT;
433 if ( bitfield_enabled( flags, c_modifierAlt ) ) {
440 inline unsigned int buttons_for_event_button( GdkEventButton* event ){
441 unsigned int flags = 0;
443 switch ( event->button )
445 case 1: flags |= RAD_LBUTTON; break;
446 case 2: flags |= RAD_MBUTTON; break;
447 case 3: flags |= RAD_RBUTTON; break;
450 if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
451 flags |= RAD_CONTROL;
454 if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
458 if ( ( event->state & GDK_MOD1_MASK ) != 0 ) {
465 inline unsigned int buttons_for_state( guint state ){
466 unsigned int flags = 0;
468 if ( ( state & GDK_BUTTON1_MASK ) != 0 ) {
469 flags |= RAD_LBUTTON;
472 if ( ( state & GDK_BUTTON2_MASK ) != 0 ) {
473 flags |= RAD_MBUTTON;
476 if ( ( state & GDK_BUTTON3_MASK ) != 0 ) {
477 flags |= RAD_RBUTTON;
480 if ( ( state & GDK_CONTROL_MASK ) != 0 ) {
481 flags |= RAD_CONTROL;
484 if ( ( state & GDK_SHIFT_MASK ) != 0 ) {
488 if ( ( state & GDK_MOD1_MASK ) != 0 ) {
496 void XYWnd::SetScale( float f ){
500 XYWnd_Update( *this );
503 void XYWnd_ZoomIn( XYWnd* xy ){
504 float max_scale = 64;
505 float scale = xy->Scale() * 5.0f / 4.0f;
506 if ( scale > max_scale ) {
507 if ( xy->Scale() != max_scale ) {
508 xy->SetScale( max_scale );
513 xy->SetScale( scale );
518 // NOTE: the zoom out factor is 4/5, we could think about customizing it
519 // we don't go below a zoom factor corresponding to 10% of the max world size
520 // (this has to be computed against the window size)
521 void XYWnd_ZoomOut( XYWnd* xy ){
522 float min_scale = MIN( xy->Width(),xy->Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) );
523 float scale = xy->Scale() * 4.0f / 5.0f;
524 if ( scale < min_scale ) {
525 if ( xy->Scale() != min_scale ) {
526 xy->SetScale( min_scale );
531 xy->SetScale( scale );
535 VIEWTYPE GlobalXYWnd_getCurrentViewType(){
536 ASSERT_NOTNULL( g_pParentWnd );
537 ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
538 return g_pParentWnd->ActiveXY()->GetViewType();
541 // =============================================================================
544 ui::Menu XYWnd::m_mnuDrop(ui::null);
546 // this is disabled, and broken
547 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
551 width = g_pParentWnd->ActiveXY()->Width();
552 height = g_pParentWnd->ActiveXY()->Height();
554 const char* filename;
556 filename = ui::file_dialog( MainFrame_getWindow( ), FALSE, "Save Image", 0, FILTER_BMP );
561 g_pParentWnd->ActiveXY()->MakeCurrent();
562 img = (unsigned char*)malloc( width * height * 3 );
563 glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
566 fp = fopen( filename, "wb" );
569 unsigned long cmap, bfSize;
573 bfSize = 54 + width * height * 3;
575 long byteswritten = 0;
576 long pixoff = 54 + cmap * 4;
578 char m1 = 'B', m2 = 'M';
579 fwrite( &m1, 1, 1, fp ); byteswritten++; // B
580 fwrite( &m2, 1, 1, fp ); byteswritten++; // M
581 fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
582 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
583 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
584 fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
586 unsigned long biSize = 40, compress = 0, size = 0;
588 unsigned short planes = 1;
589 fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
590 fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
591 fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
592 fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
593 fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
594 fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
595 fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
596 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
597 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
598 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
599 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
601 unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
602 long row, row_size = width * 3;
603 for ( row = 0; row < height; row++ )
605 unsigned char* buf = img + row * row_size;
609 for ( col = 0; col < row_size; col += 3 )
611 putc( buf[col + 2], fp );
612 putc( buf[col + 1], fp );
613 putc( buf[col], fp );
615 byteswritten += row_size;
618 for ( count = row_size; count < widthDW; count++ )
620 putc( 0, fp ); // dummy
635 Timer g_chasemouse_timer;
637 void XYWnd::ChaseMouse(){
638 float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
639 Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
641 //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
643 XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
644 g_chasemouse_timer.start();
647 gboolean xywnd_chasemouse( gpointer data ){
648 reinterpret_cast<XYWnd*>( data )->ChaseMouse();
652 inline const int& min_int( const int& left, const int& right ){
653 return std::min( left, right );
656 bool XYWnd::chaseMouseMotion( int pointx, int pointy ){
657 m_chasemouse_delta_x = 0;
658 m_chasemouse_delta_y = 0;
660 if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
661 const int epsilon = 16;
663 if ( pointx < epsilon ) {
664 m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon;
666 else if ( ( pointx - m_nWidth ) > -epsilon ) {
667 m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon;
670 if ( pointy < epsilon ) {
671 m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon;
673 else if ( ( pointy - m_nHeight ) > -epsilon ) {
674 m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon;
677 if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
678 //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
679 m_chasemouse_current_x = pointx;
680 m_chasemouse_current_y = pointy;
681 if ( m_chasemouse_handler == 0 ) {
682 //globalOutputStream() << "chasemouse timer start... ";
683 g_chasemouse_timer.start();
684 m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this );
690 if ( m_chasemouse_handler != 0 ) {
691 //globalOutputStream() << "chasemouse cancel\n";
692 g_source_remove( m_chasemouse_handler );
693 m_chasemouse_handler = 0;
699 if ( m_chasemouse_handler != 0 ) {
700 //globalOutputStream() << "chasemouse cancel\n";
701 g_source_remove( m_chasemouse_handler );
702 m_chasemouse_handler = 0;
708 // =============================================================================
710 Shader* XYWnd::m_state_selected = 0;
712 void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
713 if ( self.GetWidget().visible() ) {
714 self.m_XORRectangle.set( rectangle_from_area( area.min, area.max, self.Width(), self.Height() ) );
718 gboolean xywnd_button_press( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
719 if ( event->type == GDK_BUTTON_PRESS ) {
720 g_pParentWnd->SetActiveXY( xywnd );
722 xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
724 xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
729 gboolean xywnd_button_release( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
730 if ( event->type == GDK_BUTTON_RELEASE ) {
731 xywnd->XY_MouseUp( static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button( event ) );
733 xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) );
738 gboolean xywnd_focus_in( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
739 if ( event->type == GDK_FOCUS_CHANGE ) {
741 g_pParentWnd->SetActiveXY( xywnd );
747 void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){
748 if ( reinterpret_cast<XYWnd*>( data )->chaseMouseMotion( static_cast<int>( x ), static_cast<int>( y ) ) ) {
751 reinterpret_cast<XYWnd*>( data )->XY_MouseMoved( static_cast<int>( x ), static_cast<int>( y ), buttons_for_state( state ) );
754 gboolean xywnd_wheel_scroll( ui::Widget widget, GdkEventScroll* event, XYWnd* xywnd ){
755 if ( event->direction == GDK_SCROLL_UP ) {
756 XYWnd_ZoomIn( xywnd );
758 else if ( event->direction == GDK_SCROLL_DOWN ) {
759 XYWnd_ZoomOut( xywnd );
764 gboolean xywnd_size_allocate( ui::Widget widget, GtkAllocation* allocation, XYWnd* xywnd ){
765 xywnd->m_nWidth = allocation->width;
766 xywnd->m_nHeight = allocation->height;
767 xywnd->updateProjection();
768 xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() );
772 gboolean xywnd_expose( ui::Widget widget, GdkEventExpose* event, XYWnd* xywnd ){
773 if ( glwidget_make_current( xywnd->GetWidget() ) != FALSE ) {
774 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
775 GlobalOpenGL_debugAssertNoErrors();
777 GlobalOpenGL_debugAssertNoErrors();
779 xywnd->m_XORRectangle.set( rectangle_t() );
781 glwidget_swap_buffers( xywnd->GetWidget() );
787 void XYWnd_CameraMoved( XYWnd& xywnd ){
788 if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
789 XYWnd_Update( xywnd );
794 m_gl_widget( glwidget_new( FALSE ) ),
795 m_deferredDraw( WidgetQueueDrawCaller( m_gl_widget ) ),
796 m_deferred_motion( xywnd_motion, this ),
797 m_parent( ui::null ),
798 m_window_observer( NewWindowObserver() ),
799 m_XORRectangle( m_gl_widget ),
800 m_chasemouse_handler( 0 ){
804 m_bNewBrushDrag = false;
805 m_move_started = false;
806 m_zoom_started = false;
817 m_backgroundActivated = false;
824 m_entityCreate = false;
826 m_mnuDrop = ui::Menu(ui::null);
828 GlobalWindowObservers_add( m_window_observer );
829 GlobalWindowObservers_connectWidget( m_gl_widget );
831 m_window_observer->setRectangleDrawCallback( ReferenceCaller<XYWnd, void(rect_t), xy_update_xor_rectangle>( *this ) );
832 m_window_observer->setView( m_view );
834 g_object_ref( m_gl_widget._handle );
836 gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
837 gtk_widget_set_can_focus( m_gl_widget, true );
839 m_sizeHandler = m_gl_widget.connect( "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
840 m_exposeHandler = m_gl_widget.on_render( G_CALLBACK( xywnd_expose ), this );
842 m_gl_widget.connect( "button_press_event", G_CALLBACK( xywnd_button_press ), this );
843 m_gl_widget.connect( "button_release_event", G_CALLBACK( xywnd_button_release ), this );
844 m_gl_widget.connect( "focus_in_event", G_CALLBACK( xywnd_focus_in ), this );
845 m_gl_widget.connect( "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
847 m_gl_widget.connect( "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
849 Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
854 AddSceneChangeCallback( ReferenceCaller<XYWnd, void(), &XYWnd_Update>( *this ) );
855 AddCameraMovedCallback( ReferenceCaller<XYWnd, void(), &XYWnd_CameraMoved>( *this ) );
857 PressedButtons_connect( g_pressedButtons, m_gl_widget );
859 onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
867 m_mnuDrop = ui::Menu(ui::null);
870 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
871 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
875 m_window_observer->release();
878 void XYWnd::captureStates(){
879 m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
882 void XYWnd::releaseStates(){
883 GlobalShaderCache().release( "$XY_OVERLAY" );
886 const Vector3& XYWnd::GetOrigin(){
890 void XYWnd::SetOrigin( const Vector3& origin ){
895 void XYWnd::Scroll( int x, int y ){
896 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
897 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
898 m_vOrigin[nDim1] += x / m_fScale;
899 m_vOrigin[nDim2] += y / m_fScale;
904 unsigned int Clipper_buttons(){
908 void XYWnd::DropClipPoint( int pointx, int pointy ){
911 XY_ToPoint( pointx, pointy, point );
914 Select_GetMid( mid );
915 g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType() );
916 const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 );
917 point[nDim] = mid[nDim];
918 vector3_snap( point, GetSnapGridSize() );
919 NewClipPoint( point );
922 void XYWnd::Clipper_OnLButtonDown( int x, int y ){
923 Vector3 mousePosition;
924 XY_ToPoint( x, y, mousePosition );
925 g_pMovingClip = GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale );
926 if ( !g_pMovingClip ) {
927 DropClipPoint( x, y );
931 void XYWnd::Clipper_OnLButtonUp( int x, int y ){
932 if ( g_pMovingClip ) {
937 void XYWnd::Clipper_OnMouseMoved( int x, int y ){
938 if ( g_pMovingClip ) {
939 XY_ToPoint( x, y, g_pMovingClip->m_ptClip );
940 XY_SnapToGrid( g_pMovingClip->m_ptClip );
942 ClipperChangeNotify();
946 void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){
947 Vector3 mousePosition;
948 XY_ToPoint( x, y, mousePosition );
949 if ( ClipMode() && GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ) {
951 cursor = gdk_cursor_new( GDK_CROSSHAIR );
952 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), cursor );
953 gdk_cursor_unref( cursor );
957 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), 0 );
961 unsigned int MoveCamera_buttons(){
962 return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON );
965 void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
966 Vector3 origin( Camera_getOrigin( camwnd ) );
967 xywnd->XY_ToPoint( x, y, origin );
968 xywnd->XY_SnapToGrid( origin );
969 Camera_setOrigin( camwnd, origin );
972 unsigned int OrientCamera_buttons(){
973 if ( g_glwindow_globals.m_nMouseType == ETwoButton ) {
974 return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
979 void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
980 Vector3 point = g_vector3_identity;
981 xywnd->XY_ToPoint( x, y, point );
982 xywnd->XY_SnapToGrid( point );
983 vector3_subtract( point, Camera_getOrigin( camwnd ) );
985 int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2;
986 int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0;
987 int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH;
988 if ( point[n1] || point[n2] ) {
989 Vector3 angles( Camera_getAngles( camwnd ) );
990 angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[n1], point[n2] ) ) );
991 Camera_setAngles( camwnd, angles );
1000 unsigned int NewBrushDrag_buttons(){
1004 void XYWnd::NewBrushDrag_Begin( int x, int y ){
1006 m_nNewBrushPressx = x;
1007 m_nNewBrushPressy = y;
1009 m_bNewBrushDrag = true;
1010 GlobalUndoSystem().start();
1013 void XYWnd::NewBrushDrag_End( int x, int y ){
1014 if ( m_NewBrushDrag != 0 ) {
1015 GlobalUndoSystem().finish( "brushDragNew" );
1019 void XYWnd::NewBrushDrag( int x, int y ){
1021 XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins );
1022 XY_SnapToGrid( mins );
1023 XY_ToPoint( x, y, maxs );
1024 XY_SnapToGrid( maxs );
1026 int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1;
1028 mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
1029 maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
1031 if ( maxs[nDim] <= mins[nDim] ) {
1032 maxs[nDim] = mins[nDim] + GetGridSize();
1035 for ( int i = 0 ; i < 3 ; i++ )
1037 if ( mins[i] == maxs[i] ) {
1038 return; // don't create a degenerate brush
1040 if ( mins[i] > maxs[i] ) {
1041 float temp = mins[i];
1047 if ( m_NewBrushDrag == 0 ) {
1048 NodeSmartReference node( GlobalBrushCreator().createBrush() );
1049 Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
1051 scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) );
1052 brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
1053 brushpath.push( makeReference( node.get() ) );
1054 selectPath( brushpath, true );
1056 m_NewBrushDrag = node.get_pointer();
1060 //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
1061 Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ),
1062 g_brush_always_caulk ?
1063 "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
1066 void entitycreate_activated( ui::Widget item ){
1067 scene::Node* world_node = Map_FindWorldspawn( g_map );
1068 const char* entity_name = gtk_label_get_text( GTK_LABEL( gtk_bin_get_child(GTK_BIN( item )) ) );
1070 if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) {
1071 g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
1074 GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(), "There's already a worldspawn in your map!"
1082 void EntityClassMenu_addItem( ui::Menu menu, const char* name ){
1083 auto item = ui::MenuItem( name );
1084 item.connect( "activate", G_CALLBACK( entitycreate_activated ), item );
1086 menu_add_item( menu, item );
1089 class EntityClassMenuInserter : public EntityClassVisitor
1091 typedef std::pair<ui::Menu, CopiedString> MenuPair;
1092 typedef std::vector<MenuPair> MenuStack;
1094 CopiedString m_previous;
1096 EntityClassMenuInserter( ui::Menu menu ){
1097 m_stack.reserve( 2 );
1098 m_stack.push_back( MenuPair( menu, "" ) );
1100 ~EntityClassMenuInserter(){
1101 if ( !string_empty( m_previous.c_str() ) ) {
1102 addItem( m_previous.c_str(), "" );
1105 void visit( EntityClass* e ){
1106 ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
1107 if ( !string_empty( m_previous.c_str() ) ) {
1108 addItem( m_previous.c_str(), e->name() );
1110 m_previous = e->name();
1112 void pushMenu( const CopiedString& name ){
1113 auto item = ui::MenuItem( name.c_str() );
1115 m_stack.back().first.add(item);
1117 auto submenu = ui::Menu(ui::New);
1118 gtk_menu_item_set_submenu( item, submenu );
1120 m_stack.push_back( MenuPair( submenu, name ) );
1125 void addItem( const char* name, const char* next ){
1126 const char* underscore = strchr( name, '_' );
1128 if ( underscore != 0 && underscore != name ) {
1129 bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
1130 const char* parent = m_stack.back().second.c_str();
1132 if ( !string_empty( parent )
1133 && string_length( parent ) == std::size_t( underscore - name )
1134 && string_equal_n( name, parent, underscore - name ) ) { // this is a child
1136 else if ( nextEqual ) {
1137 if ( m_stack.size() == 2 ) {
1140 pushMenu( CopiedString( StringRange( name, underscore ) ) );
1142 else if ( m_stack.size() == 2 ) {
1146 else if ( m_stack.size() == 2 ) {
1150 EntityClassMenu_addItem( m_stack.back().first, name );
1154 void XYWnd::OnContextMenu(){
1155 if ( g_xywindow_globals.m_bRightClick == false ) {
1159 if ( !m_mnuDrop ) { // first time, load it up
1160 auto menu = m_mnuDrop = ui::Menu(ui::New);
1162 EntityClassMenuInserter inserter( menu );
1163 GlobalEntityClassManager().forEach( inserter );
1166 gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME );
1169 FreezePointer g_xywnd_freezePointer;
1171 unsigned int Move_buttons(){
1175 void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){
1176 reinterpret_cast<XYWnd*>( data )->EntityCreate_MouseMove( x, y );
1177 reinterpret_cast<XYWnd*>( data )->Scroll( -x, y );
1180 gboolean XYWnd_Move_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1185 void XYWnd::Move_Begin(){
1186 if ( m_move_started ) {
1189 m_move_started = true;
1190 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_moveDelta, this );
1191 m_move_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
1194 void XYWnd::Move_End(){
1195 m_move_started = false;
1196 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow() );
1197 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
1200 unsigned int Zoom_buttons(){
1201 return RAD_RBUTTON | RAD_SHIFT;
1206 void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){
1210 while ( abs( g_dragZoom ) > 8 )
1212 if ( g_dragZoom > 0 ) {
1213 XYWnd_ZoomOut( reinterpret_cast<XYWnd*>( data ) );
1218 XYWnd_ZoomIn( reinterpret_cast<XYWnd*>( data ) );
1225 gboolean XYWnd_Zoom_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1230 void XYWnd::Zoom_Begin(){
1231 if ( m_zoom_started ) {
1234 m_zoom_started = true;
1236 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this );
1237 m_zoom_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
1240 void XYWnd::Zoom_End(){
1241 m_zoom_started = false;
1242 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow() );
1243 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
1246 // makes sure the selected brush or camera is in view
1247 void XYWnd::PositionView( const Vector3& position ){
1248 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1249 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1251 m_vOrigin[nDim1] = position[nDim1];
1252 m_vOrigin[nDim2] = position[nDim2];
1256 XYWnd_Update( *this );
1259 void XYWnd::SetViewType( VIEWTYPE viewType ){
1260 m_viewType = viewType;
1264 gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) );
1269 inline WindowVector WindowVector_forInteger( int x, int y ){
1270 return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
1273 void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
1274 XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
1276 void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
1277 if ( buttons == Move_buttons() ) {
1279 EntityCreate_MouseDown( x, y );
1281 else if ( buttons == Zoom_buttons() ) {
1284 else if ( ClipMode() && buttons == Clipper_buttons() ) {
1285 Clipper_OnLButtonDown( x, y );
1287 else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) {
1288 NewBrushDrag_Begin( x, y );
1290 // control mbutton = move camera
1291 else if ( buttons == MoveCamera_buttons() ) {
1292 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1294 // mbutton = angle camera
1295 else if ( buttons == OrientCamera_buttons() ) {
1296 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1300 m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1304 void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
1305 if ( m_move_started ) {
1307 EntityCreate_MouseUp( x, y );
1309 else if ( m_zoom_started ) {
1312 else if ( ClipMode() && buttons == Clipper_buttons() ) {
1313 Clipper_OnLButtonUp( x, y );
1315 else if ( m_bNewBrushDrag ) {
1316 m_bNewBrushDrag = false;
1317 NewBrushDrag_End( x, y );
1321 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1325 void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
1326 // rbutton = drag xy origin
1327 if ( m_move_started ) {
1330 else if ( m_zoom_started ) {
1333 else if ( ClipMode() && g_pMovingClip != 0 ) {
1334 Clipper_OnMouseMoved( x, y );
1336 // lbutton without selection = drag new brush
1337 else if ( m_bNewBrushDrag ) {
1338 NewBrushDrag( x, y );
1341 // control mbutton = move camera
1342 else if ( getButtonState() == MoveCamera_buttons() ) {
1343 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1346 // mbutton = angle camera
1347 else if ( getButtonState() == OrientCamera_buttons() ) {
1348 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1353 m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) );
1355 m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
1356 XY_ToPoint( x, y, m_mousePosition );
1357 XY_SnapToGrid( m_mousePosition );
1359 StringOutputStream status( 64 );
1360 status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 )
1361 << " y:: " << FloatFormat( m_mousePosition[1], 6, 1 )
1362 << " z:: " << FloatFormat( m_mousePosition[2], 6, 1 );
1363 g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() );
1365 if ( g_xywindow_globals_private.g_bCrossHairs ) {
1366 XYWnd_Update( *this );
1369 Clipper_Crosshair_OnMouseMoved( x, y );
1373 void XYWnd::EntityCreate_MouseDown( int x, int y ){
1374 m_entityCreate = true;
1375 m_entityCreate_x = x;
1376 m_entityCreate_y = y;
1379 void XYWnd::EntityCreate_MouseMove( int x, int y ){
1380 if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
1381 m_entityCreate = false;
1385 void XYWnd::EntityCreate_MouseUp( int x, int y ){
1386 if ( m_entityCreate ) {
1387 m_entityCreate = false;
1392 inline float screen_normalised( int pos, unsigned int size ){
1393 return ( ( 2.0f * pos ) / size ) - 1.0f;
1396 inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
1397 return world_origin + normalised * normalised2world_scale;
1401 // TTimo: watch it, this doesn't init one of the 3 coords
1402 void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){
1403 float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
1404 float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
1405 if ( m_viewType == XY ) {
1406 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1407 point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y );
1409 else if ( m_viewType == YZ ) {
1410 point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x );
1411 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1415 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1416 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1420 void XYWnd::XY_SnapToGrid( Vector3& point ){
1421 if ( m_viewType == XY ) {
1422 point[0] = float_snapped( point[0], GetSnapGridSize() );
1423 point[1] = float_snapped( point[1], GetSnapGridSize() );
1425 else if ( m_viewType == YZ ) {
1426 point[1] = float_snapped( point[1], GetSnapGridSize() );
1427 point[2] = float_snapped( point[2], GetSnapGridSize() );
1431 point[0] = float_snapped( point[0], GetSnapGridSize() );
1432 point[2] = float_snapped( point[2], GetSnapGridSize() );
1436 void XYWnd::XY_LoadBackgroundImage( const char *name ){
1437 const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) );
1438 if ( relative == name ) {
1439 globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
1442 char fileNameWithoutExt[512];
1443 strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 );
1444 fileNameWithoutExt[512 - 1] = '\0';
1445 fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0';
1447 Image *image = QERApp_LoadImage( 0, fileNameWithoutExt );
1449 globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
1452 g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) );
1453 LoadTextureRGBA( g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight() );
1454 globalOutputStream() << "Loaded background texture " << relative << "\n";
1455 g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
1458 switch ( g_pParentWnd->ActiveXY()->m_viewType )
1475 Select_GetBounds( min, max );
1476 g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
1477 g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
1478 g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
1479 g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
1482 void XYWnd::XY_DisableBackground( void ){
1483 g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
1484 if ( g_pParentWnd->ActiveXY()->m_tex ) {
1485 free( g_pParentWnd->ActiveXY()->m_tex );
1487 g_pParentWnd->ActiveXY()->m_tex = NULL;
1490 void WXY_BackgroundSelect( void ){
1491 bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
1492 if ( !brushesSelected ) {
1493 ui::alert( ui::root, "You have to select some brushes to get the bounding box for.\n",
1494 "No selection", ui::alert_type::OK, ui::alert_icon::Error );
1498 const char *filename = MainFrame_getWindow().file_dialog( TRUE, "Background Image", NULL, NULL );
1499 g_pParentWnd->ActiveXY()->XY_DisableBackground();
1501 g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename );
1506 ============================================================================
1510 ============================================================================
1519 double two_to_the_power( int power ){
1520 return pow( 2.0f, power );
1523 void XYWnd::XY_DrawAxis( void ){
1524 if ( g_xywindow_globals_private.show_axis ) {
1525 const char g_AxisName[3] = { 'X', 'Y', 'Z' };
1526 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1527 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1528 const int w = ( m_nWidth / 2 / m_fScale );
1529 const int h = ( m_nHeight / 2 / m_fScale );
1531 const Vector3& colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
1532 const Vector3& colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
1534 // draw two lines with corresponding axis colors to highlight current view
1535 // horizontal line: nDim1 color
1537 glBegin( GL_LINES );
1538 glColor3fv( vector3_to_array( colourX ) );
1539 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1540 glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1542 glVertex2f( 32 / m_fScale, 0 );
1543 glColor3fv( vector3_to_array( colourY ) );
1544 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1545 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1547 glVertex2f( 0, 32 / m_fScale );
1550 // now print axis symbols
1551 glColor3fv( vector3_to_array( colourX ) );
1552 glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
1553 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1554 glRasterPos2f( 28 / m_fScale, -10 / m_fScale );
1555 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1556 glColor3fv( vector3_to_array( colourY ) );
1557 glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
1558 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1559 glRasterPos2f( -10 / m_fScale, 28 / m_fScale );
1560 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1564 void XYWnd::XY_DrawBackground( void ){
1565 glPushAttrib( GL_ALL_ATTRIB_BITS );
1567 glEnable( GL_TEXTURE_2D );
1568 glEnable( GL_BLEND );
1569 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
1570 glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
1571 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
1572 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
1574 glPolygonMode( GL_FRONT, GL_FILL );
1576 glBindTexture( GL_TEXTURE_2D, m_tex->texture_number );
1577 glBegin( GL_QUADS );
1579 glColor4f( 1.0, 1.0, 1.0, m_alpha );
1580 glTexCoord2f( 0.0, 1.0 );
1581 glVertex2f( m_xmin, m_ymin );
1583 glTexCoord2f( 1.0, 1.0 );
1584 glVertex2f( m_xmax, m_ymin );
1586 glTexCoord2f( 1.0, 0.0 );
1587 glVertex2f( m_xmax, m_ymax );
1589 glTexCoord2f( 0.0, 0.0 );
1590 glVertex2f( m_xmin, m_ymax );
1593 glBindTexture( GL_TEXTURE_2D, 0 );
1598 void XYWnd::XY_DrawGrid( void ) {
1599 float x, y, xb, xe, yb, ye;
1602 float step, minor_step, stepx, stepy;
1603 step = minor_step = stepx = stepy = GetGridSize();
1605 int minor_power = Grid_getPower();
1608 while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
1612 int power = minor_power;
1613 while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
1615 step = float(two_to_the_power( power ) );
1617 mask = ( 1 << ( power - minor_power ) ) - 1;
1618 while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
1620 while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
1623 a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
1625 glDisable( GL_TEXTURE_2D );
1626 glDisable( GL_TEXTURE_1D );
1627 glDisable( GL_DEPTH_TEST );
1628 glDisable( GL_BLEND );
1631 w = ( m_nWidth / 2 / m_fScale );
1632 h = ( m_nHeight / 2 / m_fScale );
1634 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1635 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1637 xb = m_vOrigin[nDim1] - w;
1638 if ( xb < region_mins[nDim1] ) {
1639 xb = region_mins[nDim1];
1641 xb = step * floor( xb / step );
1643 xe = m_vOrigin[nDim1] + w;
1644 if ( xe > region_maxs[nDim1] ) {
1645 xe = region_maxs[nDim1];
1647 xe = step * ceil( xe / step );
1649 yb = m_vOrigin[nDim2] - h;
1650 if ( yb < region_mins[nDim2] ) {
1651 yb = region_mins[nDim2];
1653 yb = step * floor( yb / step );
1655 ye = m_vOrigin[nDim2] + h;
1656 if ( ye > region_maxs[nDim2] ) {
1657 ye = region_maxs[nDim2];
1659 ye = step * ceil( ye / step );
1661 #define COLORS_DIFFER( a,b ) \
1662 ( ( a )[0] != ( b )[0] || \
1663 ( a )[1] != ( b )[1] || \
1664 ( a )[2] != ( b )[2] )
1667 // draw minor blocks
1668 if ( g_xywindow_globals_private.d_showgrid || a < 1.0f ) {
1670 glEnable( GL_BLEND );
1673 if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
1674 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
1676 glBegin( GL_LINES );
1678 for ( x = xb ; x < xe ; x += minor_step, ++i ) {
1679 if ( ( i & mask ) != 0 ) {
1680 glVertex2f( x, yb );
1681 glVertex2f( x, ye );
1685 for ( y = yb ; y < ye ; y += minor_step, ++i ) {
1686 if ( ( i & mask ) != 0 ) {
1687 glVertex2f( xb, y );
1688 glVertex2f( xe, y );
1694 // draw major blocks
1695 if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
1696 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
1698 glBegin( GL_LINES );
1699 for ( x = xb ; x <= xe ; x += step ) {
1700 glVertex2f( x, yb );
1701 glVertex2f( x, ye );
1703 for ( y = yb ; y <= ye ; y += step ) {
1704 glVertex2f( xb, y );
1705 glVertex2f( xe, y );
1711 glDisable( GL_BLEND );
1715 // draw coordinate text if needed
1716 if ( g_xywindow_globals_private.show_coordinates ) {
1717 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1718 float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale;
1719 float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
1720 for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) {
1721 glRasterPos2f( x, offx );
1722 sprintf( text, "%g", x );
1723 GlobalOpenGL().drawString( text );
1725 for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) {
1726 glRasterPos2f( offy, y );
1727 sprintf( text, "%g", y );
1728 GlobalOpenGL().drawString( text );
1732 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1735 // we do this part (the old way) only if show_axis is disabled
1736 if ( !g_xywindow_globals_private.show_axis ) {
1737 glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1739 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1743 XYWnd::XY_DrawAxis();
1745 // show current work zone?
1746 // the work zone is used to place dropped points and brushes
1747 if ( g_xywindow_globals_private.d_show_work ) {
1748 glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
1749 glBegin( GL_LINES );
1750 glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
1751 glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] );
1752 glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] );
1753 glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] );
1754 glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb );
1755 glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye );
1756 glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb );
1757 glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye );
1767 void XYWnd::XY_DrawBlockGrid(){
1768 if ( Map_FindWorldspawn( g_map ) == 0 ) {
1771 const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
1772 if ( strlen( value ) ) {
1773 sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
1776 if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) {
1777 // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
1778 g_xywindow_globals_private.blockSize = 1024;
1781 float x, y, xb, xe, yb, ye;
1785 glDisable( GL_TEXTURE_2D );
1786 glDisable( GL_TEXTURE_1D );
1787 glDisable( GL_DEPTH_TEST );
1788 glDisable( GL_BLEND );
1790 w = ( m_nWidth / 2 / m_fScale );
1791 h = ( m_nHeight / 2 / m_fScale );
1793 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1794 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1796 xb = m_vOrigin[nDim1] - w;
1797 if ( xb < region_mins[nDim1] ) {
1798 xb = region_mins[nDim1];
1800 xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) );
1802 xe = m_vOrigin[nDim1] + w;
1803 if ( xe > region_maxs[nDim1] ) {
1804 xe = region_maxs[nDim1];
1806 xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) );
1808 yb = m_vOrigin[nDim2] - h;
1809 if ( yb < region_mins[nDim2] ) {
1810 yb = region_mins[nDim2];
1812 yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) );
1814 ye = m_vOrigin[nDim2] + h;
1815 if ( ye > region_maxs[nDim2] ) {
1816 ye = region_maxs[nDim2];
1818 ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) );
1820 // draw major blocks
1822 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
1825 glBegin( GL_LINES );
1827 for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize )
1829 glVertex2f( x, yb );
1830 glVertex2f( x, ye );
1833 if ( m_viewType == XY ) {
1834 for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize )
1836 glVertex2f( xb, y );
1837 glVertex2f( xe, y );
1844 // draw coordinate text if needed
1846 if ( m_viewType == XY && m_fScale > .1 ) {
1847 for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize )
1848 for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize )
1850 glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) );
1851 sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) );
1852 GlobalOpenGL().drawString( text );
1856 glColor4f( 0, 0, 0, 0 );
1859 void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
1860 float x, y, fov, box;
1863 fov = 48 / m_fScale;
1864 box = 16 / m_fScale;
1866 if ( m_viewType == XY ) {
1869 a = degrees_to_radians( angles[CAMERA_YAW] );
1871 else if ( m_viewType == YZ ) {
1874 a = degrees_to_radians( angles[CAMERA_PITCH] );
1880 a = degrees_to_radians( angles[CAMERA_PITCH] );
1883 glColor3f( 0.0, 0.0, 1.0 );
1884 glBegin( GL_LINE_STRIP );
1885 glVertex3f( x - box,y,0 );
1886 glVertex3f( x,y + ( box / 2 ),0 );
1887 glVertex3f( x + box,y,0 );
1888 glVertex3f( x,y - ( box / 2 ),0 );
1889 glVertex3f( x - box,y,0 );
1890 glVertex3f( x + box,y,0 );
1893 glBegin( GL_LINE_STRIP );
1894 glVertex3f( x + static_cast<float>( fov * cos( a + c_pi / 4 ) ), y + static_cast<float>( fov * sin( a + c_pi / 4 ) ), 0 );
1895 glVertex3f( x, y, 0 );
1896 glVertex3f( x + static_cast<float>( fov * cos( a - c_pi / 4 ) ), y + static_cast<float>( fov * sin( a - c_pi / 4 ) ), 0 );
1902 float Betwixt( float f1, float f2 ){
1904 return f2 + ( ( f1 - f2 ) / 2 );
1907 return f1 + ( ( f2 - f1 ) / 2 );
1912 // can be greatly simplified but per usual i am in a hurry
1913 // which is not an excuse, just a fact
1914 void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){
1915 if ( vector3_equal( vMinBounds, vMaxBounds ) ) {
1918 const char* g_pDimStrings[] = {"x:", "y:", "z:"};
1919 typedef const char* OrgStrings[2];
1920 const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
1922 Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) );
1924 glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f,
1925 g_xywindow_globals.color_selbrushes[1] * .65f,
1926 g_xywindow_globals.color_selbrushes[2] * .65f );
1928 StringOutputStream dimensions( 16 );
1930 if ( m_viewType == XY ) {
1931 glBegin( GL_LINES );
1933 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
1934 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1936 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1937 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1939 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
1940 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1943 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1944 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1946 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1947 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1949 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1950 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1954 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f );
1955 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
1956 GlobalOpenGL().drawString( dimensions.c_str() );
1959 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f );
1960 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
1961 GlobalOpenGL().drawString( dimensions.c_str() );
1964 glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f );
1965 dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
1966 GlobalOpenGL().drawString( dimensions.c_str() );
1968 else if ( m_viewType == XZ ) {
1969 glBegin( GL_LINES );
1971 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale );
1972 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale );
1974 glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
1975 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
1977 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale );
1978 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
1981 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2] );
1982 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
1984 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
1985 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
1987 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2] );
1988 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
1992 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f / m_fScale );
1993 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
1994 GlobalOpenGL().drawString( dimensions.c_str() );
1997 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
1998 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
1999 GlobalOpenGL().drawString( dimensions.c_str() );
2002 glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale );
2003 dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
2004 GlobalOpenGL().drawString( dimensions.c_str() );
2008 glBegin( GL_LINES );
2010 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2011 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2013 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2014 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2016 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2017 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2020 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2] );
2021 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2023 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2024 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2026 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2] );
2027 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2031 glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale );
2032 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2033 GlobalOpenGL().drawString( dimensions.c_str() );
2036 glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2037 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2038 GlobalOpenGL().drawString( dimensions.c_str() );
2041 glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale );
2042 dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
2043 GlobalOpenGL().drawString( dimensions.c_str() );
2047 class XYRenderer : public Renderer
2055 unsigned int m_highlight;
2059 XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
2060 m_globalstate( globalstate ),
2061 m_state_selected( selected ){
2062 ASSERT_NOTNULL( selected );
2063 m_state_stack.push_back( state_type() );
2066 void SetState( Shader* state, EStyle style ){
2067 ASSERT_NOTNULL( state );
2068 if ( style == eWireframeOnly ) {
2069 m_state_stack.back().m_state = state;
2072 EStyle getStyle() const {
2073 return eWireframeOnly;
2076 m_state_stack.push_back( m_state_stack.back() );
2079 ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
2080 m_state_stack.pop_back();
2082 void Highlight( EHighlightMode mode, bool bEnable = true ){
2084 ? m_state_stack.back().m_highlight |= mode
2085 : m_state_stack.back().m_highlight &= ~mode;
2087 void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
2088 if ( m_state_stack.back().m_highlight & ePrimitive ) {
2089 m_state_selected->addRenderable( renderable, localToWorld );
2093 m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
2097 void render( const Matrix4& modelview, const Matrix4& projection ){
2098 GlobalShaderCache().render( m_globalstate, modelview, projection );
2101 std::vector<state_type> m_state_stack;
2102 RenderStateFlags m_globalstate;
2103 Shader* m_state_selected;
2106 void XYWnd::updateProjection(){
2107 m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
2108 m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
2109 m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
2111 m_projection[12] = 0.0f;
2112 m_projection[13] = 0.0f;
2113 m_projection[14] = -1.0f;
2125 m_projection[11] = 0.0f;
2127 m_projection[15] = 1.0f;
2129 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2132 // note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
2133 void XYWnd::updateModelview(){
2134 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2135 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2138 m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
2139 m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
2140 m_modelview[14] = g_MaxWorldCoord * m_fScale;
2143 switch ( m_viewType )
2146 m_modelview[0] = m_fScale;
2151 m_modelview[5] = m_fScale;
2156 m_modelview[10] = -m_fScale;
2159 m_modelview[0] = m_fScale;
2165 m_modelview[6] = m_fScale;
2168 m_modelview[9] = m_fScale;
2169 m_modelview[10] = 0;
2174 m_modelview[2] = -m_fScale;
2176 m_modelview[4] = m_fScale;
2181 m_modelview[9] = m_fScale;
2182 m_modelview[10] = 0;
2186 m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
2187 m_modelview[15] = 1;
2189 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2198 //#define DBG_SCENEDUMP
2200 void XYWnd::XY_Draw(){
2204 glViewport( 0, 0, m_nWidth, m_nHeight );
2205 glClearColor( g_xywindow_globals.color_gridback[0],
2206 g_xywindow_globals.color_gridback[1],
2207 g_xywindow_globals.color_gridback[2],0 );
2209 glClear( GL_COLOR_BUFFER_BIT );
2215 glMatrixMode( GL_PROJECTION );
2216 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2218 glMatrixMode( GL_MODELVIEW );
2220 glScalef( m_fScale, m_fScale, 1 );
2221 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2222 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2223 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2225 glDisable( GL_LINE_STIPPLE );
2227 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2228 glDisableClientState( GL_NORMAL_ARRAY );
2229 glDisableClientState( GL_COLOR_ARRAY );
2230 glDisable( GL_TEXTURE_2D );
2231 glDisable( GL_LIGHTING );
2232 glDisable( GL_COLOR_MATERIAL );
2233 glDisable( GL_DEPTH_TEST );
2235 if ( m_backgroundActivated ) {
2236 XY_DrawBackground();
2240 if ( g_xywindow_globals_private.show_blocks ) {
2244 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2246 unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
2247 if ( !g_xywindow_globals.m_bNoStipple ) {
2248 globalstate |= RENDER_LINESTIPPLE;
2252 XYRenderer renderer( globalstate, m_state_selected );
2254 Scene_Render( renderer, m_view );
2256 GlobalOpenGL_debugAssertNoErrors();
2257 renderer.render( m_modelview, m_projection );
2258 GlobalOpenGL_debugAssertNoErrors();
2261 glDepthMask( GL_FALSE );
2263 GlobalOpenGL_debugAssertNoErrors();
2265 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2267 GlobalOpenGL_debugAssertNoErrors();
2268 glDisable( GL_LINE_STIPPLE );
2269 GlobalOpenGL_debugAssertNoErrors();
2271 GlobalOpenGL_debugAssertNoErrors();
2272 if ( GlobalOpenGL().GL_1_3() ) {
2273 glActiveTexture( GL_TEXTURE0 );
2274 glClientActiveTexture( GL_TEXTURE0 );
2276 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2277 GlobalOpenGL_debugAssertNoErrors();
2278 glDisableClientState( GL_NORMAL_ARRAY );
2279 GlobalOpenGL_debugAssertNoErrors();
2280 glDisableClientState( GL_COLOR_ARRAY );
2281 GlobalOpenGL_debugAssertNoErrors();
2282 glDisable( GL_TEXTURE_2D );
2283 GlobalOpenGL_debugAssertNoErrors();
2284 glDisable( GL_LIGHTING );
2285 GlobalOpenGL_debugAssertNoErrors();
2286 glDisable( GL_COLOR_MATERIAL );
2287 GlobalOpenGL_debugAssertNoErrors();
2289 GlobalOpenGL_debugAssertNoErrors();
2293 if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) {
2295 Select_GetBounds( min, max );
2296 PaintSizeInfo( nDim1, nDim2, min, max );
2299 if ( g_xywindow_globals_private.g_bCrossHairs ) {
2300 glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
2301 glBegin( GL_LINES );
2302 if ( m_viewType == XY ) {
2303 glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] );
2304 glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] );
2305 glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord );
2306 glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord );
2308 else if ( m_viewType == YZ ) {
2309 glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] );
2310 glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] );
2311 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2312 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2316 glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2317 glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2318 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2319 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2325 GlobalClipPoints_Draw( m_fScale );
2328 GlobalOpenGL_debugAssertNoErrors();
2332 glScalef( m_fScale, m_fScale, 1 );
2333 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2335 DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2337 Feedback_draw2D( m_viewType );
2339 if ( g_xywindow_globals_private.show_outline ) {
2341 glMatrixMode( GL_PROJECTION );
2343 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
2345 glMatrixMode( GL_MODELVIEW );
2348 // four view mode doesn't colorize
2349 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2350 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
2354 switch ( m_viewType )
2357 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
2360 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
2363 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
2367 glBegin( GL_LINE_LOOP );
2368 glVertex2f( 0.5, 0.5 );
2369 glVertex2f( m_nWidth - 0.5, 1 );
2370 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
2371 glVertex2f( 0.5, m_nHeight - 0.5 );
2376 GlobalOpenGL_debugAssertNoErrors();
2381 void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
2382 xywnd->XY_ToPoint( x, y, point );
2383 xywnd->XY_SnapToGrid( point );
2385 int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1;
2386 float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
2387 point[nDim] = float_snapped( fWorkMid, GetGridSize() );
2390 void XYWnd::OnEntityCreate( const char* item ){
2391 StringOutputStream command;
2392 command << "entityCreate -class " << item;
2393 UndoableCommand undo( command.c_str() );
2395 XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
2396 Entity_createFromSelection( item, point );
2401 void GetFocusPosition( Vector3& position ){
2402 if ( GlobalSelectionSystem().countSelected() != 0 ) {
2403 Select_GetMid( position );
2407 position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
2411 void XYWnd_Focus( XYWnd* xywnd ){
2413 GetFocusPosition( position );
2414 xywnd->PositionView( position );
2417 void XY_Split_Focus(){
2419 GetFocusPosition( position );
2420 if ( g_pParentWnd->GetXYWnd() ) {
2421 g_pParentWnd->GetXYWnd()->PositionView( position );
2423 if ( g_pParentWnd->GetXZWnd() ) {
2424 g_pParentWnd->GetXZWnd()->PositionView( position );
2426 if ( g_pParentWnd->GetYZWnd() ) {
2427 g_pParentWnd->GetYZWnd()->PositionView( position );
2432 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2433 // cannot do this in a split window
2434 // do something else that the user may want here
2439 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2440 XYWnd_Focus( xywnd );
2444 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2445 // cannot do this in a split window
2446 // do something else that the user may want here
2451 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2452 xywnd->SetViewType( XY );
2453 XYWnd_Focus( xywnd );
2457 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2458 // cannot do this in a split window
2459 // do something else that the user may want here
2464 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2465 xywnd->SetViewType( XZ );
2466 XYWnd_Focus( xywnd );
2470 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2471 // cannot do this in a split window
2472 // do something else that the user may want here
2477 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2478 xywnd->SetViewType( YZ );
2479 XYWnd_Focus( xywnd );
2483 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2484 // cannot do this in a split window
2485 // do something else that the user may want here
2490 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2491 if ( xywnd->GetViewType() == XY ) {
2492 xywnd->SetViewType( XZ );
2494 else if ( xywnd->GetViewType() == XZ ) {
2495 xywnd->SetViewType( YZ );
2498 xywnd->SetViewType( XY );
2500 XYWnd_Focus( xywnd );
2504 if ( g_pParentWnd->GetXYWnd() ) {
2505 g_pParentWnd->GetXYWnd()->SetScale( 1 );
2507 if ( g_pParentWnd->GetXZWnd() ) {
2508 g_pParentWnd->GetXZWnd()->SetScale( 1 );
2510 if ( g_pParentWnd->GetYZWnd() ) {
2511 g_pParentWnd->GetYZWnd()->SetScale( 1 );
2516 XYWnd_ZoomIn( g_pParentWnd->ActiveXY() );
2519 // NOTE: the zoom out factor is 4/5, we could think about customizing it
2520 // we don't go below a zoom factor corresponding to 10% of the max world size
2521 // (this has to be computed against the window size)
2523 XYWnd_ZoomOut( g_pParentWnd->ActiveXY() );
2528 void ToggleShowCrosshair(){
2529 g_xywindow_globals_private.g_bCrossHairs ^= 1;
2530 XY_UpdateAllWindows();
2533 void ToggleShowSizeInfo(){
2534 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2535 XY_UpdateAllWindows();
2538 void ToggleShowGrid(){
2539 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2540 XY_UpdateAllWindows();
2543 ToggleShown g_xy_top_shown( true );
2545 void XY_Top_Shown_Construct( ui::Window parent ){
2546 g_xy_top_shown.connect( parent );
2549 ToggleShown g_yz_side_shown( false );
2551 void YZ_Side_Shown_Construct( ui::Window parent ){
2552 g_yz_side_shown.connect( parent );
2555 ToggleShown g_xz_front_shown( false );
2557 void XZ_Front_Shown_Construct( ui::Window parent ){
2558 g_xz_front_shown.connect( parent );
2562 class EntityClassMenu : public ModuleObserver
2564 std::size_t m_unrealised;
2566 EntityClassMenu() : m_unrealised( 1 ){
2569 if ( --m_unrealised == 0 ) {
2573 if ( ++m_unrealised == 1 ) {
2574 if ( XYWnd::m_mnuDrop ) {
2575 XYWnd::m_mnuDrop.destroy();
2576 XYWnd::m_mnuDrop = ui::Menu(ui::null);
2582 EntityClassMenu g_EntityClassMenu;
2587 void ShowNamesToggle(){
2588 GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
2589 XY_UpdateAllWindows();
2591 typedef FreeCaller<void(), ShowNamesToggle> ShowNamesToggleCaller;
2592 void ShowNamesExport( const Callback<void(bool)> & importer ){
2593 importer( GlobalEntityCreator().getShowNames() );
2595 typedef FreeCaller<void(const Callback<void(bool)> &), ShowNamesExport> ShowNamesExportCaller;
2597 void ShowAnglesToggle(){
2598 GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
2599 XY_UpdateAllWindows();
2601 typedef FreeCaller<void(), ShowAnglesToggle> ShowAnglesToggleCaller;
2602 void ShowAnglesExport( const Callback<void(bool)> & importer ){
2603 importer( GlobalEntityCreator().getShowAngles() );
2605 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAnglesExport> ShowAnglesExportCaller;
2607 void ShowBlocksToggle(){
2608 g_xywindow_globals_private.show_blocks ^= 1;
2609 XY_UpdateAllWindows();
2611 typedef FreeCaller<void(), ShowBlocksToggle> ShowBlocksToggleCaller;
2612 void ShowBlocksExport( const Callback<void(bool)> & importer ){
2613 importer( g_xywindow_globals_private.show_blocks );
2615 typedef FreeCaller<void(const Callback<void(bool)> &), ShowBlocksExport> ShowBlocksExportCaller;
2617 void ShowCoordinatesToggle(){
2618 g_xywindow_globals_private.show_coordinates ^= 1;
2619 XY_UpdateAllWindows();
2621 typedef FreeCaller<void(), ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
2622 void ShowCoordinatesExport( const Callback<void(bool)> & importer ){
2623 importer( g_xywindow_globals_private.show_coordinates );
2625 typedef FreeCaller<void(const Callback<void(bool)> &), ShowCoordinatesExport> ShowCoordinatesExportCaller;
2627 void ShowOutlineToggle(){
2628 g_xywindow_globals_private.show_outline ^= 1;
2629 XY_UpdateAllWindows();
2631 typedef FreeCaller<void(), ShowOutlineToggle> ShowOutlineToggleCaller;
2632 void ShowOutlineExport( const Callback<void(bool)> & importer ){
2633 importer( g_xywindow_globals_private.show_outline );
2635 typedef FreeCaller<void(const Callback<void(bool)> &), ShowOutlineExport> ShowOutlineExportCaller;
2637 void ShowAxesToggle(){
2638 g_xywindow_globals_private.show_axis ^= 1;
2639 XY_UpdateAllWindows();
2641 typedef FreeCaller<void(), ShowAxesToggle> ShowAxesToggleCaller;
2642 void ShowAxesExport( const Callback<void(bool)> & importer ){
2643 importer( g_xywindow_globals_private.show_axis );
2645 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAxesExport> ShowAxesExportCaller;
2647 void ShowWorkzoneToggle(){
2648 g_xywindow_globals_private.d_show_work ^= 1;
2649 XY_UpdateAllWindows();
2651 typedef FreeCaller<void(), ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
2652 void ShowWorkzoneExport( const Callback<void(bool)> & importer ){
2653 importer( g_xywindow_globals_private.d_show_work );
2655 typedef FreeCaller<void(const Callback<void(bool)> &), ShowWorkzoneExport> ShowWorkzoneExportCaller;
2657 ShowNamesExportCaller g_show_names_caller;
2658 Callback<void(const Callback<void(bool)> &)> g_show_names_callback( g_show_names_caller );
2659 ToggleItem g_show_names( g_show_names_callback );
2661 ShowAnglesExportCaller g_show_angles_caller;
2662 Callback<void(const Callback<void(bool)> &)> g_show_angles_callback( g_show_angles_caller );
2663 ToggleItem g_show_angles( g_show_angles_callback );
2665 ShowBlocksExportCaller g_show_blocks_caller;
2666 Callback<void(const Callback<void(bool)> &)> g_show_blocks_callback( g_show_blocks_caller );
2667 ToggleItem g_show_blocks( g_show_blocks_callback );
2669 ShowCoordinatesExportCaller g_show_coordinates_caller;
2670 Callback<void(const Callback<void(bool)> &)> g_show_coordinates_callback( g_show_coordinates_caller );
2671 ToggleItem g_show_coordinates( g_show_coordinates_callback );
2673 ShowOutlineExportCaller g_show_outline_caller;
2674 Callback<void(const Callback<void(bool)> &)> g_show_outline_callback( g_show_outline_caller );
2675 ToggleItem g_show_outline( g_show_outline_callback );
2677 ShowAxesExportCaller g_show_axes_caller;
2678 Callback<void(const Callback<void(bool)> &)> g_show_axes_callback( g_show_axes_caller );
2679 ToggleItem g_show_axes( g_show_axes_callback );
2681 ShowWorkzoneExportCaller g_show_workzone_caller;
2682 Callback<void(const Callback<void(bool)> &)> g_show_workzone_callback( g_show_workzone_caller );
2683 ToggleItem g_show_workzone( g_show_workzone_callback );
2685 void XYShow_registerCommands(){
2686 GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) );
2687 GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) );
2688 GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
2689 GlobalToggles_insert( "ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
2690 GlobalToggles_insert( "ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller( g_show_outline ) );
2691 GlobalToggles_insert( "ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_axes ) );
2692 GlobalToggles_insert( "ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
2695 void XYWnd_registerShortcuts(){
2696 command_connect_accelerator( "ToggleCrosshairs" );
2697 command_connect_accelerator( "ToggleSizePaint" );
2702 void Orthographic_constructPreferences( PreferencesPage& page ){
2703 page.appendCheckBox( "", "Solid selection boxes", g_xywindow_globals.m_bNoStipple );
2704 page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
2705 page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
2706 page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
2708 void Orthographic_constructPage( PreferenceGroup& group ){
2709 PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
2710 Orthographic_constructPreferences( page );
2712 void Orthographic_registerPreferencesPage(){
2713 PreferencesDialog_addSettingsPage( makeCallbackF(Orthographic_constructPage) );
2716 void Clipper_constructPreferences( PreferencesPage& page ){
2717 page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk );
2719 void Clipper_constructPage( PreferenceGroup& group ){
2720 PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) );
2721 Clipper_constructPreferences( page );
2723 void Clipper_registerPreferencesPage(){
2724 PreferencesDialog_addSettingsPage( makeCallbackF(Clipper_constructPage) );
2728 #include "preferencesystem.h"
2729 #include "stringio.h"
2732 struct ToggleShown_Bool {
2733 static void Export(const ToggleShown &self, const Callback<void(bool)> &returnz) {
2734 returnz(self.active());
2737 static void Import(ToggleShown &self, bool value) {
2743 void XYWindow_Construct(){
2744 GlobalCommands_insert( "ToggleCrosshairs", makeCallbackF(ToggleShowCrosshair), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
2745 GlobalCommands_insert( "ToggleSizePaint", makeCallbackF(ToggleShowSizeInfo), Accelerator( 'J' ) );
2746 GlobalCommands_insert( "ToggleGrid", makeCallbackF(ToggleShowGrid), Accelerator( '0' ) );
2748 GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2749 GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
2750 GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
2751 GlobalCommands_insert( "NextView", makeCallbackF(XY_Next), Accelerator( GDK_KEY_Tab, (GdkModifierType)GDK_CONTROL_MASK ) ); // fixme: doesn't show its shortcut
2752 GlobalCommands_insert( "ZoomIn", makeCallbackF(XY_ZoomIn), Accelerator( GDK_KEY_Delete ) );
2753 GlobalCommands_insert( "ZoomOut", makeCallbackF(XY_ZoomOut), Accelerator( GDK_KEY_Insert ) );
2754 GlobalCommands_insert( "ViewTop", makeCallbackF(XY_Top), Accelerator( GDK_KEY_KP_Home ) );
2755 GlobalCommands_insert( "ViewSide", makeCallbackF(XY_Side), Accelerator( GDK_KEY_KP_Page_Down ) );
2756 GlobalCommands_insert( "ViewFront", makeCallbackF(XY_Front), Accelerator( GDK_KEY_KP_End ) );
2757 GlobalCommands_insert( "Zoom100", makeCallbackF(XY_Zoom100) );
2758 GlobalCommands_insert( "CenterXYView", makeCallbackF(XY_Focus), Accelerator( GDK_KEY_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2760 GlobalPreferenceSystem().registerPreference( "ClipCaulk", make_property_string( g_clip_useCaulk ) );
2762 GlobalPreferenceSystem().registerPreference( "NewRightClick", make_property_string( g_xywindow_globals.m_bRightClick ) );
2763 GlobalPreferenceSystem().registerPreference( "ChaseMouse", make_property_string( g_xywindow_globals_private.m_bChaseMouse ) );
2764 GlobalPreferenceSystem().registerPreference( "SizePainting", make_property_string( g_xywindow_globals_private.m_bSizePaint ) );
2765 GlobalPreferenceSystem().registerPreference( "ShowCrosshair", make_property_string( g_xywindow_globals_private.g_bCrossHairs ) );
2766 GlobalPreferenceSystem().registerPreference( "NoStipple", make_property_string( g_xywindow_globals.m_bNoStipple ) );
2767 GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", make_property_string( g_xywindow_globals_private.show_coordinates ) );
2768 GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", make_property_string( g_xywindow_globals_private.show_outline ) );
2769 GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", make_property_string( g_xywindow_globals_private.show_axis ) );
2770 GlobalPreferenceSystem().registerPreference( "CamXYUpdate", make_property_string( g_xywindow_globals_private.m_bCamXYUpdate ) );
2771 GlobalPreferenceSystem().registerPreference( "ShowWorkzone", make_property_string( g_xywindow_globals_private.d_show_work ) );
2773 GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", make_property_string( g_xywindow_globals.AxisColorX ) );
2774 GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", make_property_string( g_xywindow_globals.AxisColorY ) );
2775 GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", make_property_string( g_xywindow_globals.AxisColorZ ) );
2776 GlobalPreferenceSystem().registerPreference( "SI_Colors1", make_property_string( g_xywindow_globals.color_gridback ) );
2777 GlobalPreferenceSystem().registerPreference( "SI_Colors2", make_property_string( g_xywindow_globals.color_gridminor ) );
2778 GlobalPreferenceSystem().registerPreference( "SI_Colors3", make_property_string( g_xywindow_globals.color_gridmajor ) );
2779 GlobalPreferenceSystem().registerPreference( "SI_Colors6", make_property_string( g_xywindow_globals.color_gridblock ) );
2780 GlobalPreferenceSystem().registerPreference( "SI_Colors7", make_property_string( g_xywindow_globals.color_gridtext ) );
2781 GlobalPreferenceSystem().registerPreference( "SI_Colors8", make_property_string( g_xywindow_globals.color_brushes ) );
2782 GlobalPreferenceSystem().registerPreference( "SI_Colors14", make_property_string( g_xywindow_globals.color_gridmajor_alt ) );
2785 GlobalPreferenceSystem().registerPreference( "XZVIS", make_property_string<ToggleShown_Bool>( g_xz_front_shown ) );
2786 GlobalPreferenceSystem().registerPreference( "YZVIS", make_property_string<ToggleShown_Bool>( g_yz_side_shown ) );
2788 Orthographic_registerPreferencesPage();
2789 Clipper_registerPreferencesPage();
2791 XYWnd::captureStates();
2792 GlobalEntityClassManager().attach( g_EntityClassMenu );
2795 void XYWindow_Destroy(){
2796 GlobalEntityClassManager().detach( g_EntityClassMenu );
2797 XYWnd::releaseStates();