2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
32 #include "debugging/debugging.h"
39 #include "ifilesystem.h"
42 #include "gtkutil/messagebox.h"
44 #include <uilib/uilib.h>
45 #include <gdk/gdkkeysyms.h>
47 #include "generic/callback.h"
48 #include "string/string.h"
49 #include "stream/stringstream.h"
52 #include "eclasslib.h"
54 #include "moduleobserver.h"
56 #include "gtkutil/menu.h"
57 #include "gtkutil/container.h"
58 #include "gtkutil/widget.h"
59 #include "gtkutil/glwidget.h"
60 #include "gtkutil/filechooser.h"
64 #include "brushmanip.h"
65 #include "selection.h"
67 #include "camwindow.h"
68 #include "texwindow.h"
69 #include "mainframe.h"
70 #include "preferences.h"
74 #include "windowobservers.h"
76 void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight );
79 extern bool g_brush_always_caulk;
85 Vector3 m_ptClip; // the 3d point
92 m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
106 /*! Draw clip/path point with rasterized number label */
107 void Draw( int num, float scale );
108 /*! Draw clip/path point with rasterized string label */
109 void Draw( const char *label, float scale );
112 VIEWTYPE g_clip_viewtype;
113 bool g_bSwitch = true;
114 bool g_clip_useCaulk = false;
115 bool g_quick_clipper = false;
119 ClipPoint* g_pMovingClip = 0;
121 /* Drawing clip points */
122 void ClipPoint::Draw( int num, float scale ){
123 StringOutputStream label( 4 );
125 Draw( label.c_str(), scale );
128 void ClipPoint::Draw( const char *label, float scale ){
131 glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) );
132 glBegin( GL_POINTS );
133 glVertex3fv( vector3_to_array( m_ptClip ) );
137 float offset = 2.0f / scale;
140 glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset );
141 //glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label ); //fails with GCC
142 //glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, reinterpret_cast<const GLubyte*>( label ) ); //worx
143 GlobalOpenGL().drawString( label );
146 float fDiff( float f1, float f2 ){
155 inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){
156 int nDim1 = ( viewtype == YZ ) ? 1 : 0;
157 int nDim2 = ( viewtype == XY ) ? 1 : 2;
158 double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] ) * scale ) ) );
159 if ( screenDistanceSquared < 8 * 8 ) {
160 return screenDistanceSquared;
165 inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){
167 double distance = ClipPoint_Intersect( clip, point, viewtype, scale );
168 if ( distance < bestDistance ) {
169 bestDistance = distance;
175 inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){
176 double bestDistance = FLT_MAX;
177 ClipPoint* bestClip = 0;
178 ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip );
179 ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip );
180 ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip );
184 inline void GlobalClipPoints_Draw( float scale ){
186 if ( g_Clip1.Set() ) {
187 g_Clip1.Draw( 1, scale );
189 if ( g_Clip2.Set() ) {
190 g_Clip2.Draw( 2, scale );
192 if ( g_Clip3.Set() ) {
193 g_Clip3.Draw( 3, scale );
197 inline bool GlobalClipPoints_valid(){
198 return g_Clip1.Set() && g_Clip2.Set();
201 void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, int viewtype ){
202 ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" );
203 planepts[0] = g_Clip1.m_ptClip;
204 planepts[1] = g_Clip2.m_ptClip;
205 planepts[2] = g_Clip3.m_ptClip;
206 Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) );
207 Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) );
208 if ( !g_Clip3.Set() ) {
209 int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1;
210 int x = ( n == 0 ) ? 1 : 0;
211 int y = ( n == 2 ) ? 1 : 2;
213 if ( n == 1 ) { // on viewtype XZ, flip clip points
214 planepts[0][n] = maxs[n];
215 planepts[1][n] = maxs[n];
216 planepts[2][x] = g_Clip1.m_ptClip[x];
217 planepts[2][y] = g_Clip1.m_ptClip[y];
218 planepts[2][n] = mins[n];
222 planepts[0][n] = mins[n];
223 planepts[1][n] = mins[n];
224 planepts[2][x] = g_Clip1.m_ptClip[x];
225 planepts[2][y] = g_Clip1.m_ptClip[y];
226 planepts[2][n] = maxs[n];
233 if ( !GlobalClipPoints_valid() ) {
234 planepts[0] = Vector3( 0, 0, 0 );
235 planepts[1] = Vector3( 0, 0, 0 );
236 planepts[2] = Vector3( 0, 0, 0 );
237 Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) );
241 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
242 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
244 std::swap( planepts[0], planepts[1] );
246 Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) );
248 ClipperChangeNotify();
251 const char* Clip_getShader(){
252 return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
256 if ( ClipMode() && GlobalClipPoints_valid() ) {
258 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
259 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
260 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack );
265 ClipperChangeNotify();
266 if( g_quick_clipper ){
267 g_quick_clipper = false;
274 if ( ClipMode() && GlobalClipPoints_valid() ) {
276 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
277 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
278 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack );
283 ClipperChangeNotify();
284 if( g_quick_clipper ){
285 g_quick_clipper = false;
292 g_bSwitch = !g_bSwitch;
294 ClipperChangeNotify();
297 void OnClipMode( bool enabled ){
302 if ( !enabled && g_pMovingClip ) {
307 ClipperChangeNotify();
311 return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
314 void NewClipPoint( const Vector3& point ){
315 if ( g_Clip1.Set() == false ) {
316 g_Clip1.m_ptClip = point;
319 else if ( g_Clip2.Set() == false ) {
320 g_Clip2.m_ptClip = point;
323 else if ( g_Clip3.Set() == false ) {
324 g_Clip3.m_ptClip = point;
332 g_Clip1.m_ptClip = point;
337 ClipperChangeNotify();
342 struct xywindow_globals_private_t
346 // these are in the View > Show menu with Show coordinates
348 bool show_coordinates;
358 // bool m_bCamXYUpdate;
364 xywindow_globals_private_t() :
368 show_coordinates( false ),
370 show_outline( true ),
373 d_show_work( false ),
375 show_blocks( false ),
377 // m_bCamXYUpdate( true ),
378 m_bChaseMouse( true ),
379 m_bSizePaint( true ),
381 g_bCrossHairs( false ){
386 xywindow_globals_t g_xywindow_globals;
387 xywindow_globals_private_t g_xywindow_globals_private;
389 const unsigned int RAD_NONE = 0x00;
390 const unsigned int RAD_SHIFT = 0x01;
391 const unsigned int RAD_ALT = 0x02;
392 const unsigned int RAD_CONTROL = 0x04;
393 const unsigned int RAD_PRESS = 0x08;
394 const unsigned int RAD_LBUTTON = 0x10;
395 const unsigned int RAD_MBUTTON = 0x20;
396 const unsigned int RAD_RBUTTON = 0x40;
398 inline ButtonIdentifier button_for_flags( unsigned int flags ){
399 if ( flags & RAD_LBUTTON ) {
402 if ( flags & RAD_RBUTTON ) {
403 return c_buttonRight;
405 if ( flags & RAD_MBUTTON ) {
406 return c_buttonMiddle;
408 return c_buttonInvalid;
411 inline ModifierFlags modifiers_for_flags( unsigned int flags ){
412 ModifierFlags modifiers = c_modifierNone;
413 if ( flags & RAD_SHIFT ) {
414 modifiers |= c_modifierShift;
416 if ( flags & RAD_CONTROL ) {
417 modifiers |= c_modifierControl;
419 if ( flags & RAD_ALT ) {
420 modifiers |= c_modifierAlt;
425 inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
426 unsigned int buttons = 0;
428 switch ( button.get() )
430 case ButtonEnumeration::INVALID: break;
431 case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
432 case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
433 case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
436 if ( bitfield_enabled( flags, c_modifierControl ) ) {
437 buttons |= RAD_CONTROL;
440 if ( bitfield_enabled( flags, c_modifierShift ) ) {
441 buttons |= RAD_SHIFT;
444 if ( bitfield_enabled( flags, c_modifierAlt ) ) {
451 inline unsigned int buttons_for_event_button( GdkEventButton* event ){
452 unsigned int flags = 0;
454 switch ( event->button )
456 case 1: flags |= RAD_LBUTTON; break;
457 case 2: flags |= RAD_MBUTTON; break;
458 case 3: flags |= RAD_RBUTTON; break;
461 if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
462 flags |= RAD_CONTROL;
465 if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
469 if ( ( event->state & GDK_MOD1_MASK ) != 0 ) {
476 inline unsigned int buttons_for_state( guint state ){
477 unsigned int flags = 0;
479 if ( ( state & GDK_BUTTON1_MASK ) != 0 ) {
480 flags |= RAD_LBUTTON;
483 if ( ( state & GDK_BUTTON2_MASK ) != 0 ) {
484 flags |= RAD_MBUTTON;
487 if ( ( state & GDK_BUTTON3_MASK ) != 0 ) {
488 flags |= RAD_RBUTTON;
491 if ( ( state & GDK_CONTROL_MASK ) != 0 ) {
492 flags |= RAD_CONTROL;
495 if ( ( state & GDK_SHIFT_MASK ) != 0 ) {
499 if ( ( state & GDK_MOD1_MASK ) != 0 ) {
507 void XYWnd::SetScale( float f ){
511 XYWnd_Update( *this );
514 void XYWnd::ZoomIn(){
515 float max_scale = 64;
516 float scale = Scale() * 5.0f / 4.0f;
517 if ( scale > max_scale ) {
518 if ( Scale() != max_scale ) {
519 SetScale( max_scale );
529 // NOTE: the zoom out factor is 4/5, we could think about customizing it
530 // we don't go below a zoom factor corresponding to 10% of the max world size
531 // (this has to be computed against the window size)
532 void XYWnd::ZoomOut(){
533 float min_scale = MIN( Width(), Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) );
534 float scale = Scale() * 4.0f / 5.0f;
535 if ( scale < min_scale ) {
536 if ( Scale() != min_scale ) {
537 SetScale( min_scale );
546 void XYWnd::ZoomInWithMouse( int pointx, int pointy ){
547 float old_scale = Scale();
549 if ( g_xywindow_globals.m_bZoomInToPointer ) {
550 float scale_diff = 1.0 / old_scale - 1.0 / Scale();
551 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
552 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
553 Vector3 origin = GetOrigin();
554 origin[nDim1] += scale_diff * (pointx - 0.5 * Width());
555 origin[nDim2] -= scale_diff * (pointy - 0.5 * Height());
560 VIEWTYPE GlobalXYWnd_getCurrentViewType(){
561 ASSERT_NOTNULL( g_pParentWnd );
562 ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
563 return g_pParentWnd->ActiveXY()->GetViewType();
566 // =============================================================================
569 ui::Menu XYWnd::m_mnuDrop(ui::null);
571 // this is disabled, and broken
572 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
576 width = g_pParentWnd->ActiveXY()->Width();
577 height = g_pParentWnd->ActiveXY()->Height();
579 const char* filename;
581 filename = ui::file_dialog( MainFrame_getWindow( ), FALSE, "Save Image", 0, FILTER_BMP );
586 g_pParentWnd->ActiveXY()->MakeCurrent();
587 img = (unsigned char*)malloc( width * height * 3 );
588 glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
591 fp = fopen( filename, "wb" );
594 unsigned long cmap, bfSize;
598 bfSize = 54 + width * height * 3;
600 long byteswritten = 0;
601 long pixoff = 54 + cmap * 4;
603 char m1 = 'B', m2 = 'M';
604 fwrite( &m1, 1, 1, fp ); byteswritten++; // B
605 fwrite( &m2, 1, 1, fp ); byteswritten++; // M
606 fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
607 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
608 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
609 fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
611 unsigned long biSize = 40, compress = 0, size = 0;
613 unsigned short planes = 1;
614 fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
615 fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
616 fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
617 fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
618 fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
619 fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
620 fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
621 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
622 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
623 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
624 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
626 unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
627 long row, row_size = width * 3;
628 for ( row = 0; row < height; row++ )
630 unsigned char* buf = img + row * row_size;
634 for ( col = 0; col < row_size; col += 3 )
636 putc( buf[col + 2], fp );
637 putc( buf[col + 1], fp );
638 putc( buf[col], fp );
640 byteswritten += row_size;
643 for ( count = row_size; count < widthDW; count++ )
645 putc( 0, fp ); // dummy
660 Timer g_chasemouse_timer;
662 void XYWnd::ChaseMouse(){
663 float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
664 Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
666 //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
668 XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
669 g_chasemouse_timer.start();
672 gboolean xywnd_chasemouse( gpointer data ){
673 reinterpret_cast<XYWnd*>( data )->ChaseMouse();
677 inline const int& min_int( const int& left, const int& right ){
678 return std::min( left, right );
681 bool XYWnd::chaseMouseMotion( int pointx, int pointy ){
682 m_chasemouse_delta_x = 0;
683 m_chasemouse_delta_y = 0;
685 if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
686 const int epsilon = 16;
688 if ( pointx < epsilon ) {
689 m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon;
691 else if ( ( pointx - m_nWidth ) > -epsilon ) {
692 m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon;
695 if ( pointy < epsilon ) {
696 m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon;
698 else if ( ( pointy - m_nHeight ) > -epsilon ) {
699 m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon;
702 if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
703 //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
704 m_chasemouse_current_x = pointx;
705 m_chasemouse_current_y = pointy;
706 if ( m_chasemouse_handler == 0 ) {
707 //globalOutputStream() << "chasemouse timer start... ";
708 g_chasemouse_timer.start();
709 m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this );
715 if ( m_chasemouse_handler != 0 ) {
716 //globalOutputStream() << "chasemouse cancel\n";
717 g_source_remove( m_chasemouse_handler );
718 m_chasemouse_handler = 0;
724 if ( m_chasemouse_handler != 0 ) {
725 //globalOutputStream() << "chasemouse cancel\n";
726 g_source_remove( m_chasemouse_handler );
727 m_chasemouse_handler = 0;
733 // =============================================================================
735 Shader* XYWnd::m_state_selected = 0;
737 void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
738 if ( self.GetWidget().visible() ) {
739 rectangle_t rect = rectangle_from_area( area.min, area.max, self.Width(), self.Height() );
740 // int nDim1 = ( self.GetViewType() == YZ ) ? 1 : 0;
741 // int nDim2 = ( self.GetViewType() == XY ) ? 1 : 2;
742 // rect.x /= self.Scale();
743 // rect.y /= self.Scale();
744 // rect.w /= self.Scale();
745 // rect.h /= self.Scale();
746 // rect.x += self.GetOrigin()[nDim1];
747 // rect.y += self.GetOrigin()[nDim2];
748 self.m_XORRectangle.set( rect );
752 gboolean xywnd_button_press( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
753 if ( event->type == GDK_BUTTON_PRESS ) {
754 gtk_widget_grab_focus( xywnd->GetWidget() );
756 if( !xywnd->Active() ){
757 g_pParentWnd->SetActiveXY( xywnd );
760 xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
762 xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
767 gboolean xywnd_button_release( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
768 if ( event->type == GDK_BUTTON_RELEASE ) {
769 xywnd->XY_MouseUp( static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button( event ) );
771 xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) );
776 gboolean xywnd_focus_in( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
777 if ( event->type == GDK_FOCUS_CHANGE ) {
779 if( !xywnd->Active() ){
780 g_pParentWnd->SetActiveXY( xywnd );
787 void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){
788 if ( reinterpret_cast<XYWnd*>( data )->chaseMouseMotion( static_cast<int>( x ), static_cast<int>( y ) ) ) {
791 reinterpret_cast<XYWnd*>( data )->XY_MouseMoved( static_cast<int>( x ), static_cast<int>( y ), buttons_for_state( state ) );
794 gboolean xywnd_wheel_scroll( ui::Widget widget, GdkEventScroll* event, XYWnd* xywnd ){
795 gtk_widget_grab_focus( xywnd->GetWidget() );
796 ui::Window window = xywnd->m_parent ? xywnd->m_parent : MainFrame_getWindow();
797 if( !gtk_window_is_active( window ) )
798 gtk_window_present( window );
800 if( !xywnd->Active() ){
801 g_pParentWnd->SetActiveXY( xywnd );
803 if ( event->direction == GDK_SCROLL_UP ) {
804 xywnd->ZoomInWithMouse( (int)event->x, (int)event->y );
806 else if ( event->direction == GDK_SCROLL_DOWN ) {
812 gboolean xywnd_size_allocate( ui::Widget widget, GtkAllocation* allocation, XYWnd* xywnd ){
813 xywnd->m_nWidth = allocation->width;
814 xywnd->m_nHeight = allocation->height;
815 xywnd->updateProjection();
816 xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() );
820 gboolean xywnd_expose( ui::Widget widget, GdkEventExpose* event, XYWnd* xywnd ){
821 if ( glwidget_make_current( xywnd->GetWidget() ) != FALSE ) {
822 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
823 GlobalOpenGL_debugAssertNoErrors();
825 GlobalOpenGL_debugAssertNoErrors();
827 xywnd->m_XORRectangle.set( rectangle_t() );
829 glwidget_swap_buffers( xywnd->GetWidget() );
835 void XYWnd_CameraMoved( XYWnd& xywnd ){
836 // if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
837 //XYWnd_Update( xywnd );
838 xywnd.UpdateCameraIcon();
843 m_gl_widget( glwidget_new( FALSE ) ),
844 m_deferredDraw( WidgetQueueDrawCaller( m_gl_widget ) ),
845 m_deferred_motion( xywnd_motion, this ),
846 m_parent( ui::null ),
847 m_window_observer( NewWindowObserver() ),
848 m_XORRectangle( m_gl_widget ),
849 m_chasemouse_handler( 0 ){
853 m_bNewBrushDrag = false;
854 m_move_started = false;
855 m_zoom_started = false;
866 m_backgroundActivated = false;
873 m_entityCreate = false;
875 m_mnuDrop = ui::Menu(ui::null);
877 GlobalWindowObservers_add( m_window_observer );
878 GlobalWindowObservers_connectWidget( m_gl_widget );
880 m_window_observer->setRectangleDrawCallback( ReferenceCaller<XYWnd, void(rect_t), xy_update_xor_rectangle>( *this ) );
881 m_window_observer->setView( m_view );
883 g_object_ref( m_gl_widget._handle );
885 gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
886 gtk_widget_set_can_focus( m_gl_widget, true );
888 m_sizeHandler = m_gl_widget.connect( "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
889 m_exposeHandler = m_gl_widget.on_render( G_CALLBACK( xywnd_expose ), this );
891 m_gl_widget.connect( "button_press_event", G_CALLBACK( xywnd_button_press ), this );
892 m_gl_widget.connect( "button_release_event", G_CALLBACK( xywnd_button_release ), this );
893 m_gl_widget.connect( "focus_in_event", G_CALLBACK( xywnd_focus_in ), this ); //works only in floating views layout
894 m_gl_widget.connect( "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
896 m_gl_widget.connect( "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
898 Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
903 AddSceneChangeCallback( ReferenceCaller<XYWnd, void(), &XYWnd_Update>( *this ) );
904 AddCameraMovedCallback( ReferenceCaller<XYWnd, void(), &XYWnd_CameraMoved>( *this ) );
906 PressedButtons_connect( g_pressedButtons, m_gl_widget );
908 onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
916 m_mnuDrop = ui::Menu(ui::null);
919 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
920 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
924 m_window_observer->release();
927 void XYWnd::captureStates(){
928 m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
931 void XYWnd::releaseStates(){
932 GlobalShaderCache().release( "$XY_OVERLAY" );
935 const Vector3& XYWnd::GetOrigin(){
939 void XYWnd::SetOrigin( const Vector3& origin ){
944 void XYWnd::Scroll( int x, int y ){
945 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
946 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
947 m_vOrigin[nDim1] += x / m_fScale;
948 m_vOrigin[nDim2] += y / m_fScale;
953 unsigned int Clipper_buttons(){
957 unsigned int Clipper_quick_buttons(){
958 return RAD_LBUTTON | RAD_CONTROL;
961 void XYWnd::DropClipPoint( int pointx, int pointy ){
964 XY_ToPoint( pointx, pointy, point );
967 Select_GetMid( mid );
968 g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType() );
969 const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 );
970 point[nDim] = mid[nDim];
971 vector3_snap( point, GetSnapGridSize() );
972 NewClipPoint( point );
975 void XYWnd::Clipper_OnLButtonDown( int x, int y ){
976 Vector3 mousePosition;
977 XY_ToPoint( x, y, mousePosition );
978 g_pMovingClip = GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale );
979 if ( !g_pMovingClip ) {
980 DropClipPoint( x, y );
984 void XYWnd::Clipper_OnLButtonUp( int x, int y ){
985 if ( g_pMovingClip ) {
990 void XYWnd::Clipper_OnMouseMoved( int x, int y ){
991 if ( g_pMovingClip ) {
992 XY_ToPoint( x, y, g_pMovingClip->m_ptClip );
993 XY_SnapToGrid( g_pMovingClip->m_ptClip );
995 ClipperChangeNotify();
999 //#include "gtkutil/image.h"
1001 /* is called on every mouse move fraction; ain't good! */
1002 void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){
1003 Vector3 mousePosition;
1004 XY_ToPoint( x, y, mousePosition );
1006 if( GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ){
1008 cursor = gdk_cursor_new( GDK_CROSSHAIR );
1009 //cursor = gdk_cursor_new( GDK_FLEUR );
1010 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), cursor );
1011 gdk_cursor_unref( cursor );
1015 cursor = gdk_cursor_new( GDK_HAND2 );
1016 // GdkPixbuf* pixbuf = pixbuf_new_from_file_with_mask( "bitmaps/icon.png" );
1017 // cursor = gdk_cursor_new_from_pixbuf( gdk_display_get_default(), pixbuf, 0, 0 );
1018 // g_object_unref( pixbuf );
1019 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), cursor );
1020 gdk_cursor_unref( cursor );
1026 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), 0 );
1030 void XYWnd::SetCustomPivotOrigin( int pointx, int pointy ){
1032 XY_ToPoint( pointx, pointy, point );
1033 VIEWTYPE viewtype = static_cast<VIEWTYPE>( GetViewType() );
1034 const int nDim = ( viewtype == YZ ) ? 0 : ( ( viewtype == XZ ) ? 1 : 2 );
1035 //vector3_snap( point, GetSnapGridSize() );
1036 point[nDim] = 999999;
1038 GlobalSelectionSystem().setCustomPivotOrigin( point );
1039 SceneChangeNotify();
1042 unsigned int MoveCamera_buttons(){
1043 // return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON );
1044 return RAD_CONTROL | RAD_MBUTTON;
1047 void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
1048 Vector3 origin( Camera_getOrigin( camwnd ) );
1049 xywnd->XY_ToPoint( x, y, origin );
1050 xywnd->XY_SnapToGrid( origin );
1051 Camera_setOrigin( camwnd, origin );
1054 unsigned int OrientCamera_buttons(){
1055 // if ( g_glwindow_globals.m_nMouseType == ETwoButton ) {
1056 // return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
1061 void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
1062 //globalOutputStream() << Camera_getAngles( camwnd ) << " b4\n";
1063 Vector3 point = g_vector3_identity;
1064 xywnd->XY_ToPoint( x, y, point );
1065 //xywnd->XY_SnapToGrid( point );
1066 vector3_subtract( point, Camera_getOrigin( camwnd ) );
1068 int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2;
1069 int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0;
1070 int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH;
1071 if ( point[n1] || point[n2] ) {
1072 Vector3 angles( Camera_getAngles( camwnd ) );
1073 angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[n1], point[n2] ) ) );
1074 if( angles[CAMERA_YAW] < 0 )
1075 angles[CAMERA_YAW] = angles[CAMERA_YAW] + 360;
1076 if ( nAngle == CAMERA_PITCH ){
1077 if( fabs( angles[CAMERA_PITCH] ) > 90 ){
1078 angles[CAMERA_PITCH] = ( angles[CAMERA_PITCH] > 0 ) ? ( -angles[CAMERA_PITCH] + 180 ) : ( -angles[CAMERA_PITCH] - 180 );
1079 if( xywnd->GetViewType() == YZ ){
1080 if( angles[CAMERA_YAW] < 180 ){
1081 angles[CAMERA_YAW] = 360 - angles[CAMERA_YAW];
1084 else if( angles[CAMERA_YAW] < 90 || angles[CAMERA_YAW] > 270 ){
1085 angles[CAMERA_YAW] = 180 - angles[CAMERA_YAW];
1089 if( xywnd->GetViewType() == YZ ){
1090 if( angles[CAMERA_YAW] > 180 ){
1091 angles[CAMERA_YAW] = 360 - angles[CAMERA_YAW];
1094 else if( angles[CAMERA_YAW] > 90 && angles[CAMERA_YAW] < 270 ){
1095 angles[CAMERA_YAW] = 180 - angles[CAMERA_YAW];
1099 Camera_setAngles( camwnd, angles );
1101 //globalOutputStream() << Camera_getAngles( camwnd ) << "\n";
1104 unsigned int SetCustomPivotOrigin_buttons(){
1105 return RAD_MBUTTON | RAD_SHIFT;
1113 unsigned int NewBrushDrag_buttons(){
1117 void XYWnd::NewBrushDrag_Begin( int x, int y ){
1119 m_nNewBrushPressx = x;
1120 m_nNewBrushPressy = y;
1122 m_bNewBrushDrag = true;
1125 void XYWnd::NewBrushDrag_End( int x, int y ){
1126 if ( m_NewBrushDrag != 0 ) {
1127 GlobalUndoSystem().finish( "brushDragNew" );
1131 void XYWnd::NewBrushDrag( int x, int y ){
1133 XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins );
1134 XY_SnapToGrid( mins );
1135 XY_ToPoint( x, y, maxs );
1136 XY_SnapToGrid( maxs );
1138 int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1;
1140 mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
1141 maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
1143 if ( maxs[nDim] <= mins[nDim] ) {
1144 maxs[nDim] = mins[nDim] + GetGridSize();
1147 for ( int i = 0 ; i < 3 ; i++ )
1149 if ( mins[i] == maxs[i] ) {
1150 return; // don't create a degenerate brush
1152 if ( mins[i] > maxs[i] ) {
1153 float temp = mins[i];
1159 if ( m_NewBrushDrag == 0 ) {
1160 GlobalUndoSystem().start();
1161 NodeSmartReference node( GlobalBrushCreator().createBrush() );
1162 Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
1164 scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) );
1165 brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
1166 brushpath.push( makeReference( node.get() ) );
1167 selectPath( brushpath, true );
1169 m_NewBrushDrag = node.get_pointer();
1173 //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
1174 Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ),
1175 g_brush_always_caulk ?
1176 "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
1179 void entitycreate_activated( ui::Widget item ){
1180 scene::Node* world_node = Map_FindWorldspawn( g_map );
1181 const char* entity_name = gtk_label_get_text( GTK_LABEL( gtk_bin_get_child(GTK_BIN( item )) ) );
1183 if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) {
1184 g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
1187 GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(), "There's already a worldspawn in your map!"
1195 void EntityClassMenu_addItem( ui::Menu menu, const char* name ){
1196 auto item = ui::MenuItem( name );
1197 item.connect( "activate", G_CALLBACK( entitycreate_activated ), item );
1199 menu_add_item( menu, item );
1202 class EntityClassMenuInserter : public EntityClassVisitor
1204 typedef std::pair<ui::Menu, CopiedString> MenuPair;
1205 typedef std::vector<MenuPair> MenuStack;
1207 CopiedString m_previous;
1209 EntityClassMenuInserter( ui::Menu menu ){
1210 m_stack.reserve( 2 );
1211 m_stack.push_back( MenuPair( menu, "" ) );
1213 ~EntityClassMenuInserter(){
1214 if ( !string_empty( m_previous.c_str() ) ) {
1215 addItem( m_previous.c_str(), "" );
1218 void visit( EntityClass* e ){
1219 ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
1220 if ( !string_empty( m_previous.c_str() ) ) {
1221 addItem( m_previous.c_str(), e->name() );
1223 m_previous = e->name();
1225 void pushMenu( const CopiedString& name ){
1226 auto item = ui::MenuItem( name.c_str() );
1228 m_stack.back().first.add(item);
1230 auto submenu = ui::Menu(ui::New);
1231 gtk_menu_item_set_submenu( item, submenu );
1233 m_stack.push_back( MenuPair( submenu, name ) );
1238 void addItem( const char* name, const char* next ){
1239 const char* underscore = strchr( name, '_' );
1241 if ( underscore != 0 && underscore != name ) {
1242 bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
1243 const char* parent = m_stack.back().second.c_str();
1245 if ( !string_empty( parent )
1246 && string_length( parent ) == std::size_t( underscore - name )
1247 && string_equal_n( name, parent, underscore - name ) ) { // this is a child
1249 else if ( nextEqual ) {
1250 if ( m_stack.size() == 2 ) {
1253 pushMenu( CopiedString( StringRange( name, underscore ) ) );
1255 else if ( m_stack.size() == 2 ) {
1259 else if ( m_stack.size() == 2 ) {
1263 EntityClassMenu_addItem( m_stack.back().first, name );
1267 void XYWnd::OnContextMenu(){
1268 // if ( g_xywindow_globals.m_bRightClick == false ) {
1272 if ( !m_mnuDrop ) { // first time, load it up
1273 auto menu = m_mnuDrop = ui::Menu(ui::New);
1275 EntityClassMenuInserter inserter( menu );
1276 GlobalEntityClassManager().forEach( inserter );
1279 gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME );
1282 FreezePointer g_xywnd_freezePointer;
1284 unsigned int Move_buttons(){
1288 void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){
1289 reinterpret_cast<XYWnd*>( data )->EntityCreate_MouseMove( x, y );
1290 reinterpret_cast<XYWnd*>( data )->Scroll( -x, y );
1293 gboolean XYWnd_Move_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1298 void XYWnd::Move_Begin(){
1299 if ( m_move_started ) {
1302 m_move_started = true;
1303 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_moveDelta, this );
1304 m_move_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
1307 void XYWnd::Move_End(){
1308 m_move_started = false;
1309 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), false );
1310 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
1313 unsigned int Zoom_buttons(){
1314 return RAD_RBUTTON | RAD_ALT;
1321 void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){
1324 while ( abs( g_dragZoom ) > 8 )
1326 if ( g_dragZoom > 0 ) {
1327 reinterpret_cast<XYWnd*>( data )->ZoomOut();
1332 if ( g_xywindow_globals.m_bZoomInToPointer ) {
1333 reinterpret_cast<XYWnd*>( data )->ZoomInWithMouse( g_zoom2x, g_zoom2y );
1336 reinterpret_cast<XYWnd*>( data )->ZoomIn();
1344 gboolean XYWnd_Zoom_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1349 void XYWnd::Zoom_Begin( int x, int y ){
1350 if ( m_zoom_started ) {
1353 m_zoom_started = true;
1357 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_zoomDelta, this );
1358 m_zoom_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
1361 void XYWnd::Zoom_End(){
1362 m_zoom_started = false;
1363 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), false );
1364 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
1367 // makes sure the selected brush or camera is in view
1368 void XYWnd::PositionView( const Vector3& position ){
1369 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1370 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1372 m_vOrigin[nDim1] = position[nDim1];
1373 m_vOrigin[nDim2] = position[nDim2];
1377 XYWnd_Update( *this );
1380 void XYWnd::SetViewType( VIEWTYPE viewType ){
1381 m_viewType = viewType;
1385 gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) );
1390 inline WindowVector WindowVector_forInteger( int x, int y ){
1391 return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
1394 void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
1395 XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
1397 void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
1398 if ( buttons == Move_buttons() ) {
1400 EntityCreate_MouseDown( x, y );
1402 else if ( buttons == Zoom_buttons() ) {
1405 else if ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() ) ) {
1406 Clipper_OnLButtonDown( x, y );
1408 else if ( !ClipMode() && buttons == Clipper_quick_buttons() ) {
1410 g_quick_clipper = true;
1411 Clipper_OnLButtonDown( x, y );
1413 else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) {
1414 NewBrushDrag_Begin( x, y );
1416 // control mbutton = move camera
1417 else if ( buttons == MoveCamera_buttons() ) {
1418 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1420 // mbutton = angle camera
1421 else if ( buttons == OrientCamera_buttons() ) {
1422 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1424 else if ( buttons == SetCustomPivotOrigin_buttons() ) {
1425 SetCustomPivotOrigin( x, y );
1429 m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1433 void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
1434 if ( m_move_started ) {
1436 EntityCreate_MouseUp( x, y );
1438 else if ( m_zoom_started ) {
1441 else if ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() ) ) {
1442 Clipper_OnLButtonUp( x, y );
1444 else if ( m_bNewBrushDrag ) {
1445 m_bNewBrushDrag = false;
1446 NewBrushDrag_End( x, y );
1447 if ( m_NewBrushDrag == 0 ) {
1448 //L button w/o created brush = tunnel selection
1449 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1454 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1458 void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
1459 // rbutton = drag xy origin
1460 if ( m_move_started ) {
1463 else if ( m_zoom_started ) {
1466 else if ( ClipMode() && g_pMovingClip != 0 ) {
1467 Clipper_OnMouseMoved( x, y );
1469 // lbutton without selection = drag new brush
1470 else if ( m_bNewBrushDrag ) {
1471 NewBrushDrag( x, y );
1474 // control mbutton = move camera
1475 else if ( buttons == MoveCamera_buttons() ) {
1476 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1479 // mbutton = angle camera
1480 else if ( buttons == OrientCamera_buttons() ) {
1481 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1484 else if ( buttons == SetCustomPivotOrigin_buttons() ) {
1485 SetCustomPivotOrigin( x, y );
1490 m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) );
1492 m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
1493 XY_ToPoint( x, y, m_mousePosition );
1494 XY_SnapToGrid( m_mousePosition );
1496 StringOutputStream status( 64 );
1497 status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 )
1498 << " y:: " << FloatFormat( m_mousePosition[1], 6, 1 )
1499 << " z:: " << FloatFormat( m_mousePosition[2], 6, 1 );
1500 g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() );
1502 if ( g_xywindow_globals_private.g_bCrossHairs ) {
1503 XYWnd_Update( *this );
1506 Clipper_Crosshair_OnMouseMoved( x, y );
1510 void XYWnd::EntityCreate_MouseDown( int x, int y ){
1511 m_entityCreate = true;
1512 m_entityCreate_x = x;
1513 m_entityCreate_y = y;
1516 void XYWnd::EntityCreate_MouseMove( int x, int y ){
1517 if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
1518 m_entityCreate = false;
1522 void XYWnd::EntityCreate_MouseUp( int x, int y ){
1523 if ( m_entityCreate ) {
1524 m_entityCreate = false;
1529 inline float screen_normalised( int pos, unsigned int size ){
1530 return ( ( 2.0f * pos ) / size ) - 1.0f;
1533 inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
1534 return world_origin + normalised * normalised2world_scale;
1538 // TTimo: watch it, this doesn't init one of the 3 coords
1539 void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){
1540 float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
1541 float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
1542 if ( m_viewType == XY ) {
1543 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1544 point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y );
1546 else if ( m_viewType == YZ ) {
1547 point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x );
1548 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1552 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1553 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1557 void XYWnd::XY_SnapToGrid( Vector3& point ){
1558 if ( m_viewType == XY ) {
1559 point[0] = float_snapped( point[0], GetSnapGridSize() );
1560 point[1] = float_snapped( point[1], GetSnapGridSize() );
1562 else if ( m_viewType == YZ ) {
1563 point[1] = float_snapped( point[1], GetSnapGridSize() );
1564 point[2] = float_snapped( point[2], GetSnapGridSize() );
1568 point[0] = float_snapped( point[0], GetSnapGridSize() );
1569 point[2] = float_snapped( point[2], GetSnapGridSize() );
1573 void XYWnd::XY_LoadBackgroundImage( const char *name ){
1574 const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) );
1575 if ( relative == name ) {
1576 globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
1579 char fileNameWithoutExt[512];
1580 strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 );
1581 fileNameWithoutExt[512 - 1] = '\0';
1582 fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0';
1584 Image *image = QERApp_LoadImage( 0, fileNameWithoutExt );
1586 globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
1589 g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) );
1590 LoadTextureRGBA( g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight() );
1591 globalOutputStream() << "Loaded background texture " << relative << "\n";
1592 g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
1595 switch ( g_pParentWnd->ActiveXY()->m_viewType )
1612 Select_GetBounds( min, max );
1613 g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
1614 g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
1615 g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
1616 g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
1619 void XYWnd::XY_DisableBackground( void ){
1620 g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
1621 if ( g_pParentWnd->ActiveXY()->m_tex ) {
1622 free( g_pParentWnd->ActiveXY()->m_tex );
1624 g_pParentWnd->ActiveXY()->m_tex = NULL;
1627 void WXY_BackgroundSelect( void ){
1628 bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
1629 if ( !brushesSelected ) {
1630 ui::alert( ui::root, "You have to select some brushes to get the bounding box for.\n",
1631 "No selection", ui::alert_type::OK, ui::alert_icon::Error );
1635 const char *filename = MainFrame_getWindow().file_dialog( TRUE, "Background Image", NULL, NULL );
1636 g_pParentWnd->ActiveXY()->XY_DisableBackground();
1638 g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename );
1643 ============================================================================
1647 ============================================================================
1656 double two_to_the_power( int power ){
1657 return pow( 2.0f, power );
1660 void XYWnd::XY_DrawAxis( void ){
1661 if ( g_xywindow_globals_private.show_axis ) {
1662 const char g_AxisName[3] = { 'X', 'Y', 'Z' };
1663 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1664 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1665 const int w = ( m_nWidth / 2 / m_fScale );
1666 const int h = ( m_nHeight / 2 / m_fScale );
1668 Vector3 colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
1669 Vector3 colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
1671 float grayX = vector3_dot( colourX, Vector3( 0.2989, 0.5870, 0.1140 ) );
1672 float grayY = vector3_dot( colourY, Vector3( 0.2989, 0.5870, 0.1140 ) );
1673 colourX[0] = colourX[1] = colourX[2] = grayX;
1674 colourY[0] = colourY[1] = colourY[2] = grayY;
1677 // draw two lines with corresponding axis colors to highlight current view
1678 // horizontal line: nDim1 color
1680 glBegin( GL_LINES );
1681 glColor3fv( vector3_to_array( colourX ) );
1682 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1683 glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1685 glVertex2f( 32 / m_fScale, 0 );
1686 glColor3fv( vector3_to_array( colourY ) );
1687 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1688 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1690 glVertex2f( 0, 32 / m_fScale );
1693 // now print axis symbols
1694 glColor3fv( vector3_to_array( colourX ) );
1695 glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
1696 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1697 glRasterPos2f( 28 / m_fScale, -10 / m_fScale );
1698 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1699 glColor3fv( vector3_to_array( colourY ) );
1700 glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
1701 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1702 glRasterPos2f( -10 / m_fScale, 28 / m_fScale );
1703 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1707 void XYWnd::RenderActive( void ){
1708 if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
1709 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
1710 GlobalOpenGL_debugAssertNoErrors();
1711 glDrawBuffer( GL_FRONT );
1713 if ( g_xywindow_globals_private.show_outline ) {
1714 glMatrixMode( GL_PROJECTION );
1716 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
1718 glMatrixMode( GL_MODELVIEW );
1721 if( !Active() ){ //sorta erase
1722 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridmajor ) );
1724 // four view mode doesn't colorize
1725 else if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
1726 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1730 switch ( m_viewType )
1733 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
1736 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
1739 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
1743 glBegin( GL_LINE_LOOP );
1744 glVertex2f( 0.5, 0.5 );
1745 glVertex2f( m_nWidth - 0.5, 1 );
1746 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
1747 glVertex2f( 0.5, m_nHeight - 0.5 );
1750 // we do this part (the old way) only if show_axis is disabled
1751 if ( !g_xywindow_globals_private.show_axis ) {
1752 glMatrixMode( GL_PROJECTION );
1754 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
1756 glMatrixMode( GL_MODELVIEW );
1760 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1763 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1766 glDisable( GL_BLEND );
1767 glRasterPos2f( 35, m_nHeight - 20 );
1769 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1773 glViewport( 0, 0, m_nWidth, m_nHeight );
1775 glMatrixMode( GL_PROJECTION );
1776 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
1778 glMatrixMode( GL_MODELVIEW );
1780 glScalef( m_fScale, m_fScale, 1 );
1781 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1782 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1783 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
1785 glDisable( GL_LINE_STIPPLE );
1786 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
1787 glDisableClientState( GL_NORMAL_ARRAY );
1788 glDisableClientState( GL_COLOR_ARRAY );
1789 glDisable( GL_TEXTURE_2D );
1790 glDisable( GL_LIGHTING );
1791 glDisable( GL_COLOR_MATERIAL );
1792 glDisable( GL_DEPTH_TEST );
1793 glDisable( GL_TEXTURE_1D );
1794 glDisable( GL_BLEND );
1796 XYWnd::XY_DrawAxis();
1799 glDrawBuffer( GL_BACK );
1800 GlobalOpenGL_debugAssertNoErrors();
1801 glwidget_make_current( m_gl_widget );
1806 void XYWnd::XY_DrawBackground( void ){
1807 glPushAttrib( GL_ALL_ATTRIB_BITS );
1809 glEnable( GL_TEXTURE_2D );
1810 glEnable( GL_BLEND );
1811 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
1812 glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
1813 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
1814 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
1816 glPolygonMode( GL_FRONT, GL_FILL );
1818 glBindTexture( GL_TEXTURE_2D, m_tex->texture_number );
1819 glBegin( GL_QUADS );
1821 glColor4f( 1.0, 1.0, 1.0, m_alpha );
1822 glTexCoord2f( 0.0, 1.0 );
1823 glVertex2f( m_xmin, m_ymin );
1825 glTexCoord2f( 1.0, 1.0 );
1826 glVertex2f( m_xmax, m_ymin );
1828 glTexCoord2f( 1.0, 0.0 );
1829 glVertex2f( m_xmax, m_ymax );
1831 glTexCoord2f( 0.0, 0.0 );
1832 glVertex2f( m_xmin, m_ymax );
1835 glBindTexture( GL_TEXTURE_2D, 0 );
1840 void XYWnd::XY_DrawGrid( void ) {
1841 float x, y, xb, xe, yb, ye;
1844 float step, minor_step, stepx, stepy;
1845 step = minor_step = stepx = stepy = GetGridSize();
1847 int minor_power = Grid_getPower();
1850 while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
1854 int power = minor_power;
1855 while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
1857 step = float(two_to_the_power( power ) );
1859 mask = ( 1 << ( power - minor_power ) ) - 1;
1860 while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
1862 while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
1865 a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
1867 glDisable( GL_TEXTURE_2D );
1868 glDisable( GL_TEXTURE_1D );
1869 glDisable( GL_DEPTH_TEST );
1870 glDisable( GL_BLEND );
1873 w = ( m_nWidth / 2 / m_fScale );
1874 h = ( m_nHeight / 2 / m_fScale );
1876 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1877 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1879 xb = m_vOrigin[nDim1] - w;
1880 if ( xb < region_mins[nDim1] ) {
1881 xb = region_mins[nDim1];
1883 xb = step * floor( xb / step );
1885 xe = m_vOrigin[nDim1] + w;
1886 if ( xe > region_maxs[nDim1] ) {
1887 xe = region_maxs[nDim1];
1889 xe = step * ceil( xe / step );
1891 yb = m_vOrigin[nDim2] - h;
1892 if ( yb < region_mins[nDim2] ) {
1893 yb = region_mins[nDim2];
1895 yb = step * floor( yb / step );
1897 ye = m_vOrigin[nDim2] + h;
1898 if ( ye > region_maxs[nDim2] ) {
1899 ye = region_maxs[nDim2];
1901 ye = step * ceil( ye / step );
1903 #define COLORS_DIFFER( a,b ) \
1904 ( ( a )[0] != ( b )[0] || \
1905 ( a )[1] != ( b )[1] || \
1906 ( a )[2] != ( b )[2] )
1909 // draw minor blocks
1910 if ( g_xywindow_globals_private.d_showgrid || a < 1.0f ) {
1912 glEnable( GL_BLEND );
1915 if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
1916 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
1918 glBegin( GL_LINES );
1920 for ( x = xb ; x < xe ; x += minor_step, ++i ) {
1921 if ( ( i & mask ) != 0 ) {
1922 glVertex2f( x, yb );
1923 glVertex2f( x, ye );
1927 for ( y = yb ; y < ye ; y += minor_step, ++i ) {
1928 if ( ( i & mask ) != 0 ) {
1929 glVertex2f( xb, y );
1930 glVertex2f( xe, y );
1936 // draw major blocks
1937 if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
1938 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
1940 glBegin( GL_LINES );
1941 for ( x = xb ; x <= xe ; x += step ) {
1942 glVertex2f( x, yb );
1943 glVertex2f( x, ye );
1945 for ( y = yb ; y <= ye ; y += step ) {
1946 glVertex2f( xb, y );
1947 glVertex2f( xe, y );
1953 glDisable( GL_BLEND );
1957 // draw coordinate text if needed
1958 if ( g_xywindow_globals_private.show_coordinates ) {
1959 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1960 float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale;
1961 float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
1962 for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) {
1963 glRasterPos2f( x, offx );
1964 sprintf( text, "%g", x );
1965 GlobalOpenGL().drawString( text );
1967 for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) {
1968 glRasterPos2f( offy, y );
1969 sprintf( text, "%g", y );
1970 GlobalOpenGL().drawString( text );
1974 // we do this part (the old way) only if show_axis is disabled
1975 if ( !g_xywindow_globals_private.show_axis ) {
1977 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1980 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1983 glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1985 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1988 XYWnd::XY_DrawAxis();
1990 // show current work zone?
1991 // the work zone is used to place dropped points and brushes
1992 if ( g_xywindow_globals_private.d_show_work ) {
1993 glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
1994 glBegin( GL_LINES );
1995 glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
1996 glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] );
1997 glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] );
1998 glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] );
1999 glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb );
2000 glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye );
2001 glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb );
2002 glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye );
2012 void XYWnd::XY_DrawBlockGrid(){
2013 if ( Map_FindWorldspawn( g_map ) == 0 ) {
2016 const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
2017 if ( strlen( value ) ) {
2018 sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
2021 if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) {
2022 // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
2023 g_xywindow_globals_private.blockSize = 1024;
2026 float x, y, xb, xe, yb, ye;
2030 glDisable( GL_TEXTURE_2D );
2031 glDisable( GL_TEXTURE_1D );
2032 glDisable( GL_DEPTH_TEST );
2033 glDisable( GL_BLEND );
2035 w = ( m_nWidth / 2 / m_fScale );
2036 h = ( m_nHeight / 2 / m_fScale );
2038 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2039 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2041 xb = m_vOrigin[nDim1] - w;
2042 if ( xb < region_mins[nDim1] ) {
2043 xb = region_mins[nDim1];
2045 xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) );
2047 xe = m_vOrigin[nDim1] + w;
2048 if ( xe > region_maxs[nDim1] ) {
2049 xe = region_maxs[nDim1];
2051 xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) );
2053 yb = m_vOrigin[nDim2] - h;
2054 if ( yb < region_mins[nDim2] ) {
2055 yb = region_mins[nDim2];
2057 yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) );
2059 ye = m_vOrigin[nDim2] + h;
2060 if ( ye > region_maxs[nDim2] ) {
2061 ye = region_maxs[nDim2];
2063 ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) );
2065 // draw major blocks
2067 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
2070 glBegin( GL_LINES );
2072 for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize )
2074 glVertex2f( x, yb );
2075 glVertex2f( x, ye );
2078 if ( m_viewType == XY ) {
2079 for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize )
2081 glVertex2f( xb, y );
2082 glVertex2f( xe, y );
2089 // draw coordinate text if needed
2091 if ( m_viewType == XY && m_fScale > .1 ) {
2092 for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize )
2093 for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize )
2095 glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) );
2096 sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) );
2097 GlobalOpenGL().drawString( text );
2101 glColor4f( 0, 0, 0, 0 );
2104 void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
2105 Cam.fov = 48 / m_fScale;
2106 Cam.box = 16 / m_fScale;
2107 // globalOutputStream() << "pitch " << angles[CAMERA_PITCH] << " yaw " << angles[CAMERA_YAW] << "\n";
2109 if ( m_viewType == XY ) {
2112 Cam.a = degrees_to_radians( angles[CAMERA_YAW] );
2114 else if ( m_viewType == YZ ) {
2117 Cam.a = degrees_to_radians( ( angles[CAMERA_YAW] > 180 ) ? ( 180.0f - angles[CAMERA_PITCH] ) : angles[CAMERA_PITCH] );
2123 Cam.a = degrees_to_radians( ( angles[CAMERA_YAW] < 270 && angles[CAMERA_YAW] > 90 ) ? ( 180.0f - angles[CAMERA_PITCH] ) : angles[CAMERA_PITCH] );
2126 //glColor3f( 0.0, 0.0, 1.0 );
2127 glColor3f( 1.0, 1.0, 1.0 );
2128 glBegin( GL_LINE_STRIP );
2129 glVertex3f( Cam.x - Cam.box,Cam.y,0 );
2130 glVertex3f( Cam.x,Cam.y + ( Cam.box / 2 ),0 );
2131 glVertex3f( Cam.x + Cam.box,Cam.y,0 );
2132 glVertex3f( Cam.x,Cam.y - ( Cam.box / 2 ),0 );
2133 glVertex3f( Cam.x - Cam.box,Cam.y,0 );
2134 glVertex3f( Cam.x + Cam.box,Cam.y,0 );
2137 glBegin( GL_LINE_STRIP );
2138 glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a + c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a + c_pi / 4 ) ), 0 );
2139 glVertex3f( Cam.x, Cam.y, 0 );
2140 glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a - c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a - c_pi / 4 ) ), 0 );
2145 void XYWnd::UpdateCameraIcon( void ){
2146 if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
2147 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
2148 GlobalOpenGL_debugAssertNoErrors();
2149 glDrawBuffer( GL_FRONT );
2152 glViewport( 0, 0, m_nWidth, m_nHeight );
2154 glMatrixMode( GL_PROJECTION );
2155 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2157 glMatrixMode( GL_MODELVIEW );
2159 glScalef( m_fScale, m_fScale, 1 );
2160 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2161 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2162 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2164 glDisable( GL_LINE_STIPPLE );
2165 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2166 glDisableClientState( GL_NORMAL_ARRAY );
2167 glDisableClientState( GL_COLOR_ARRAY );
2168 glDisable( GL_TEXTURE_2D );
2169 glDisable( GL_LIGHTING );
2170 glDisable( GL_COLOR_MATERIAL );
2171 glDisable( GL_DEPTH_TEST );
2172 glDisable( GL_TEXTURE_1D );
2174 glEnable( GL_BLEND );
2175 glBlendFunc( GL_ONE_MINUS_DST_COLOR, GL_ZERO );
2177 //glColor3f( 0.0, 0.0, 1.0 );
2178 glColor3f( 1.0, 1.0, 1.0 );
2179 glBegin( GL_LINE_STRIP );
2180 glVertex3f( Cam.x - Cam.box,Cam.y,0 );
2181 glVertex3f( Cam.x,Cam.y + ( Cam.box / 2 ),0 );
2182 glVertex3f( Cam.x + Cam.box,Cam.y,0 );
2183 glVertex3f( Cam.x,Cam.y - ( Cam.box / 2 ),0 );
2184 glVertex3f( Cam.x - Cam.box,Cam.y,0 );
2185 glVertex3f( Cam.x + Cam.box,Cam.y,0 );
2188 glBegin( GL_LINE_STRIP );
2189 glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a + c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a + c_pi / 4 ) ), 0 );
2190 glVertex3f( Cam.x, Cam.y, 0 );
2191 glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a - c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a - c_pi / 4 ) ), 0 );
2194 XYWnd::DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2196 glDisable( GL_BLEND );
2197 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
2200 glDrawBuffer( GL_BACK );
2201 GlobalOpenGL_debugAssertNoErrors();
2202 glwidget_make_current( m_gl_widget );
2208 float Betwixt( float f1, float f2 ){
2210 return f2 + ( ( f1 - f2 ) / 2 );
2213 return f1 + ( ( f2 - f1 ) / 2 );
2218 // can be greatly simplified but per usual i am in a hurry
2219 // which is not an excuse, just a fact
2220 void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){
2221 if ( vector3_equal( vMinBounds, vMaxBounds ) ) {
2224 const char* g_pDimStrings[] = {"x:", "y:", "z:"};
2225 typedef const char* OrgStrings[2];
2226 const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
2228 Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) );
2230 glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f,
2231 g_xywindow_globals.color_selbrushes[1] * .65f,
2232 g_xywindow_globals.color_selbrushes[2] * .65f );
2234 StringOutputStream dimensions( 16 );
2236 if ( m_viewType == XY ) {
2237 glBegin( GL_LINES );
2239 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
2240 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2242 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2243 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2245 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
2246 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2249 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2250 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2252 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2253 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2255 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2256 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2260 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f );
2261 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2262 GlobalOpenGL().drawString( dimensions.c_str() );
2265 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f );
2266 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2267 GlobalOpenGL().drawString( dimensions.c_str() );
2270 glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f );
2271 dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
2272 GlobalOpenGL().drawString( dimensions.c_str() );
2274 else if ( m_viewType == XZ ) {
2275 glBegin( GL_LINES );
2277 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale );
2278 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale );
2280 glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2281 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2283 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale );
2284 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2287 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2] );
2288 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2290 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2291 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2293 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2] );
2294 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2298 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f / m_fScale );
2299 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2300 GlobalOpenGL().drawString( dimensions.c_str() );
2303 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2304 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2305 GlobalOpenGL().drawString( dimensions.c_str() );
2308 glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale );
2309 dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
2310 GlobalOpenGL().drawString( dimensions.c_str() );
2314 glBegin( GL_LINES );
2316 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2317 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2319 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2320 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2322 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2323 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2326 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2] );
2327 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2329 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2330 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2332 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2] );
2333 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2337 glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale );
2338 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2339 GlobalOpenGL().drawString( dimensions.c_str() );
2342 glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2343 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2344 GlobalOpenGL().drawString( dimensions.c_str() );
2347 glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale );
2348 dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
2349 GlobalOpenGL().drawString( dimensions.c_str() );
2353 class XYRenderer : public Renderer
2361 unsigned int m_highlight;
2365 XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
2366 m_globalstate( globalstate ),
2367 m_state_selected( selected ){
2368 ASSERT_NOTNULL( selected );
2369 m_state_stack.push_back( state_type() );
2372 void SetState( Shader* state, EStyle style ){
2373 ASSERT_NOTNULL( state );
2374 if ( style == eWireframeOnly ) {
2375 m_state_stack.back().m_state = state;
2378 EStyle getStyle() const {
2379 return eWireframeOnly;
2382 m_state_stack.push_back( m_state_stack.back() );
2385 ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
2386 m_state_stack.pop_back();
2388 void Highlight( EHighlightMode mode, bool bEnable = true ){
2390 ? m_state_stack.back().m_highlight |= mode
2391 : m_state_stack.back().m_highlight &= ~mode;
2393 void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
2394 if ( m_state_stack.back().m_highlight & ePrimitive ) {
2395 m_state_selected->addRenderable( renderable, localToWorld );
2399 m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
2403 void render( const Matrix4& modelview, const Matrix4& projection ){
2404 GlobalShaderCache().render( m_globalstate, modelview, projection );
2407 std::vector<state_type> m_state_stack;
2408 RenderStateFlags m_globalstate;
2409 Shader* m_state_selected;
2412 void XYWnd::updateProjection(){
2413 m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
2414 m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
2415 m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
2417 m_projection[12] = 0.0f;
2418 m_projection[13] = 0.0f;
2419 m_projection[14] = -1.0f;
2431 m_projection[11] = 0.0f;
2433 m_projection[15] = 1.0f;
2435 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2438 // note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
2439 void XYWnd::updateModelview(){
2440 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2441 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2444 m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
2445 m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
2446 m_modelview[14] = g_MaxWorldCoord * m_fScale;
2449 switch ( m_viewType )
2452 m_modelview[0] = m_fScale;
2457 m_modelview[5] = m_fScale;
2462 m_modelview[10] = -m_fScale;
2465 m_modelview[0] = m_fScale;
2471 m_modelview[6] = m_fScale;
2474 m_modelview[9] = m_fScale;
2475 m_modelview[10] = 0;
2480 m_modelview[2] = -m_fScale;
2482 m_modelview[4] = m_fScale;
2487 m_modelview[9] = m_fScale;
2488 m_modelview[10] = 0;
2492 m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
2493 m_modelview[15] = 1;
2495 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2504 //#define DBG_SCENEDUMP
2506 void XYWnd::XY_Draw(){
2510 glViewport( 0, 0, m_nWidth, m_nHeight );
2511 glClearColor( g_xywindow_globals.color_gridback[0],
2512 g_xywindow_globals.color_gridback[1],
2513 g_xywindow_globals.color_gridback[2],0 );
2515 glClear( GL_COLOR_BUFFER_BIT );
2521 glMatrixMode( GL_PROJECTION );
2522 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2524 glMatrixMode( GL_MODELVIEW );
2526 glScalef( m_fScale, m_fScale, 1 );
2527 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2528 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2529 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2531 glDisable( GL_LINE_STIPPLE );
2533 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2534 glDisableClientState( GL_NORMAL_ARRAY );
2535 glDisableClientState( GL_COLOR_ARRAY );
2536 glDisable( GL_TEXTURE_2D );
2537 glDisable( GL_LIGHTING );
2538 glDisable( GL_COLOR_MATERIAL );
2539 glDisable( GL_DEPTH_TEST );
2541 if ( m_backgroundActivated ) {
2542 XY_DrawBackground();
2546 if ( g_xywindow_globals_private.show_blocks ) {
2550 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2552 unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
2553 if ( !g_xywindow_globals.m_bNoStipple ) {
2554 globalstate |= RENDER_LINESTIPPLE;
2558 XYRenderer renderer( globalstate, m_state_selected );
2560 Scene_Render( renderer, m_view );
2562 GlobalOpenGL_debugAssertNoErrors();
2563 renderer.render( m_modelview, m_projection );
2564 GlobalOpenGL_debugAssertNoErrors();
2567 glDepthMask( GL_FALSE );
2569 GlobalOpenGL_debugAssertNoErrors();
2571 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2573 GlobalOpenGL_debugAssertNoErrors();
2574 glDisable( GL_LINE_STIPPLE );
2575 GlobalOpenGL_debugAssertNoErrors();
2577 GlobalOpenGL_debugAssertNoErrors();
2578 if ( GlobalOpenGL().GL_1_3() ) {
2579 glActiveTexture( GL_TEXTURE0 );
2580 glClientActiveTexture( GL_TEXTURE0 );
2582 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2583 GlobalOpenGL_debugAssertNoErrors();
2584 glDisableClientState( GL_NORMAL_ARRAY );
2585 GlobalOpenGL_debugAssertNoErrors();
2586 glDisableClientState( GL_COLOR_ARRAY );
2587 GlobalOpenGL_debugAssertNoErrors();
2588 glDisable( GL_TEXTURE_2D );
2589 GlobalOpenGL_debugAssertNoErrors();
2590 glDisable( GL_LIGHTING );
2591 GlobalOpenGL_debugAssertNoErrors();
2592 glDisable( GL_COLOR_MATERIAL );
2593 GlobalOpenGL_debugAssertNoErrors();
2595 GlobalOpenGL_debugAssertNoErrors();
2599 if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) {
2601 Select_GetBounds( min, max );
2602 PaintSizeInfo( nDim1, nDim2, min, max );
2605 if ( g_xywindow_globals_private.g_bCrossHairs ) {
2606 glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
2607 glBegin( GL_LINES );
2608 if ( m_viewType == XY ) {
2609 glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] );
2610 glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] );
2611 glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord );
2612 glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord );
2614 else if ( m_viewType == YZ ) {
2615 glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] );
2616 glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] );
2617 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2618 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2622 glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2623 glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2624 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2625 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2631 GlobalClipPoints_Draw( m_fScale );
2634 GlobalOpenGL_debugAssertNoErrors();
2638 glScalef( m_fScale, m_fScale, 1 );
2639 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2641 glEnable( GL_BLEND );
2642 glBlendFunc( GL_ONE_MINUS_DST_COLOR, GL_ZERO );
2643 DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2644 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
2645 glDisable( GL_BLEND );
2647 Feedback_draw2D( m_viewType );
2649 if ( g_xywindow_globals_private.show_outline ) {
2651 glMatrixMode( GL_PROJECTION );
2653 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
2655 glMatrixMode( GL_MODELVIEW );
2658 // four view mode doesn't colorize
2659 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2660 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
2664 switch ( m_viewType )
2667 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
2670 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
2673 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
2677 glBegin( GL_LINE_LOOP );
2678 glVertex2f( 0.5, 0.5 );
2679 glVertex2f( m_nWidth - 0.5, 1 );
2680 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
2681 glVertex2f( 0.5, m_nHeight - 0.5 );
2686 GlobalOpenGL_debugAssertNoErrors();
2691 void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
2692 xywnd->XY_ToPoint( x, y, point );
2693 xywnd->XY_SnapToGrid( point );
2695 int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1;
2696 float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
2697 point[nDim] = float_snapped( fWorkMid, GetGridSize() );
2700 void XYWnd::OnEntityCreate( const char* item ){
2701 StringOutputStream command;
2702 command << "entityCreate -class " << item;
2703 UndoableCommand undo( command.c_str() );
2705 XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
2706 Entity_createFromSelection( item, point );
2711 void GetFocusPosition( Vector3& position ){
2712 if ( GlobalSelectionSystem().countSelected() != 0 ) {
2713 Select_GetMid( position );
2717 position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
2721 void XYWnd_Focus( XYWnd* xywnd ){
2723 GetFocusPosition( position );
2724 xywnd->PositionView( position );
2727 void XY_Split_Focus(){
2729 GetFocusPosition( position );
2730 if ( g_pParentWnd->GetXYWnd() ) {
2731 g_pParentWnd->GetXYWnd()->PositionView( position );
2733 if ( g_pParentWnd->GetXZWnd() ) {
2734 g_pParentWnd->GetXZWnd()->PositionView( position );
2736 if ( g_pParentWnd->GetYZWnd() ) {
2737 g_pParentWnd->GetYZWnd()->PositionView( position );
2742 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2743 // cannot do this in a split window
2744 // do something else that the user may want here
2749 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2750 XYWnd_Focus( xywnd );
2753 void XY_TopFrontSide( VIEWTYPE viewtype ){
2754 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2755 // cannot do this in a split window
2756 // do something else that the user may want here
2760 XYWnd* xywnd = g_pParentWnd->CurrentStyle() == MainFrame::eFloating ? g_pParentWnd->ActiveXY() : g_pParentWnd->GetXYWnd();
2761 xywnd->SetViewType( viewtype );
2762 XYWnd_Focus( xywnd );
2766 XY_TopFrontSide( XY );
2770 XY_TopFrontSide( XZ );
2774 XY_TopFrontSide( YZ );
2777 void XY_NextView( XYWnd* xywnd ){
2778 if ( xywnd->GetViewType() == XY ) {
2779 xywnd->SetViewType( XZ );
2781 else if ( xywnd->GetViewType() == XZ ) {
2782 xywnd->SetViewType( YZ );
2785 xywnd->SetViewType( XY );
2787 XYWnd_Focus( xywnd );
2791 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2792 // cannot do this in a split window
2793 // do something else that the user may want here
2797 XYWnd* xywnd = g_pParentWnd->CurrentStyle() == MainFrame::eFloating ? g_pParentWnd->ActiveXY() : g_pParentWnd->GetXYWnd();
2798 XY_NextView( xywnd );
2802 if ( g_pParentWnd->GetXYWnd() ) {
2803 g_pParentWnd->GetXYWnd()->SetScale( 1 );
2805 if ( g_pParentWnd->GetXZWnd() ) {
2806 g_pParentWnd->GetXZWnd()->SetScale( 1 );
2808 if ( g_pParentWnd->GetYZWnd() ) {
2809 g_pParentWnd->GetYZWnd()->SetScale( 1 );
2814 g_pParentWnd->ActiveXY()->ZoomIn();
2817 // NOTE: the zoom out factor is 4/5, we could think about customizing it
2818 // we don't go below a zoom factor corresponding to 10% of the max world size
2819 // (this has to be computed against the window size)
2821 g_pParentWnd->ActiveXY()->ZoomOut();
2826 void ToggleShowCrosshair(){
2827 g_xywindow_globals_private.g_bCrossHairs ^= 1;
2828 XY_UpdateAllWindows();
2831 void ToggleShowSizeInfo(){
2832 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2833 XY_UpdateAllWindows();
2836 void ToggleShowGrid(){
2837 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2838 XY_UpdateAllWindows();
2841 ToggleShown g_xy_top_shown( true );
2843 void XY_Top_Shown_Construct( ui::Window parent ){
2844 g_xy_top_shown.connect( parent );
2847 ToggleShown g_yz_side_shown( false );
2849 void YZ_Side_Shown_Construct( ui::Window parent ){
2850 g_yz_side_shown.connect( parent );
2853 ToggleShown g_xz_front_shown( false );
2855 void XZ_Front_Shown_Construct( ui::Window parent ){
2856 g_xz_front_shown.connect( parent );
2860 class EntityClassMenu : public ModuleObserver
2862 std::size_t m_unrealised;
2864 EntityClassMenu() : m_unrealised( 1 ){
2867 if ( --m_unrealised == 0 ) {
2871 if ( ++m_unrealised == 1 ) {
2872 if ( XYWnd::m_mnuDrop ) {
2873 XYWnd::m_mnuDrop.destroy();
2874 XYWnd::m_mnuDrop = ui::Menu(ui::null);
2880 EntityClassMenu g_EntityClassMenu;
2884 void ShowNamesToggle(){
2885 GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
2886 XY_UpdateAllWindows();
2889 typedef FreeCaller<void(), ShowNamesToggle> ShowNamesToggleCaller;
2891 void ShowNamesExport( const Callback<void(bool)> & importer ){
2892 importer( GlobalEntityCreator().getShowNames() );
2895 typedef FreeCaller<void(const Callback<void(bool)> &), ShowNamesExport> ShowNamesExportCaller;
2898 void ShowTargetNamesToggle(){
2899 GlobalEntityCreator().setShowTargetNames( !GlobalEntityCreator().getShowTargetNames() );
2900 XY_UpdateAllWindows();
2903 typedef FreeCaller<void(), ShowTargetNamesToggle> ShowTargetNamesToggleCaller;
2905 void ShowTargetNamesExport( const Callback<void(bool)> & importer ){
2906 importer( GlobalEntityCreator().getShowTargetNames() );
2909 typedef FreeCaller<void(const Callback<void(bool)> &), ShowTargetNamesExport> ShowTargetNamesExportCaller;
2912 void ShowAnglesToggle(){
2913 GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
2914 XY_UpdateAllWindows();
2917 typedef FreeCaller<void(), ShowAnglesToggle> ShowAnglesToggleCaller;
2919 void ShowAnglesExport( const Callback<void(bool)> & importer ){
2920 importer( GlobalEntityCreator().getShowAngles() );
2922 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAnglesExport> ShowAnglesExportCaller;
2925 void ShowBlocksToggle(){
2926 g_xywindow_globals_private.show_blocks ^= 1;
2927 XY_UpdateAllWindows();
2930 typedef FreeCaller<void(), ShowBlocksToggle> ShowBlocksToggleCaller;
2932 void ShowBlocksExport( const Callback<void(bool)> & importer ){
2933 importer( g_xywindow_globals_private.show_blocks );
2936 typedef FreeCaller<void(const Callback<void(bool)> &), ShowBlocksExport> ShowBlocksExportCaller;
2939 void ShowCoordinatesToggle(){
2940 g_xywindow_globals_private.show_coordinates ^= 1;
2941 XY_UpdateAllWindows();
2944 typedef FreeCaller<void(), ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
2946 void ShowCoordinatesExport( const Callback<void(bool)> & importer ){
2947 importer( g_xywindow_globals_private.show_coordinates );
2950 typedef FreeCaller<void(const Callback<void(bool)> &), ShowCoordinatesExport> ShowCoordinatesExportCaller;
2953 void ShowOutlineToggle(){
2954 g_xywindow_globals_private.show_outline ^= 1;
2955 XY_UpdateAllWindows();
2958 typedef FreeCaller<void(), ShowOutlineToggle> ShowOutlineToggleCaller;
2960 void ShowOutlineExport( const Callback<void(bool)> & importer ){
2961 importer( g_xywindow_globals_private.show_outline );
2964 typedef FreeCaller<void(const Callback<void(bool)> &), ShowOutlineExport> ShowOutlineExportCaller;
2967 void ShowAxesToggle(){
2968 g_xywindow_globals_private.show_axis ^= 1;
2969 XY_UpdateAllWindows();
2971 typedef FreeCaller<void(), ShowAxesToggle> ShowAxesToggleCaller;
2973 void ShowAxesExport( const Callback<void(bool)> & importer ){
2974 importer( g_xywindow_globals_private.show_axis );
2977 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAxesExport> ShowAxesExportCaller;
2980 void ShowWorkzoneToggle(){
2981 g_xywindow_globals_private.d_show_work ^= 1;
2982 XY_UpdateAllWindows();
2984 typedef FreeCaller<void(), ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
2986 void ShowWorkzoneExport( const Callback<void(bool)> & importer ){
2987 importer( g_xywindow_globals_private.d_show_work );
2990 typedef FreeCaller<void(const Callback<void(bool)> &), ShowWorkzoneExport> ShowWorkzoneExportCaller;
2993 BoolExportCaller g_texdef_movelock_caller( g_brush_texturelock_enabled );
2994 ToggleItem g_texdef_movelock_item( g_texdef_movelock_caller );
2996 void Texdef_ToggleMoveLock(){
2997 g_brush_texturelock_enabled = !g_brush_texturelock_enabled;
2998 g_texdef_movelock_item.update();
3003 void ShowSizeToggle(){
3004 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
3005 XY_UpdateAllWindows();
3007 typedef FreeCaller<void(), ShowSizeToggle> ShowSizeToggleCaller;
3008 void ShowSizeExport( const Callback<void(bool)> & importer ){
3009 importer( g_xywindow_globals_private.m_bSizePaint );
3011 typedef FreeCaller<void(const Callback<void(bool)> &), ShowSizeExport> ShowSizeExportCaller;
3014 void ShowCrosshairToggle(){
3015 g_xywindow_globals_private.g_bCrossHairs ^= 1;
3016 XY_UpdateAllWindows();
3018 typedef FreeCaller<void(), ShowCrosshairToggle> ShowCrosshairToggleCaller;
3019 void ShowCrosshairExport( const Callback<void(bool)> & importer ){
3020 importer( g_xywindow_globals_private.g_bCrossHairs );
3022 typedef FreeCaller<void(const Callback<void(bool)> &), ShowCrosshairExport> ShowCrosshairExportCaller;
3025 void ShowGridToggle(){
3026 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
3027 XY_UpdateAllWindows();
3029 typedef FreeCaller<void(), ShowGridToggle> ShowGridToggleCaller;
3030 void ShowGridTExport( const Callback<void(bool)> & importer ){
3031 importer( g_xywindow_globals_private.d_showgrid );
3033 typedef FreeCaller<void(const Callback<void(bool)> &), ShowSizeExport> ShowGridExportCaller;
3036 ShowNamesExportCaller g_show_names_caller;
3037 Callback<void(const Callback<void(bool)> &)> g_show_names_callback( g_show_names_caller );
3038 ToggleItem g_show_names( g_show_names_callback );
3040 ShowTargetNamesExportCaller g_show_targetnames_caller;
3041 Callback<void(const Callback<void(bool)> &)> g_show_targetnames_callback( g_show_targetnames_caller );
3042 ToggleItem g_show_targetnames( g_show_targetnames_callback );
3044 ShowAnglesExportCaller g_show_angles_caller;
3045 Callback<void(const Callback<void(bool)> &)> g_show_angles_callback( g_show_angles_caller );
3046 ToggleItem g_show_angles( g_show_angles_callback );
3048 ShowBlocksExportCaller g_show_blocks_caller;
3049 Callback<void(const Callback<void(bool)> &)> g_show_blocks_callback( g_show_blocks_caller );
3050 ToggleItem g_show_blocks( g_show_blocks_callback );
3052 ShowCoordinatesExportCaller g_show_coordinates_caller;
3053 Callback<void(const Callback<void(bool)> &)> g_show_coordinates_callback( g_show_coordinates_caller );
3054 ToggleItem g_show_coordinates( g_show_coordinates_callback );
3056 ShowOutlineExportCaller g_show_outline_caller;
3057 Callback<void(const Callback<void(bool)> &)> g_show_outline_callback( g_show_outline_caller );
3058 ToggleItem g_show_outline( g_show_outline_callback );
3060 ShowAxesExportCaller g_show_axes_caller;
3061 Callback<void(const Callback<void(bool)> &)> g_show_axes_callback( g_show_axes_caller );
3062 ToggleItem g_show_axes( g_show_axes_callback );
3064 ShowWorkzoneExportCaller g_show_workzone_caller;
3065 Callback<void(const Callback<void(bool)> &)> g_show_workzone_callback( g_show_workzone_caller );
3066 ToggleItem g_show_workzone( g_show_workzone_callback );
3068 ShowSizeExportCaller g_show_size_caller;
3069 Callback<void(const Callback<void(bool)> &)> g_show_size_callback( g_show_size_caller );
3070 ToggleItem g_show_size( g_show_size_callback );
3072 ShowCrosshairExportCaller g_show_crosshair_caller;
3073 Callback<void(const Callback<void(bool)> &)> g_show_crosshair_callback( g_show_crosshair_caller );
3074 ToggleItem g_show_crosshair( g_show_crosshair_callback );
3076 ShowGridExportCaller g_show_grid_caller;
3077 Callback<void(const Callback<void(bool)> &)> g_show_grid_callback( g_show_grid_caller );
3078 ToggleItem g_show_grid( g_show_grid_callback );
3081 void XYShow_registerCommands(){
3082 GlobalToggles_insert( "ToggleSizePaint", ShowSizeToggleCaller(), ToggleItem::AddCallbackCaller( g_show_size ), Accelerator( 'J' ) );
3083 GlobalToggles_insert( "ToggleCrosshairs", ShowCrosshairToggleCaller(), ToggleItem::AddCallbackCaller( g_show_crosshair ), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
3084 GlobalToggles_insert( "ToggleGrid", ShowGridToggleCaller(), ToggleItem::AddCallbackCaller( g_show_grid ), Accelerator( '0' ) );
3086 GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) );
3087 GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) );
3088 GlobalToggles_insert( "ShowTargetNames", ShowTargetNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_targetnames ) );
3089 GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
3090 GlobalToggles_insert( "ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
3091 GlobalToggles_insert( "ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller( g_show_outline ) );
3092 GlobalToggles_insert( "ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_axes ) );
3093 GlobalToggles_insert( "ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
3096 void XYWnd_registerShortcuts(){
3097 command_connect_accelerator( "ToggleCrosshairs" );
3098 command_connect_accelerator( "ToggleSizePaint" );
3103 void Orthographic_constructPreferences( PreferencesPage& page ){
3104 page.appendCheckBox( "", "Solid selection boxes ( no stipple )", g_xywindow_globals.m_bNoStipple );
3105 //page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
3106 page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
3107 // page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
3108 page.appendCheckBox( "", "Zoom In to Mouse pointer", g_xywindow_globals.m_bZoomInToPointer );
3110 void Orthographic_constructPage( PreferenceGroup& group ){
3111 PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
3112 Orthographic_constructPreferences( page );
3114 void Orthographic_registerPreferencesPage(){
3115 PreferencesDialog_addSettingsPage( makeCallbackF(Orthographic_constructPage) );
3118 void Clipper_constructPreferences( PreferencesPage& page ){
3119 page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk );
3121 void Clipper_constructPage( PreferenceGroup& group ){
3122 PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) );
3123 Clipper_constructPreferences( page );
3125 void Clipper_registerPreferencesPage(){
3126 PreferencesDialog_addSettingsPage( makeCallbackF(Clipper_constructPage) );
3130 #include "preferencesystem.h"
3131 #include "stringio.h"
3134 struct ToggleShown_Bool {
3135 static void Export(const ToggleShown &self, const Callback<void(bool)> &returnz) {
3136 returnz(self.active());
3139 static void Import(ToggleShown &self, bool value) {
3145 void XYWindow_Construct(){
3146 // GlobalCommands_insert( "ToggleCrosshairs", makeCallbackF(ToggleShowCrosshair), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
3147 // GlobalCommands_insert( "ToggleSizePaint", makeCallbackF(ToggleShowSizeInfo), Accelerator( 'J' ) );
3148 // GlobalCommands_insert( "ToggleGrid", makeCallbackF(ToggleShowGrid), Accelerator( '0' ) );
3150 GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3151 GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
3152 GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
3153 GlobalCommands_insert( "NextView", makeCallbackF(XY_Next), Accelerator( GDK_KEY_Tab, (GdkModifierType)GDK_CONTROL_MASK ) ); // fixme: doesn't show its shortcut
3154 GlobalCommands_insert( "ZoomIn", makeCallbackF(XY_ZoomIn), Accelerator( GDK_KEY_Delete ) );
3155 GlobalCommands_insert( "ZoomOut", makeCallbackF(XY_ZoomOut), Accelerator( GDK_KEY_Insert ) );
3156 GlobalCommands_insert( "ViewTop", makeCallbackF(XY_Top), Accelerator( GDK_KEY_KP_Home ) );
3157 GlobalCommands_insert( "ViewSide", makeCallbackF(XY_Side), Accelerator( GDK_KEY_KP_Page_Down ) );
3158 GlobalCommands_insert( "ViewFront", makeCallbackF(XY_Front), Accelerator( GDK_KEY_KP_End ) );
3159 GlobalCommands_insert( "Zoom100", makeCallbackF(XY_Zoom100) );
3160 GlobalCommands_insert( "CenterXYView", makeCallbackF(XY_Focus), Accelerator( GDK_KEY_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3162 GlobalPreferenceSystem().registerPreference( "ClipCaulk", make_property_string( g_clip_useCaulk ) );
3164 // GlobalPreferenceSystem().registerPreference( "NewRightClick", make_property_string( g_xywindow_globals.m_bRightClick ) );
3165 GlobalPreferenceSystem().registerPreference( "2DZoomInToPointer", make_property_string( g_xywindow_globals.m_bZoomInToPointer ) );
3166 GlobalPreferenceSystem().registerPreference( "ChaseMouse", make_property_string( g_xywindow_globals_private.m_bChaseMouse ) );
3167 GlobalPreferenceSystem().registerPreference( "SizePainting", make_property_string( g_xywindow_globals_private.m_bSizePaint ) );
3168 GlobalPreferenceSystem().registerPreference( "ShowCrosshair", make_property_string( g_xywindow_globals_private.g_bCrossHairs ) );
3169 GlobalPreferenceSystem().registerPreference( "NoStipple", make_property_string( g_xywindow_globals.m_bNoStipple ) );
3170 GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", make_property_string( g_xywindow_globals_private.show_coordinates ) );
3171 GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", make_property_string( g_xywindow_globals_private.show_outline ) );
3172 GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", make_property_string( g_xywindow_globals_private.show_axis ) );
3173 // GlobalPreferenceSystem().registerPreference( "CamXYUpdate", make_property_string( g_xywindow_globals_private.m_bCamXYUpdate ) );
3174 GlobalPreferenceSystem().registerPreference( "ShowWorkzone", make_property_string( g_xywindow_globals_private.d_show_work ) );
3176 GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", make_property_string( g_xywindow_globals.AxisColorX ) );
3177 GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", make_property_string( g_xywindow_globals.AxisColorY ) );
3178 GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", make_property_string( g_xywindow_globals.AxisColorZ ) );
3179 GlobalPreferenceSystem().registerPreference( "SI_Colors1", make_property_string( g_xywindow_globals.color_gridback ) );
3180 GlobalPreferenceSystem().registerPreference( "SI_Colors2", make_property_string( g_xywindow_globals.color_gridminor ) );
3181 GlobalPreferenceSystem().registerPreference( "SI_Colors3", make_property_string( g_xywindow_globals.color_gridmajor ) );
3182 GlobalPreferenceSystem().registerPreference( "SI_Colors6", make_property_string( g_xywindow_globals.color_gridblock ) );
3183 GlobalPreferenceSystem().registerPreference( "SI_Colors7", make_property_string( g_xywindow_globals.color_gridtext ) );
3184 GlobalPreferenceSystem().registerPreference( "SI_Colors8", make_property_string( g_xywindow_globals.color_brushes ) );
3185 GlobalPreferenceSystem().registerPreference( "SI_Colors9", make_property_string( g_xywindow_globals.color_viewname ) );
3186 GlobalPreferenceSystem().registerPreference( "SI_Colors10", make_property_string( g_xywindow_globals.color_clipper ) );
3187 GlobalPreferenceSystem().registerPreference( "SI_Colors11", make_property_string( g_xywindow_globals.color_selbrushes ) );
3192 GlobalPreferenceSystem().registerPreference( "XZVIS", make_property_string<ToggleShown_Bool>( g_xz_front_shown ) );
3193 GlobalPreferenceSystem().registerPreference( "YZVIS", make_property_string<ToggleShown_Bool>( g_yz_side_shown ) );
3195 Orthographic_registerPreferencesPage();
3196 Clipper_registerPreferencesPage();
3198 XYWnd::captureStates();
3199 GlobalEntityClassManager().attach( g_EntityClassMenu );
3202 void XYWindow_Destroy(){
3203 GlobalEntityClassManager().detach( g_EntityClassMenu );
3204 XYWnd::releaseStates();