2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "texwindow.h"
32 #include "debugging/debugging.h"
35 #include "ifilesystem.h"
39 #include "moduleobserver.h"
45 #include <uilib/uilib.h>
46 #include <util/buffer.h>
48 #include "signal/signal.h"
49 #include "math/vector.h"
50 #include "texturelib.h"
51 #include "string/string.h"
52 #include "shaderlib.h"
55 #include "stream/memstream.h"
56 #include "stream/textfilestream.h"
57 #include "stream/stringstream.h"
63 #include "gtkutil/menu.h"
64 #include "gtkutil/nonmodal.h"
65 #include "gtkutil/cursor.h"
66 #include "gtkutil/widget.h"
67 #include "gtkutil/glwidget.h"
68 #include "gtkutil/messagebox.h"
74 #include "brush_primit.h"
75 #include "brushmanip.h"
76 #include "patchmanip.h"
81 #include "mainframe.h"
82 #include "findtexturedialog.h"
83 #include "surfacedialog.h"
84 #include "patchdialog.h"
85 #include "groupdialog.h"
86 #include "preferences.h"
90 #define NOTEX_BASENAME "notex"
91 #define SHADERNOTEX_BASENAME "shadernotex"
93 bool TextureBrowser_showWads(){
94 return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
97 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
99 bool string_equal_start( const char* string, StringRange start ){
100 return string_equal_n( string, start.first, start.last - start.first );
103 typedef std::set<CopiedString> TextureGroups;
105 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
106 if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
108 groups.insert( archive );
110 CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
111 groups.insert( archiveBaseName );
115 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
119 bool g_TextureBrowser_shaderlistOnly = false;
120 bool g_TextureBrowser_fixedSize = true;
121 bool g_TextureBrowser_filterMissing = false;
122 bool g_TextureBrowser_filterFallback = true;
123 bool g_TextureBrowser_enableAlpha = true;
126 CopiedString g_notex;
127 CopiedString g_shadernotex;
128 bool isMissing(const char* name);
129 bool isNotex(const char* name);
131 bool isMissing(const char* name){
132 if ( string_equal( g_notex.c_str(), name ) ) {
135 if ( string_equal( g_shadernotex.c_str(), name ) ) {
141 bool isNotex(const char* name){
142 if ( string_equal_suffix( name, "/" NOTEX_BASENAME ) ) {
145 if ( string_equal_suffix( name, "/" SHADERNOTEX_BASENAME ) ) {
151 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
152 const char* texture = path_make_relative( shaderName, "textures/" );
154 // hide notex / shadernotex images
155 if ( g_TextureBrowser_filterFallback ) {
156 if ( isNotex( shaderName ) ) {
159 if ( isNotex( texture ) ) {
164 if ( texture != shaderName ) {
165 const char* last = path_remove_directory( texture );
166 if ( !string_empty( last ) ) {
167 groups.insert( CopiedString( StringRange( texture, --last ) ) );
171 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
173 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
174 groups.insert( directory );
176 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
178 class DeferredAdjustment
182 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
183 ValueChangedFunction m_function;
186 static gboolean deferred_value_changed( gpointer data ){
187 reinterpret_cast<DeferredAdjustment*>( data )->m_function(
188 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
189 reinterpret_cast<DeferredAdjustment*>( data )->m_value
191 reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
192 reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
196 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
199 if ( m_handler != 0 ) {
200 g_source_remove( m_handler );
201 deferred_value_changed( this );
204 void value_changed( gdouble value ){
206 if ( m_handler == 0 ) {
207 m_handler = g_idle_add( deferred_value_changed, this );
210 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
211 self->value_changed( gtk_adjustment_get_value(adjustment) );
217 class TextureBrowser;
219 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
221 void TextureBrowser_scrollChanged( void* data, gdouble value );
226 STARTUPSHADERS_NONE = 0,
227 STARTUPSHADERS_COMMON,
230 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
231 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
233 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
234 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
236 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
237 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
239 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
240 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
242 void TextureBrowser_filterMissing( const BoolImportCallback& importer );
243 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterMissing> TextureBrowserFilterMissingExport;
245 void TextureBrowser_filterFallback( const BoolImportCallback& importer );
246 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterFallback> TextureBrowserFilterFallbackExport;
248 void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
249 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
260 ui::Window m_parent{ui::null};
261 ui::GLArea m_gl_widget{ui::null};
262 ui::Widget m_texture_scroll{ui::null};
263 ui::Widget m_treeViewTree{ui::null};
264 ui::Widget m_treeViewTags{ui::null};
265 ui::Frame m_tag_frame{ui::null};
266 ui::ListStore m_assigned_store{ui::null};
267 ui::ListStore m_available_store{ui::null};
268 ui::Widget m_assigned_tree{ui::null};
269 ui::Widget m_available_tree{ui::null};
270 ui::Widget m_scr_win_tree{ui::null};
271 ui::Widget m_scr_win_tags{ui::null};
272 ui::Widget m_tag_notebook{ui::null};
273 ui::Button m_search_button{ui::null};
274 ui::Widget m_shader_info_item{ui::null};
276 std::set<CopiedString> m_all_tags;
277 ui::ListStore m_all_tags_list{ui::null};
278 std::vector<CopiedString> m_copied_tags;
279 std::set<CopiedString> m_found_shaders;
281 ToggleItem m_hideunused_item;
282 ToggleItem m_hidenotex_item;
283 ToggleItem m_showshaders_item;
284 ToggleItem m_showshaderlistonly_item;
285 ToggleItem m_fixedsize_item;
286 ToggleItem m_filternotex_item;
287 ToggleItem m_enablealpha_item;
290 guint m_exposeHandler;
292 bool m_heightChanged;
293 bool m_originInvalid;
295 DeferredAdjustment m_scrollAdjustment;
296 FreezePointer m_freezePointer;
298 Vector3 color_textureback;
299 // the increment step we use against the wheel mouse
300 std::size_t m_mouseWheelScrollIncrement;
301 std::size_t m_textureScale;
302 // make the texture increments match the grid changes
304 bool m_showTextureScrollbar;
305 StartupShaders m_startupShaders;
306 // if true, the texture window will only display in-use shaders
307 // if false, all the shaders in memory are displayed
312 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
313 int m_uniformTextureSize;
314 // Return the display width of a texture in the texture browser
315 int getTextureWidth( qtexture_t* tex ){
317 if ( !g_TextureBrowser_fixedSize ) {
318 // Don't use uniform size
319 width = (int)( tex->width * ( (float)m_textureScale / 100 ) );
322 ( tex->width >= tex->height ) {
323 // Texture is square, or wider than it is tall
324 width = m_uniformTextureSize;
327 // Otherwise, preserve the texture's aspect ratio
328 width = (int)( m_uniformTextureSize * ( (float)tex->width / tex->height ) );
332 // Return the display height of a texture in the texture browser
333 int getTextureHeight( qtexture_t* tex ){
335 if ( !g_TextureBrowser_fixedSize ) {
336 // Don't use uniform size
337 height = (int)( tex->height * ( (float)m_textureScale / 100 ) );
339 else if ( tex->height >= tex->width ) {
340 // Texture is square, or taller than it is wide
341 height = m_uniformTextureSize;
344 // Otherwise, preserve the texture's aspect ratio
345 height = (int)( m_uniformTextureSize * ( (float)tex->height / tex->width ) );
351 m_texture_scroll( 0 ),
352 m_hideunused_item( TextureBrowserHideUnusedExport() ),
353 m_hidenotex_item( TextureBrowserFilterFallbackExport() ),
354 m_showshaders_item( TextureBrowserShowShadersExport() ),
355 m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
356 m_fixedsize_item( TextureBrowserFixedSizeExport() ),
357 m_filternotex_item( TextureBrowserFilterMissingExport() ),
358 m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
359 m_heightChanged( true ),
360 m_originInvalid( true ),
361 m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
362 color_textureback( 0.25f, 0.25f, 0.25f ),
363 m_mouseWheelScrollIncrement( 64 ),
364 m_textureScale( 50 ),
365 m_showShaders( true ),
366 m_showTextureScrollbar( true ),
367 m_startupShaders( STARTUPSHADERS_NONE ),
368 m_hideUnused( false ),
369 m_rmbSelected( false ),
370 m_searchedTags( false ),
372 m_uniformTextureSize( 96 ){
376 void ( *TextureBrowser_textureSelected )( const char* shader );
379 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
382 const char* TextureBrowser_getComonShadersName(){
383 const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
384 if ( !string_empty( value ) ) {
390 const char* TextureBrowser_getComonShadersDir(){
391 const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
392 if ( !string_empty( value ) ) {
398 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
399 return GlobalOpenGL().m_font->getPixelHeight();
402 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
403 return textureBrowser.shader.c_str();
406 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
407 IShader* shader = QERApp_Shader_ForName( name );
408 qtexture_t* q = shader->getTexture();
409 StringOutputStream strTex( 256 );
410 strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
412 g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
415 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
417 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
418 textureBrowser.shader = shader;
419 TextureBrowser_SetStatus( textureBrowser, shader );
420 TextureBrowser_Focus( textureBrowser, shader );
422 if ( FindTextureDialog_isOpen() ) {
423 FindTextureDialog_selectTexture( shader );
426 // disable the menu item "shader info" if no shader was selected
427 IShader* ishader = QERApp_Shader_ForName( shader );
428 CopiedString filename = ishader->getShaderFileName();
430 if ( filename.empty() ) {
431 if ( textureBrowser.m_shader_info_item != NULL ) {
432 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
436 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
443 CopiedString g_TextureBrowser_currentDirectory;
446 ============================================================================
450 TTimo: now based on a rundown through all the shaders
451 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
452 otherwise we may need to rely on a list instead of an array storage
453 ============================================================================
459 // texture layout functions
460 // TTimo: now based on shaders
461 int current_x, current_y, current_row;
464 void Texture_StartPos( TextureLayout& layout ){
465 layout.current_x = 8;
466 layout.current_y = -8;
467 layout.current_row = 0;
470 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
471 qtexture_t* q = current_texture;
473 int nWidth = textureBrowser.getTextureWidth( q );
474 int nHeight = textureBrowser.getTextureHeight( q );
475 if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
476 layout.current_x = 8;
477 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;
478 layout.current_row = 0;
481 *x = layout.current_x;
482 *y = layout.current_y;
484 // Is our texture larger than the row? If so, grow the
485 // row height to match it
487 if ( layout.current_row < nHeight ) {
488 layout.current_row = nHeight;
491 // never go less than 96, or the names get all crunched up
492 layout.current_x += nWidth < 96 ? 96 : nWidth;
493 layout.current_x += 8;
496 bool TextureSearch_IsShown( const char* name ){
497 std::set<CopiedString>::iterator iter;
499 iter = GlobalTextureBrowser().m_found_shaders.find( name );
501 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
509 // if texture_showinuse jump over non in-use textures
510 bool Texture_IsShown( IShader* shader, bool show_shaders, bool hideUnused ){
511 // filter missing shaders
512 // ugly: filter on built-in fallback name after substitution
513 if ( g_TextureBrowser_filterMissing ) {
514 if ( isMissing( shader->getTexture()->name ) ) {
518 // filter the fallback (notex/shadernotex) for missing shaders or editor image
519 if ( g_TextureBrowser_filterFallback ) {
520 if ( isNotex( shader->getName() ) ) {
523 if ( isNotex( shader->getTexture()->name ) ) {
528 if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
529 std::set<CopiedString>::iterator iter;
531 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
533 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
541 if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
545 if ( !show_shaders && !shader->IsDefault() ) {
549 if ( hideUnused && !shader->IsInUse() ) {
553 if ( GlobalTextureBrowser().m_searchedTags ) {
554 if ( !TextureSearch_IsShown( shader->getName() ) ) {
562 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
570 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
571 textureBrowser.m_heightChanged = true;
573 TextureBrowser_updateScroll( textureBrowser );
574 TextureBrowser_queueDraw( textureBrowser );
577 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
578 if ( textureBrowser.m_heightChanged ) {
579 textureBrowser.m_heightChanged = false;
581 textureBrowser.m_nTotalHeight = 0;
583 TextureLayout layout;
584 Texture_StartPos( layout );
585 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
587 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
589 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
594 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
595 textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + textureBrowser.getTextureHeight( shader->getTexture() ) + 4 );
600 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
601 TextureBrowser_evaluateHeight( textureBrowser );
602 return textureBrowser.m_nTotalHeight;
605 inline const int& min_int( const int& left, const int& right ){
606 return std::min( left, right );
609 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
610 if ( textureBrowser.originy > 0 ) {
611 textureBrowser.originy = 0;
613 int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
614 if ( textureBrowser.originy < lower ) {
615 textureBrowser.originy = lower;
619 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
620 if ( textureBrowser.m_originInvalid ) {
621 textureBrowser.m_originInvalid = false;
622 TextureBrowser_clampOriginY( textureBrowser );
623 TextureBrowser_updateScroll( textureBrowser );
625 return textureBrowser.originy;
628 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
629 textureBrowser.originy = originy;
630 TextureBrowser_clampOriginY( textureBrowser );
631 TextureBrowser_updateScroll( textureBrowser );
632 TextureBrowser_queueDraw( textureBrowser );
636 Signal0 g_activeShadersChangedCallbacks;
638 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
639 g_activeShadersChangedCallbacks.connectLast( handler );
642 void TextureBrowser_constructTreeStore();
644 class ShadersObserver : public ModuleObserver
646 Signal0 m_realiseCallbacks;
649 m_realiseCallbacks();
650 TextureBrowser_constructTreeStore();
654 void insert( const SignalHandler& handler ){
655 m_realiseCallbacks.connectLast( handler );
661 ShadersObserver g_ShadersObserver;
664 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
665 g_ShadersObserver.insert( handler );
668 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
669 TextureBrowser_heightChanged( textureBrowser );
670 textureBrowser.m_originInvalid = true;
672 g_activeShadersChangedCallbacks();
675 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
676 textureBrowser.m_showTextureScrollbar = value;
677 if ( textureBrowser.m_texture_scroll != 0 ) {
678 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
679 TextureBrowser_updateScroll( textureBrowser );
682 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
687 TextureBrowser_ShowDirectory
688 relies on texture_directory global for the directory to use
689 1) Load the shaders for the given directory
690 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
691 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
692 available through the IShaders interface
693 NOTE: for texture window layout:
694 all shaders are stored with alphabetical order after load
695 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
696 ( the GL textures are not flushed though)
700 bool endswith( const char *haystack, const char *needle ){
701 size_t lh = strlen( haystack );
702 size_t ln = strlen( needle );
706 return !memcmp( haystack + ( lh - ln ), needle, ln );
709 bool texture_name_ignore( const char* name ){
710 StringOutputStream strTemp( string_length( name ) );
711 strTemp << LowerCase( name );
714 endswith( strTemp.c_str(), ".specular" ) ||
715 endswith( strTemp.c_str(), ".glow" ) ||
716 endswith( strTemp.c_str(), ".bump" ) ||
717 endswith( strTemp.c_str(), ".diffuse" ) ||
718 endswith( strTemp.c_str(), ".blend" ) ||
719 endswith( strTemp.c_str(), ".alpha" ) ||
720 endswith( strTemp.c_str(), "_norm" ) ||
721 endswith( strTemp.c_str(), "_bump" ) ||
722 endswith( strTemp.c_str(), "_glow" ) ||
723 endswith( strTemp.c_str(), "_gloss" ) ||
724 endswith( strTemp.c_str(), "_pants" ) ||
725 endswith( strTemp.c_str(), "_shirt" ) ||
726 endswith( strTemp.c_str(), "_reflect" ) ||
727 endswith( strTemp.c_str(), "_alpha" ) ||
731 class LoadShaderVisitor : public Archive::Visitor
734 void visit( const char* name ){
735 IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
740 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
742 ui::Widget g_page_textures{ui::null};
744 void TextureBrowser_toggleShow(){
745 GroupDialog_showPage( g_page_textures );
749 void TextureBrowser_updateTitle(){
750 GroupDialog_updatePageTitle( g_page_textures );
755 class TextureCategoryLoadShader
757 const char* m_directory;
758 std::size_t& m_count;
760 typedef const char* first_argument_type;
762 TextureCategoryLoadShader( const char* directory, std::size_t& count )
763 : m_directory( directory ), m_count( count ){
766 void operator()( const char* name ) const {
767 if ( shader_equal_prefix( name, "textures/" )
768 && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
770 // request the shader, this will load the texture if needed
771 // this Shader_ForName call is a kind of hack
772 IShader *pFoo = QERApp_Shader_ForName( name );
778 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
779 StringOutputStream name( 256 );
780 name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
782 if ( texture_name_ignore( name.c_str() ) ) {
786 if ( !shader_valid( name.c_str() ) ) {
787 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
791 // if a texture is already in use to represent a shader, ignore it
792 IShader* shader = QERApp_Shader_ForName( name.c_str() );
795 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
797 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
799 const char* m_dirstring;
801 LoadTexturesByTypeVisitor( const char* dirstring )
802 : m_dirstring( dirstring ){
804 void visit( const char* minor, const _QERPlugImageTable& table ) const {
805 GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
809 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
810 if ( TextureBrowser_showWads() ) {
811 Archive* archive = GlobalFileSystem().getArchive( directory );
812 ASSERT_NOTNULL( archive );
813 LoadShaderVisitor visitor;
814 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
818 g_TextureBrowser_currentDirectory = directory;
819 TextureBrowser_heightChanged( textureBrowser );
821 std::size_t shaders_count;
822 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
823 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
825 if ( g_pGameDescription->mGameType != "doom3" ) {
826 // load remaining texture files
828 StringOutputStream dirstring( 64 );
829 dirstring << "textures/" << directory;
831 Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
835 // we'll display the newly loaded textures + all the ones already in use
836 TextureBrowser_SetHideUnused( textureBrowser, false );
838 TextureBrowser_updateTitle();
841 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
842 g_TextureBrowser_currentDirectory = directory;
843 TextureBrowser_heightChanged( textureBrowser );
845 std::size_t shaders_count;
846 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
847 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
849 if ( g_pGameDescription->mGameType != "doom3" ) {
850 // load remaining texture files
851 StringOutputStream dirstring( 64 );
852 dirstring << "textures/" << directory;
855 LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
856 Radiant_getImageModules().foreachModule( visitor );
860 // we'll display the newly loaded textures + all the ones already in use
861 TextureBrowser_SetHideUnused( textureBrowser, false );
865 bool TextureBrowser_hideUnused();
867 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
868 importer( TextureBrowser_hideUnused() );
870 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
872 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
873 importer( GlobalTextureBrowser().m_showShaders );
875 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
877 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
878 importer( g_TextureBrowser_shaderlistOnly );
880 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
882 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
883 importer( g_TextureBrowser_fixedSize );
885 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
887 void TextureBrowser_filterMissing( const BoolImportCallback& importer ){
888 importer( g_TextureBrowser_filterMissing );
890 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterMissing> TextureBrowser_filterMissingExport;
892 void TextureBrowser_filterFallback( const BoolImportCallback& importer ){
893 importer( g_TextureBrowser_filterFallback );
895 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterFallback> TextureBrowser_filterFallbackExport;
897 void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
898 importer( g_TextureBrowser_enableAlpha );
900 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
902 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
904 textureBrowser.m_hideUnused = true;
908 textureBrowser.m_hideUnused = false;
911 textureBrowser.m_hideunused_item.update();
913 TextureBrowser_heightChanged( textureBrowser );
914 textureBrowser.m_originInvalid = true;
917 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
918 if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
919 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
924 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
925 // it might need to be split in parts or moved out .. dunno
926 // scroll origin so the specified texture is completely on screen
927 // if current texture is not displayed, nothing is changed
928 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
929 TextureLayout layout;
930 // scroll origin so the texture is completely on screen
931 Texture_StartPos( layout );
933 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
935 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
937 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
942 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
943 qtexture_t* q = shader->getTexture();
948 // we have found when texdef->name and the shader name match
949 // NOTE: as everywhere else for our comparisons, we are not case sensitive
950 if ( shader_equal( name, shader->getName() ) ) {
951 int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) )
952 + 2 * TextureBrowser_fontHeight( textureBrowser );
954 int originy = TextureBrowser_getOriginY( textureBrowser );
959 if ( y - textureHeight < originy - textureBrowser.height ) {
960 originy = ( y - textureHeight ) + textureBrowser.height;
963 TextureBrowser_setOriginY( textureBrowser, originy );
969 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
970 my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
972 TextureLayout layout;
973 Texture_StartPos( layout );
974 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
976 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
978 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
983 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
984 qtexture_t *q = shader->getTexture();
989 int nWidth = textureBrowser.getTextureWidth( q );
990 int nHeight = textureBrowser.getTextureHeight( q );
991 if ( mx > x && mx - x < nWidth
992 && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
1007 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
1008 IShader* shader = Texture_At( textureBrowser, mx, my );
1009 if ( shader != 0 ) {
1011 if ( shader->IsDefault() ) {
1012 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
1015 ViewShader( shader->getShaderFileName(), shader->getName() );
1020 TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
1021 TextureBrowser_textureSelected( shader->getName() );
1023 if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
1024 UndoableCommand undo( "textureNameSetSelected" );
1025 Select_SetShader( shader->getName() );
1032 ============================================================================
1036 ============================================================================
1039 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
1040 TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
1044 if ( state & GDK_SHIFT_MASK ) {
1048 int originy = TextureBrowser_getOriginY( textureBrowser );
1049 originy += y * scale;
1050 TextureBrowser_setOriginY( textureBrowser, originy );
1054 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
1055 textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
1058 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
1059 textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
1062 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
1063 SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1067 ============================================================================
1071 ============================================================================
1077 TTimo: relying on the shaders list to display the textures
1078 we must query all qtexture_t* to manage and display through the IShaders interface
1079 this allows a plugin to completely override the texture system
1082 void Texture_Draw( TextureBrowser& textureBrowser ){
1083 int originy = TextureBrowser_getOriginY( textureBrowser );
1085 glClearColor( textureBrowser.color_textureback[0],
1086 textureBrowser.color_textureback[1],
1087 textureBrowser.color_textureback[2],
1089 glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1090 glMatrixMode( GL_PROJECTION );
1093 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1094 glDisable( GL_DEPTH_TEST );
1095 if ( g_TextureBrowser_enableAlpha ) {
1096 glEnable( GL_BLEND );
1097 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1100 glDisable( GL_BLEND );
1102 glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1103 glEnable( GL_TEXTURE_2D );
1105 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1107 int last_y = 0, last_height = 0;
1109 TextureLayout layout;
1110 Texture_StartPos( layout );
1111 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1113 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1115 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
1120 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1121 qtexture_t *q = shader->getTexture();
1126 int nWidth = textureBrowser.getTextureWidth( q );
1127 int nHeight = textureBrowser.getTextureHeight( q );
1129 if ( y != last_y ) {
1133 last_height = std::max( nHeight, last_height );
1135 // Is this texture visible?
1136 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1137 && ( y > originy - textureBrowser.height ) ) {
1139 // if it's the current texture, draw a thick red line, else:
1140 // shaders have a white border, simple textures don't
1141 // if !texture_showinuse: (some textures displayed may not be in use)
1142 // draw an additional square around with 0.5 1 0.5 color
1143 if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1145 if ( textureBrowser.m_rmbSelected ) {
1151 glDisable( GL_TEXTURE_2D );
1153 glBegin( GL_LINE_LOOP );
1154 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1155 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1156 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1157 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1160 glEnable( GL_TEXTURE_2D );
1167 if ( !shader->IsDefault() ) {
1169 glDisable( GL_TEXTURE_2D );
1171 glBegin( GL_LINE_LOOP );
1172 glVertex2i( x - 1,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1173 glVertex2i( x - 1,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1174 glVertex2i( x + 1 + nWidth,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1175 glVertex2i( x + 1 + nWidth,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1177 glEnable( GL_TEXTURE_2D );
1180 // highlight in-use textures
1181 if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1182 glColor3f( 0.5,1,0.5 );
1183 glDisable( GL_TEXTURE_2D );
1184 glBegin( GL_LINE_LOOP );
1185 glVertex2i( x - 3,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1186 glVertex2i( x - 3,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1187 glVertex2i( x + 3 + nWidth,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1188 glVertex2i( x + 3 + nWidth,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1190 glEnable( GL_TEXTURE_2D );
1194 // draw checkerboard for transparent textures
1195 if ( g_TextureBrowser_enableAlpha )
1197 glDisable( GL_TEXTURE_2D );
1198 glBegin( GL_QUADS );
1199 int font_height = TextureBrowser_fontHeight( textureBrowser );
1200 for ( int i = 0; i < nHeight; i += 8 )
1201 for ( int j = 0; j < nWidth; j += 8 )
1203 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1204 glColor3ub( color, color, color );
1206 int right = std::min(j+8, nWidth);
1208 int bottom = std::min(i+8, nHeight);
1209 glVertex2i(x + right, y - nHeight - font_height + top);
1210 glVertex2i(x + left, y - nHeight - font_height + top);
1211 glVertex2i(x + left, y - nHeight - font_height + bottom);
1212 glVertex2i(x + right, y - nHeight - font_height + bottom);
1215 glEnable( GL_TEXTURE_2D );
1219 glBindTexture( GL_TEXTURE_2D, q->texture_number );
1220 GlobalOpenGL_debugAssertNoErrors();
1222 glBegin( GL_QUADS );
1223 glTexCoord2i( 0,0 );
1224 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1225 glTexCoord2i( 1,0 );
1226 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1227 glTexCoord2i( 1,1 );
1228 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1229 glTexCoord2i( 0,1 );
1230 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1233 // draw the texture name
1234 glDisable( GL_TEXTURE_2D );
1237 glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 5 );
1239 // don't draw the directory name
1240 const char* name = shader->getName();
1241 name += strlen( name );
1242 while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1245 GlobalOpenGL().drawString( name );
1246 glEnable( GL_TEXTURE_2D );
1249 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1253 // reset the current texture
1254 glBindTexture( GL_TEXTURE_2D, 0 );
1258 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1259 if ( textureBrowser.m_gl_widget ) {
1260 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1265 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1266 textureBrowser.m_textureScale = scale;
1268 TextureBrowser_queueDraw( textureBrowser );
1271 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1272 textureBrowser.m_uniformTextureSize = scale;
1274 TextureBrowser_queueDraw( textureBrowser );
1278 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1279 int originy = TextureBrowser_getOriginY( textureBrowser );
1282 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1286 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1289 TextureBrowser_setOriginY( textureBrowser, originy );
1292 XmlTagBuilder TagBuilder;
1300 void BuildStoreAssignedTags( ui::ListStore store, const char* shader, TextureBrowser* textureBrowser ){
1303 gtk_list_store_clear( store );
1305 std::vector<CopiedString> assigned_tags;
1306 TagBuilder.GetShaderTags( shader, assigned_tags );
1308 for ( size_t i = 0; i < assigned_tags.size(); i++ )
1310 gtk_list_store_append( store, &iter );
1311 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1315 void BuildStoreAvailableTags( ui::ListStore storeAvailable,
1316 ui::ListStore storeAssigned,
1317 const std::set<CopiedString>& allTags,
1318 TextureBrowser* textureBrowser ){
1319 GtkTreeIter iterAssigned;
1320 GtkTreeIter iterAvailable;
1321 std::set<CopiedString>::const_iterator iterAll;
1322 gchar* tag_assigned;
1324 gtk_list_store_clear( storeAvailable );
1326 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1328 if ( !row ) { // does the shader have tags assigned?
1329 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1331 gtk_list_store_append( storeAvailable, &iterAvailable );
1332 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1337 while ( row ) // available tags = all tags - assigned tags
1339 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1341 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1343 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1344 gtk_list_store_append( storeAvailable, &iterAvailable );
1345 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1349 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1352 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1360 gboolean TextureBrowser_button_press( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1361 if ( event->type == GDK_BUTTON_PRESS ) {
1362 if ( event->button == 3 ) {
1363 if ( GlobalTextureBrowser().m_tags ) {
1364 textureBrowser->m_rmbSelected = true;
1365 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1367 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1368 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1369 textureBrowser->m_heightChanged = true;
1370 textureBrowser->m_tag_frame.show();
1374 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1378 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1381 else if ( event->button == 1 ) {
1382 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1384 if ( GlobalTextureBrowser().m_tags ) {
1385 textureBrowser->m_rmbSelected = false;
1386 gtk_widget_hide( textureBrowser->m_tag_frame );
1393 gboolean TextureBrowser_button_release( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1394 if ( event->type == GDK_BUTTON_RELEASE ) {
1395 if ( event->button == 3 ) {
1396 if ( !GlobalTextureBrowser().m_tags ) {
1397 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1404 gboolean TextureBrowser_motion( ui::Widget widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1408 gboolean TextureBrowser_scroll( ui::Widget widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1409 if ( event->direction == GDK_SCROLL_UP ) {
1410 TextureBrowser_MouseWheel( *textureBrowser, true );
1412 else if ( event->direction == GDK_SCROLL_DOWN ) {
1413 TextureBrowser_MouseWheel( *textureBrowser, false );
1418 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1419 //globalOutputStream() << "vertical scroll\n";
1420 TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1423 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1424 textureBrowser->m_scrollAdjustment.value_changed( gtk_adjustment_get_value(adjustment) );
1427 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1428 if ( textureBrowser.m_showTextureScrollbar ) {
1429 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1431 totalHeight = std::max( totalHeight, textureBrowser.height );
1433 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1435 gtk_adjustment_set_value(vadjustment, -TextureBrowser_getOriginY( textureBrowser ));
1436 gtk_adjustment_set_page_size(vadjustment, textureBrowser.height);
1437 gtk_adjustment_set_page_increment(vadjustment, textureBrowser.height / 2);
1438 gtk_adjustment_set_step_increment(vadjustment, 20);
1439 gtk_adjustment_set_lower(vadjustment, 0);
1440 gtk_adjustment_set_upper(vadjustment, totalHeight);
1442 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1446 gboolean TextureBrowser_size_allocate( ui::Widget widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1447 textureBrowser->width = allocation->width;
1448 textureBrowser->height = allocation->height;
1449 TextureBrowser_heightChanged( *textureBrowser );
1450 textureBrowser->m_originInvalid = true;
1451 TextureBrowser_queueDraw( *textureBrowser );
1455 gboolean TextureBrowser_expose( ui::Widget widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1456 if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1457 GlobalOpenGL_debugAssertNoErrors();
1458 TextureBrowser_evaluateHeight( *textureBrowser );
1459 Texture_Draw( *textureBrowser );
1460 GlobalOpenGL_debugAssertNoErrors();
1461 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1467 TextureBrowser g_TextureBrowser;
1469 TextureBrowser& GlobalTextureBrowser(){
1470 return g_TextureBrowser;
1473 bool TextureBrowser_hideUnused(){
1474 return g_TextureBrowser.m_hideUnused;
1477 void TextureBrowser_ToggleHideUnused(){
1478 if ( g_TextureBrowser.m_hideUnused ) {
1479 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1483 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1487 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1488 // put the information from the old textures menu into a treeview
1489 GtkTreeIter iter, child;
1491 TextureGroups::const_iterator i = groups.begin();
1492 while ( i != groups.end() )
1494 const char* dirName = ( *i ).c_str();
1495 const char* firstUnderscore = strchr( dirName, '_' );
1496 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1498 TextureGroups::const_iterator next = i;
1500 if ( firstUnderscore != 0
1501 && next != groups.end()
1502 && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1503 gtk_tree_store_append( store, &iter, NULL );
1504 gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1507 while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1509 gtk_tree_store_append( store, &child, &iter );
1510 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1516 gtk_tree_store_append( store, &iter, NULL );
1517 gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1523 TextureGroups TextureGroups_constructTreeView(){
1524 TextureGroups groups;
1526 if ( TextureBrowser_showWads() ) {
1527 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1531 // scan texture dirs and pak files only if not restricting to shaderlist
1532 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1533 GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1536 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1542 void TextureBrowser_constructTreeStore(){
1543 TextureGroups groups = TextureGroups_constructTreeView();
1544 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1545 TextureGroups_constructTreeModel( groups, store );
1546 std::set<CopiedString>::iterator iter;
1548 GtkTreeModel* model = GTK_TREE_MODEL( store );
1550 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1552 g_object_unref( G_OBJECT( store ) );
1555 void TextureBrowser_constructTreeStoreTags(){
1556 TextureGroups groups;
1557 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1558 GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1560 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1562 g_object_unref( G_OBJECT( store ) );
1565 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1568 GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1570 if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1571 auto dirName = u::buffer<1024>();
1574 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1575 dirName.copy(buffer);
1578 g_TextureBrowser.m_searchedTags = false;
1580 if ( !TextureBrowser_showWads() ) {
1581 strcat( dirName.mut(), "/" );
1584 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1585 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1586 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1590 void TextureBrowser_createTreeViewTree(){
1591 g_TextureBrowser.m_treeViewTree = ui::TreeView(ui::New);
1592 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1594 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1595 g_TextureBrowser.m_treeViewTree.connect( "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1597 auto renderer = ui::CellRendererText(ui::New);
1598 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1600 TextureBrowser_constructTreeStore();
1603 void TextureBrowser_addTag();
1604 void TextureBrowser_renameTag();
1605 void TextureBrowser_deleteTag();
1607 void TextureBrowser_createContextMenu( ui::Widget treeview, GdkEventButton *event ){
1608 ui::Widget menu = ui::Menu(ui::New);
1610 ui::Widget menuitem = ui::MenuItem( "Add tag" );
1611 menuitem.connect( "activate", (GCallback)TextureBrowser_addTag, treeview );
1612 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1614 menuitem = ui::MenuItem( "Rename tag" );
1615 menuitem.connect( "activate", (GCallback)TextureBrowser_renameTag, treeview );
1616 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1618 menuitem = ui::MenuItem( "Delete tag" );
1619 menuitem.connect( "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1620 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1622 gtk_widget_show_all( menu );
1624 gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1625 ( event != NULL ) ? event->button : 0,
1626 gdk_event_get_time( (GdkEvent*)event ) );
1629 gboolean TreeViewTags_onButtonPressed( ui::Widget treeview, GdkEventButton *event ){
1630 if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1632 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1634 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1635 gtk_tree_selection_unselect_all( selection );
1636 gtk_tree_selection_select_path( selection, path );
1637 gtk_tree_path_free( path );
1640 TextureBrowser_createContextMenu( treeview, event );
1646 void TextureBrowser_createTreeViewTags(){
1647 g_TextureBrowser.m_treeViewTags = ui::TreeView(ui::New);
1648 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1650 g_TextureBrowser.m_treeViewTags.connect( "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1652 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1654 auto renderer = ui::CellRendererText(ui::New);
1655 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1657 TextureBrowser_constructTreeStoreTags();
1660 ui::MenuItem TextureBrowser_constructViewMenu( ui::Menu menu ){
1661 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "_View" ));
1663 if ( g_Layout_enableDetachableMenus.m_value ) {
1664 menu_tearoff( menu );
1667 create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1668 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1669 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterMissing" );
1672 // hide notex and shadernotex on texture browser: no one wants to apply them
1673 create_check_menu_item_with_mnemonic( menu, "Hide Fallback", "FilterFallback" );
1675 menu_separator( menu );
1677 create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1679 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1680 if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1681 g_TextureBrowser.m_showShaders = true;
1685 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1688 if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1689 create_check_menu_item_with_mnemonic( menu, "Shaders Only", "ToggleShowShaderlistOnly" );
1691 if ( g_TextureBrowser.m_tags ) {
1692 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1695 menu_separator( menu );
1696 create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1697 create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1699 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1700 menu_separator( menu );
1701 g_TextureBrowser.m_shader_info_item = ui::Widget(GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) ));
1702 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1706 return textures_menu_item;
1709 ui::MenuItem TextureBrowser_constructToolsMenu( ui::Menu menu ){
1710 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "_Tools" ));
1712 if ( g_Layout_enableDetachableMenus.m_value ) {
1713 menu_tearoff( menu );
1716 create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1717 create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1719 return textures_menu_item;
1722 ui::MenuItem TextureBrowser_constructTagsMenu( ui::Menu menu ){
1723 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "T_ags" ));
1725 if ( g_Layout_enableDetachableMenus.m_value ) {
1726 menu_tearoff( menu );
1729 create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1730 create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1731 create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1732 menu_separator( menu );
1733 create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1734 create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1736 return textures_menu_item;
1739 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1740 g_assert( selected != NULL );
1742 GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1743 *selected = g_slist_append( *selected, rowref );
1748 void TextureBrowser_assignTags(){
1749 GSList* selected = NULL;
1751 gchar* tag_assigned;
1753 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1755 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1757 if ( selected != NULL ) {
1758 for ( node = selected; node != NULL; node = node->next )
1760 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1765 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1766 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1767 if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1768 // create a custom shader/texture entry
1769 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1770 CopiedString filename = ishader->getShaderFileName();
1772 if ( filename.empty() ) {
1774 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1778 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1782 TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1784 gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1785 gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1786 gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1791 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1794 TagBuilder.SaveXmlDoc();
1796 g_slist_free( selected );
1799 void TextureBrowser_removeTags(){
1800 GSList* selected = NULL;
1804 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1806 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1808 if ( selected != NULL ) {
1809 for ( node = selected; node != NULL; node = node->next )
1811 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1816 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1817 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1818 TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1819 gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1824 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1826 // Update the "available tags list"
1827 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1830 TagBuilder.SaveXmlDoc();
1832 g_slist_free( selected );
1835 void TextureBrowser_buildTagList(){
1836 GtkTreeIter treeIter;
1837 gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1839 std::set<CopiedString>::iterator iter;
1841 for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1843 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1844 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1848 void TextureBrowser_searchTags(){
1849 GSList* selected = NULL;
1852 auto buffer = u::buffer<256>();
1853 auto tags_searched = u::buffer<256>();
1855 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1857 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1859 if ( selected != NULL ) {
1860 buffer.copy( "/root/*/*[tag='" );
1861 tags_searched.copy( "[TAGS] " );
1863 for ( node = selected; node != NULL; node = node->next )
1865 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1870 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1871 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1873 strcat( buffer.mut(), tag );
1874 strcat( tags_searched.mut(), tag );
1875 if ( node != g_slist_last( node ) ) {
1876 strcat( buffer.mut(), "' and tag='" );
1877 strcat( tags_searched.mut(), ", " );
1883 strcat( buffer.mut(), "']" );
1885 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1887 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1888 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1890 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1891 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1893 globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1894 ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1896 std::set<CopiedString>::iterator iter;
1898 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1900 std::string path = ( *iter ).c_str();
1901 size_t pos = path.find_last_of( "/", path.size() );
1902 std::string name = path.substr( pos + 1, path.size() );
1903 path = path.substr( 0, pos + 1 );
1904 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1907 g_TextureBrowser.m_searchedTags = true;
1908 g_TextureBrowser_currentDirectory = tags_searched;
1910 g_TextureBrowser.m_nTotalHeight = 0;
1911 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1912 TextureBrowser_heightChanged( g_TextureBrowser );
1913 TextureBrowser_updateTitle();
1915 g_slist_free( selected );
1918 void TextureBrowser_toggleSearchButton(){
1919 gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1921 if ( page == 0 ) { // tag page
1922 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1925 gtk_widget_hide( g_TextureBrowser.m_search_button );
1929 void TextureBrowser_constructTagNotebook(){
1930 g_TextureBrowser.m_tag_notebook = ui::Widget(gtk_notebook_new());
1931 ui::Widget labelTags = ui::Label( "Tags" );
1932 ui::Widget labelTextures = ui::Label( "Textures" );
1934 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1935 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1937 g_TextureBrowser.m_tag_notebook.connect( "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1939 gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1942 void TextureBrowser_constructSearchButton(){
1943 ui::Widget image = ui::Widget(gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR ));
1944 g_TextureBrowser.m_search_button = ui::Button(ui::New);
1945 g_TextureBrowser.m_search_button.connect( "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
1946 gtk_widget_set_tooltip_text(g_TextureBrowser.m_search_button, "Search with selected tags");
1947 g_TextureBrowser.m_search_button.add(image);
1950 void TextureBrowser_checkTagFile(){
1951 const char SHADERTAG_FILE[] = "shadertags.xml";
1952 CopiedString default_filename, rc_filename;
1953 StringOutputStream stream( 256 );
1955 stream << LocalRcPath_get();
1956 stream << SHADERTAG_FILE;
1957 rc_filename = stream.c_str();
1959 if ( file_exists( rc_filename.c_str() ) ) {
1960 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
1962 if ( g_TextureBrowser.m_tags ) {
1963 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
1968 // load default tagfile
1970 stream << g_pGameDescription->mGameToolsPath.c_str();
1971 stream << SHADERTAG_FILE;
1972 default_filename = stream.c_str();
1974 if ( file_exists( default_filename.c_str() ) ) {
1975 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
1977 if ( g_TextureBrowser.m_tags ) {
1978 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
1983 globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
1988 void TextureBrowser_SetNotex(){
1989 StringOutputStream name( 256 );
1990 name << GlobalRadiant().getAppPath() << "bitmaps/" NOTEX_BASENAME ".png";
1991 g_notex = name.c_str();
1993 name = StringOutputStream(256);
1994 name << GlobalRadiant().getAppPath() << "bitmaps/" SHADERNOTEX_BASENAME " .png";
1995 g_shadernotex = name.c_str();
1998 ui::Widget TextureBrowser_constructWindow( ui::Window toplevel ){
1999 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
2000 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
2001 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
2002 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
2004 TextureBrowser_checkTagFile();
2005 TextureBrowser_SetNotex();
2007 GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
2009 g_TextureBrowser.m_parent = toplevel;
2011 ui::Widget table = ui::Table( 3, 3, FALSE );
2012 ui::Widget frame_table{ui::null};
2013 ui::Widget vbox = ui::VBox( FALSE, 0 );
2014 gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2017 ui::Widget menu_bar{ui::null};
2020 menu_bar = ui::Widget(gtk_menu_bar_new());
2021 auto menu_view = ui::Menu(ui::New);
2022 auto view_item = TextureBrowser_constructViewMenu( menu_view );
2023 gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
2024 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), view_item );
2026 auto menu_tools = ui::Menu(ui::New);
2027 auto tools_item = TextureBrowser_constructToolsMenu( menu_tools );
2028 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
2029 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), tools_item );
2031 gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
2034 { // Texture TreeView
2035 g_TextureBrowser.m_scr_win_tree = ui::ScrolledWindow(ui::New);
2036 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
2038 // vertical only scrolling for treeview
2039 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2041 g_TextureBrowser.m_scr_win_tree.show();
2043 TextureBrowser_createTreeViewTree();
2045 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2046 g_TextureBrowser.m_treeViewTree.show();
2048 { // gl_widget scrollbar
2049 ui::Widget w = ui::Widget(gtk_vscrollbar_new( ui::Adjustment( 0,0,0,1,1,0 ) ));
2050 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
2052 g_TextureBrowser.m_texture_scroll = w;
2054 auto vadjustment = ui::Adjustment(gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) ));
2055 vadjustment.connect( "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
2057 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
2060 g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
2061 g_object_ref( g_TextureBrowser.m_gl_widget._handle );
2063 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
2064 gtk_widget_set_can_focus( g_TextureBrowser.m_gl_widget, true );
2066 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
2067 g_TextureBrowser.m_gl_widget.show();
2069 g_TextureBrowser.m_sizeHandler = g_TextureBrowser.m_gl_widget.connect( "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2070 g_TextureBrowser.m_exposeHandler = g_TextureBrowser.m_gl_widget.on_render( G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2072 g_TextureBrowser.m_gl_widget.connect( "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2073 g_TextureBrowser.m_gl_widget.connect( "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2074 g_TextureBrowser.m_gl_widget.connect( "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2075 g_TextureBrowser.m_gl_widget.connect( "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2079 if ( g_TextureBrowser.m_tags ) {
2080 { // fill tag GtkListStore
2081 g_TextureBrowser.m_all_tags_list = ui::ListStore(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
2082 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2083 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2085 TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2086 TextureBrowser_buildTagList();
2089 auto menu_tags = ui::Menu(ui::New);
2090 auto tags_item = TextureBrowser_constructTagsMenu( menu_tags );
2091 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2092 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), tags_item );
2095 g_TextureBrowser.m_scr_win_tags = ui::ScrolledWindow(ui::New);
2096 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2098 // vertical only scrolling for treeview
2099 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2101 TextureBrowser_createTreeViewTags();
2103 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2104 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2106 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2107 g_TextureBrowser.m_treeViewTags.show();
2109 { // Texture/Tag notebook
2110 TextureBrowser_constructTagNotebook();
2111 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2113 { // Tag search button
2114 TextureBrowser_constructSearchButton();
2115 gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2118 frame_table = ui::Table( 3, 3, FALSE );
2120 g_TextureBrowser.m_tag_frame = ui::Frame( "Tag assignment" );
2121 gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2122 gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2124 gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2128 g_TextureBrowser.m_tag_frame.add(frame_table);
2130 { // assigned tag list
2131 ui::Widget scrolled_win = ui::ScrolledWindow(ui::New);
2132 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2133 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2135 g_TextureBrowser.m_assigned_store = ui::ListStore(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
2137 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2138 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2140 auto renderer = ui::CellRendererText(ui::New);
2142 g_TextureBrowser.m_assigned_tree = ui::TreeView(ui::TreeModel( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) ));
2143 g_TextureBrowser.m_assigned_store.unref();
2144 g_TextureBrowser.m_assigned_tree.connect( "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2145 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2147 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2148 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2150 GtkTreeViewColumn* column = ui::TreeViewColumn( "", renderer, {{"text", TAG_COLUMN}} );
2151 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2152 g_TextureBrowser.m_assigned_tree.show();
2154 scrolled_win.show();
2155 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2157 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2159 { // available tag list
2160 ui::Widget scrolled_win = ui::ScrolledWindow(ui::New);
2161 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2162 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2164 g_TextureBrowser.m_available_store = ui::ListStore(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
2165 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2166 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2168 auto renderer = ui::CellRendererText(ui::New);
2170 g_TextureBrowser.m_available_tree = ui::TreeView(ui::TreeModel( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) ));
2171 g_TextureBrowser.m_available_store.unref();
2172 g_TextureBrowser.m_available_tree.connect( "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2173 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2175 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2176 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2178 GtkTreeViewColumn* column = ui::TreeViewColumn( "", renderer, {{"text", TAG_COLUMN}} );
2179 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2180 g_TextureBrowser.m_available_tree.show();
2182 scrolled_win.show();
2183 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2185 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2187 { // tag arrow buttons
2188 auto m_btn_left = ui::Button(ui::New);
2189 auto m_btn_right = ui::Button(ui::New);
2190 auto m_arrow_left = ui::Widget(gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT ));
2191 auto m_arrow_right = ui::Widget(gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT ));
2192 m_btn_left.add(m_arrow_left);
2193 m_btn_right.add(m_arrow_right);
2195 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2196 gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2197 gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2199 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2200 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2202 m_btn_left.connect( "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2203 m_btn_right.connect( "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2207 m_arrow_left.show();
2208 m_arrow_right.show();
2210 { // tag fram labels
2211 ui::Widget m_lbl_assigned = ui::Label( "Assigned" );
2212 ui::Widget m_lbl_unassigned = ui::Label( "Available" );
2214 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2215 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2217 m_lbl_assigned.show();
2218 m_lbl_unassigned.show();
2221 else { // no tag support, show the texture tree only
2222 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2225 // TODO do we need this?
2226 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2231 void TextureBrowser_destroyWindow(){
2232 GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2234 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2235 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2237 g_TextureBrowser.m_gl_widget.unref();
2240 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2241 return textureBrowser.color_textureback;
2244 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2245 textureBrowser.color_textureback = colour;
2246 TextureBrowser_queueDraw( textureBrowser );
2249 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2250 g_assert( selected != NULL );
2253 gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2254 *selected = g_slist_append( *selected, name );
2257 void TextureBrowser_shaderInfo(){
2258 const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2259 IShader* shader = QERApp_Shader_ForName( name );
2261 DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2266 void TextureBrowser_addTag(){
2269 EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2271 if ( result == eIDOK && !tag.empty() ) {
2272 GtkTreeIter iter, iter2;
2273 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2274 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2275 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2277 // Select the currently added tag in the available list
2278 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2279 gtk_tree_selection_select_iter( selection, &iter );
2281 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2282 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2286 void TextureBrowser_renameTag(){
2287 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2288 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2289 we need to count the number of selected rows first and use
2290 gtk_tree_selection_selected_foreach() then to go through the list of selected
2291 rows (which always containins a single row).
2294 GSList* selected = NULL;
2296 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2297 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2299 if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2300 CopiedString newTag;
2301 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2303 if ( result == eIDOK && !newTag.empty() ) {
2304 GtkTreeIter iterList;
2306 gchar* oldTag = (char*)selected->data;
2308 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2312 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2314 if ( strcmp( rowTag, oldTag ) == 0 ) {
2315 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2317 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2320 TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2322 g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2323 g_TextureBrowser.m_all_tags.insert( newTag );
2325 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2326 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2331 ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "Select a single tag for renaming." );
2335 void TextureBrowser_deleteTag(){
2336 GSList* selected = NULL;
2338 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2339 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2341 if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2342 auto result = ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "Are you sure you want to delete the selected tag?", "Delete Tag", ui::alert_type::YESNO, ui::alert_icon::Question );
2344 if ( result == ui::alert_response::YES ) {
2345 GtkTreeIter iterSelected;
2348 gchar* tagSelected = (char*)selected->data;
2350 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2354 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2356 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2357 gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2360 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2363 TagBuilder.DeleteTag( tagSelected );
2364 g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2366 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2367 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2371 ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "Select a single tag for deletion." );
2375 void TextureBrowser_copyTag(){
2376 g_TextureBrowser.m_copied_tags.clear();
2377 TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2380 void TextureBrowser_pasteTag(){
2381 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2382 CopiedString shader = g_TextureBrowser.shader.c_str();
2384 if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2385 CopiedString shaderFile = ishader->getShaderFileName();
2386 if ( shaderFile.empty() ) {
2388 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2393 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2396 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2398 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2403 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2405 if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2406 // the tag doesn't exist - let's add it
2407 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2414 TagBuilder.SaveXmlDoc();
2415 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2416 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2419 void TextureBrowser_RefreshShaders(){
2420 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2421 GlobalShaderSystem().refresh();
2423 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(GlobalTextureBrowser().m_treeViewTree));
2424 GtkTreeModel* model = NULL;
2426 if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2428 auto dirName = u::buffer<1024>();
2431 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2432 dirName.copy( buffer );
2434 if ( !TextureBrowser_showWads() ) {
2435 strcat( dirName.mut(), "/" );
2437 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2438 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2442 void TextureBrowser_ToggleShowShaders(){
2443 g_TextureBrowser.m_showShaders ^= 1;
2444 g_TextureBrowser.m_showshaders_item.update();
2445 TextureBrowser_queueDraw( g_TextureBrowser );
2448 void TextureBrowser_ToggleShowShaderListOnly(){
2449 g_TextureBrowser_shaderlistOnly ^= 1;
2450 g_TextureBrowser.m_showshaderlistonly_item.update();
2452 TextureBrowser_constructTreeStore();
2455 void TextureBrowser_showAll(){
2456 g_TextureBrowser_currentDirectory = "";
2457 g_TextureBrowser.m_searchedTags = false;
2458 TextureBrowser_heightChanged( g_TextureBrowser );
2459 TextureBrowser_updateTitle();
2462 void TextureBrowser_showUntagged(){
2463 auto result = ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", ui::alert_type::YESNO, ui::alert_icon::Warning );
2465 if ( result == ui::alert_response::YES ) {
2466 g_TextureBrowser.m_found_shaders.clear();
2467 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2468 std::set<CopiedString>::iterator iter;
2470 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2472 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2474 std::string path = ( *iter ).c_str();
2475 size_t pos = path.find_last_of( "/", path.size() );
2476 std::string name = path.substr( pos + 1, path.size() );
2477 path = path.substr( 0, pos + 1 );
2478 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2479 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2482 g_TextureBrowser_currentDirectory = "Untagged";
2483 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2484 TextureBrowser_heightChanged( g_TextureBrowser );
2485 TextureBrowser_updateTitle();
2489 void TextureBrowser_FixedSize(){
2490 g_TextureBrowser_fixedSize ^= 1;
2491 GlobalTextureBrowser().m_fixedsize_item.update();
2492 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2495 void TextureBrowser_FilterMissing(){
2496 g_TextureBrowser_filterMissing ^= 1;
2497 GlobalTextureBrowser().m_filternotex_item.update();
2498 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2499 TextureBrowser_RefreshShaders();
2502 void TextureBrowser_FilterFallback(){
2503 g_TextureBrowser_filterFallback ^= 1;
2504 GlobalTextureBrowser().m_hidenotex_item.update();
2505 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2506 TextureBrowser_RefreshShaders();
2509 void TextureBrowser_EnableAlpha(){
2510 g_TextureBrowser_enableAlpha ^= 1;
2511 GlobalTextureBrowser().m_enablealpha_item.update();
2512 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2515 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2516 StringOutputStream buffer( 64 );
2517 buffer << "Textures: ";
2518 if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2519 buffer << g_TextureBrowser_currentDirectory.c_str();
2525 importer( buffer.c_str() );
2529 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2533 TextureBrowser_setScale( textureBrowser, 10 );
2536 TextureBrowser_setScale( textureBrowser, 25 );
2539 TextureBrowser_setScale( textureBrowser, 50 );
2542 TextureBrowser_setScale( textureBrowser, 100 );
2545 TextureBrowser_setScale( textureBrowser, 200 );
2549 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2551 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2552 switch ( textureBrowser.m_textureScale )
2571 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2574 void UniformTextureSizeImport( TextureBrowser& textureBrowser, int value ){
2577 TextureBrowser_setUniformSize( textureBrowser, value );
2579 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureSizeImport> UniformTextureSizeImportCaller;
2581 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2582 page.appendCheckBox(
2583 "", "Texture scrollbar",
2584 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2585 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2588 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2590 "Texture Thumbnail Scale",
2591 STRING_ARRAY_RANGE( texture_scale ),
2592 IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2593 IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2597 "Texture Thumbnail Size",
2598 GlobalTextureBrowser().m_uniformTextureSize,
2599 GlobalTextureBrowser().m_uniformTextureSize,
2602 page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2604 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2605 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2608 void TextureBrowser_constructPage( PreferenceGroup& group ){
2609 PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2610 TextureBrowser_constructPreferences( page );
2612 void TextureBrowser_registerPreferencesPage(){
2613 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2617 #include "preferencesystem.h"
2618 #include "stringio.h"
2620 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2624 void TextureClipboard_textureSelected( const char* shader );
2626 void TextureBrowser_Construct(){
2627 GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2628 GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2629 GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2630 GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2631 GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2632 GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2633 GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2634 GlobalCommands_insert( "RefreshShaders", FreeCaller<VFS_Refresh>() );
2635 GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2636 GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2637 GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2638 GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2639 GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2640 GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2641 GlobalToggles_insert( "FilterMissing", FreeCaller<TextureBrowser_FilterMissing>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2642 GlobalToggles_insert( "FilterFallback", FreeCaller<TextureBrowser_FilterFallback>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hidenotex_item ) );
2643 GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2645 GlobalPreferenceSystem().registerPreference( "TextureScale",
2646 makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2647 SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2649 GlobalPreferenceSystem().registerPreference( "UniformTextureSize",
2650 makeIntStringImportCallback(UniformTextureSizeImportCaller(g_TextureBrowser)),
2651 IntExportStringCaller(g_TextureBrowser.m_uniformTextureSize) );
2652 GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2653 makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2654 BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2656 GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2657 GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2658 GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2659 GlobalPreferenceSystem().registerPreference( "FilterMissing", BoolImportStringCaller( g_TextureBrowser_filterMissing ), BoolExportStringCaller( g_TextureBrowser_filterMissing ) );
2660 GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
2661 GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2662 GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2663 GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2665 g_TextureBrowser.shader = texdef_name_default();
2667 Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2669 TextureBrowser_registerPreferencesPage();
2671 GlobalShaderSystem().attach( g_ShadersObserver );
2673 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2675 void TextureBrowser_Destroy(){
2676 GlobalShaderSystem().detach( g_ShadersObserver );
2678 Textures_setModeChangedNotify( Callback() );