2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "texwindow.h"
30 #include "debugging/debugging.h"
33 #include "ifilesystem.h"
37 #include "moduleobserver.h"
44 #include <uilib/uilib.h>
46 #include "signal/signal.h"
47 #include "math/vector.h"
48 #include "texturelib.h"
49 #include "string/string.h"
50 #include "shaderlib.h"
53 #include "stream/memstream.h"
54 #include "stream/textfilestream.h"
55 #include "stream/stringstream.h"
61 #include "gtkutil/menu.h"
62 #include "gtkutil/nonmodal.h"
63 #include "gtkutil/cursor.h"
64 #include "gtkutil/widget.h"
65 #include "gtkutil/glwidget.h"
66 #include "gtkutil/messagebox.h"
72 #include "brush_primit.h"
73 #include "brushmanip.h"
74 #include "patchmanip.h"
79 #include "mainframe.h"
80 #include "findtexturedialog.h"
81 #include "surfacedialog.h"
82 #include "patchdialog.h"
83 #include "groupdialog.h"
84 #include "preferences.h"
88 bool TextureBrowser_showWads(){
89 return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
92 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
94 bool string_equal_start( const char* string, StringRange start ){
95 return string_equal_n( string, start.first, start.last - start.first );
98 typedef std::set<std::string> TextureGroups;
100 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
101 if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
103 groups.insert( archive );
105 std::string archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
106 groups.insert( archiveBaseName );
110 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
112 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
113 const char* texture = path_make_relative( shaderName, "textures/" );
114 if ( texture != shaderName ) {
115 const char* last = path_remove_directory( texture );
116 if ( !string_empty( last ) ) {
117 groups.insert( std::string( StringRange( texture, --last ) ) );
121 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
123 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
124 groups.insert( directory );
126 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
130 bool g_TextureBrowser_shaderlistOnly = false;
131 bool g_TextureBrowser_fixedSize = true;
132 bool g_TextureBrowser_filterNotex = false;
133 bool g_TextureBrowser_enableAlpha = true;
136 class DeferredAdjustment
140 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
141 ValueChangedFunction m_function;
144 static gboolean deferred_value_changed( gpointer data ){
145 reinterpret_cast<DeferredAdjustment*>( data )->m_function(
146 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
147 reinterpret_cast<DeferredAdjustment*>( data )->m_value
149 reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
150 reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
154 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
157 if ( m_handler != 0 ) {
158 g_source_remove( m_handler );
159 deferred_value_changed( this );
162 void value_changed( gdouble value ){
164 if ( m_handler == 0 ) {
165 m_handler = g_idle_add( deferred_value_changed, this );
168 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
169 self->value_changed( gtk_adjustment_get_value(adjustment) );
175 class TextureBrowser;
177 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
179 void TextureBrowser_scrollChanged( void* data, gdouble value );
184 STARTUPSHADERS_NONE = 0,
185 STARTUPSHADERS_COMMON,
188 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
189 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
191 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
192 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
194 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
195 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
197 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
198 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
200 void TextureBrowser_filterNotex( const BoolImportCallback& importer );
201 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
203 void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
204 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
216 ui::Widget m_gl_widget;
217 ui::Widget m_texture_scroll;
218 ui::Widget m_treeViewTree;
219 ui::Widget m_treeViewTags;
220 ui::Widget m_tag_frame;
221 GtkListStore* m_assigned_store;
222 GtkListStore* m_available_store;
223 ui::Widget m_assigned_tree;
224 ui::Widget m_available_tree;
225 ui::Widget m_scr_win_tree;
226 ui::Widget m_scr_win_tags;
227 ui::Widget m_tag_notebook;
228 ui::Widget m_search_button;
229 ui::Widget m_shader_info_item;
231 std::set<std::string> m_all_tags;
232 GtkListStore* m_all_tags_list;
233 std::vector<std::string> m_copied_tags;
234 std::set<std::string> m_found_shaders;
236 ToggleItem m_hideunused_item;
237 ToggleItem m_showshaders_item;
238 ToggleItem m_showshaderlistonly_item;
239 ToggleItem m_fixedsize_item;
240 ToggleItem m_filternotex_item;
241 ToggleItem m_enablealpha_item;
244 guint m_exposeHandler;
246 bool m_heightChanged;
247 bool m_originInvalid;
249 DeferredAdjustment m_scrollAdjustment;
250 FreezePointer m_freezePointer;
252 Vector3 color_textureback;
253 // the increment step we use against the wheel mouse
254 std::size_t m_mouseWheelScrollIncrement;
255 std::size_t m_textureScale;
256 // make the texture increments match the grid changes
258 bool m_showTextureScrollbar;
259 StartupShaders m_startupShaders;
260 // if true, the texture window will only display in-use shaders
261 // if false, all the shaders in memory are displayed
266 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
267 int m_uniformTextureSize;
268 // Return the display width of a texture in the texture browser
269 int getTextureWidth( qtexture_t* tex ){
271 if ( !g_TextureBrowser_fixedSize ) {
272 // Don't use uniform size
273 width = (int)( tex->width * ( (float)m_textureScale / 100 ) );
276 ( tex->width >= tex->height ) {
277 // Texture is square, or wider than it is tall
278 width = m_uniformTextureSize;
281 // Otherwise, preserve the texture's aspect ratio
282 width = (int)( m_uniformTextureSize * ( (float)tex->width / tex->height ) );
286 // Return the display height of a texture in the texture browser
287 int getTextureHeight( qtexture_t* tex ){
289 if ( !g_TextureBrowser_fixedSize ) {
290 // Don't use uniform size
291 height = (int)( tex->height * ( (float)m_textureScale / 100 ) );
293 else if ( tex->height >= tex->width ) {
294 // Texture is square, or taller than it is wide
295 height = m_uniformTextureSize;
298 // Otherwise, preserve the texture's aspect ratio
299 height = (int)( m_uniformTextureSize * ( (float)tex->height / tex->width ) );
305 m_texture_scroll( 0 ),
306 m_hideunused_item( TextureBrowserHideUnusedExport() ),
307 m_showshaders_item( TextureBrowserShowShadersExport() ),
308 m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
309 m_fixedsize_item( TextureBrowserFixedSizeExport() ),
310 m_filternotex_item( TextureBrowserFilterNotexExport() ),
311 m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
312 m_heightChanged( true ),
313 m_originInvalid( true ),
314 m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
315 color_textureback( 0.25f, 0.25f, 0.25f ),
316 m_mouseWheelScrollIncrement( 64 ),
317 m_textureScale( 50 ),
318 m_showShaders( true ),
319 m_showTextureScrollbar( true ),
320 m_startupShaders( STARTUPSHADERS_NONE ),
321 m_hideUnused( false ),
322 m_rmbSelected( false ),
323 m_searchedTags( false ),
325 m_uniformTextureSize( 96 ){
329 void ( *TextureBrowser_textureSelected )( const char* shader );
332 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
335 const char* TextureBrowser_getComonShadersName(){
336 const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
337 if ( !string_empty( value ) ) {
343 const char* TextureBrowser_getComonShadersDir(){
344 const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
345 if ( !string_empty( value ) ) {
351 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
352 return GlobalOpenGL().m_font->getPixelHeight();
355 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
356 return textureBrowser.shader.c_str();
359 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
360 IShader* shader = QERApp_Shader_ForName( name );
361 qtexture_t* q = shader->getTexture();
362 StringOutputStream strTex( 256 );
363 strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
365 g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
368 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
370 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
371 textureBrowser.shader = shader;
372 TextureBrowser_SetStatus( textureBrowser, shader );
373 TextureBrowser_Focus( textureBrowser, shader );
375 if ( FindTextureDialog_isOpen() ) {
376 FindTextureDialog_selectTexture( shader );
379 // disable the menu item "shader info" if no shader was selected
380 IShader* ishader = QERApp_Shader_ForName( shader );
381 std::string filename = ishader->getShaderFileName();
383 if ( filename.empty() ) {
384 if ( textureBrowser.m_shader_info_item != NULL ) {
385 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
389 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
396 std::string g_TextureBrowser_currentDirectory;
399 ============================================================================
403 TTimo: now based on a rundown through all the shaders
404 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
405 otherwise we may need to rely on a list instead of an array storage
406 ============================================================================
412 // texture layout functions
413 // TTimo: now based on shaders
414 int current_x, current_y, current_row;
417 void Texture_StartPos( TextureLayout& layout ){
418 layout.current_x = 8;
419 layout.current_y = -8;
420 layout.current_row = 0;
423 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
424 qtexture_t* q = current_texture;
426 int nWidth = textureBrowser.getTextureWidth( q );
427 int nHeight = textureBrowser.getTextureHeight( q );
428 if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
429 layout.current_x = 8;
430 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;
431 layout.current_row = 0;
434 *x = layout.current_x;
435 *y = layout.current_y;
437 // Is our texture larger than the row? If so, grow the
438 // row height to match it
440 if ( layout.current_row < nHeight ) {
441 layout.current_row = nHeight;
444 // never go less than 96, or the names get all crunched up
445 layout.current_x += nWidth < 96 ? 96 : nWidth;
446 layout.current_x += 8;
449 bool TextureSearch_IsShown( const char* name ){
450 std::set<std::string>::iterator iter;
452 iter = GlobalTextureBrowser().m_found_shaders.find( name );
454 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
463 std::string g_shadernotex;
465 // if texture_showinuse jump over non in-use textures
466 bool Texture_IsShown( IShader* shader, bool show_shaders, bool hideUnused ){
467 // filter notex / shadernotex images
468 if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
472 if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
473 std::set<std::string>::iterator iter;
475 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
477 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
485 if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
489 if ( !show_shaders && !shader->IsDefault() ) {
493 if ( hideUnused && !shader->IsInUse() ) {
497 if ( GlobalTextureBrowser().m_searchedTags ) {
498 if ( !TextureSearch_IsShown( shader->getName() ) ) {
506 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
514 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
515 textureBrowser.m_heightChanged = true;
517 TextureBrowser_updateScroll( textureBrowser );
518 TextureBrowser_queueDraw( textureBrowser );
521 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
522 if ( textureBrowser.m_heightChanged ) {
523 textureBrowser.m_heightChanged = false;
525 textureBrowser.m_nTotalHeight = 0;
527 TextureLayout layout;
528 Texture_StartPos( layout );
529 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
531 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
533 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
538 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
539 textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + textureBrowser.getTextureHeight( shader->getTexture() ) + 4 );
544 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
545 TextureBrowser_evaluateHeight( textureBrowser );
546 return textureBrowser.m_nTotalHeight;
549 inline const int& min_int( const int& left, const int& right ){
550 return std::min( left, right );
553 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
554 if ( textureBrowser.originy > 0 ) {
555 textureBrowser.originy = 0;
557 int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
558 if ( textureBrowser.originy < lower ) {
559 textureBrowser.originy = lower;
563 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
564 if ( textureBrowser.m_originInvalid ) {
565 textureBrowser.m_originInvalid = false;
566 TextureBrowser_clampOriginY( textureBrowser );
567 TextureBrowser_updateScroll( textureBrowser );
569 return textureBrowser.originy;
572 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
573 textureBrowser.originy = originy;
574 TextureBrowser_clampOriginY( textureBrowser );
575 TextureBrowser_updateScroll( textureBrowser );
576 TextureBrowser_queueDraw( textureBrowser );
580 Signal0 g_activeShadersChangedCallbacks;
582 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
583 g_activeShadersChangedCallbacks.connectLast( handler );
586 class ShadersObserver : public ModuleObserver
588 Signal0 m_realiseCallbacks;
591 m_realiseCallbacks();
595 void insert( const SignalHandler& handler ){
596 m_realiseCallbacks.connectLast( handler );
602 ShadersObserver g_ShadersObserver;
605 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
606 g_ShadersObserver.insert( handler );
609 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
610 TextureBrowser_heightChanged( textureBrowser );
611 textureBrowser.m_originInvalid = true;
613 g_activeShadersChangedCallbacks();
616 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
617 textureBrowser.m_showTextureScrollbar = value;
618 if ( textureBrowser.m_texture_scroll != 0 ) {
619 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
620 TextureBrowser_updateScroll( textureBrowser );
623 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
628 TextureBrowser_ShowDirectory
629 relies on texture_directory global for the directory to use
630 1) Load the shaders for the given directory
631 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
632 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
633 available through the IShaders interface
634 NOTE: for texture window layout:
635 all shaders are stored with alphabetical order after load
636 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
637 ( the GL textures are not flushed though)
641 bool endswith( const char *haystack, const char *needle ){
642 size_t lh = strlen( haystack );
643 size_t ln = strlen( needle );
647 return !memcmp( haystack + ( lh - ln ), needle, ln );
650 bool texture_name_ignore( const char* name ){
651 StringOutputStream strTemp( string_length( name ) );
652 strTemp << LowerCase( name );
655 endswith( strTemp.c_str(), ".specular" ) ||
656 endswith( strTemp.c_str(), ".glow" ) ||
657 endswith( strTemp.c_str(), ".bump" ) ||
658 endswith( strTemp.c_str(), ".diffuse" ) ||
659 endswith( strTemp.c_str(), ".blend" ) ||
660 endswith( strTemp.c_str(), ".alpha" ) ||
661 endswith( strTemp.c_str(), "_norm" ) ||
662 endswith( strTemp.c_str(), "_bump" ) ||
663 endswith( strTemp.c_str(), "_glow" ) ||
664 endswith( strTemp.c_str(), "_gloss" ) ||
665 endswith( strTemp.c_str(), "_pants" ) ||
666 endswith( strTemp.c_str(), "_shirt" ) ||
667 endswith( strTemp.c_str(), "_reflect" ) ||
668 endswith( strTemp.c_str(), "_alpha" ) ||
672 class LoadShaderVisitor : public Archive::Visitor
675 void visit( const char* name ){
676 IShader* shader = QERApp_Shader_ForName( std::string( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
681 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
683 ui::Widget g_page_textures;
685 void TextureBrowser_toggleShow(){
686 GroupDialog_showPage( g_page_textures );
690 void TextureBrowser_updateTitle(){
691 GroupDialog_updatePageTitle( g_page_textures );
696 class TextureCategoryLoadShader
698 const char* m_directory;
699 std::size_t& m_count;
701 typedef const char* first_argument_type;
703 TextureCategoryLoadShader( const char* directory, std::size_t& count )
704 : m_directory( directory ), m_count( count ){
707 void operator()( const char* name ) const {
708 if ( shader_equal_prefix( name, "textures/" )
709 && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
711 // request the shader, this will load the texture if needed
712 // this Shader_ForName call is a kind of hack
713 IShader *pFoo = QERApp_Shader_ForName( name );
719 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
720 StringOutputStream name( 256 );
721 name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
723 if ( texture_name_ignore( name.c_str() ) ) {
727 if ( !shader_valid( name.c_str() ) ) {
728 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
732 // if a texture is already in use to represent a shader, ignore it
733 IShader* shader = QERApp_Shader_ForName( name.c_str() );
736 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
738 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
740 const char* m_dirstring;
742 LoadTexturesByTypeVisitor( const char* dirstring )
743 : m_dirstring( dirstring ){
745 void visit( const char* minor, const _QERPlugImageTable& table ) const {
746 GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
750 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
751 if ( TextureBrowser_showWads() ) {
752 Archive* archive = GlobalFileSystem().getArchive( directory );
753 ASSERT_NOTNULL( archive );
754 LoadShaderVisitor visitor;
755 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
759 g_TextureBrowser_currentDirectory = directory;
760 TextureBrowser_heightChanged( textureBrowser );
762 std::size_t shaders_count;
763 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
764 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
766 if ( g_pGameDescription->mGameType != "doom3" ) {
767 // load remaining texture files
769 StringOutputStream dirstring( 64 );
770 dirstring << "textures/" << directory;
772 Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
776 // we'll display the newly loaded textures + all the ones already in use
777 TextureBrowser_SetHideUnused( textureBrowser, false );
779 TextureBrowser_updateTitle();
782 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
783 g_TextureBrowser_currentDirectory = directory;
784 TextureBrowser_heightChanged( textureBrowser );
786 std::size_t shaders_count;
787 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
788 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
790 if ( g_pGameDescription->mGameType != "doom3" ) {
791 // load remaining texture files
792 StringOutputStream dirstring( 64 );
793 dirstring << "textures/" << directory;
796 LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
797 Radiant_getImageModules().foreachModule( visitor );
801 // we'll display the newly loaded textures + all the ones already in use
802 TextureBrowser_SetHideUnused( textureBrowser, false );
806 bool TextureBrowser_hideUnused();
808 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
809 importer( TextureBrowser_hideUnused() );
811 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
813 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
814 importer( GlobalTextureBrowser().m_showShaders );
816 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
818 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
819 importer( g_TextureBrowser_shaderlistOnly );
821 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
823 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
824 importer( g_TextureBrowser_fixedSize );
826 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
828 void TextureBrowser_filterNotex( const BoolImportCallback& importer ){
829 importer( g_TextureBrowser_filterNotex );
831 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
833 void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
834 importer( g_TextureBrowser_enableAlpha );
836 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
838 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
840 textureBrowser.m_hideUnused = true;
844 textureBrowser.m_hideUnused = false;
847 textureBrowser.m_hideunused_item.update();
849 TextureBrowser_heightChanged( textureBrowser );
850 textureBrowser.m_originInvalid = true;
853 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
854 if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
855 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
860 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
861 // it might need to be split in parts or moved out .. dunno
862 // scroll origin so the specified texture is completely on screen
863 // if current texture is not displayed, nothing is changed
864 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
865 TextureLayout layout;
866 // scroll origin so the texture is completely on screen
867 Texture_StartPos( layout );
869 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
871 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
873 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
878 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
879 qtexture_t* q = shader->getTexture();
884 // we have found when texdef->name and the shader name match
885 // NOTE: as everywhere else for our comparisons, we are not case sensitive
886 if ( shader_equal( name, shader->getName() ) ) {
887 int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) )
888 + 2 * TextureBrowser_fontHeight( textureBrowser );
890 int originy = TextureBrowser_getOriginY( textureBrowser );
895 if ( y - textureHeight < originy - textureBrowser.height ) {
896 originy = ( y - textureHeight ) + textureBrowser.height;
899 TextureBrowser_setOriginY( textureBrowser, originy );
905 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
906 my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
908 TextureLayout layout;
909 Texture_StartPos( layout );
910 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
912 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
914 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
919 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
920 qtexture_t *q = shader->getTexture();
925 int nWidth = textureBrowser.getTextureWidth( q );
926 int nHeight = textureBrowser.getTextureHeight( q );
927 if ( mx > x && mx - x < nWidth
928 && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
943 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
944 IShader* shader = Texture_At( textureBrowser, mx, my );
947 if ( shader->IsDefault() ) {
948 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
951 ViewShader( shader->getShaderFileName(), shader->getName() );
956 TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
957 TextureBrowser_textureSelected( shader->getName() );
959 if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
960 UndoableCommand undo( "textureNameSetSelected" );
961 Select_SetShader( shader->getName() );
968 ============================================================================
972 ============================================================================
975 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
976 TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
980 if ( state & GDK_SHIFT_MASK ) {
984 int originy = TextureBrowser_getOriginY( textureBrowser );
985 originy += y * scale;
986 TextureBrowser_setOriginY( textureBrowser, originy );
990 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
991 textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
994 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
995 textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
998 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
999 SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1003 ============================================================================
1007 ============================================================================
1013 TTimo: relying on the shaders list to display the textures
1014 we must query all qtexture_t* to manage and display through the IShaders interface
1015 this allows a plugin to completely override the texture system
1018 void Texture_Draw( TextureBrowser& textureBrowser ){
1019 int originy = TextureBrowser_getOriginY( textureBrowser );
1021 glClearColor( textureBrowser.color_textureback[0],
1022 textureBrowser.color_textureback[1],
1023 textureBrowser.color_textureback[2],
1025 glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1026 glMatrixMode( GL_PROJECTION );
1029 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1030 glDisable( GL_DEPTH_TEST );
1031 if ( g_TextureBrowser_enableAlpha ) {
1032 glEnable( GL_BLEND );
1033 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1036 glDisable( GL_BLEND );
1038 glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1039 glEnable( GL_TEXTURE_2D );
1041 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1043 int last_y = 0, last_height = 0;
1045 TextureLayout layout;
1046 Texture_StartPos( layout );
1047 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1049 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1051 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
1056 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1057 qtexture_t *q = shader->getTexture();
1062 int nWidth = textureBrowser.getTextureWidth( q );
1063 int nHeight = textureBrowser.getTextureHeight( q );
1065 if ( y != last_y ) {
1069 last_height = std::max( nHeight, last_height );
1071 // Is this texture visible?
1072 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1073 && ( y > originy - textureBrowser.height ) ) {
1075 // if it's the current texture, draw a thick red line, else:
1076 // shaders have a white border, simple textures don't
1077 // if !texture_showinuse: (some textures displayed may not be in use)
1078 // draw an additional square around with 0.5 1 0.5 color
1079 if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1081 if ( textureBrowser.m_rmbSelected ) {
1087 glDisable( GL_TEXTURE_2D );
1089 glBegin( GL_LINE_LOOP );
1090 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1091 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1092 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1093 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1096 glEnable( GL_TEXTURE_2D );
1103 if ( !shader->IsDefault() ) {
1105 glDisable( GL_TEXTURE_2D );
1107 glBegin( GL_LINE_LOOP );
1108 glVertex2i( x - 1,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1109 glVertex2i( x - 1,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1110 glVertex2i( x + 1 + nWidth,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1111 glVertex2i( x + 1 + nWidth,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1113 glEnable( GL_TEXTURE_2D );
1116 // highlight in-use textures
1117 if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1118 glColor3f( 0.5,1,0.5 );
1119 glDisable( GL_TEXTURE_2D );
1120 glBegin( GL_LINE_LOOP );
1121 glVertex2i( x - 3,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1122 glVertex2i( x - 3,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1123 glVertex2i( x + 3 + nWidth,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1124 glVertex2i( x + 3 + nWidth,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1126 glEnable( GL_TEXTURE_2D );
1130 // draw checkerboard for transparent textures
1131 if ( g_TextureBrowser_enableAlpha )
1133 glDisable( GL_TEXTURE_2D );
1134 glBegin( GL_QUADS );
1135 int font_height = TextureBrowser_fontHeight( textureBrowser );
1136 for ( int i = 0; i < nHeight; i += 8 )
1137 for ( int j = 0; j < nWidth; j += 8 )
1139 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1140 glColor3ub( color, color, color );
1142 int right = std::min(j+8, nWidth);
1144 int bottom = std::min(i+8, nHeight);
1145 glVertex2i(x + right, y - nHeight - font_height + top);
1146 glVertex2i(x + left, y - nHeight - font_height + top);
1147 glVertex2i(x + left, y - nHeight - font_height + bottom);
1148 glVertex2i(x + right, y - nHeight - font_height + bottom);
1151 glEnable( GL_TEXTURE_2D );
1155 glBindTexture( GL_TEXTURE_2D, q->texture_number );
1156 GlobalOpenGL_debugAssertNoErrors();
1158 glBegin( GL_QUADS );
1159 glTexCoord2i( 0,0 );
1160 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1161 glTexCoord2i( 1,0 );
1162 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1163 glTexCoord2i( 1,1 );
1164 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1165 glTexCoord2i( 0,1 );
1166 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1169 // draw the texture name
1170 glDisable( GL_TEXTURE_2D );
1173 glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 5 );
1175 // don't draw the directory name
1176 const char* name = shader->getName();
1177 name += strlen( name );
1178 while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1181 GlobalOpenGL().drawString( name );
1182 glEnable( GL_TEXTURE_2D );
1185 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1189 // reset the current texture
1190 glBindTexture( GL_TEXTURE_2D, 0 );
1194 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1195 if ( textureBrowser.m_gl_widget != 0 ) {
1196 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1201 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1202 textureBrowser.m_textureScale = scale;
1204 TextureBrowser_queueDraw( textureBrowser );
1207 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1208 textureBrowser.m_uniformTextureSize = scale;
1210 TextureBrowser_queueDraw( textureBrowser );
1214 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1215 int originy = TextureBrowser_getOriginY( textureBrowser );
1218 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1222 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1225 TextureBrowser_setOriginY( textureBrowser, originy );
1228 XmlTagBuilder TagBuilder;
1236 void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
1239 gtk_list_store_clear( store );
1241 std::vector<std::string> assigned_tags;
1242 TagBuilder.GetShaderTags( shader, assigned_tags );
1244 for ( size_t i = 0; i < assigned_tags.size(); i++ )
1246 gtk_list_store_append( store, &iter );
1247 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1251 void BuildStoreAvailableTags( GtkListStore* storeAvailable,
1252 GtkListStore* storeAssigned,
1253 const std::set<std::string>& allTags,
1254 TextureBrowser* textureBrowser ){
1255 GtkTreeIter iterAssigned;
1256 GtkTreeIter iterAvailable;
1257 std::set<std::string>::const_iterator iterAll;
1258 gchar* tag_assigned;
1260 gtk_list_store_clear( storeAvailable );
1262 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1264 if ( !row ) { // does the shader have tags assigned?
1265 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1267 gtk_list_store_append( storeAvailable, &iterAvailable );
1268 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1273 while ( row ) // available tags = all tags - assigned tags
1275 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1277 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1279 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1280 gtk_list_store_append( storeAvailable, &iterAvailable );
1281 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1285 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1288 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1296 gboolean TextureBrowser_button_press( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1297 if ( event->type == GDK_BUTTON_PRESS ) {
1298 if ( event->button == 3 ) {
1299 if ( GlobalTextureBrowser().m_tags ) {
1300 textureBrowser->m_rmbSelected = true;
1301 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1303 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1304 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1305 textureBrowser->m_heightChanged = true;
1306 gtk_widget_show( textureBrowser->m_tag_frame );
1310 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1314 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1317 else if ( event->button == 1 ) {
1318 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1320 if ( GlobalTextureBrowser().m_tags ) {
1321 textureBrowser->m_rmbSelected = false;
1322 gtk_widget_hide( textureBrowser->m_tag_frame );
1329 gboolean TextureBrowser_button_release( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1330 if ( event->type == GDK_BUTTON_RELEASE ) {
1331 if ( event->button == 3 ) {
1332 if ( !GlobalTextureBrowser().m_tags ) {
1333 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1340 gboolean TextureBrowser_motion( ui::Widget widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1344 gboolean TextureBrowser_scroll( ui::Widget widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1345 if ( event->direction == GDK_SCROLL_UP ) {
1346 TextureBrowser_MouseWheel( *textureBrowser, true );
1348 else if ( event->direction == GDK_SCROLL_DOWN ) {
1349 TextureBrowser_MouseWheel( *textureBrowser, false );
1354 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1355 //globalOutputStream() << "vertical scroll\n";
1356 TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1359 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1360 textureBrowser->m_scrollAdjustment.value_changed( gtk_adjustment_get_value(adjustment) );
1363 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1364 if ( textureBrowser.m_showTextureScrollbar ) {
1365 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1367 totalHeight = std::max( totalHeight, textureBrowser.height );
1369 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1371 gtk_adjustment_set_value(vadjustment, -TextureBrowser_getOriginY( textureBrowser ));
1372 gtk_adjustment_set_page_size(vadjustment, textureBrowser.height);
1373 gtk_adjustment_set_page_increment(vadjustment, textureBrowser.height / 2);
1374 gtk_adjustment_set_step_increment(vadjustment, 20);
1375 gtk_adjustment_set_lower(vadjustment, 0);
1376 gtk_adjustment_set_upper(vadjustment, totalHeight);
1378 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1382 gboolean TextureBrowser_size_allocate( ui::Widget widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1383 textureBrowser->width = allocation->width;
1384 textureBrowser->height = allocation->height;
1385 TextureBrowser_heightChanged( *textureBrowser );
1386 textureBrowser->m_originInvalid = true;
1387 TextureBrowser_queueDraw( *textureBrowser );
1391 gboolean TextureBrowser_expose( ui::Widget widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1392 if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1393 GlobalOpenGL_debugAssertNoErrors();
1394 TextureBrowser_evaluateHeight( *textureBrowser );
1395 Texture_Draw( *textureBrowser );
1396 GlobalOpenGL_debugAssertNoErrors();
1397 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1403 TextureBrowser g_TextureBrowser;
1405 TextureBrowser& GlobalTextureBrowser(){
1406 return g_TextureBrowser;
1409 bool TextureBrowser_hideUnused(){
1410 return g_TextureBrowser.m_hideUnused;
1413 void TextureBrowser_ToggleHideUnused(){
1414 if ( g_TextureBrowser.m_hideUnused ) {
1415 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1419 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1423 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1424 // put the information from the old textures menu into a treeview
1425 GtkTreeIter iter, child;
1427 TextureGroups::const_iterator i = groups.begin();
1428 while ( i != groups.end() )
1430 const char* dirName = ( *i ).c_str();
1431 const char* firstUnderscore = strchr( dirName, '_' );
1432 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1434 TextureGroups::const_iterator next = i;
1436 if ( firstUnderscore != 0
1437 && next != groups.end()
1438 && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1439 gtk_tree_store_append( store, &iter, NULL );
1440 gtk_tree_store_set( store, &iter, 0, std::string( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1443 while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1445 gtk_tree_store_append( store, &child, &iter );
1446 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1452 gtk_tree_store_append( store, &iter, NULL );
1453 gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1459 TextureGroups TextureGroups_constructTreeView(){
1460 TextureGroups groups;
1462 if ( TextureBrowser_showWads() ) {
1463 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1467 // scan texture dirs and pak files only if not restricting to shaderlist
1468 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1469 GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1472 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1478 void TextureBrowser_constructTreeStore(){
1479 TextureGroups groups = TextureGroups_constructTreeView();
1480 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1481 TextureGroups_constructTreeModel( groups, store );
1482 std::set<std::string>::iterator iter;
1484 GtkTreeModel* model = GTK_TREE_MODEL( store );
1486 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1488 g_object_unref( G_OBJECT( store ) );
1491 void TextureBrowser_constructTreeStoreTags(){
1492 TextureGroups groups;
1493 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1494 GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1496 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1498 g_object_unref( G_OBJECT( store ) );
1501 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1504 GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1506 if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1507 gchar dirName[1024];
1510 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1511 strcpy( dirName, buffer );
1514 g_TextureBrowser.m_searchedTags = false;
1516 if ( !TextureBrowser_showWads() ) {
1517 strcat( dirName, "/" );
1520 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1521 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1522 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1526 void TextureBrowser_createTreeViewTree(){
1527 g_TextureBrowser.m_treeViewTree = ui::TreeView();
1528 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1530 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1531 g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1533 auto renderer = ui::CellRendererText();
1534 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1536 TextureBrowser_constructTreeStore();
1539 void TextureBrowser_addTag();
1540 void TextureBrowser_renameTag();
1541 void TextureBrowser_deleteTag();
1543 void TextureBrowser_createContextMenu( ui::Widget treeview, GdkEventButton *event ){
1544 ui::Widget menu = ui::Menu();
1546 ui::Widget menuitem = ui::MenuItem( "Add tag" );
1547 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1548 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1550 menuitem = ui::MenuItem( "Rename tag" );
1551 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1552 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1554 menuitem = ui::MenuItem( "Delete tag" );
1555 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1556 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1558 gtk_widget_show_all( menu );
1560 gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1561 ( event != NULL ) ? event->button : 0,
1562 gdk_event_get_time( (GdkEvent*)event ) );
1565 gboolean TreeViewTags_onButtonPressed( ui::Widget treeview, GdkEventButton *event ){
1566 if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1568 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1570 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1571 gtk_tree_selection_unselect_all( selection );
1572 gtk_tree_selection_select_path( selection, path );
1573 gtk_tree_path_free( path );
1576 TextureBrowser_createContextMenu( treeview, event );
1582 void TextureBrowser_createTreeViewTags(){
1583 g_TextureBrowser.m_treeViewTags = ui::TreeView();
1584 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1586 g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1588 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1590 auto renderer = ui::CellRendererText();
1591 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1593 TextureBrowser_constructTreeStoreTags();
1596 ui::MenuItem TextureBrowser_constructViewMenu( GtkMenu* menu ){
1597 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "_View" ));
1599 if ( g_Layout_enableDetachableMenus.m_value ) {
1600 menu_tearoff( menu );
1603 create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1604 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1605 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
1607 menu_separator( menu );
1609 create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1611 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1612 if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1613 g_TextureBrowser.m_showShaders = true;
1617 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1620 if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1621 create_check_menu_item_with_mnemonic( menu, "Shaders Only", "ToggleShowShaderlistOnly" );
1623 if ( g_TextureBrowser.m_tags ) {
1624 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1627 menu_separator( menu );
1628 create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1629 create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1631 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1632 menu_separator( menu );
1633 g_TextureBrowser.m_shader_info_item = ui::Widget(GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) ));
1634 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1638 return textures_menu_item;
1641 ui::MenuItem TextureBrowser_constructToolsMenu( GtkMenu* menu ){
1642 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "_Tools" ));
1644 if ( g_Layout_enableDetachableMenus.m_value ) {
1645 menu_tearoff( menu );
1648 create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1649 create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1651 return textures_menu_item;
1654 ui::MenuItem TextureBrowser_constructTagsMenu( GtkMenu* menu ){
1655 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "T_ags" ));
1657 if ( g_Layout_enableDetachableMenus.m_value ) {
1658 menu_tearoff( menu );
1661 create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1662 create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1663 create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1664 menu_separator( menu );
1665 create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1666 create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1668 return textures_menu_item;
1671 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1672 g_assert( selected != NULL );
1674 GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1675 *selected = g_slist_append( *selected, rowref );
1680 void TextureBrowser_assignTags(){
1681 GSList* selected = NULL;
1683 gchar* tag_assigned;
1685 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1687 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1689 if ( selected != NULL ) {
1690 for ( node = selected; node != NULL; node = node->next )
1692 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1697 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1698 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1699 if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1700 // create a custom shader/texture entry
1701 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1702 std::string filename = ishader->getShaderFileName();
1704 if ( filename.empty() ) {
1706 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1710 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1714 TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1716 gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1717 gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1718 gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1723 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1726 TagBuilder.SaveXmlDoc();
1728 g_slist_free( selected );
1731 void TextureBrowser_removeTags(){
1732 GSList* selected = NULL;
1736 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1738 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1740 if ( selected != NULL ) {
1741 for ( node = selected; node != NULL; node = node->next )
1743 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1748 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1749 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1750 TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1751 gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1756 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1758 // Update the "available tags list"
1759 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1762 TagBuilder.SaveXmlDoc();
1764 g_slist_free( selected );
1767 void TextureBrowser_buildTagList(){
1768 GtkTreeIter treeIter;
1769 gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1771 std::set<std::string>::iterator iter;
1773 for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1775 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1776 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1780 void TextureBrowser_searchTags(){
1781 GSList* selected = NULL;
1785 char tags_searched[256];
1787 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1789 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1791 if ( selected != NULL ) {
1792 strcpy( buffer, "/root/*/*[tag='" );
1793 strcpy( tags_searched, "[TAGS] " );
1795 for ( node = selected; node != NULL; node = node->next )
1797 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1802 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1803 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1805 strcat( buffer, tag );
1806 strcat( tags_searched, tag );
1807 if ( node != g_slist_last( node ) ) {
1808 strcat( buffer, "' and tag='" );
1809 strcat( tags_searched, ", " );
1815 strcat( buffer, "']" );
1817 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1819 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1820 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1822 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1823 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1825 globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1826 ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1828 std::set<std::string>::iterator iter;
1830 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1832 std::string path = ( *iter ).c_str();
1833 size_t pos = path.find_last_of( "/", path.size() );
1834 std::string name = path.substr( pos + 1, path.size() );
1835 path = path.substr( 0, pos + 1 );
1836 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1839 g_TextureBrowser.m_searchedTags = true;
1840 g_TextureBrowser_currentDirectory = tags_searched;
1842 g_TextureBrowser.m_nTotalHeight = 0;
1843 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1844 TextureBrowser_heightChanged( g_TextureBrowser );
1845 TextureBrowser_updateTitle();
1847 g_slist_free( selected );
1850 void TextureBrowser_toggleSearchButton(){
1851 gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1853 if ( page == 0 ) { // tag page
1854 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1857 gtk_widget_hide( g_TextureBrowser.m_search_button );
1861 void TextureBrowser_constructTagNotebook(){
1862 g_TextureBrowser.m_tag_notebook = ui::Widget(gtk_notebook_new());
1863 ui::Widget labelTags = ui::Label( "Tags" );
1864 ui::Widget labelTextures = ui::Label( "Textures" );
1866 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1867 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1869 g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1871 gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1874 void TextureBrowser_constructSearchButton(){
1875 ui::Widget image = ui::Widget(gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR ));
1876 g_TextureBrowser.m_search_button = ui::Button();
1877 g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
1878 gtk_widget_set_tooltip_text(g_TextureBrowser.m_search_button, "Search with selected tags");
1879 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
1882 void TextureBrowser_checkTagFile(){
1883 const char SHADERTAG_FILE[] = "shadertags.xml";
1884 std::string default_filename, rc_filename;
1885 StringOutputStream stream( 256 );
1887 stream << LocalRcPath_get();
1888 stream << SHADERTAG_FILE;
1889 rc_filename = stream.c_str();
1891 if ( file_exists( rc_filename.c_str() ) ) {
1892 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
1894 if ( g_TextureBrowser.m_tags ) {
1895 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
1900 // load default tagfile
1902 stream << g_pGameDescription->mGameToolsPath.c_str();
1903 stream << SHADERTAG_FILE;
1904 default_filename = stream.c_str();
1906 if ( file_exists( default_filename.c_str() ) ) {
1907 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
1909 if ( g_TextureBrowser.m_tags ) {
1910 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
1915 globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
1920 void TextureBrowser_SetNotex(){
1921 StringOutputStream name( 256 );
1922 name << GlobalRadiant().getAppPath() << "bitmaps/notex.png";
1923 g_notex = name.c_str();
1925 name = StringOutputStream();
1926 name << GlobalRadiant().getAppPath() << "bitmaps/shadernotex.png";
1927 g_shadernotex = name.c_str();
1930 ui::Widget TextureBrowser_constructWindow( ui::Window toplevel ){
1931 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
1932 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
1933 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
1934 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
1936 TextureBrowser_checkTagFile();
1937 TextureBrowser_SetNotex();
1939 GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
1941 g_TextureBrowser.m_parent = toplevel;
1943 ui::Widget table = ui::Table( 3, 3, FALSE );
1944 ui::Widget frame_table;
1945 ui::Widget vbox = ui::VBox( FALSE, 0 );
1946 gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
1947 gtk_widget_show( vbox );
1949 ui::Widget menu_bar;
1952 menu_bar = ui::Widget(gtk_menu_bar_new());
1953 ui::Widget menu_view = ui::Menu();
1954 auto view_item = TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
1955 gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
1956 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), view_item );
1958 ui::Widget menu_tools = ui::Menu();
1959 auto tools_item = TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
1960 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
1961 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), tools_item );
1963 gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
1964 gtk_widget_show( menu_bar );
1966 { // Texture TreeView
1967 g_TextureBrowser.m_scr_win_tree = ui::ScrolledWindow();
1968 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
1970 // vertical only scrolling for treeview
1971 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
1973 gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
1975 TextureBrowser_createTreeViewTree();
1977 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
1978 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
1980 { // gl_widget scrollbar
1981 ui::Widget w = ui::Widget(gtk_vscrollbar_new( ui::Adjustment( 0,0,0,1,1,0 ) ));
1982 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
1983 gtk_widget_show( w );
1984 g_TextureBrowser.m_texture_scroll = w;
1986 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
1987 g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
1989 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
1992 g_TextureBrowser.m_gl_widget = ui::Widget(glwidget_new( FALSE ));
1993 g_object_ref( g_TextureBrowser.m_gl_widget );
1995 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
1996 gtk_widget_set_can_focus( g_TextureBrowser.m_gl_widget, true );
1998 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
1999 gtk_widget_show( g_TextureBrowser.m_gl_widget );
2001 g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2002 g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2004 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2005 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2006 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2007 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2011 if ( g_TextureBrowser.m_tags ) {
2012 { // fill tag GtkListStore
2013 g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2014 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2015 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2017 TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2018 TextureBrowser_buildTagList();
2021 ui::Widget menu_tags = ui::Menu();
2022 auto tags_item = TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
2023 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2024 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), tags_item );
2027 g_TextureBrowser.m_scr_win_tags = ui::ScrolledWindow();
2028 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2030 // vertical only scrolling for treeview
2031 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2033 TextureBrowser_createTreeViewTags();
2035 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2036 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2038 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2039 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2041 { // Texture/Tag notebook
2042 TextureBrowser_constructTagNotebook();
2043 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2045 { // Tag search button
2046 TextureBrowser_constructSearchButton();
2047 gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2050 frame_table = ui::Table( 3, 3, FALSE );
2052 g_TextureBrowser.m_tag_frame = ui::Frame( "Tag assignment" );
2053 gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2054 gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2056 gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2058 gtk_widget_show( frame_table );
2060 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
2062 { // assigned tag list
2063 ui::Widget scrolled_win = ui::ScrolledWindow();
2064 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2065 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2067 g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2069 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2070 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2072 auto renderer = ui::CellRendererText();
2074 g_TextureBrowser.m_assigned_tree = ui::TreeView(ui::TreeModel( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) ));
2075 g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2076 g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2077 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2079 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2080 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2082 GtkTreeViewColumn* column = ui::TreeViewColumn( "", renderer, {{"text", TAG_COLUMN}} );
2083 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2084 gtk_widget_show( g_TextureBrowser.m_assigned_tree );
2086 gtk_widget_show( scrolled_win );
2087 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2089 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2091 { // available tag list
2092 ui::Widget scrolled_win = ui::ScrolledWindow();
2093 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2094 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2096 g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2097 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2098 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2100 auto renderer = ui::CellRendererText();
2102 g_TextureBrowser.m_available_tree = ui::TreeView(ui::TreeModel( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) ));
2103 g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2104 g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2105 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2107 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2108 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2110 GtkTreeViewColumn* column = ui::TreeViewColumn( "", renderer, {{"text", TAG_COLUMN}} );
2111 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2112 gtk_widget_show( g_TextureBrowser.m_available_tree );
2114 gtk_widget_show( scrolled_win );
2115 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2117 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2119 { // tag arrow buttons
2120 ui::Widget m_btn_left = ui::Button();
2121 ui::Widget m_btn_right = ui::Button();
2122 ui::Widget m_arrow_left = ui::Widget(gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT ));
2123 ui::Widget m_arrow_right = ui::Widget(gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT ));
2124 gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
2125 gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
2127 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2128 gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2129 gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2131 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2132 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2134 g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2135 g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2137 gtk_widget_show( m_btn_left );
2138 gtk_widget_show( m_btn_right );
2139 gtk_widget_show( m_arrow_left );
2140 gtk_widget_show( m_arrow_right );
2142 { // tag fram labels
2143 ui::Widget m_lbl_assigned = ui::Label( "Assigned" );
2144 ui::Widget m_lbl_unassigned = ui::Label( "Available" );
2146 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2147 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2149 gtk_widget_show( m_lbl_assigned );
2150 gtk_widget_show( m_lbl_unassigned );
2153 else { // no tag support, show the texture tree only
2154 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2157 // TODO do we need this?
2158 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2163 void TextureBrowser_destroyWindow(){
2164 GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2166 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2167 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2169 g_object_unref( g_TextureBrowser.m_gl_widget );
2172 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2173 return textureBrowser.color_textureback;
2176 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2177 textureBrowser.color_textureback = colour;
2178 TextureBrowser_queueDraw( textureBrowser );
2181 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2182 g_assert( selected != NULL );
2185 gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2186 *selected = g_slist_append( *selected, name );
2189 void TextureBrowser_shaderInfo(){
2190 const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2191 IShader* shader = QERApp_Shader_ForName( name );
2193 DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2198 void TextureBrowser_addTag(){
2201 EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2203 if ( result == eIDOK && !tag.empty() ) {
2204 GtkTreeIter iter, iter2;
2205 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2206 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2207 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2209 // Select the currently added tag in the available list
2210 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2211 gtk_tree_selection_select_iter( selection, &iter );
2213 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2214 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2218 void TextureBrowser_renameTag(){
2219 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2220 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2221 we need to count the number of selected rows first and use
2222 gtk_tree_selection_selected_foreach() then to go through the list of selected
2223 rows (which always containins a single row).
2226 GSList* selected = NULL;
2228 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2229 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2231 if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2233 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2235 if ( result == eIDOK && !newTag.empty() ) {
2236 GtkTreeIter iterList;
2238 gchar* oldTag = (char*)selected->data;
2240 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2244 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2246 if ( strcmp( rowTag, oldTag ) == 0 ) {
2247 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2249 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2252 TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2254 g_TextureBrowser.m_all_tags.erase( (std::string)oldTag );
2255 g_TextureBrowser.m_all_tags.insert( newTag );
2257 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2258 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2263 ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "Select a single tag for renaming." );
2267 void TextureBrowser_deleteTag(){
2268 GSList* selected = NULL;
2270 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2271 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2273 if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2274 auto result = ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "Are you sure you want to delete the selected tag?", "Delete Tag", ui::alert_type::YESNO, ui::alert_icon::QUESTION );
2276 if ( result == ui::alert_response::YES ) {
2277 GtkTreeIter iterSelected;
2280 gchar* tagSelected = (char*)selected->data;
2282 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2286 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2288 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2289 gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2292 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2295 TagBuilder.DeleteTag( tagSelected );
2296 g_TextureBrowser.m_all_tags.erase( (std::string)tagSelected );
2298 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2299 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2303 ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "Select a single tag for deletion." );
2307 void TextureBrowser_copyTag(){
2308 g_TextureBrowser.m_copied_tags.clear();
2309 TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2312 void TextureBrowser_pasteTag(){
2313 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2314 std::string shader = g_TextureBrowser.shader.c_str();
2316 if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2317 std::string shaderFile = ishader->getShaderFileName();
2318 if ( shaderFile.empty() ) {
2320 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2325 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2328 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2330 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2335 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2337 if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2338 // the tag doesn't exist - let's add it
2339 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2346 TagBuilder.SaveXmlDoc();
2347 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2348 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2351 void RefreshShaders(){
2352 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2353 GlobalShaderSystem().refresh();
2355 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(GlobalTextureBrowser().m_treeViewTree));
2356 GtkTreeModel* model = NULL;
2358 if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2360 gchar dirName[1024];
2363 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2364 strcpy( dirName, buffer );
2366 if ( !TextureBrowser_showWads() ) {
2367 strcat( dirName, "/" );
2369 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2370 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2374 void TextureBrowser_ToggleShowShaders(){
2375 g_TextureBrowser.m_showShaders ^= 1;
2376 g_TextureBrowser.m_showshaders_item.update();
2377 TextureBrowser_queueDraw( g_TextureBrowser );
2380 void TextureBrowser_ToggleShowShaderListOnly(){
2381 g_TextureBrowser_shaderlistOnly ^= 1;
2382 g_TextureBrowser.m_showshaderlistonly_item.update();
2384 TextureBrowser_constructTreeStore();
2387 void TextureBrowser_showAll(){
2388 g_TextureBrowser_currentDirectory = "";
2389 g_TextureBrowser.m_searchedTags = false;
2390 TextureBrowser_heightChanged( g_TextureBrowser );
2391 TextureBrowser_updateTitle();
2394 void TextureBrowser_showUntagged(){
2395 auto result = ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", ui::alert_type::YESNO, ui::alert_icon::WARNING );
2397 if ( result == ui::alert_response::YES ) {
2398 g_TextureBrowser.m_found_shaders.clear();
2399 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2400 std::set<std::string>::iterator iter;
2402 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2404 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2406 std::string path = ( *iter ).c_str();
2407 size_t pos = path.find_last_of( "/", path.size() );
2408 std::string name = path.substr( pos + 1, path.size() );
2409 path = path.substr( 0, pos + 1 );
2410 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2411 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2414 g_TextureBrowser_currentDirectory = "Untagged";
2415 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2416 TextureBrowser_heightChanged( g_TextureBrowser );
2417 TextureBrowser_updateTitle();
2421 void TextureBrowser_FixedSize(){
2422 g_TextureBrowser_fixedSize ^= 1;
2423 GlobalTextureBrowser().m_fixedsize_item.update();
2424 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2427 void TextureBrowser_FilterNotex(){
2428 g_TextureBrowser_filterNotex ^= 1;
2429 GlobalTextureBrowser().m_filternotex_item.update();
2430 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2433 void TextureBrowser_EnableAlpha(){
2434 g_TextureBrowser_enableAlpha ^= 1;
2435 GlobalTextureBrowser().m_enablealpha_item.update();
2436 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2439 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2440 StringOutputStream buffer( 64 );
2441 buffer << "Textures: ";
2442 if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2443 buffer << g_TextureBrowser_currentDirectory.c_str();
2449 importer( buffer.c_str() );
2453 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2457 TextureBrowser_setScale( textureBrowser, 10 );
2460 TextureBrowser_setScale( textureBrowser, 25 );
2463 TextureBrowser_setScale( textureBrowser, 50 );
2466 TextureBrowser_setScale( textureBrowser, 100 );
2469 TextureBrowser_setScale( textureBrowser, 200 );
2473 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2475 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2476 switch ( textureBrowser.m_textureScale )
2495 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2498 void UniformTextureSizeImport( TextureBrowser& textureBrowser, int value ){
2501 TextureBrowser_setUniformSize( textureBrowser, value );
2503 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureSizeImport> UniformTextureSizeImportCaller;
2505 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2506 page.appendCheckBox(
2507 "", "Texture scrollbar",
2508 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2509 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2512 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2514 "Texture Thumbnail Scale",
2515 STRING_ARRAY_RANGE( texture_scale ),
2516 IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2517 IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2521 "Texture Thumbnail Size",
2522 GlobalTextureBrowser().m_uniformTextureSize,
2523 GlobalTextureBrowser().m_uniformTextureSize,
2526 page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2528 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2529 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2532 void TextureBrowser_constructPage( PreferenceGroup& group ){
2533 PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2534 TextureBrowser_constructPreferences( page );
2536 void TextureBrowser_registerPreferencesPage(){
2537 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2541 #include "preferencesystem.h"
2542 #include "stringio.h"
2544 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2548 void TextureClipboard_textureSelected( const char* shader );
2550 void TextureBrowser_Construct(){
2551 GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2552 GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2553 GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2554 GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2555 GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2556 GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2557 GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2558 GlobalCommands_insert( "RefreshShaders", FreeCaller<RefreshShaders>() );
2559 GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2560 GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2561 GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2562 GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2563 GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2564 GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2565 GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2566 GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2568 GlobalPreferenceSystem().registerPreference( "TextureScale",
2569 makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2570 SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2572 GlobalPreferenceSystem().registerPreference( "UniformTextureSize",
2573 makeIntStringImportCallback(UniformTextureSizeImportCaller(g_TextureBrowser)),
2574 IntExportStringCaller(g_TextureBrowser.m_uniformTextureSize) );
2575 GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2576 makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2577 BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2579 GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2580 GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2581 GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2582 GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
2583 GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
2584 GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2585 GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2586 GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2588 g_TextureBrowser.shader = texdef_name_default();
2590 Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2592 TextureBrowser_registerPreferencesPage();
2594 GlobalShaderSystem().attach( g_ShadersObserver );
2596 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2598 void TextureBrowser_Destroy(){
2599 GlobalShaderSystem().detach( g_ShadersObserver );
2601 Textures_setModeChangedNotify( Callback() );