2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "texwindow.h"
30 #include "debugging/debugging.h"
33 #include "ifilesystem.h"
37 #include "moduleobserver.h"
44 #include <gtk/gtkrange.h>
45 #include <gtk/gtkframe.h>
46 #include <gtk/gtkhbox.h>
47 #include <gtk/gtkvbox.h>
48 #include <gtk/gtkvscrollbar.h>
49 #include <uilib/uilib.h>
51 #include "signal/signal.h"
52 #include "math/vector.h"
53 #include "texturelib.h"
54 #include "string/string.h"
55 #include "shaderlib.h"
58 #include "stream/memstream.h"
59 #include "stream/textfilestream.h"
60 #include "stream/stringstream.h"
66 #include "gtkutil/menu.h"
67 #include "gtkutil/nonmodal.h"
68 #include "gtkutil/cursor.h"
69 #include "gtkutil/widget.h"
70 #include "gtkutil/glwidget.h"
71 #include "gtkutil/messagebox.h"
77 #include "brush_primit.h"
78 #include "brushmanip.h"
79 #include "patchmanip.h"
84 #include "mainframe.h"
85 #include "findtexturedialog.h"
86 #include "surfacedialog.h"
87 #include "patchdialog.h"
88 #include "groupdialog.h"
89 #include "preferences.h"
93 bool TextureBrowser_showWads(){
94 return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
97 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
99 bool string_equal_start( const char* string, StringRange start ){
100 return string_equal_n( string, start.first, start.last - start.first );
103 typedef std::set<std::string> TextureGroups;
105 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
106 if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
108 groups.insert( archive );
110 std::string archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
111 groups.insert( archiveBaseName );
115 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
117 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
118 const char* texture = path_make_relative( shaderName, "textures/" );
119 if ( texture != shaderName ) {
120 const char* last = path_remove_directory( texture );
121 if ( !string_empty( last ) ) {
122 groups.insert( std::string( StringRange( texture, --last ) ) );
126 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
128 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
129 groups.insert( directory );
131 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
135 bool g_TextureBrowser_shaderlistOnly = false;
136 bool g_TextureBrowser_fixedSize = true;
137 bool g_TextureBrowser_filterNotex = false;
138 bool g_TextureBrowser_enableAlpha = true;
141 class DeferredAdjustment
145 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
146 ValueChangedFunction m_function;
149 static gboolean deferred_value_changed( gpointer data ){
150 reinterpret_cast<DeferredAdjustment*>( data )->m_function(
151 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
152 reinterpret_cast<DeferredAdjustment*>( data )->m_value
154 reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
155 reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
159 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
162 if ( m_handler != 0 ) {
163 g_source_remove( m_handler );
164 deferred_value_changed( this );
167 void value_changed( gdouble value ){
169 if ( m_handler == 0 ) {
170 m_handler = g_idle_add( deferred_value_changed, this );
173 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
174 self->value_changed( adjustment->value );
180 class TextureBrowser;
182 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
184 void TextureBrowser_scrollChanged( void* data, gdouble value );
189 STARTUPSHADERS_NONE = 0,
190 STARTUPSHADERS_COMMON,
193 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
194 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
196 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
197 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
199 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
200 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
202 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
203 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
205 void TextureBrowser_filterNotex( const BoolImportCallback& importer );
206 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
208 void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
209 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
221 ui::Widget m_gl_widget;
222 ui::Widget m_texture_scroll;
223 ui::Widget m_treeViewTree;
224 ui::Widget m_treeViewTags;
225 ui::Widget m_tag_frame;
226 GtkListStore* m_assigned_store;
227 GtkListStore* m_available_store;
228 ui::Widget m_assigned_tree;
229 ui::Widget m_available_tree;
230 ui::Widget m_scr_win_tree;
231 ui::Widget m_scr_win_tags;
232 ui::Widget m_tag_notebook;
233 ui::Widget m_search_button;
234 ui::Widget m_shader_info_item;
236 std::set<std::string> m_all_tags;
237 GtkListStore* m_all_tags_list;
238 std::vector<std::string> m_copied_tags;
239 std::set<std::string> m_found_shaders;
241 ToggleItem m_hideunused_item;
242 ToggleItem m_showshaders_item;
243 ToggleItem m_showshaderlistonly_item;
244 ToggleItem m_fixedsize_item;
245 ToggleItem m_filternotex_item;
246 ToggleItem m_enablealpha_item;
249 guint m_exposeHandler;
251 bool m_heightChanged;
252 bool m_originInvalid;
254 DeferredAdjustment m_scrollAdjustment;
255 FreezePointer m_freezePointer;
257 Vector3 color_textureback;
258 // the increment step we use against the wheel mouse
259 std::size_t m_mouseWheelScrollIncrement;
260 std::size_t m_textureScale;
261 // make the texture increments match the grid changes
263 bool m_showTextureScrollbar;
264 StartupShaders m_startupShaders;
265 // if true, the texture window will only display in-use shaders
266 // if false, all the shaders in memory are displayed
271 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
272 int m_uniformTextureSize;
273 // Return the display width of a texture in the texture browser
274 int getTextureWidth( qtexture_t* tex ){
276 if ( !g_TextureBrowser_fixedSize ) {
277 // Don't use uniform size
278 width = (int)( tex->width * ( (float)m_textureScale / 100 ) );
281 ( tex->width >= tex->height ) {
282 // Texture is square, or wider than it is tall
283 width = m_uniformTextureSize;
286 // Otherwise, preserve the texture's aspect ratio
287 width = (int)( m_uniformTextureSize * ( (float)tex->width / tex->height ) );
291 // Return the display height of a texture in the texture browser
292 int getTextureHeight( qtexture_t* tex ){
294 if ( !g_TextureBrowser_fixedSize ) {
295 // Don't use uniform size
296 height = (int)( tex->height * ( (float)m_textureScale / 100 ) );
298 else if ( tex->height >= tex->width ) {
299 // Texture is square, or taller than it is wide
300 height = m_uniformTextureSize;
303 // Otherwise, preserve the texture's aspect ratio
304 height = (int)( m_uniformTextureSize * ( (float)tex->height / tex->width ) );
310 m_texture_scroll( 0 ),
311 m_hideunused_item( TextureBrowserHideUnusedExport() ),
312 m_showshaders_item( TextureBrowserShowShadersExport() ),
313 m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
314 m_fixedsize_item( TextureBrowserFixedSizeExport() ),
315 m_filternotex_item( TextureBrowserFilterNotexExport() ),
316 m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
317 m_heightChanged( true ),
318 m_originInvalid( true ),
319 m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
320 color_textureback( 0.25f, 0.25f, 0.25f ),
321 m_mouseWheelScrollIncrement( 64 ),
322 m_textureScale( 50 ),
323 m_showShaders( true ),
324 m_showTextureScrollbar( true ),
325 m_startupShaders( STARTUPSHADERS_NONE ),
326 m_hideUnused( false ),
327 m_rmbSelected( false ),
328 m_searchedTags( false ),
330 m_uniformTextureSize( 96 ){
334 void ( *TextureBrowser_textureSelected )( const char* shader );
337 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
340 const char* TextureBrowser_getComonShadersName(){
341 const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
342 if ( !string_empty( value ) ) {
348 const char* TextureBrowser_getComonShadersDir(){
349 const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
350 if ( !string_empty( value ) ) {
356 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
357 return GlobalOpenGL().m_font->getPixelHeight();
360 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
361 return textureBrowser.shader.c_str();
364 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
365 IShader* shader = QERApp_Shader_ForName( name );
366 qtexture_t* q = shader->getTexture();
367 StringOutputStream strTex( 256 );
368 strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
370 g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
373 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
375 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
376 textureBrowser.shader = shader;
377 TextureBrowser_SetStatus( textureBrowser, shader );
378 TextureBrowser_Focus( textureBrowser, shader );
380 if ( FindTextureDialog_isOpen() ) {
381 FindTextureDialog_selectTexture( shader );
384 // disable the menu item "shader info" if no shader was selected
385 IShader* ishader = QERApp_Shader_ForName( shader );
386 std::string filename = ishader->getShaderFileName();
388 if ( filename.empty() ) {
389 if ( textureBrowser.m_shader_info_item != NULL ) {
390 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
394 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
401 std::string g_TextureBrowser_currentDirectory;
404 ============================================================================
408 TTimo: now based on a rundown through all the shaders
409 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
410 otherwise we may need to rely on a list instead of an array storage
411 ============================================================================
417 // texture layout functions
418 // TTimo: now based on shaders
419 int current_x, current_y, current_row;
422 void Texture_StartPos( TextureLayout& layout ){
423 layout.current_x = 8;
424 layout.current_y = -8;
425 layout.current_row = 0;
428 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
429 qtexture_t* q = current_texture;
431 int nWidth = textureBrowser.getTextureWidth( q );
432 int nHeight = textureBrowser.getTextureHeight( q );
433 if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
434 layout.current_x = 8;
435 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;
436 layout.current_row = 0;
439 *x = layout.current_x;
440 *y = layout.current_y;
442 // Is our texture larger than the row? If so, grow the
443 // row height to match it
445 if ( layout.current_row < nHeight ) {
446 layout.current_row = nHeight;
449 // never go less than 96, or the names get all crunched up
450 layout.current_x += nWidth < 96 ? 96 : nWidth;
451 layout.current_x += 8;
454 bool TextureSearch_IsShown( const char* name ){
455 std::set<std::string>::iterator iter;
457 iter = GlobalTextureBrowser().m_found_shaders.find( name );
459 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
468 std::string g_shadernotex;
470 // if texture_showinuse jump over non in-use textures
471 bool Texture_IsShown( IShader* shader, bool show_shaders, bool hideUnused ){
472 // filter notex / shadernotex images
473 if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
477 if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
478 std::set<std::string>::iterator iter;
480 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
482 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
490 if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
494 if ( !show_shaders && !shader->IsDefault() ) {
498 if ( hideUnused && !shader->IsInUse() ) {
502 if ( GlobalTextureBrowser().m_searchedTags ) {
503 if ( !TextureSearch_IsShown( shader->getName() ) ) {
511 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
519 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
520 textureBrowser.m_heightChanged = true;
522 TextureBrowser_updateScroll( textureBrowser );
523 TextureBrowser_queueDraw( textureBrowser );
526 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
527 if ( textureBrowser.m_heightChanged ) {
528 textureBrowser.m_heightChanged = false;
530 textureBrowser.m_nTotalHeight = 0;
532 TextureLayout layout;
533 Texture_StartPos( layout );
534 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
536 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
538 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
543 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
544 textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + textureBrowser.getTextureHeight( shader->getTexture() ) + 4 );
549 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
550 TextureBrowser_evaluateHeight( textureBrowser );
551 return textureBrowser.m_nTotalHeight;
554 inline const int& min_int( const int& left, const int& right ){
555 return std::min( left, right );
558 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
559 if ( textureBrowser.originy > 0 ) {
560 textureBrowser.originy = 0;
562 int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
563 if ( textureBrowser.originy < lower ) {
564 textureBrowser.originy = lower;
568 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
569 if ( textureBrowser.m_originInvalid ) {
570 textureBrowser.m_originInvalid = false;
571 TextureBrowser_clampOriginY( textureBrowser );
572 TextureBrowser_updateScroll( textureBrowser );
574 return textureBrowser.originy;
577 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
578 textureBrowser.originy = originy;
579 TextureBrowser_clampOriginY( textureBrowser );
580 TextureBrowser_updateScroll( textureBrowser );
581 TextureBrowser_queueDraw( textureBrowser );
585 Signal0 g_activeShadersChangedCallbacks;
587 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
588 g_activeShadersChangedCallbacks.connectLast( handler );
591 class ShadersObserver : public ModuleObserver
593 Signal0 m_realiseCallbacks;
596 m_realiseCallbacks();
600 void insert( const SignalHandler& handler ){
601 m_realiseCallbacks.connectLast( handler );
607 ShadersObserver g_ShadersObserver;
610 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
611 g_ShadersObserver.insert( handler );
614 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
615 TextureBrowser_heightChanged( textureBrowser );
616 textureBrowser.m_originInvalid = true;
618 g_activeShadersChangedCallbacks();
621 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
622 textureBrowser.m_showTextureScrollbar = value;
623 if ( textureBrowser.m_texture_scroll != 0 ) {
624 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
625 TextureBrowser_updateScroll( textureBrowser );
628 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
633 TextureBrowser_ShowDirectory
634 relies on texture_directory global for the directory to use
635 1) Load the shaders for the given directory
636 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
637 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
638 available through the IShaders interface
639 NOTE: for texture window layout:
640 all shaders are stored with alphabetical order after load
641 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
642 ( the GL textures are not flushed though)
646 bool endswith( const char *haystack, const char *needle ){
647 size_t lh = strlen( haystack );
648 size_t ln = strlen( needle );
652 return !memcmp( haystack + ( lh - ln ), needle, ln );
655 bool texture_name_ignore( const char* name ){
656 StringOutputStream strTemp( string_length( name ) );
657 strTemp << LowerCase( name );
660 endswith( strTemp.c_str(), ".specular" ) ||
661 endswith( strTemp.c_str(), ".glow" ) ||
662 endswith( strTemp.c_str(), ".bump" ) ||
663 endswith( strTemp.c_str(), ".diffuse" ) ||
664 endswith( strTemp.c_str(), ".blend" ) ||
665 endswith( strTemp.c_str(), ".alpha" ) ||
666 endswith( strTemp.c_str(), "_norm" ) ||
667 endswith( strTemp.c_str(), "_bump" ) ||
668 endswith( strTemp.c_str(), "_glow" ) ||
669 endswith( strTemp.c_str(), "_gloss" ) ||
670 endswith( strTemp.c_str(), "_pants" ) ||
671 endswith( strTemp.c_str(), "_shirt" ) ||
672 endswith( strTemp.c_str(), "_reflect" ) ||
673 endswith( strTemp.c_str(), "_alpha" ) ||
677 class LoadShaderVisitor : public Archive::Visitor
680 void visit( const char* name ){
681 IShader* shader = QERApp_Shader_ForName( std::string( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
686 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
688 ui::Widget g_page_textures;
690 void TextureBrowser_toggleShow(){
691 GroupDialog_showPage( g_page_textures );
695 void TextureBrowser_updateTitle(){
696 GroupDialog_updatePageTitle( g_page_textures );
701 class TextureCategoryLoadShader
703 const char* m_directory;
704 std::size_t& m_count;
706 typedef const char* first_argument_type;
708 TextureCategoryLoadShader( const char* directory, std::size_t& count )
709 : m_directory( directory ), m_count( count ){
712 void operator()( const char* name ) const {
713 if ( shader_equal_prefix( name, "textures/" )
714 && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
716 // request the shader, this will load the texture if needed
717 // this Shader_ForName call is a kind of hack
718 IShader *pFoo = QERApp_Shader_ForName( name );
724 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
725 StringOutputStream name( 256 );
726 name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
728 if ( texture_name_ignore( name.c_str() ) ) {
732 if ( !shader_valid( name.c_str() ) ) {
733 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
737 // if a texture is already in use to represent a shader, ignore it
738 IShader* shader = QERApp_Shader_ForName( name.c_str() );
741 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
743 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
745 const char* m_dirstring;
747 LoadTexturesByTypeVisitor( const char* dirstring )
748 : m_dirstring( dirstring ){
750 void visit( const char* minor, const _QERPlugImageTable& table ) const {
751 GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
755 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
756 if ( TextureBrowser_showWads() ) {
757 Archive* archive = GlobalFileSystem().getArchive( directory );
758 ASSERT_NOTNULL( archive );
759 LoadShaderVisitor visitor;
760 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
764 g_TextureBrowser_currentDirectory = directory;
765 TextureBrowser_heightChanged( textureBrowser );
767 std::size_t shaders_count;
768 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
769 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
771 if ( g_pGameDescription->mGameType != "doom3" ) {
772 // load remaining texture files
774 StringOutputStream dirstring( 64 );
775 dirstring << "textures/" << directory;
777 Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
781 // we'll display the newly loaded textures + all the ones already in use
782 TextureBrowser_SetHideUnused( textureBrowser, false );
784 TextureBrowser_updateTitle();
787 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
788 g_TextureBrowser_currentDirectory = directory;
789 TextureBrowser_heightChanged( textureBrowser );
791 std::size_t shaders_count;
792 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
793 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
795 if ( g_pGameDescription->mGameType != "doom3" ) {
796 // load remaining texture files
797 StringOutputStream dirstring( 64 );
798 dirstring << "textures/" << directory;
801 LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
802 Radiant_getImageModules().foreachModule( visitor );
806 // we'll display the newly loaded textures + all the ones already in use
807 TextureBrowser_SetHideUnused( textureBrowser, false );
811 bool TextureBrowser_hideUnused();
813 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
814 importer( TextureBrowser_hideUnused() );
816 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
818 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
819 importer( GlobalTextureBrowser().m_showShaders );
821 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
823 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
824 importer( g_TextureBrowser_shaderlistOnly );
826 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
828 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
829 importer( g_TextureBrowser_fixedSize );
831 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
833 void TextureBrowser_filterNotex( const BoolImportCallback& importer ){
834 importer( g_TextureBrowser_filterNotex );
836 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
838 void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
839 importer( g_TextureBrowser_enableAlpha );
841 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
843 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
845 textureBrowser.m_hideUnused = true;
849 textureBrowser.m_hideUnused = false;
852 textureBrowser.m_hideunused_item.update();
854 TextureBrowser_heightChanged( textureBrowser );
855 textureBrowser.m_originInvalid = true;
858 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
859 if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
860 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
865 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
866 // it might need to be split in parts or moved out .. dunno
867 // scroll origin so the specified texture is completely on screen
868 // if current texture is not displayed, nothing is changed
869 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
870 TextureLayout layout;
871 // scroll origin so the texture is completely on screen
872 Texture_StartPos( layout );
874 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
876 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
878 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
883 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
884 qtexture_t* q = shader->getTexture();
889 // we have found when texdef->name and the shader name match
890 // NOTE: as everywhere else for our comparisons, we are not case sensitive
891 if ( shader_equal( name, shader->getName() ) ) {
892 int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) )
893 + 2 * TextureBrowser_fontHeight( textureBrowser );
895 int originy = TextureBrowser_getOriginY( textureBrowser );
900 if ( y - textureHeight < originy - textureBrowser.height ) {
901 originy = ( y - textureHeight ) + textureBrowser.height;
904 TextureBrowser_setOriginY( textureBrowser, originy );
910 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
911 my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
913 TextureLayout layout;
914 Texture_StartPos( layout );
915 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
917 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
919 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
924 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
925 qtexture_t *q = shader->getTexture();
930 int nWidth = textureBrowser.getTextureWidth( q );
931 int nHeight = textureBrowser.getTextureHeight( q );
932 if ( mx > x && mx - x < nWidth
933 && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
948 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
949 IShader* shader = Texture_At( textureBrowser, mx, my );
952 if ( shader->IsDefault() ) {
953 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
956 ViewShader( shader->getShaderFileName(), shader->getName() );
961 TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
962 TextureBrowser_textureSelected( shader->getName() );
964 if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
965 UndoableCommand undo( "textureNameSetSelected" );
966 Select_SetShader( shader->getName() );
973 ============================================================================
977 ============================================================================
980 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
981 TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
985 if ( state & GDK_SHIFT_MASK ) {
989 int originy = TextureBrowser_getOriginY( textureBrowser );
990 originy += y * scale;
991 TextureBrowser_setOriginY( textureBrowser, originy );
995 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
996 textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
999 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
1000 textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
1003 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
1004 SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1008 ============================================================================
1012 ============================================================================
1018 TTimo: relying on the shaders list to display the textures
1019 we must query all qtexture_t* to manage and display through the IShaders interface
1020 this allows a plugin to completely override the texture system
1023 void Texture_Draw( TextureBrowser& textureBrowser ){
1024 int originy = TextureBrowser_getOriginY( textureBrowser );
1026 glClearColor( textureBrowser.color_textureback[0],
1027 textureBrowser.color_textureback[1],
1028 textureBrowser.color_textureback[2],
1030 glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1031 glMatrixMode( GL_PROJECTION );
1034 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1035 glDisable( GL_DEPTH_TEST );
1036 if ( g_TextureBrowser_enableAlpha ) {
1037 glEnable( GL_BLEND );
1038 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1041 glDisable( GL_BLEND );
1043 glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1044 glEnable( GL_TEXTURE_2D );
1046 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1048 int last_y = 0, last_height = 0;
1050 TextureLayout layout;
1051 Texture_StartPos( layout );
1052 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1054 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1056 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
1061 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1062 qtexture_t *q = shader->getTexture();
1067 int nWidth = textureBrowser.getTextureWidth( q );
1068 int nHeight = textureBrowser.getTextureHeight( q );
1070 if ( y != last_y ) {
1074 last_height = std::max( nHeight, last_height );
1076 // Is this texture visible?
1077 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1078 && ( y > originy - textureBrowser.height ) ) {
1080 // if it's the current texture, draw a thick red line, else:
1081 // shaders have a white border, simple textures don't
1082 // if !texture_showinuse: (some textures displayed may not be in use)
1083 // draw an additional square around with 0.5 1 0.5 color
1084 if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1086 if ( textureBrowser.m_rmbSelected ) {
1092 glDisable( GL_TEXTURE_2D );
1094 glBegin( GL_LINE_LOOP );
1095 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1096 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1097 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1098 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1101 glEnable( GL_TEXTURE_2D );
1108 if ( !shader->IsDefault() ) {
1110 glDisable( GL_TEXTURE_2D );
1112 glBegin( GL_LINE_LOOP );
1113 glVertex2i( x - 1,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1114 glVertex2i( x - 1,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1115 glVertex2i( x + 1 + nWidth,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1116 glVertex2i( x + 1 + nWidth,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1118 glEnable( GL_TEXTURE_2D );
1121 // highlight in-use textures
1122 if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1123 glColor3f( 0.5,1,0.5 );
1124 glDisable( GL_TEXTURE_2D );
1125 glBegin( GL_LINE_LOOP );
1126 glVertex2i( x - 3,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1127 glVertex2i( x - 3,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1128 glVertex2i( x + 3 + nWidth,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1129 glVertex2i( x + 3 + nWidth,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1131 glEnable( GL_TEXTURE_2D );
1135 // draw checkerboard for transparent textures
1136 if ( g_TextureBrowser_enableAlpha )
1138 glDisable( GL_TEXTURE_2D );
1139 glBegin( GL_QUADS );
1140 int font_height = TextureBrowser_fontHeight( textureBrowser );
1141 for ( int i = 0; i < nHeight; i += 8 )
1142 for ( int j = 0; j < nWidth; j += 8 )
1144 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1145 glColor3ub( color, color, color );
1147 int right = std::min(j+8, nWidth);
1149 int bottom = std::min(i+8, nHeight);
1150 glVertex2i(x + right, y - nHeight - font_height + top);
1151 glVertex2i(x + left, y - nHeight - font_height + top);
1152 glVertex2i(x + left, y - nHeight - font_height + bottom);
1153 glVertex2i(x + right, y - nHeight - font_height + bottom);
1156 glEnable( GL_TEXTURE_2D );
1160 glBindTexture( GL_TEXTURE_2D, q->texture_number );
1161 GlobalOpenGL_debugAssertNoErrors();
1163 glBegin( GL_QUADS );
1164 glTexCoord2i( 0,0 );
1165 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1166 glTexCoord2i( 1,0 );
1167 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1168 glTexCoord2i( 1,1 );
1169 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1170 glTexCoord2i( 0,1 );
1171 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1174 // draw the texture name
1175 glDisable( GL_TEXTURE_2D );
1178 glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 5 );
1180 // don't draw the directory name
1181 const char* name = shader->getName();
1182 name += strlen( name );
1183 while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1186 GlobalOpenGL().drawString( name );
1187 glEnable( GL_TEXTURE_2D );
1190 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1194 // reset the current texture
1195 glBindTexture( GL_TEXTURE_2D, 0 );
1199 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1200 if ( textureBrowser.m_gl_widget != 0 ) {
1201 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1206 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1207 textureBrowser.m_textureScale = scale;
1209 TextureBrowser_queueDraw( textureBrowser );
1212 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1213 textureBrowser.m_uniformTextureSize = scale;
1215 TextureBrowser_queueDraw( textureBrowser );
1219 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1220 int originy = TextureBrowser_getOriginY( textureBrowser );
1223 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1227 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1230 TextureBrowser_setOriginY( textureBrowser, originy );
1233 XmlTagBuilder TagBuilder;
1241 void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
1244 gtk_list_store_clear( store );
1246 std::vector<std::string> assigned_tags;
1247 TagBuilder.GetShaderTags( shader, assigned_tags );
1249 for ( size_t i = 0; i < assigned_tags.size(); i++ )
1251 gtk_list_store_append( store, &iter );
1252 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1256 void BuildStoreAvailableTags( GtkListStore* storeAvailable,
1257 GtkListStore* storeAssigned,
1258 const std::set<std::string>& allTags,
1259 TextureBrowser* textureBrowser ){
1260 GtkTreeIter iterAssigned;
1261 GtkTreeIter iterAvailable;
1262 std::set<std::string>::const_iterator iterAll;
1263 gchar* tag_assigned;
1265 gtk_list_store_clear( storeAvailable );
1267 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1269 if ( !row ) { // does the shader have tags assigned?
1270 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1272 gtk_list_store_append( storeAvailable, &iterAvailable );
1273 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1278 while ( row ) // available tags = all tags - assigned tags
1280 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1282 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1284 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1285 gtk_list_store_append( storeAvailable, &iterAvailable );
1286 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1290 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1293 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1301 gboolean TextureBrowser_button_press( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1302 if ( event->type == GDK_BUTTON_PRESS ) {
1303 if ( event->button == 3 ) {
1304 if ( GlobalTextureBrowser().m_tags ) {
1305 textureBrowser->m_rmbSelected = true;
1306 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1308 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1309 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1310 textureBrowser->m_heightChanged = true;
1311 gtk_widget_show( textureBrowser->m_tag_frame );
1315 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1319 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1322 else if ( event->button == 1 ) {
1323 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1325 if ( GlobalTextureBrowser().m_tags ) {
1326 textureBrowser->m_rmbSelected = false;
1327 gtk_widget_hide( textureBrowser->m_tag_frame );
1334 gboolean TextureBrowser_button_release( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1335 if ( event->type == GDK_BUTTON_RELEASE ) {
1336 if ( event->button == 3 ) {
1337 if ( !GlobalTextureBrowser().m_tags ) {
1338 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1345 gboolean TextureBrowser_motion( ui::Widget widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1349 gboolean TextureBrowser_scroll( ui::Widget widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1350 if ( event->direction == GDK_SCROLL_UP ) {
1351 TextureBrowser_MouseWheel( *textureBrowser, true );
1353 else if ( event->direction == GDK_SCROLL_DOWN ) {
1354 TextureBrowser_MouseWheel( *textureBrowser, false );
1359 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1360 //globalOutputStream() << "vertical scroll\n";
1361 TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1364 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1365 textureBrowser->m_scrollAdjustment.value_changed( adjustment->value );
1368 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1369 if ( textureBrowser.m_showTextureScrollbar ) {
1370 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1372 totalHeight = std::max( totalHeight, textureBrowser.height );
1374 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1376 vadjustment->value = -TextureBrowser_getOriginY( textureBrowser );
1377 vadjustment->page_size = textureBrowser.height;
1378 vadjustment->page_increment = textureBrowser.height / 2;
1379 vadjustment->step_increment = 20;
1380 vadjustment->lower = 0;
1381 vadjustment->upper = totalHeight;
1383 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1387 gboolean TextureBrowser_size_allocate( ui::Widget widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1388 textureBrowser->width = allocation->width;
1389 textureBrowser->height = allocation->height;
1390 TextureBrowser_heightChanged( *textureBrowser );
1391 textureBrowser->m_originInvalid = true;
1392 TextureBrowser_queueDraw( *textureBrowser );
1396 gboolean TextureBrowser_expose( ui::Widget widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1397 if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1398 GlobalOpenGL_debugAssertNoErrors();
1399 TextureBrowser_evaluateHeight( *textureBrowser );
1400 Texture_Draw( *textureBrowser );
1401 GlobalOpenGL_debugAssertNoErrors();
1402 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1408 TextureBrowser g_TextureBrowser;
1410 TextureBrowser& GlobalTextureBrowser(){
1411 return g_TextureBrowser;
1414 bool TextureBrowser_hideUnused(){
1415 return g_TextureBrowser.m_hideUnused;
1418 void TextureBrowser_ToggleHideUnused(){
1419 if ( g_TextureBrowser.m_hideUnused ) {
1420 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1424 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1428 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1429 // put the information from the old textures menu into a treeview
1430 GtkTreeIter iter, child;
1432 TextureGroups::const_iterator i = groups.begin();
1433 while ( i != groups.end() )
1435 const char* dirName = ( *i ).c_str();
1436 const char* firstUnderscore = strchr( dirName, '_' );
1437 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1439 TextureGroups::const_iterator next = i;
1441 if ( firstUnderscore != 0
1442 && next != groups.end()
1443 && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1444 gtk_tree_store_append( store, &iter, NULL );
1445 gtk_tree_store_set( store, &iter, 0, std::string( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1448 while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1450 gtk_tree_store_append( store, &child, &iter );
1451 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1457 gtk_tree_store_append( store, &iter, NULL );
1458 gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1464 TextureGroups TextureGroups_constructTreeView(){
1465 TextureGroups groups;
1467 if ( TextureBrowser_showWads() ) {
1468 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1472 // scan texture dirs and pak files only if not restricting to shaderlist
1473 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1474 GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1477 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1483 void TextureBrowser_constructTreeStore(){
1484 TextureGroups groups = TextureGroups_constructTreeView();
1485 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1486 TextureGroups_constructTreeModel( groups, store );
1487 std::set<std::string>::iterator iter;
1489 GtkTreeModel* model = GTK_TREE_MODEL( store );
1491 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1493 g_object_unref( G_OBJECT( store ) );
1496 void TextureBrowser_constructTreeStoreTags(){
1497 TextureGroups groups;
1498 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1499 GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1501 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1503 g_object_unref( G_OBJECT( store ) );
1506 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1509 GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1511 if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1512 gchar dirName[1024];
1515 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1516 strcpy( dirName, buffer );
1519 g_TextureBrowser.m_searchedTags = false;
1521 if ( !TextureBrowser_showWads() ) {
1522 strcat( dirName, "/" );
1525 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1526 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1527 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1531 void TextureBrowser_createTreeViewTree(){
1532 GtkCellRenderer* renderer;
1533 g_TextureBrowser.m_treeViewTree = ui::Widget(GTK_WIDGET( gtk_tree_view_new() ));
1534 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1536 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1537 g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1539 renderer = gtk_cell_renderer_text_new();
1540 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1542 TextureBrowser_constructTreeStore();
1545 void TextureBrowser_addTag();
1546 void TextureBrowser_renameTag();
1547 void TextureBrowser_deleteTag();
1549 void TextureBrowser_createContextMenu( ui::Widget treeview, GdkEventButton *event ){
1550 ui::Widget menu = ui::Widget(gtk_menu_new());
1552 ui::Widget menuitem = ui::Widget(gtk_menu_item_new_with_label( "Add tag" ));
1553 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1554 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1556 menuitem = ui::Widget(gtk_menu_item_new_with_label( "Rename tag" ));
1557 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1558 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1560 menuitem = ui::Widget(gtk_menu_item_new_with_label( "Delete tag" ));
1561 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1562 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1564 gtk_widget_show_all( menu );
1566 gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1567 ( event != NULL ) ? event->button : 0,
1568 gdk_event_get_time( (GdkEvent*)event ) );
1571 gboolean TreeViewTags_onButtonPressed( ui::Widget treeview, GdkEventButton *event ){
1572 if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1574 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1576 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1577 gtk_tree_selection_unselect_all( selection );
1578 gtk_tree_selection_select_path( selection, path );
1579 gtk_tree_path_free( path );
1582 TextureBrowser_createContextMenu( treeview, event );
1588 void TextureBrowser_createTreeViewTags(){
1589 GtkCellRenderer* renderer;
1590 g_TextureBrowser.m_treeViewTags = ui::Widget(GTK_WIDGET( gtk_tree_view_new() ));
1591 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1593 g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1595 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1597 renderer = gtk_cell_renderer_text_new();
1598 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1600 TextureBrowser_constructTreeStoreTags();
1603 ui::MenuItem TextureBrowser_constructViewMenu( GtkMenu* menu ){
1604 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "_View" ));
1606 if ( g_Layout_enableDetachableMenus.m_value ) {
1607 menu_tearoff( menu );
1610 create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1611 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1612 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
1614 menu_separator( menu );
1616 create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1618 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1619 if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1620 g_TextureBrowser.m_showShaders = true;
1624 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1627 if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1628 create_check_menu_item_with_mnemonic( menu, "Shaders Only", "ToggleShowShaderlistOnly" );
1630 if ( g_TextureBrowser.m_tags ) {
1631 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1634 menu_separator( menu );
1635 create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1636 create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1638 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1639 menu_separator( menu );
1640 g_TextureBrowser.m_shader_info_item = ui::Widget(GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) ));
1641 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1645 return textures_menu_item;
1648 ui::MenuItem TextureBrowser_constructToolsMenu( GtkMenu* menu ){
1649 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "_Tools" ));
1651 if ( g_Layout_enableDetachableMenus.m_value ) {
1652 menu_tearoff( menu );
1655 create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1656 create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1658 return textures_menu_item;
1661 ui::MenuItem TextureBrowser_constructTagsMenu( GtkMenu* menu ){
1662 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "T_ags" ));
1664 if ( g_Layout_enableDetachableMenus.m_value ) {
1665 menu_tearoff( menu );
1668 create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1669 create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1670 create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1671 menu_separator( menu );
1672 create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1673 create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1675 return textures_menu_item;
1678 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1679 g_assert( selected != NULL );
1681 GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1682 *selected = g_slist_append( *selected, rowref );
1687 void TextureBrowser_assignTags(){
1688 GSList* selected = NULL;
1690 gchar* tag_assigned;
1692 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1694 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1696 if ( selected != NULL ) {
1697 for ( node = selected; node != NULL; node = node->next )
1699 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1704 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1705 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1706 if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1707 // create a custom shader/texture entry
1708 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1709 std::string filename = ishader->getShaderFileName();
1711 if ( filename.empty() ) {
1713 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1717 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1721 TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1723 gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1724 gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1725 gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1730 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1733 TagBuilder.SaveXmlDoc();
1735 g_slist_free( selected );
1738 void TextureBrowser_removeTags(){
1739 GSList* selected = NULL;
1743 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1745 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1747 if ( selected != NULL ) {
1748 for ( node = selected; node != NULL; node = node->next )
1750 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1755 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1756 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1757 TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1758 gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1763 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1765 // Update the "available tags list"
1766 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1769 TagBuilder.SaveXmlDoc();
1771 g_slist_free( selected );
1774 void TextureBrowser_buildTagList(){
1775 GtkTreeIter treeIter;
1776 gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1778 std::set<std::string>::iterator iter;
1780 for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1782 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1783 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1787 void TextureBrowser_searchTags(){
1788 GSList* selected = NULL;
1792 char tags_searched[256];
1794 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1796 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1798 if ( selected != NULL ) {
1799 strcpy( buffer, "/root/*/*[tag='" );
1800 strcpy( tags_searched, "[TAGS] " );
1802 for ( node = selected; node != NULL; node = node->next )
1804 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1809 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1810 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1812 strcat( buffer, tag );
1813 strcat( tags_searched, tag );
1814 if ( node != g_slist_last( node ) ) {
1815 strcat( buffer, "' and tag='" );
1816 strcat( tags_searched, ", " );
1822 strcat( buffer, "']" );
1824 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1826 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1827 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1829 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1830 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1832 globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1833 ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1835 std::set<std::string>::iterator iter;
1837 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1839 std::string path = ( *iter ).c_str();
1840 size_t pos = path.find_last_of( "/", path.size() );
1841 std::string name = path.substr( pos + 1, path.size() );
1842 path = path.substr( 0, pos + 1 );
1843 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1846 g_TextureBrowser.m_searchedTags = true;
1847 g_TextureBrowser_currentDirectory = tags_searched;
1849 g_TextureBrowser.m_nTotalHeight = 0;
1850 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1851 TextureBrowser_heightChanged( g_TextureBrowser );
1852 TextureBrowser_updateTitle();
1854 g_slist_free( selected );
1857 void TextureBrowser_toggleSearchButton(){
1858 gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1860 if ( page == 0 ) { // tag page
1861 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1864 gtk_widget_hide_all( g_TextureBrowser.m_search_button );
1868 void TextureBrowser_constructTagNotebook(){
1869 g_TextureBrowser.m_tag_notebook = ui::Widget(gtk_notebook_new());
1870 ui::Widget labelTags = ui::Label( "Tags" );
1871 ui::Widget labelTextures = ui::Label( "Textures" );
1873 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1874 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1876 g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1878 gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1881 void TextureBrowser_constructSearchButton(){
1882 GtkTooltips* tooltips = gtk_tooltips_new();
1884 ui::Widget image = ui::Widget(gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR ));
1885 g_TextureBrowser.m_search_button = ui::Widget(gtk_button_new());
1886 g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
1887 gtk_tooltips_set_tip( GTK_TOOLTIPS( tooltips ), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags" );
1888 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
1891 void TextureBrowser_checkTagFile(){
1892 const char SHADERTAG_FILE[] = "shadertags.xml";
1893 std::string default_filename, rc_filename;
1894 StringOutputStream stream( 256 );
1896 stream << LocalRcPath_get();
1897 stream << SHADERTAG_FILE;
1898 rc_filename = stream.c_str();
1900 if ( file_exists( rc_filename.c_str() ) ) {
1901 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
1903 if ( g_TextureBrowser.m_tags ) {
1904 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
1909 // load default tagfile
1911 stream << g_pGameDescription->mGameToolsPath.c_str();
1912 stream << SHADERTAG_FILE;
1913 default_filename = stream.c_str();
1915 if ( file_exists( default_filename.c_str() ) ) {
1916 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
1918 if ( g_TextureBrowser.m_tags ) {
1919 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
1924 globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
1929 void TextureBrowser_SetNotex(){
1930 StringOutputStream name( 256 );
1931 name << GlobalRadiant().getAppPath() << "bitmaps/notex.png";
1932 g_notex = name.c_str();
1934 name = StringOutputStream();
1935 name << GlobalRadiant().getAppPath() << "bitmaps/shadernotex.png";
1936 g_shadernotex = name.c_str();
1939 ui::Widget TextureBrowser_constructWindow( ui::Window toplevel ){
1940 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
1941 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
1942 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
1943 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
1945 TextureBrowser_checkTagFile();
1946 TextureBrowser_SetNotex();
1948 GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
1950 g_TextureBrowser.m_parent = toplevel;
1952 ui::Widget table = ui::Widget(gtk_table_new( 3, 3, FALSE ));
1953 ui::Widget frame_table;
1954 ui::Widget vbox = ui::VBox( FALSE, 0 );
1955 gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
1956 gtk_widget_show( vbox );
1958 ui::Widget menu_bar;
1961 menu_bar = ui::Widget(gtk_menu_bar_new());
1962 ui::Widget menu_view = ui::Widget(gtk_menu_new());
1963 auto view_item = TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
1964 gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
1965 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), view_item );
1967 ui::Widget menu_tools = ui::Widget(gtk_menu_new());
1968 auto tools_item = TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
1969 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
1970 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tools_item );
1972 gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
1973 gtk_widget_show( menu_bar );
1975 { // Texture TreeView
1976 g_TextureBrowser.m_scr_win_tree = ui::Widget(gtk_scrolled_window_new( NULL, NULL ));
1977 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
1979 // vertical only scrolling for treeview
1980 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
1982 gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
1984 TextureBrowser_createTreeViewTree();
1986 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
1987 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
1989 { // gl_widget scrollbar
1990 ui::Widget w = ui::Widget(gtk_vscrollbar_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0,0,0,1,1,0 ) ) ));
1991 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
1992 gtk_widget_show( w );
1993 g_TextureBrowser.m_texture_scroll = w;
1995 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
1996 g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
1998 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
2001 g_TextureBrowser.m_gl_widget = ui::Widget(glwidget_new( FALSE ));
2002 gtk_widget_ref( g_TextureBrowser.m_gl_widget );
2004 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
2005 GTK_WIDGET_SET_FLAGS( g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS );
2007 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
2008 gtk_widget_show( g_TextureBrowser.m_gl_widget );
2010 g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2011 g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2013 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2014 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2015 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2016 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2020 if ( g_TextureBrowser.m_tags ) {
2021 { // fill tag GtkListStore
2022 g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2023 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2024 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2026 TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2027 TextureBrowser_buildTagList();
2030 ui::Widget menu_tags = ui::Widget(gtk_menu_new());
2031 auto tags_item = TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
2032 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2033 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tags_item );
2036 g_TextureBrowser.m_scr_win_tags = ui::Widget(gtk_scrolled_window_new( NULL, NULL ));
2037 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2039 // vertical only scrolling for treeview
2040 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2042 TextureBrowser_createTreeViewTags();
2044 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2045 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2047 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2048 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2050 { // Texture/Tag notebook
2051 TextureBrowser_constructTagNotebook();
2052 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2054 { // Tag search button
2055 TextureBrowser_constructSearchButton();
2056 gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2059 frame_table = ui::Widget(gtk_table_new( 3, 3, FALSE ));
2061 g_TextureBrowser.m_tag_frame = ui::Widget(gtk_frame_new( "Tag assignment" ));
2062 gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2063 gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2065 gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2067 gtk_widget_show( frame_table );
2069 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
2071 { // assigned tag list
2072 ui::Widget scrolled_win = ui::Widget(gtk_scrolled_window_new( NULL, NULL ));
2073 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2074 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2076 g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2078 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2079 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2081 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2083 g_TextureBrowser.m_assigned_tree = ui::TreeView(ui::TreeModel( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) ));
2084 g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2085 g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2086 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2088 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2089 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2091 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2092 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2093 gtk_widget_show( g_TextureBrowser.m_assigned_tree );
2095 gtk_widget_show( scrolled_win );
2096 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2098 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2100 { // available tag list
2101 ui::Widget scrolled_win = ui::Widget(gtk_scrolled_window_new( NULL, NULL ));
2102 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2103 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2105 g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2106 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2107 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2109 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2111 g_TextureBrowser.m_available_tree = ui::TreeView(ui::TreeModel( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) ));
2112 g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2113 g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2114 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2116 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2117 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2119 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2120 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2121 gtk_widget_show( g_TextureBrowser.m_available_tree );
2123 gtk_widget_show( scrolled_win );
2124 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2126 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2128 { // tag arrow buttons
2129 ui::Widget m_btn_left = ui::Widget(gtk_button_new());
2130 ui::Widget m_btn_right = ui::Widget(gtk_button_new());
2131 ui::Widget m_arrow_left = ui::Widget(gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT ));
2132 ui::Widget m_arrow_right = ui::Widget(gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT ));
2133 gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
2134 gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
2136 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2137 gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2138 gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2140 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2141 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2143 g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2144 g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2146 gtk_widget_show( m_btn_left );
2147 gtk_widget_show( m_btn_right );
2148 gtk_widget_show( m_arrow_left );
2149 gtk_widget_show( m_arrow_right );
2151 { // tag fram labels
2152 ui::Widget m_lbl_assigned = ui::Label( "Assigned" );
2153 ui::Widget m_lbl_unassigned = ui::Label( "Available" );
2155 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2156 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2158 gtk_widget_show( m_lbl_assigned );
2159 gtk_widget_show( m_lbl_unassigned );
2162 else { // no tag support, show the texture tree only
2163 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2166 // TODO do we need this?
2167 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2172 void TextureBrowser_destroyWindow(){
2173 GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2175 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2176 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2178 gtk_widget_unref( g_TextureBrowser.m_gl_widget );
2181 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2182 return textureBrowser.color_textureback;
2185 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2186 textureBrowser.color_textureback = colour;
2187 TextureBrowser_queueDraw( textureBrowser );
2190 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2191 g_assert( selected != NULL );
2194 gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2195 *selected = g_slist_append( *selected, name );
2198 void TextureBrowser_shaderInfo(){
2199 const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2200 IShader* shader = QERApp_Shader_ForName( name );
2202 DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2207 void TextureBrowser_addTag(){
2210 EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2212 if ( result == eIDOK && !tag.empty() ) {
2213 GtkTreeIter iter, iter2;
2214 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2215 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2216 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2218 // Select the currently added tag in the available list
2219 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2220 gtk_tree_selection_select_iter( selection, &iter );
2222 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2223 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2227 void TextureBrowser_renameTag(){
2228 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2229 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2230 we need to count the number of selected rows first and use
2231 gtk_tree_selection_selected_foreach() then to go through the list of selected
2232 rows (which always containins a single row).
2235 GSList* selected = NULL;
2237 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2238 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2240 if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2242 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2244 if ( result == eIDOK && !newTag.empty() ) {
2245 GtkTreeIter iterList;
2247 gchar* oldTag = (char*)selected->data;
2249 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2253 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2255 if ( strcmp( rowTag, oldTag ) == 0 ) {
2256 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2258 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2261 TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2263 g_TextureBrowser.m_all_tags.erase( (std::string)oldTag );
2264 g_TextureBrowser.m_all_tags.insert( newTag );
2266 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2267 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2272 ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "Select a single tag for renaming." );
2276 void TextureBrowser_deleteTag(){
2277 GSList* selected = NULL;
2279 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2280 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2282 if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2283 auto result = ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "Are you sure you want to delete the selected tag?", "Delete Tag", ui::alert_type::YESNO, ui::alert_icon::QUESTION );
2285 if ( result == ui::alert_response::YES ) {
2286 GtkTreeIter iterSelected;
2289 gchar* tagSelected = (char*)selected->data;
2291 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2295 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2297 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2298 gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2301 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2304 TagBuilder.DeleteTag( tagSelected );
2305 g_TextureBrowser.m_all_tags.erase( (std::string)tagSelected );
2307 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2308 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2312 ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "Select a single tag for deletion." );
2316 void TextureBrowser_copyTag(){
2317 g_TextureBrowser.m_copied_tags.clear();
2318 TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2321 void TextureBrowser_pasteTag(){
2322 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2323 std::string shader = g_TextureBrowser.shader.c_str();
2325 if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2326 std::string shaderFile = ishader->getShaderFileName();
2327 if ( shaderFile.empty() ) {
2329 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2334 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2337 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2339 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2344 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2346 if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2347 // the tag doesn't exist - let's add it
2348 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2355 TagBuilder.SaveXmlDoc();
2356 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2357 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2360 void RefreshShaders(){
2361 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2362 GlobalShaderSystem().refresh();
2364 GtkTreeSelection* selection = gtk_tree_view_get_selection((GtkTreeView*) GlobalTextureBrowser().m_treeViewTree.handle());
2365 GtkTreeModel* model = NULL;
2367 if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2369 gchar dirName[1024];
2372 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2373 strcpy( dirName, buffer );
2375 if ( !TextureBrowser_showWads() ) {
2376 strcat( dirName, "/" );
2378 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2379 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2383 void TextureBrowser_ToggleShowShaders(){
2384 g_TextureBrowser.m_showShaders ^= 1;
2385 g_TextureBrowser.m_showshaders_item.update();
2386 TextureBrowser_queueDraw( g_TextureBrowser );
2389 void TextureBrowser_ToggleShowShaderListOnly(){
2390 g_TextureBrowser_shaderlistOnly ^= 1;
2391 g_TextureBrowser.m_showshaderlistonly_item.update();
2393 TextureBrowser_constructTreeStore();
2396 void TextureBrowser_showAll(){
2397 g_TextureBrowser_currentDirectory = "";
2398 g_TextureBrowser.m_searchedTags = false;
2399 TextureBrowser_heightChanged( g_TextureBrowser );
2400 TextureBrowser_updateTitle();
2403 void TextureBrowser_showUntagged(){
2404 auto result = ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", ui::alert_type::YESNO, ui::alert_icon::WARNING );
2406 if ( result == ui::alert_response::YES ) {
2407 g_TextureBrowser.m_found_shaders.clear();
2408 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2409 std::set<std::string>::iterator iter;
2411 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2413 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2415 std::string path = ( *iter ).c_str();
2416 size_t pos = path.find_last_of( "/", path.size() );
2417 std::string name = path.substr( pos + 1, path.size() );
2418 path = path.substr( 0, pos + 1 );
2419 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2420 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2423 g_TextureBrowser_currentDirectory = "Untagged";
2424 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2425 TextureBrowser_heightChanged( g_TextureBrowser );
2426 TextureBrowser_updateTitle();
2430 void TextureBrowser_FixedSize(){
2431 g_TextureBrowser_fixedSize ^= 1;
2432 GlobalTextureBrowser().m_fixedsize_item.update();
2433 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2436 void TextureBrowser_FilterNotex(){
2437 g_TextureBrowser_filterNotex ^= 1;
2438 GlobalTextureBrowser().m_filternotex_item.update();
2439 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2442 void TextureBrowser_EnableAlpha(){
2443 g_TextureBrowser_enableAlpha ^= 1;
2444 GlobalTextureBrowser().m_enablealpha_item.update();
2445 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2448 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2449 StringOutputStream buffer( 64 );
2450 buffer << "Textures: ";
2451 if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2452 buffer << g_TextureBrowser_currentDirectory.c_str();
2458 importer( buffer.c_str() );
2462 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2466 TextureBrowser_setScale( textureBrowser, 10 );
2469 TextureBrowser_setScale( textureBrowser, 25 );
2472 TextureBrowser_setScale( textureBrowser, 50 );
2475 TextureBrowser_setScale( textureBrowser, 100 );
2478 TextureBrowser_setScale( textureBrowser, 200 );
2482 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2484 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2485 switch ( textureBrowser.m_textureScale )
2504 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2507 void UniformTextureSizeImport( TextureBrowser& textureBrowser, int value ){
2510 TextureBrowser_setUniformSize( textureBrowser, value );
2512 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureSizeImport> UniformTextureSizeImportCaller;
2514 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2515 page.appendCheckBox(
2516 "", "Texture scrollbar",
2517 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2518 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2521 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2523 "Texture Thumbnail Scale",
2524 STRING_ARRAY_RANGE( texture_scale ),
2525 IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2526 IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2530 "Texture Thumbnail Size",
2531 GlobalTextureBrowser().m_uniformTextureSize,
2532 GlobalTextureBrowser().m_uniformTextureSize,
2535 page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2537 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2538 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2541 void TextureBrowser_constructPage( PreferenceGroup& group ){
2542 PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2543 TextureBrowser_constructPreferences( page );
2545 void TextureBrowser_registerPreferencesPage(){
2546 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2550 #include "preferencesystem.h"
2551 #include "stringio.h"
2553 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2557 void TextureClipboard_textureSelected( const char* shader );
2559 void TextureBrowser_Construct(){
2560 GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2561 GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2562 GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2563 GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2564 GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2565 GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2566 GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2567 GlobalCommands_insert( "RefreshShaders", FreeCaller<RefreshShaders>() );
2568 GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2569 GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2570 GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2571 GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2572 GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2573 GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2574 GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2575 GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2577 GlobalPreferenceSystem().registerPreference( "TextureScale",
2578 makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2579 SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2581 GlobalPreferenceSystem().registerPreference( "UniformTextureSize",
2582 makeIntStringImportCallback(UniformTextureSizeImportCaller(g_TextureBrowser)),
2583 IntExportStringCaller(g_TextureBrowser.m_uniformTextureSize) );
2584 GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2585 makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2586 BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2588 GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2589 GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2590 GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2591 GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
2592 GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
2593 GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2594 GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2595 GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2597 g_TextureBrowser.shader = texdef_name_default();
2599 Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2601 TextureBrowser_registerPreferencesPage();
2603 GlobalShaderSystem().attach( g_ShadersObserver );
2605 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2607 void TextureBrowser_Destroy(){
2608 GlobalShaderSystem().detach( g_ShadersObserver );
2610 Textures_setModeChangedNotify( Callback() );