]> git.xonotic.org Git - xonotic/netradiant.git/blob - radiant/mainframe.cpp
Merge commit '9fed37bae007bd5e53963ec67e925381609a2980' into garux-merge
[xonotic/netradiant.git] / radiant / mainframe.cpp
1 /*
2    Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3    For a list of contributors, see the accompanying CONTRIBUTORS file.
4
5    This file is part of GtkRadiant.
6
7    GtkRadiant is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    GtkRadiant is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    You should have received a copy of the GNU General Public License
18    along with GtkRadiant; if not, write to the Free Software
19    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
20  */
21
22 //
23 // Main Window for Q3Radiant
24 //
25 // Leonardo Zide (leo@lokigames.com)
26 //
27
28 #include "mainframe.h"
29 #include "globaldefs.h"
30
31 #include <gtk/gtk.h>
32
33 #include "ifilesystem.h"
34 #include "iundo.h"
35 #include "editable.h"
36 #include "ientity.h"
37 #include "ishaders.h"
38 #include "igl.h"
39 #include "moduleobserver.h"
40
41 #include <ctime>
42
43 #include <gdk/gdkkeysyms.h>
44
45
46 #include "cmdlib.h"
47 #include "stream/stringstream.h"
48 #include "signal/isignal.h"
49 #include "os/path.h"
50 #include "os/file.h"
51 #include "eclasslib.h"
52 #include "moduleobservers.h"
53
54 #include "gtkutil/clipboard.h"
55 #include "gtkutil/frame.h"
56 #include "gtkutil/glwidget.h"
57 #include "gtkutil/image.h"
58 #include "gtkutil/menu.h"
59 #include "gtkutil/paned.h"
60
61 #include "autosave.h"
62 #include "build.h"
63 #include "brushmanip.h"
64 #include "brushmodule.h"
65 #include "camwindow.h"
66 #include "csg.h"
67 #include "commands.h"
68 #include "console.h"
69 #include "entity.h"
70 #include "entityinspector.h"
71 #include "entitylist.h"
72 #include "filters.h"
73 #include "findtexturedialog.h"
74 #include "grid.h"
75 #include "groupdialog.h"
76 #include "gtkdlgs.h"
77 #include "gtkmisc.h"
78 #include "help.h"
79 #include "map.h"
80 #include "mru.h"
81 #include "multimon.h"
82 #include "patchdialog.h"
83 #include "patchmanip.h"
84 #include "plugin.h"
85 #include "pluginmanager.h"
86 #include "pluginmenu.h"
87 #include "plugintoolbar.h"
88 #include "preferences.h"
89 #include "qe3.h"
90 #include "qgl.h"
91 #include "select.h"
92 #include "server.h"
93 #include "surfacedialog.h"
94 #include "textures.h"
95 #include "texwindow.h"
96 #include "url.h"
97 #include "xywindow.h"
98 #include "windowobservers.h"
99 #include "renderstate.h"
100 #include "feedback.h"
101 #include "referencecache.h"
102 #include "texwindow.h"
103
104
105 struct layout_globals_t
106 {
107         WindowPosition m_position;
108
109
110         int nXYHeight;
111         int nXYWidth;
112         int nCamWidth;
113         int nCamHeight;
114         int nState;
115
116         layout_globals_t() :
117                 m_position( -1, -1, 640, 480 ),
118
119                 nXYHeight( 300 ),
120                 nXYWidth( 300 ),
121                 nCamWidth( 200 ),
122                 nCamHeight( 200 ),
123                 nState( GDK_WINDOW_STATE_MAXIMIZED ){
124         }
125 };
126
127 layout_globals_t g_layout_globals;
128 glwindow_globals_t g_glwindow_globals;
129
130
131 // VFS
132
133 bool g_vfsInitialized = false;
134
135 void VFS_Init(){
136         if ( g_vfsInitialized ) return;
137         QE_InitVFS();
138         GlobalFileSystem().initialise();
139         g_vfsInitialized = true;
140 }
141
142 void VFS_Shutdown(){
143         if ( !g_vfsInitialized ) return;
144         GlobalFileSystem().shutdown();
145         g_vfsInitialized = false;
146 }
147
148 void VFS_Refresh(){
149         if ( !g_vfsInitialized ) return;
150         GlobalFileSystem().clear();
151         QE_InitVFS();
152         GlobalFileSystem().refresh();
153         g_vfsInitialized = true;
154         // also refresh models
155         RefreshReferences();
156         // also refresh texture browser
157         TextureBrowser_RefreshShaders();
158 }
159
160 void VFS_Restart(){
161         VFS_Shutdown();
162         VFS_Init();
163 }
164
165 class VFSModuleObserver : public ModuleObserver
166 {
167 public:
168 void realise(){
169         VFS_Init();
170         }
171
172 void unrealise(){
173         VFS_Shutdown();
174 }
175 };
176
177 VFSModuleObserver g_VFSModuleObserver;
178
179 void VFS_Construct(){
180         Radiant_attachHomePathsObserver( g_VFSModuleObserver );
181 }
182
183 void VFS_Destroy(){
184         Radiant_detachHomePathsObserver( g_VFSModuleObserver );
185 }
186
187 // Home Paths
188
189 #if GDEF_OS_WINDOWS
190 #include <shlobj.h>
191 #include <objbase.h>
192 const GUID qFOLDERID_SavedGames = {0x4C5C32FF, 0xBB9D, 0x43b0, {0xB5, 0xB4, 0x2D, 0x72, 0xE5, 0x4E, 0xAA, 0xA4}};
193 #define qREFKNOWNFOLDERID GUID
194 #define qKF_FLAG_CREATE 0x8000
195 #define qKF_FLAG_NO_ALIAS 0x1000
196 typedef HRESULT ( WINAPI qSHGetKnownFolderPath_t )( qREFKNOWNFOLDERID rfid, DWORD dwFlags, HANDLE hToken, PWSTR *ppszPath );
197 static qSHGetKnownFolderPath_t *qSHGetKnownFolderPath;
198 #endif
199
200 void HomePaths_Realise(){
201         do
202         {
203                 const char* prefix = g_pGameDescription->getKeyValue( "prefix" );
204                 if ( !string_empty( prefix ) ) {
205                         StringOutputStream path( 256 );
206
207 #if GDEF_OS_MACOS
208                         path.clear();
209                         path << DirectoryCleaned( g_get_home_dir() ) << "Library/Application Support" << ( prefix + 1 ) << "/";
210                         if ( file_is_directory( path.c_str() ) ) {
211                                 g_qeglobals.m_userEnginePath = path.c_str();
212                                 break;
213                         }
214                         path.clear();
215                         path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
216 #endif
217
218 #if GDEF_OS_WINDOWS
219                         TCHAR mydocsdir[MAX_PATH + 1];
220                         wchar_t *mydocsdirw;
221                         HMODULE shfolder = LoadLibrary( "shfolder.dll" );
222                         if ( shfolder ) {
223                                 qSHGetKnownFolderPath = (qSHGetKnownFolderPath_t *) GetProcAddress( shfolder, "SHGetKnownFolderPath" );
224                         }
225                         else{
226                                 qSHGetKnownFolderPath = NULL;
227                         }
228                         CoInitializeEx( NULL, COINIT_APARTMENTTHREADED );
229                         if ( qSHGetKnownFolderPath && qSHGetKnownFolderPath( qFOLDERID_SavedGames, qKF_FLAG_CREATE | qKF_FLAG_NO_ALIAS, NULL, &mydocsdirw ) == S_OK ) {
230                                 memset( mydocsdir, 0, sizeof( mydocsdir ) );
231                                 wcstombs( mydocsdir, mydocsdirw, sizeof( mydocsdir ) - 1 );
232                                 CoTaskMemFree( mydocsdirw );
233                                 path.clear();
234                                 path << DirectoryCleaned( mydocsdir ) << ( prefix + 1 ) << "/";
235                                 if ( file_is_directory( path.c_str() ) ) {
236                                         g_qeglobals.m_userEnginePath = path.c_str();
237                                         CoUninitialize();
238                                         FreeLibrary( shfolder );
239                                         break;
240                                 }
241                         }
242                         CoUninitialize();
243                         if ( shfolder ) {
244                                 FreeLibrary( shfolder );
245                         }
246                         if ( SHGetFolderPath( NULL, CSIDL_PERSONAL, NULL, 0, mydocsdir ) ) {
247                                 path.clear();
248                                 path << DirectoryCleaned( mydocsdir ) << "My Games/" << ( prefix + 1 ) << "/";
249                                 // win32: only add it if it already exists
250                                 if ( file_is_directory( path.c_str() ) ) {
251                                         g_qeglobals.m_userEnginePath = path.c_str();
252                                         break;
253                                 }
254                         }
255 #endif
256
257 #if GDEF_OS_POSIX
258                         path.clear();
259                         path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
260                         g_qeglobals.m_userEnginePath = path.c_str();
261                         break;
262 #endif
263                 }
264
265                 g_qeglobals.m_userEnginePath = EnginePath_get();
266         }
267         while ( 0 );
268
269         Q_mkdir( g_qeglobals.m_userEnginePath.c_str() );
270
271         {
272                 StringOutputStream path( 256 );
273                 path << g_qeglobals.m_userEnginePath.c_str() << gamename_get() << '/';
274                 g_qeglobals.m_userGamePath = path.c_str();
275         }
276         ASSERT_MESSAGE( !string_empty( g_qeglobals.m_userGamePath.c_str() ), "HomePaths_Realise: user-game-path is empty" );
277         Q_mkdir( g_qeglobals.m_userGamePath.c_str() );
278 }
279
280 ModuleObservers g_homePathObservers;
281
282 void Radiant_attachHomePathsObserver( ModuleObserver& observer ){
283         g_homePathObservers.attach( observer );
284 }
285
286 void Radiant_detachHomePathsObserver( ModuleObserver& observer ){
287         g_homePathObservers.detach( observer );
288 }
289
290 class HomePathsModuleObserver : public ModuleObserver
291 {
292 std::size_t m_unrealised;
293 public:
294 HomePathsModuleObserver() : m_unrealised( 1 ){
295 }
296
297 void realise(){
298         if ( --m_unrealised == 0 ) {
299                 HomePaths_Realise();
300                 g_homePathObservers.realise();
301         }
302 }
303
304 void unrealise(){
305         if ( ++m_unrealised == 1 ) {
306                 g_homePathObservers.unrealise();
307         }
308 }
309 };
310
311 HomePathsModuleObserver g_HomePathsModuleObserver;
312
313 void HomePaths_Construct(){
314         Radiant_attachEnginePathObserver( g_HomePathsModuleObserver );
315 }
316
317 void HomePaths_Destroy(){
318         Radiant_detachEnginePathObserver( g_HomePathsModuleObserver );
319 }
320
321
322 // Engine Path
323
324 CopiedString g_strEnginePath;
325 ModuleObservers g_enginePathObservers;
326 std::size_t g_enginepath_unrealised = 1;
327
328 void Radiant_attachEnginePathObserver( ModuleObserver& observer ){
329         g_enginePathObservers.attach( observer );
330 }
331
332 void Radiant_detachEnginePathObserver( ModuleObserver& observer ){
333         g_enginePathObservers.detach( observer );
334 }
335
336
337 void EnginePath_Realise(){
338         if ( --g_enginepath_unrealised == 0 ) {
339                 g_enginePathObservers.realise();
340         }
341 }
342
343
344 const char* EnginePath_get(){
345         ASSERT_MESSAGE( g_enginepath_unrealised == 0, "EnginePath_get: engine path not realised" );
346         return g_strEnginePath.c_str();
347 }
348
349 void EnginePath_Unrealise(){
350         if ( ++g_enginepath_unrealised == 1 ) {
351                 g_enginePathObservers.unrealise();
352         }
353 }
354
355 void setEnginePath( const char* path ){
356         StringOutputStream buffer( 256 );
357         buffer << DirectoryCleaned( path );
358         if ( !path_equal( buffer.c_str(), g_strEnginePath.c_str() ) ) {
359 #if 0
360                 while ( !ConfirmModified( "Paths Changed" ) )
361                 {
362                         if ( Map_Unnamed( g_map ) ) {
363                                 Map_SaveAs();
364                         }
365                         else
366                         {
367                                 Map_Save();
368                         }
369                 }
370                 Map_RegionOff();
371 #endif
372
373                 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Changing Engine Path" );
374
375                 EnginePath_Unrealise();
376
377                 g_strEnginePath = buffer.c_str();
378
379                 EnginePath_Realise();
380         }
381 }
382
383 // Pak Path
384
385 CopiedString g_strPakPath[g_pakPathCount] = { "", "", "", "", "" };
386 ModuleObservers g_pakPathObservers[g_pakPathCount];
387 std::size_t g_pakpath_unrealised[g_pakPathCount] = { 1, 1, 1, 1, 1 };
388
389 void Radiant_attachPakPathObserver( int num, ModuleObserver& observer ){
390         g_pakPathObservers[num].attach( observer );
391 }
392
393 void Radiant_detachPakPathObserver( int num, ModuleObserver& observer ){
394         g_pakPathObservers[num].detach( observer );
395 }
396
397
398 void PakPath_Realise( int num ){
399         if ( --g_pakpath_unrealised[num] == 0 ) {
400                 g_pakPathObservers[num].realise();
401         }
402 }
403
404 const char* PakPath_get( int num ){
405         std::string message = "PakPath_get: pak path " + std::to_string(num) + " not realised";
406         ASSERT_MESSAGE( g_pakpath_unrealised[num] == 0, message.c_str() );
407         return g_strPakPath[num].c_str();
408 }
409
410 void PakPath_Unrealise( int num ){
411         if ( ++g_pakpath_unrealised[num] == 1 ) {
412                 g_pakPathObservers[num].unrealise();
413         }
414 }
415
416 void setPakPath( int num, const char* path ){
417         if (!g_strcmp0( path, "")) {
418                 g_strPakPath[num] = "";
419                 return;
420         }
421
422         StringOutputStream buffer( 256 );
423         buffer << DirectoryCleaned( path );
424         if ( !path_equal( buffer.c_str(), g_strPakPath[num].c_str() ) ) {
425                 std::string message = "Changing Pak Path " + std::to_string(num);
426                 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", message.c_str() );
427
428                 PakPath_Unrealise(num);
429
430                 g_strPakPath[num] = buffer.c_str();
431
432                 PakPath_Realise(num);
433         }
434 }
435
436
437 // App Path
438
439 CopiedString g_strAppPath;                 ///< holds the full path of the executable
440
441 const char* AppPath_get(){
442         return g_strAppPath.c_str();
443 }
444
445 /// the path to the local rc-dir
446 const char* LocalRcPath_get( void ){
447         static CopiedString rc_path;
448         if ( rc_path.empty() ) {
449                 StringOutputStream stream( 256 );
450                 stream << GlobalRadiant().getSettingsPath() << g_pGameDescription->mGameFile.c_str() << "/";
451                 rc_path = stream.c_str();
452         }
453         return rc_path.c_str();
454 }
455
456 /// directory for temp files
457 /// NOTE: on *nix this is were we check for .pid
458 CopiedString g_strSettingsPath;
459
460 const char* SettingsPath_get(){
461         return g_strSettingsPath.c_str();
462 }
463
464
465 /*!
466    points to the game tools directory, for instance
467    C:/Program Files/Quake III Arena/GtkRadiant
468    (or other games)
469    this is one of the main variables that are configured by the game selection on startup
470    [GameToolsPath]/plugins
471    [GameToolsPath]/modules
472    and also q3map, bspc
473  */
474 CopiedString g_strGameToolsPath;           ///< this is set by g_GamesDialog
475
476 const char* GameToolsPath_get(){
477         return g_strGameToolsPath.c_str();
478 }
479
480 struct EnginePath {
481         static void Export(const CopiedString &self, const Callback<void(const char *)> &returnz) {
482                 returnz(self.c_str());
483         }
484
485         static void Import(CopiedString &self, const char *value) {
486         setEnginePath( value );
487 }
488 };
489
490 struct PakPath0 {
491         static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
492                 returnz( self.c_str() );
493         }
494
495         static void Import( CopiedString &self, const char *value ) {
496                 setPakPath( 0, value );
497         }
498 };
499
500 struct PakPath1 {
501         static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
502                 returnz( self.c_str() );
503         }
504
505         static void Import( CopiedString &self, const char *value ) {
506                 setPakPath( 1, value );
507         }
508 };
509
510 struct PakPath2 {
511         static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
512                 returnz( self.c_str() );
513         }
514
515         static void Import( CopiedString &self, const char *value ) {
516                 setPakPath( 2, value );
517         }
518 };
519
520 struct PakPath3 {
521         static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
522                 returnz( self.c_str() );
523         }
524
525         static void Import( CopiedString &self, const char *value ) {
526                 setPakPath( 3, value );
527         }
528 };
529
530 struct PakPath4 {
531         static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
532                 returnz( self.c_str() );
533         }
534
535         static void Import( CopiedString &self, const char *value ) {
536                 setPakPath( 4, value );
537         }
538 };
539
540 bool g_disableEnginePath = false;
541 bool g_disableHomePath = false;
542
543 void Paths_constructPreferences( PreferencesPage& page ){
544         page.appendPathEntry( "Engine Path", true, make_property<EnginePath>(g_strEnginePath) );
545
546         page.appendCheckBox(
547                 "", "Do not use Engine Path",
548                 g_disableEnginePath
549                                                   );
550
551         page.appendCheckBox(
552                 "", "Do not use Home Path",
553                 g_disableHomePath
554                 );
555
556         for ( int i = 0; i < g_pakPathCount; i++ ) {
557                 std::string label = "Pak Path " + std::to_string(i);
558                 switch (i) {
559                         case 0:
560                         page.appendPathEntry( label.c_str(), true, make_property<PakPath0>( g_strPakPath[i] ) );
561                         break;
562                         case 1:
563                         page.appendPathEntry( label.c_str(), true, make_property<PakPath1>( g_strPakPath[i] ) );
564                         break;
565                         case 2:
566                         page.appendPathEntry( label.c_str(), true, make_property<PakPath2>( g_strPakPath[i] ) );
567                         break;
568                         case 3:
569                         page.appendPathEntry( label.c_str(), true, make_property<PakPath3>( g_strPakPath[i] ) );
570                         break;
571                         case 4:
572                         page.appendPathEntry( label.c_str(), true, make_property<PakPath4>( g_strPakPath[i] ) );
573                         break;
574 }
575         }
576 }
577
578 void Paths_constructPage( PreferenceGroup& group ){
579         PreferencesPage page( group.createPage( "Paths", "Path Settings" ) );
580         Paths_constructPreferences( page );
581 }
582
583 void Paths_registerPreferencesPage(){
584         PreferencesDialog_addSettingsPage( makeCallbackF(Paths_constructPage) );
585 }
586
587
588 class PathsDialog : public Dialog
589 {
590 public:
591 ui::Window BuildDialog(){
592         auto frame = create_dialog_frame( "Path settings", ui::Shadow::ETCHED_IN );
593
594         auto vbox2 = create_dialog_vbox( 0, 4 );
595         frame.add(vbox2);
596
597         {
598                 PreferencesPage preferencesPage( *this, vbox2 );
599                 Paths_constructPreferences( preferencesPage );
600         }
601
602         return ui::Window(create_simple_modal_dialog_window( "Engine Path Not Found", m_modal, frame ));
603 }
604 };
605
606 PathsDialog g_PathsDialog;
607
608 void EnginePath_verify(){
609         if ( !file_exists( g_strEnginePath.c_str() ) ) {
610                 g_PathsDialog.Create();
611                 g_PathsDialog.DoModal();
612                 g_PathsDialog.Destroy();
613         }
614 }
615
616 namespace
617 {
618 CopiedString g_gamename;
619 CopiedString g_gamemode;
620 ModuleObservers g_gameNameObservers;
621 ModuleObservers g_gameModeObservers;
622 }
623
624 void Radiant_attachGameNameObserver( ModuleObserver& observer ){
625         g_gameNameObservers.attach( observer );
626 }
627
628 void Radiant_detachGameNameObserver( ModuleObserver& observer ){
629         g_gameNameObservers.detach( observer );
630 }
631
632 const char* basegame_get(){
633         return g_pGameDescription->getRequiredKeyValue( "basegame" );
634 }
635
636 const char* gamename_get(){
637         const char* gamename = g_gamename.c_str();
638         if ( string_empty( gamename ) ) {
639                 return basegame_get();
640         }
641         return gamename;
642 }
643
644 void gamename_set( const char* gamename ){
645         if ( !string_equal( gamename, g_gamename.c_str() ) ) {
646                 g_gameNameObservers.unrealise();
647                 g_gamename = gamename;
648                 g_gameNameObservers.realise();
649         }
650 }
651
652 void Radiant_attachGameModeObserver( ModuleObserver& observer ){
653         g_gameModeObservers.attach( observer );
654 }
655
656 void Radiant_detachGameModeObserver( ModuleObserver& observer ){
657         g_gameModeObservers.detach( observer );
658 }
659
660 const char* gamemode_get(){
661         return g_gamemode.c_str();
662 }
663
664 void gamemode_set( const char* gamemode ){
665         if ( !string_equal( gamemode, g_gamemode.c_str() ) ) {
666                 g_gameModeObservers.unrealise();
667                 g_gamemode = gamemode;
668                 g_gameModeObservers.realise();
669         }
670 }
671
672
673 #include "os/dir.h"
674
675 const char* const c_library_extension =
676 #if defined( CMAKE_SHARED_MODULE_SUFFIX )
677     CMAKE_SHARED_MODULE_SUFFIX
678 #elif GDEF_OS_WINDOWS
679         "dll"
680 #elif GDEF_OS_MACOS
681         "dylib"
682 #elif GDEF_OS_LINUX || GDEF_OS_BSD
683         "so"
684 #endif
685 ;
686
687 void Radiant_loadModules( const char* path ){
688         Directory_forEach(path, matchFileExtension(c_library_extension, [&](const char *name) {
689                 char fullname[1024];
690                 ASSERT_MESSAGE(strlen(path) + strlen(name) < 1024, "");
691                 strcpy(fullname, path);
692                 strcat(fullname, name);
693                 globalOutputStream() << "Found '" << fullname << "'\n";
694                 GlobalModuleServer_loadModule(fullname);
695         }));
696 }
697
698 void Radiant_loadModulesFromRoot( const char* directory ){
699         {
700                 StringOutputStream path( 256 );
701                 path << directory << g_pluginsDir;
702                 Radiant_loadModules( path.c_str() );
703         }
704
705         if ( !string_equal( g_pluginsDir, g_modulesDir ) ) {
706                 StringOutputStream path( 256 );
707                 path << directory << g_modulesDir;
708                 Radiant_loadModules( path.c_str() );
709         }
710 }
711
712 //! Make COLOR_BRUSHES override worldspawn eclass colour.
713 void SetWorldspawnColour( const Vector3& colour ){
714         EntityClass* worldspawn = GlobalEntityClassManager().findOrInsert( "worldspawn", true );
715         eclass_release_state( worldspawn );
716         worldspawn->color = colour;
717         eclass_capture_state( worldspawn );
718 }
719
720
721 class WorldspawnColourEntityClassObserver : public ModuleObserver
722 {
723 std::size_t m_unrealised;
724 public:
725 WorldspawnColourEntityClassObserver() : m_unrealised( 1 ){
726 }
727
728 void realise(){
729         if ( --m_unrealised == 0 ) {
730                 SetWorldspawnColour( g_xywindow_globals.color_brushes );
731         }
732 }
733
734 void unrealise(){
735         if ( ++m_unrealised == 1 ) {
736         }
737 }
738 };
739
740 WorldspawnColourEntityClassObserver g_WorldspawnColourEntityClassObserver;
741
742
743 ModuleObservers g_gameToolsPathObservers;
744
745 void Radiant_attachGameToolsPathObserver( ModuleObserver& observer ){
746         g_gameToolsPathObservers.attach( observer );
747 }
748
749 void Radiant_detachGameToolsPathObserver( ModuleObserver& observer ){
750         g_gameToolsPathObservers.detach( observer );
751 }
752
753 void Radiant_Initialise(){
754         GlobalModuleServer_Initialise();
755
756         Radiant_loadModulesFromRoot( AppPath_get() );
757
758         Preferences_Load();
759
760         bool success = Radiant_Construct( GlobalModuleServer_get() );
761         ASSERT_MESSAGE( success, "module system failed to initialise - see radiant.log for error messages" );
762
763         g_gameToolsPathObservers.realise();
764         g_gameModeObservers.realise();
765         g_gameNameObservers.realise();
766 }
767
768 void Radiant_Shutdown(){
769         g_gameNameObservers.unrealise();
770         g_gameModeObservers.unrealise();
771         g_gameToolsPathObservers.unrealise();
772
773         if ( !g_preferences_globals.disable_ini ) {
774                 globalOutputStream() << "Start writing prefs\n";
775                 Preferences_Save();
776                 globalOutputStream() << "Done prefs\n";
777         }
778
779         Radiant_Destroy();
780
781         GlobalModuleServer_Shutdown();
782 }
783
784 void Exit(){
785         if ( ConfirmModified( "Exit Radiant" ) ) {
786                 gtk_main_quit();
787         }
788 }
789
790
791 void Undo(){
792         GlobalUndoSystem().undo();
793         SceneChangeNotify();
794 }
795
796 void Redo(){
797         GlobalUndoSystem().redo();
798         SceneChangeNotify();
799 }
800
801 void deleteSelection(){
802         UndoableCommand undo( "deleteSelected" );
803         Select_Delete();
804 }
805
806 void Map_ExportSelected( TextOutputStream& ostream ){
807         Map_ExportSelected( ostream, Map_getFormat( g_map ) );
808 }
809
810 void Map_ImportSelected( TextInputStream& istream ){
811         Map_ImportSelected( istream, Map_getFormat( g_map ) );
812 }
813
814 void Selection_Copy(){
815         clipboard_copy( Map_ExportSelected );
816 }
817
818 void Selection_Paste(){
819         clipboard_paste( Map_ImportSelected );
820 }
821
822 void Copy(){
823         if ( SelectedFaces_empty() ) {
824                 Selection_Copy();
825         }
826         else
827         {
828                 SelectedFaces_copyTexture();
829         }
830 }
831
832 void Paste(){
833         if ( SelectedFaces_empty() ) {
834                 UndoableCommand undo( "paste" );
835
836                 GlobalSelectionSystem().setSelectedAll( false );
837                 Selection_Paste();
838         }
839         else
840         {
841                 SelectedFaces_pasteTexture();
842         }
843 }
844
845 void PasteToCamera(){
846         CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
847         GlobalSelectionSystem().setSelectedAll( false );
848
849         UndoableCommand undo( "pasteToCamera" );
850
851         Selection_Paste();
852
853         // Work out the delta
854         Vector3 mid;
855         Select_GetMid( mid );
856         Vector3 delta = vector3_subtracted( vector3_snapped( Camera_getOrigin( camwnd ), GetSnapGridSize() ), mid );
857
858         // Move to camera
859         GlobalSelectionSystem().translateSelected( delta );
860 }
861
862
863 void ColorScheme_Original(){
864         TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
865
866         g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
867         g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
868         CamWnd_Update( *g_pParentWnd->GetCamWnd() );
869
870         g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
871         g_xywindow_globals.color_gridminor = Vector3( 0.75f, 0.75f, 0.75f );
872         g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
873         g_xywindow_globals.color_gridminor_alt = Vector3( 0.5f, 0.0f, 0.0f );
874         g_xywindow_globals.color_gridmajor_alt = Vector3( 1.0f, 0.0f, 0.0f );
875         g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
876         g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
877         g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
878         g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
879         g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
880         SetWorldspawnColour( g_xywindow_globals.color_brushes );
881         g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
882         XY_UpdateAllWindows();
883 }
884
885 void ColorScheme_QER(){
886         TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
887
888         g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
889         g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
890         CamWnd_Update( *g_pParentWnd->GetCamWnd() );
891
892         g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
893         g_xywindow_globals.color_gridminor = Vector3( 1.0f, 1.0f, 1.0f );
894         g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
895         g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
896         g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
897         g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
898         g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
899         g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
900         SetWorldspawnColour( g_xywindow_globals.color_brushes );
901         g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
902         XY_UpdateAllWindows();
903 }
904
905 void ColorScheme_Black(){
906         TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
907
908         g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
909         g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
910         CamWnd_Update( *g_pParentWnd->GetCamWnd() );
911
912         g_xywindow_globals.color_gridback = Vector3( 0.0f, 0.0f, 0.0f );
913         g_xywindow_globals.color_gridminor = Vector3( 0.2f, 0.2f, 0.2f );
914         g_xywindow_globals.color_gridmajor = Vector3( 0.3f, 0.5f, 0.5f );
915         g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
916         g_xywindow_globals.color_gridtext = Vector3( 1.0f, 1.0f, 1.0f );
917         g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
918         g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
919         g_xywindow_globals.color_brushes = Vector3( 1.0f, 1.0f, 1.0f );
920         SetWorldspawnColour( g_xywindow_globals.color_brushes );
921         g_xywindow_globals.color_viewname = Vector3( 0.7f, 0.7f, 0.0f );
922         XY_UpdateAllWindows();
923 }
924
925 /* ydnar: to emulate maya/max/lightwave color schemes */
926 void ColorScheme_Ydnar(){
927         TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
928
929         g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
930         g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
931         CamWnd_Update( *g_pParentWnd->GetCamWnd() );
932
933         g_xywindow_globals.color_gridback = Vector3( 0.77f, 0.77f, 0.77f );
934         g_xywindow_globals.color_gridminor = Vector3( 0.83f, 0.83f, 0.83f );
935         g_xywindow_globals.color_gridmajor = Vector3( 0.89f, 0.89f, 0.89f );
936         g_xywindow_globals.color_gridblock = Vector3( 1.0f, 1.0f, 1.0f );
937         g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
938         g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
939         g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
940         g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
941         SetWorldspawnColour( g_xywindow_globals.color_brushes );
942         g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
943         XY_UpdateAllWindows();
944 }
945
946 typedef Callback<void(Vector3&)> GetColourCallback;
947 typedef Callback<void(const Vector3&)> SetColourCallback;
948
949 class ChooseColour
950 {
951 GetColourCallback m_get;
952 SetColourCallback m_set;
953 public:
954 ChooseColour( const GetColourCallback& get, const SetColourCallback& set )
955         : m_get( get ), m_set( set ){
956 }
957
958 void operator()(){
959         Vector3 colour;
960         m_get( colour );
961         color_dialog( MainFrame_getWindow(), colour );
962         m_set( colour );
963 }
964 };
965
966
967 void Colour_get( const Vector3& colour, Vector3& other ){
968         other = colour;
969 }
970
971 typedef ConstReferenceCaller<Vector3, void(Vector3&), Colour_get> ColourGetCaller;
972
973 void Colour_set( Vector3& colour, const Vector3& other ){
974         colour = other;
975         SceneChangeNotify();
976 }
977
978 typedef ReferenceCaller<Vector3, void(const Vector3&), Colour_set> ColourSetCaller;
979
980 void BrushColour_set( const Vector3& other ){
981         g_xywindow_globals.color_brushes = other;
982         SetWorldspawnColour( g_xywindow_globals.color_brushes );
983         SceneChangeNotify();
984 }
985
986 typedef FreeCaller<void(const Vector3&), BrushColour_set> BrushColourSetCaller;
987
988 void ClipperColour_set( const Vector3& other ){
989         g_xywindow_globals.color_clipper = other;
990         Brush_clipperColourChanged();
991         SceneChangeNotify();
992 }
993
994 typedef FreeCaller<void(const Vector3&), ClipperColour_set> ClipperColourSetCaller;
995
996 void TextureBrowserColour_get( Vector3& other ){
997         other = TextureBrowser_getBackgroundColour( GlobalTextureBrowser() );
998 }
999
1000 typedef FreeCaller<void(Vector3&), TextureBrowserColour_get> TextureBrowserColourGetCaller;
1001
1002 void TextureBrowserColour_set( const Vector3& other ){
1003         TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), other );
1004 }
1005
1006 typedef FreeCaller<void(const Vector3&), TextureBrowserColour_set> TextureBrowserColourSetCaller;
1007
1008
1009 class ColoursMenu
1010 {
1011 public:
1012 ChooseColour m_textureback;
1013 ChooseColour m_xyback;
1014 ChooseColour m_gridmajor;
1015 ChooseColour m_gridminor;
1016 ChooseColour m_gridmajor_alt;
1017 ChooseColour m_gridminor_alt;
1018 ChooseColour m_gridtext;
1019 ChooseColour m_gridblock;
1020 ChooseColour m_cameraback;
1021 ChooseColour m_brush;
1022 ChooseColour m_selectedbrush;
1023 ChooseColour m_selectedbrush3d;
1024 ChooseColour m_clipper;
1025 ChooseColour m_viewname;
1026
1027 ColoursMenu() :
1028         m_textureback( TextureBrowserColourGetCaller(), TextureBrowserColourSetCaller() ),
1029         m_xyback( ColourGetCaller( g_xywindow_globals.color_gridback ), ColourSetCaller( g_xywindow_globals.color_gridback ) ),
1030         m_gridmajor( ColourGetCaller( g_xywindow_globals.color_gridmajor ), ColourSetCaller( g_xywindow_globals.color_gridmajor ) ),
1031         m_gridminor( ColourGetCaller( g_xywindow_globals.color_gridminor ), ColourSetCaller( g_xywindow_globals.color_gridminor ) ),
1032         m_gridmajor_alt( ColourGetCaller( g_xywindow_globals.color_gridmajor_alt ), ColourSetCaller( g_xywindow_globals.color_gridmajor_alt ) ),
1033         m_gridminor_alt( ColourGetCaller( g_xywindow_globals.color_gridminor_alt ), ColourSetCaller( g_xywindow_globals.color_gridminor_alt ) ),
1034         m_gridtext( ColourGetCaller( g_xywindow_globals.color_gridtext ), ColourSetCaller( g_xywindow_globals.color_gridtext ) ),
1035         m_gridblock( ColourGetCaller( g_xywindow_globals.color_gridblock ), ColourSetCaller( g_xywindow_globals.color_gridblock ) ),
1036         m_cameraback( ColourGetCaller( g_camwindow_globals.color_cameraback ), ColourSetCaller( g_camwindow_globals.color_cameraback ) ),
1037         m_brush( ColourGetCaller( g_xywindow_globals.color_brushes ), BrushColourSetCaller() ),
1038         m_selectedbrush( ColourGetCaller( g_xywindow_globals.color_selbrushes ), ColourSetCaller( g_xywindow_globals.color_selbrushes ) ),
1039         m_selectedbrush3d( ColourGetCaller( g_camwindow_globals.color_selbrushes3d ), ColourSetCaller( g_camwindow_globals.color_selbrushes3d ) ),
1040         m_clipper( ColourGetCaller( g_xywindow_globals.color_clipper ), ClipperColourSetCaller() ),
1041         m_viewname( ColourGetCaller( g_xywindow_globals.color_viewname ), ColourSetCaller( g_xywindow_globals.color_viewname ) ){
1042 }
1043 };
1044
1045 ColoursMenu g_ColoursMenu;
1046
1047 ui::MenuItem create_colours_menu(){
1048         auto colours_menu_item = new_sub_menu_item_with_mnemonic( "Colors" );
1049         auto menu_in_menu = ui::Menu::from( gtk_menu_item_get_submenu( colours_menu_item ) );
1050         if ( g_Layout_enableDetachableMenus.m_value ) {
1051                 menu_tearoff( menu_in_menu );
1052         }
1053
1054         auto menu_3 = create_sub_menu_with_mnemonic( menu_in_menu, "Themes" );
1055         if ( g_Layout_enableDetachableMenus.m_value ) {
1056                 menu_tearoff( menu_3 );
1057         }
1058
1059         create_menu_item_with_mnemonic( menu_3, "QE4 Original", "ColorSchemeOriginal" );
1060         create_menu_item_with_mnemonic( menu_3, "Q3Radiant Original", "ColorSchemeQER" );
1061         create_menu_item_with_mnemonic( menu_3, "Black and Green", "ColorSchemeBlackAndGreen" );
1062         create_menu_item_with_mnemonic( menu_3, "Maya/Max/Lightwave Emulation", "ColorSchemeYdnar" );
1063
1064         menu_separator( menu_in_menu );
1065
1066         create_menu_item_with_mnemonic( menu_in_menu, "_Texture Background...", "ChooseTextureBackgroundColor" );
1067         create_menu_item_with_mnemonic( menu_in_menu, "Grid Background...", "ChooseGridBackgroundColor" );
1068         create_menu_item_with_mnemonic( menu_in_menu, "Grid Major...", "ChooseGridMajorColor" );
1069         create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor...", "ChooseGridMinorColor" );
1070         create_menu_item_with_mnemonic( menu_in_menu, "Grid Major Small...", "ChooseSmallGridMajorColor" );
1071         create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor Small...", "ChooseSmallGridMinorColor" );
1072         create_menu_item_with_mnemonic( menu_in_menu, "Grid Text...", "ChooseGridTextColor" );
1073         create_menu_item_with_mnemonic( menu_in_menu, "Grid Block...", "ChooseGridBlockColor" );
1074         create_menu_item_with_mnemonic( menu_in_menu, "Default Brush...", "ChooseBrushColor" );
1075         create_menu_item_with_mnemonic( menu_in_menu, "Camera Background...", "ChooseCameraBackgroundColor" );
1076         create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush...", "ChooseSelectedBrushColor" );
1077         create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush (Camera)...", "ChooseCameraSelectedBrushColor" );
1078         create_menu_item_with_mnemonic( menu_in_menu, "Clipper...", "ChooseClipperColor" );
1079         create_menu_item_with_mnemonic( menu_in_menu, "Active View name...", "ChooseOrthoViewNameColor" );
1080
1081         return colours_menu_item;
1082 }
1083
1084
1085 void Restart(){
1086         PluginsMenu_clear();
1087         PluginToolbar_clear();
1088
1089         Radiant_Shutdown();
1090         Radiant_Initialise();
1091
1092         PluginsMenu_populate();
1093
1094         PluginToolbar_populate();
1095 }
1096
1097
1098 void thunk_OnSleep(){
1099         g_pParentWnd->OnSleep();
1100 }
1101
1102 void OpenHelpURL(){
1103         OpenURL( "https://gitlab.com/xonotic/xonotic/wikis/Mapping" );
1104 }
1105
1106 void OpenBugReportURL(){
1107         OpenURL( "https://gitlab.com/xonotic/netradiant/issues" );
1108 }
1109
1110
1111 ui::Widget g_page_console{ui::null};
1112
1113 void Console_ToggleShow(){
1114         GroupDialog_showPage( g_page_console );
1115 }
1116
1117 ui::Widget g_page_entity{ui::null};
1118
1119 void EntityInspector_ToggleShow(){
1120         GroupDialog_showPage( g_page_entity );
1121 }
1122
1123
1124 void SetClipMode( bool enable );
1125
1126 void ModeChangeNotify();
1127
1128 typedef void ( *ToolMode )();
1129
1130 ToolMode g_currentToolMode = 0;
1131 bool g_currentToolModeSupportsComponentEditing = false;
1132 ToolMode g_defaultToolMode = 0;
1133
1134
1135 void SelectionSystem_DefaultMode(){
1136         GlobalSelectionSystem().SetMode( SelectionSystem::ePrimitive );
1137         GlobalSelectionSystem().SetComponentMode( SelectionSystem::eDefault );
1138         ModeChangeNotify();
1139 }
1140
1141
1142 bool EdgeMode(){
1143         return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1144                    && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eEdge;
1145 }
1146
1147 bool VertexMode(){
1148         return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1149                    && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eVertex;
1150 }
1151
1152 bool FaceMode(){
1153         return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1154                    && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eFace;
1155 }
1156
1157 template<bool( *BoolFunction ) ( )>
1158 class BoolFunctionExport
1159 {
1160 public:
1161 static void apply( const Callback<void(bool)> & importCallback ){
1162         importCallback( BoolFunction() );
1163 }
1164 };
1165
1166 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<EdgeMode>::apply> EdgeModeApplyCaller;
1167 EdgeModeApplyCaller g_edgeMode_button_caller;
1168 Callback<void(const Callback<void(bool)> &)> g_edgeMode_button_callback( g_edgeMode_button_caller );
1169 ToggleItem g_edgeMode_button( g_edgeMode_button_callback );
1170
1171 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<VertexMode>::apply> VertexModeApplyCaller;
1172 VertexModeApplyCaller g_vertexMode_button_caller;
1173 Callback<void(const Callback<void(bool)> &)> g_vertexMode_button_callback( g_vertexMode_button_caller );
1174 ToggleItem g_vertexMode_button( g_vertexMode_button_callback );
1175
1176 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<FaceMode>::apply> FaceModeApplyCaller;
1177 FaceModeApplyCaller g_faceMode_button_caller;
1178 Callback<void(const Callback<void(bool)> &)> g_faceMode_button_callback( g_faceMode_button_caller );
1179 ToggleItem g_faceMode_button( g_faceMode_button_callback );
1180
1181 void ComponentModeChanged(){
1182         g_edgeMode_button.update();
1183         g_vertexMode_button.update();
1184         g_faceMode_button.update();
1185 }
1186
1187 void ComponentMode_SelectionChanged( const Selectable& selectable ){
1188         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1189                  && GlobalSelectionSystem().countSelected() == 0 ) {
1190                 SelectionSystem_DefaultMode();
1191                 ComponentModeChanged();
1192         }
1193 }
1194
1195 void SelectEdgeMode(){
1196 #if 0
1197         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1198                 GlobalSelectionSystem().Select( false );
1199         }
1200 #endif
1201
1202         if ( EdgeMode() ) {
1203                 SelectionSystem_DefaultMode();
1204         }
1205         else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1206                 if ( !g_currentToolModeSupportsComponentEditing ) {
1207                         g_defaultToolMode();
1208                 }
1209
1210                 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1211                 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eEdge );
1212         }
1213
1214         ComponentModeChanged();
1215
1216         ModeChangeNotify();
1217 }
1218
1219 void SelectVertexMode(){
1220 #if 0
1221         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1222                 GlobalSelectionSystem().Select( false );
1223         }
1224 #endif
1225
1226         if ( VertexMode() ) {
1227                 SelectionSystem_DefaultMode();
1228         }
1229         else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1230                 if ( !g_currentToolModeSupportsComponentEditing ) {
1231                         g_defaultToolMode();
1232                 }
1233
1234                 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1235                 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eVertex );
1236         }
1237
1238         ComponentModeChanged();
1239
1240         ModeChangeNotify();
1241 }
1242
1243 void SelectFaceMode(){
1244 #if 0
1245         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1246                 GlobalSelectionSystem().Select( false );
1247         }
1248 #endif
1249
1250         if ( FaceMode() ) {
1251                 SelectionSystem_DefaultMode();
1252         }
1253         else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1254                 if ( !g_currentToolModeSupportsComponentEditing ) {
1255                         g_defaultToolMode();
1256                 }
1257
1258                 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1259                 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eFace );
1260         }
1261
1262         ComponentModeChanged();
1263
1264         ModeChangeNotify();
1265 }
1266
1267
1268 class CloneSelected : public scene::Graph::Walker
1269 {
1270 bool doMakeUnique;
1271 NodeSmartReference worldspawn;
1272 public:
1273 CloneSelected( bool d ) : doMakeUnique( d ), worldspawn( Map_FindOrInsertWorldspawn( g_map ) ){
1274 }
1275
1276 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1277         if ( path.size() == 1 ) {
1278                 return true;
1279         }
1280
1281         // ignore worldspawn, but keep checking children
1282         NodeSmartReference me( path.top().get() );
1283         if ( me == worldspawn ) {
1284                 return true;
1285         }
1286
1287         if ( !path.top().get().isRoot() ) {
1288                 Selectable* selectable = Instance_getSelectable( instance );
1289                 if ( selectable != 0
1290                          && selectable->isSelected() ) {
1291                         return false;
1292                 }
1293         }
1294
1295         return true;
1296 }
1297
1298 void post( const scene::Path& path, scene::Instance& instance ) const {
1299         if ( path.size() == 1 ) {
1300                 return;
1301         }
1302
1303         // ignore worldspawn, but keep checking children
1304         NodeSmartReference me( path.top().get() );
1305         if ( me == worldspawn ) {
1306                 return;
1307         }
1308
1309         if ( !path.top().get().isRoot() ) {
1310                 Selectable* selectable = Instance_getSelectable( instance );
1311                 if ( selectable != 0
1312                          && selectable->isSelected() ) {
1313                         NodeSmartReference clone( Node_Clone( path.top() ) );
1314                         if ( doMakeUnique ) {
1315                                 Map_gatherNamespaced( clone );
1316                         }
1317                         Node_getTraversable( path.parent().get() )->insert( clone );
1318                 }
1319         }
1320 }
1321 };
1322
1323 void Scene_Clone_Selected( scene::Graph& graph, bool doMakeUnique ){
1324         graph.traverse( CloneSelected( doMakeUnique ) );
1325
1326         Map_mergeClonedNames();
1327 }
1328
1329 enum ENudgeDirection
1330 {
1331         eNudgeUp = 1,
1332         eNudgeDown = 3,
1333         eNudgeLeft = 0,
1334         eNudgeRight = 2,
1335 };
1336
1337 struct AxisBase
1338 {
1339         Vector3 x;
1340         Vector3 y;
1341         Vector3 z;
1342
1343         AxisBase( const Vector3& x_, const Vector3& y_, const Vector3& z_ )
1344                 : x( x_ ), y( y_ ), z( z_ ){
1345         }
1346 };
1347
1348 AxisBase AxisBase_forViewType( VIEWTYPE viewtype ){
1349         switch ( viewtype )
1350         {
1351         case XY:
1352                 return AxisBase( g_vector3_axis_x, g_vector3_axis_y, g_vector3_axis_z );
1353         case XZ:
1354                 return AxisBase( g_vector3_axis_x, g_vector3_axis_z, g_vector3_axis_y );
1355         case YZ:
1356                 return AxisBase( g_vector3_axis_y, g_vector3_axis_z, g_vector3_axis_x );
1357         }
1358
1359         ERROR_MESSAGE( "invalid viewtype" );
1360         return AxisBase( Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ) );
1361 }
1362
1363 Vector3 AxisBase_axisForDirection( const AxisBase& axes, ENudgeDirection direction ){
1364         switch ( direction )
1365         {
1366         case eNudgeLeft:
1367                 return vector3_negated( axes.x );
1368         case eNudgeUp:
1369                 return axes.y;
1370         case eNudgeRight:
1371                 return axes.x;
1372         case eNudgeDown:
1373                 return vector3_negated( axes.y );
1374         }
1375
1376         ERROR_MESSAGE( "invalid direction" );
1377         return Vector3( 0, 0, 0 );
1378 }
1379
1380 void NudgeSelection( ENudgeDirection direction, float fAmount, VIEWTYPE viewtype ){
1381         AxisBase axes( AxisBase_forViewType( viewtype ) );
1382         Vector3 view_direction( vector3_negated( axes.z ) );
1383         Vector3 nudge( vector3_scaled( AxisBase_axisForDirection( axes, direction ), fAmount ) );
1384         GlobalSelectionSystem().NudgeManipulator( nudge, view_direction );
1385 }
1386
1387 void Selection_Clone(){
1388         if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1389                 UndoableCommand undo( "cloneSelected" );
1390
1391                 Scene_Clone_Selected( GlobalSceneGraph(), false );
1392
1393                 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1394                 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1395         }
1396 }
1397
1398 void Selection_Clone_MakeUnique(){
1399         if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1400                 UndoableCommand undo( "cloneSelectedMakeUnique" );
1401
1402                 Scene_Clone_Selected( GlobalSceneGraph(), true );
1403
1404                 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1405                 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1406         }
1407 }
1408
1409 // called when the escape key is used (either on the main window or on an inspector)
1410 void Selection_Deselect(){
1411         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1412                 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1413                         GlobalSelectionSystem().setSelectedAllComponents( false );
1414                 }
1415                 else
1416                 {
1417                         SelectionSystem_DefaultMode();
1418                         ComponentModeChanged();
1419                 }
1420         }
1421         else
1422         {
1423                 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1424                         GlobalSelectionSystem().setSelectedAllComponents( false );
1425                 }
1426                 else
1427                 {
1428                         GlobalSelectionSystem().setSelectedAll( false );
1429                 }
1430         }
1431 }
1432
1433
1434 void Selection_NudgeUp(){
1435         UndoableCommand undo( "nudgeSelectedUp" );
1436         NudgeSelection( eNudgeUp, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1437 }
1438
1439 void Selection_NudgeDown(){
1440         UndoableCommand undo( "nudgeSelectedDown" );
1441         NudgeSelection( eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1442 }
1443
1444 void Selection_NudgeLeft(){
1445         UndoableCommand undo( "nudgeSelectedLeft" );
1446         NudgeSelection( eNudgeLeft, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1447 }
1448
1449 void Selection_NudgeRight(){
1450         UndoableCommand undo( "nudgeSelectedRight" );
1451         NudgeSelection( eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1452 }
1453
1454
1455 void TranslateToolExport( const Callback<void(bool)> & importCallback ){
1456         importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eTranslate );
1457 }
1458
1459 void RotateToolExport( const Callback<void(bool)> & importCallback ){
1460         importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eRotate );
1461 }
1462
1463 void ScaleToolExport( const Callback<void(bool)> & importCallback ){
1464         importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eScale );
1465 }
1466
1467 void DragToolExport( const Callback<void(bool)> & importCallback ){
1468         importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eDrag );
1469 }
1470
1471 void ClipperToolExport( const Callback<void(bool)> & importCallback ){
1472         importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip );
1473 }
1474
1475 FreeCaller<void(const Callback<void(bool)> &), TranslateToolExport> g_translatemode_button_caller;
1476 Callback<void(const Callback<void(bool)> &)> g_translatemode_button_callback( g_translatemode_button_caller );
1477 ToggleItem g_translatemode_button( g_translatemode_button_callback );
1478
1479 FreeCaller<void(const Callback<void(bool)> &), RotateToolExport> g_rotatemode_button_caller;
1480 Callback<void(const Callback<void(bool)> &)> g_rotatemode_button_callback( g_rotatemode_button_caller );
1481 ToggleItem g_rotatemode_button( g_rotatemode_button_callback );
1482
1483 FreeCaller<void(const Callback<void(bool)> &), ScaleToolExport> g_scalemode_button_caller;
1484 Callback<void(const Callback<void(bool)> &)> g_scalemode_button_callback( g_scalemode_button_caller );
1485 ToggleItem g_scalemode_button( g_scalemode_button_callback );
1486
1487 FreeCaller<void(const Callback<void(bool)> &), DragToolExport> g_dragmode_button_caller;
1488 Callback<void(const Callback<void(bool)> &)> g_dragmode_button_callback( g_dragmode_button_caller );
1489 ToggleItem g_dragmode_button( g_dragmode_button_callback );
1490
1491 FreeCaller<void(const Callback<void(bool)> &), ClipperToolExport> g_clipper_button_caller;
1492 Callback<void(const Callback<void(bool)> &)> g_clipper_button_callback( g_clipper_button_caller );
1493 ToggleItem g_clipper_button( g_clipper_button_callback );
1494
1495 void ToolChanged(){
1496         g_translatemode_button.update();
1497         g_rotatemode_button.update();
1498         g_scalemode_button.update();
1499         g_dragmode_button.update();
1500         g_clipper_button.update();
1501 }
1502
1503 const char* const c_ResizeMode_status = "QE4 Drag Tool: move and resize objects";
1504
1505 void DragMode(){
1506         if ( g_currentToolMode == DragMode && g_defaultToolMode != DragMode ) {
1507                 g_defaultToolMode();
1508         }
1509         else
1510         {
1511                 g_currentToolMode = DragMode;
1512                 g_currentToolModeSupportsComponentEditing = true;
1513
1514                 OnClipMode( false );
1515
1516                 Sys_Status( c_ResizeMode_status );
1517                 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eDrag );
1518                 ToolChanged();
1519                 ModeChangeNotify();
1520         }
1521 }
1522
1523
1524 const char* const c_TranslateMode_status = "Translate Tool: translate objects and components";
1525
1526 void TranslateMode(){
1527         if ( g_currentToolMode == TranslateMode && g_defaultToolMode != TranslateMode ) {
1528                 g_defaultToolMode();
1529         }
1530         else
1531         {
1532                 g_currentToolMode = TranslateMode;
1533                 g_currentToolModeSupportsComponentEditing = true;
1534
1535                 OnClipMode( false );
1536
1537                 Sys_Status( c_TranslateMode_status );
1538                 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eTranslate );
1539                 ToolChanged();
1540                 ModeChangeNotify();
1541         }
1542 }
1543
1544 const char* const c_RotateMode_status = "Rotate Tool: rotate objects and components";
1545
1546 void RotateMode(){
1547         if ( g_currentToolMode == RotateMode && g_defaultToolMode != RotateMode ) {
1548                 g_defaultToolMode();
1549         }
1550         else
1551         {
1552                 g_currentToolMode = RotateMode;
1553                 g_currentToolModeSupportsComponentEditing = true;
1554
1555                 OnClipMode( false );
1556
1557                 Sys_Status( c_RotateMode_status );
1558                 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eRotate );
1559                 ToolChanged();
1560                 ModeChangeNotify();
1561         }
1562 }
1563
1564 const char* const c_ScaleMode_status = "Scale Tool: scale objects and components";
1565
1566 void ScaleMode(){
1567         if ( g_currentToolMode == ScaleMode && g_defaultToolMode != ScaleMode ) {
1568                 g_defaultToolMode();
1569         }
1570         else
1571         {
1572                 g_currentToolMode = ScaleMode;
1573                 g_currentToolModeSupportsComponentEditing = true;
1574
1575                 OnClipMode( false );
1576
1577                 Sys_Status( c_ScaleMode_status );
1578                 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eScale );
1579                 ToolChanged();
1580                 ModeChangeNotify();
1581         }
1582 }
1583
1584
1585 const char* const c_ClipperMode_status = "Clipper Tool: apply clip planes to objects";
1586
1587
1588 void ClipperMode(){
1589         if ( g_currentToolMode == ClipperMode && g_defaultToolMode != ClipperMode ) {
1590                 g_defaultToolMode();
1591         }
1592         else
1593         {
1594                 g_currentToolMode = ClipperMode;
1595                 g_currentToolModeSupportsComponentEditing = false;
1596
1597                 SelectionSystem_DefaultMode();
1598
1599                 OnClipMode( true );
1600
1601                 Sys_Status( c_ClipperMode_status );
1602                 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eClip );
1603                 ToolChanged();
1604                 ModeChangeNotify();
1605         }
1606 }
1607
1608
1609 void Texdef_Rotate( float angle ){
1610         StringOutputStream command;
1611         command << "brushRotateTexture -angle " << angle;
1612         UndoableCommand undo( command.c_str() );
1613         Select_RotateTexture( angle );
1614 }
1615
1616 void Texdef_RotateClockwise(){
1617         Texdef_Rotate( static_cast<float>( fabs( g_si_globals.rotate ) ) );
1618 }
1619
1620 void Texdef_RotateAntiClockwise(){
1621         Texdef_Rotate( static_cast<float>( -fabs( g_si_globals.rotate ) ) );
1622 }
1623
1624 void Texdef_Scale( float x, float y ){
1625         StringOutputStream command;
1626         command << "brushScaleTexture -x " << x << " -y " << y;
1627         UndoableCommand undo( command.c_str() );
1628         Select_ScaleTexture( x, y );
1629 }
1630
1631 void Texdef_ScaleUp(){
1632         Texdef_Scale( 0, g_si_globals.scale[1] );
1633 }
1634
1635 void Texdef_ScaleDown(){
1636         Texdef_Scale( 0, -g_si_globals.scale[1] );
1637 }
1638
1639 void Texdef_ScaleLeft(){
1640         Texdef_Scale( -g_si_globals.scale[0],0 );
1641 }
1642
1643 void Texdef_ScaleRight(){
1644         Texdef_Scale( g_si_globals.scale[0],0 );
1645 }
1646
1647 void Texdef_Shift( float x, float y ){
1648         StringOutputStream command;
1649         command << "brushShiftTexture -x " << x << " -y " << y;
1650         UndoableCommand undo( command.c_str() );
1651         Select_ShiftTexture( x, y );
1652 }
1653
1654 void Texdef_ShiftLeft(){
1655         Texdef_Shift( -g_si_globals.shift[0], 0 );
1656 }
1657
1658 void Texdef_ShiftRight(){
1659         Texdef_Shift( g_si_globals.shift[0], 0 );
1660 }
1661
1662 void Texdef_ShiftUp(){
1663         Texdef_Shift( 0, g_si_globals.shift[1] );
1664 }
1665
1666 void Texdef_ShiftDown(){
1667         Texdef_Shift( 0, -g_si_globals.shift[1] );
1668 }
1669
1670
1671
1672 class SnappableSnapToGridSelected : public scene::Graph::Walker
1673 {
1674 float m_snap;
1675 public:
1676 SnappableSnapToGridSelected( float snap )
1677         : m_snap( snap ){
1678 }
1679
1680 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1681         if ( path.top().get().visible() ) {
1682                 Snappable* snappable = Node_getSnappable( path.top() );
1683                 if ( snappable != 0
1684                          && Instance_getSelectable( instance )->isSelected() ) {
1685                         snappable->snapto( m_snap );
1686                 }
1687         }
1688         return true;
1689 }
1690 };
1691
1692 void Scene_SnapToGrid_Selected( scene::Graph& graph, float snap ){
1693         graph.traverse( SnappableSnapToGridSelected( snap ) );
1694 }
1695
1696 class ComponentSnappableSnapToGridSelected : public scene::Graph::Walker
1697 {
1698 float m_snap;
1699 public:
1700 ComponentSnappableSnapToGridSelected( float snap )
1701         : m_snap( snap ){
1702 }
1703
1704 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1705         if ( path.top().get().visible() ) {
1706                 ComponentSnappable* componentSnappable = Instance_getComponentSnappable( instance );
1707                 if ( componentSnappable != 0
1708                          && Instance_getSelectable( instance )->isSelected() ) {
1709                         componentSnappable->snapComponents( m_snap );
1710                 }
1711         }
1712         return true;
1713 }
1714 };
1715
1716 void Scene_SnapToGrid_Component_Selected( scene::Graph& graph, float snap ){
1717         graph.traverse( ComponentSnappableSnapToGridSelected( snap ) );
1718 }
1719
1720 void Selection_SnapToGrid(){
1721         StringOutputStream command;
1722         command << "snapSelected -grid " << GetGridSize();
1723         UndoableCommand undo( command.c_str() );
1724
1725         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1726                 Scene_SnapToGrid_Component_Selected( GlobalSceneGraph(), GetGridSize() );
1727         }
1728         else
1729         {
1730                 Scene_SnapToGrid_Selected( GlobalSceneGraph(), GetGridSize() );
1731         }
1732 }
1733
1734
1735 static gint qe_every_second( gpointer data ){
1736         GdkModifierType mask;
1737
1738         gdk_window_get_pointer( 0, 0, 0, &mask );
1739
1740         if ( ( mask & ( GDK_BUTTON1_MASK | GDK_BUTTON2_MASK | GDK_BUTTON3_MASK ) ) == 0 ) {
1741                 QE_CheckAutoSave();
1742         }
1743
1744         return TRUE;
1745 }
1746
1747 guint s_qe_every_second_id = 0;
1748
1749 void EverySecondTimer_enable(){
1750         if ( s_qe_every_second_id == 0 ) {
1751                 s_qe_every_second_id = g_timeout_add( 1000, qe_every_second, 0 );
1752         }
1753 }
1754
1755 void EverySecondTimer_disable(){
1756         if ( s_qe_every_second_id != 0 ) {
1757                 g_source_remove( s_qe_every_second_id );
1758                 s_qe_every_second_id = 0;
1759         }
1760 }
1761
1762 gint window_realize_remove_decoration( ui::Widget widget, gpointer data ){
1763         gdk_window_set_decorations( gtk_widget_get_window(widget), (GdkWMDecoration)( GDK_DECOR_ALL | GDK_DECOR_MENU | GDK_DECOR_MINIMIZE | GDK_DECOR_MAXIMIZE ) );
1764         return FALSE;
1765 }
1766
1767 class WaitDialog
1768 {
1769 public:
1770 ui::Window m_window{ui::null};
1771 ui::Label m_label{ui::null};
1772 };
1773
1774 WaitDialog create_wait_dialog( const char* title, const char* text ){
1775         WaitDialog dialog;
1776
1777         dialog.m_window = MainFrame_getWindow().create_floating_window(title);
1778         gtk_window_set_resizable( dialog.m_window, FALSE );
1779         gtk_container_set_border_width( GTK_CONTAINER( dialog.m_window ), 0 );
1780         gtk_window_set_position( dialog.m_window, GTK_WIN_POS_CENTER_ON_PARENT );
1781
1782         dialog.m_window.connect( "realize", G_CALLBACK( window_realize_remove_decoration ), 0 );
1783
1784         {
1785                 dialog.m_label = ui::Label( text );
1786                 gtk_misc_set_alignment( GTK_MISC( dialog.m_label ), 0.0, 0.5 );
1787                 gtk_label_set_justify( dialog.m_label, GTK_JUSTIFY_LEFT );
1788                 dialog.m_label.show();
1789                 dialog.m_label.dimensions(200, -1);
1790
1791                 dialog.m_window.add(dialog.m_label);
1792         }
1793         return dialog;
1794 }
1795
1796 namespace
1797 {
1798 clock_t g_lastRedrawTime = 0;
1799 const clock_t c_redrawInterval = clock_t( CLOCKS_PER_SEC / 10 );
1800
1801 bool redrawRequired(){
1802         clock_t currentTime = std::clock();
1803         if ( currentTime - g_lastRedrawTime >= c_redrawInterval ) {
1804                 g_lastRedrawTime = currentTime;
1805                 return true;
1806         }
1807         return false;
1808 }
1809 }
1810
1811 bool MainFrame_isActiveApp(){
1812         //globalOutputStream() << "listing\n";
1813         GList* list = gtk_window_list_toplevels();
1814         for ( GList* i = list; i != 0; i = g_list_next( i ) )
1815         {
1816                 //globalOutputStream() << "toplevel.. ";
1817                 if ( gtk_window_is_active( ui::Window::from( i->data ) ) ) {
1818                         //globalOutputStream() << "is active\n";
1819                         return true;
1820                 }
1821                 //globalOutputStream() << "not active\n";
1822         }
1823         return false;
1824 }
1825
1826 typedef std::list<CopiedString> StringStack;
1827 StringStack g_wait_stack;
1828 WaitDialog g_wait;
1829
1830 bool ScreenUpdates_Enabled(){
1831         return g_wait_stack.empty();
1832 }
1833
1834 void ScreenUpdates_process(){
1835         if ( redrawRequired() && g_wait.m_window.visible() ) {
1836                 ui::process();
1837         }
1838 }
1839
1840
1841 void ScreenUpdates_Disable( const char* message, const char* title ){
1842         if ( g_wait_stack.empty() ) {
1843                 EverySecondTimer_disable();
1844
1845                 ui::process();
1846
1847                 bool isActiveApp = MainFrame_isActiveApp();
1848
1849                 g_wait = create_wait_dialog( title, message );
1850                 gtk_grab_add( g_wait.m_window  );
1851
1852                 if ( isActiveApp ) {
1853                         g_wait.m_window.show();
1854                         ScreenUpdates_process();
1855                 }
1856         }
1857         else if ( g_wait.m_window.visible() ) {
1858                 g_wait.m_label.text(message);
1859                 ScreenUpdates_process();
1860         }
1861         g_wait_stack.push_back( message );
1862 }
1863
1864 void ScreenUpdates_Enable(){
1865         ASSERT_MESSAGE( !ScreenUpdates_Enabled(), "screen updates already enabled" );
1866         g_wait_stack.pop_back();
1867         if ( g_wait_stack.empty() ) {
1868                 EverySecondTimer_enable();
1869                 //gtk_widget_set_sensitive(MainFrame_getWindow(), TRUE);
1870
1871                 gtk_grab_remove( g_wait.m_window  );
1872                 destroy_floating_window( g_wait.m_window );
1873                 g_wait.m_window = ui::Window{ui::null};
1874
1875                 //gtk_window_present(MainFrame_getWindow());
1876         }
1877         else if ( g_wait.m_window.visible() ) {
1878                 g_wait.m_label.text(g_wait_stack.back().c_str());
1879                 ScreenUpdates_process();
1880         }
1881 }
1882
1883
1884 void GlobalCamera_UpdateWindow(){
1885         if ( g_pParentWnd != 0 ) {
1886                 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
1887         }
1888 }
1889
1890 void XY_UpdateWindow( MainFrame& mainframe ){
1891         if ( mainframe.GetXYWnd() != 0 ) {
1892                 XYWnd_Update( *mainframe.GetXYWnd() );
1893         }
1894 }
1895
1896 void XZ_UpdateWindow( MainFrame& mainframe ){
1897         if ( mainframe.GetXZWnd() != 0 ) {
1898                 XYWnd_Update( *mainframe.GetXZWnd() );
1899         }
1900 }
1901
1902 void YZ_UpdateWindow( MainFrame& mainframe ){
1903         if ( mainframe.GetYZWnd() != 0 ) {
1904                 XYWnd_Update( *mainframe.GetYZWnd() );
1905         }
1906 }
1907
1908 void XY_UpdateAllWindows( MainFrame& mainframe ){
1909         XY_UpdateWindow( mainframe );
1910         XZ_UpdateWindow( mainframe );
1911         YZ_UpdateWindow( mainframe );
1912 }
1913
1914 void XY_UpdateAllWindows(){
1915         if ( g_pParentWnd != 0 ) {
1916                 XY_UpdateAllWindows( *g_pParentWnd );
1917         }
1918 }
1919
1920 void UpdateAllWindows(){
1921         GlobalCamera_UpdateWindow();
1922         XY_UpdateAllWindows();
1923 }
1924
1925
1926 void ModeChangeNotify(){
1927         SceneChangeNotify();
1928 }
1929
1930 void ClipperChangeNotify(){
1931         GlobalCamera_UpdateWindow();
1932         XY_UpdateAllWindows();
1933 }
1934
1935
1936 LatchedValue<int> g_Layout_viewStyle( 0, "Window Layout" );
1937 LatchedValue<bool> g_Layout_enableDetachableMenus( true, "Detachable Menus" );
1938 LatchedValue<bool> g_Layout_enablePatchToolbar( true, "Patch Toolbar" );
1939 LatchedValue<bool> g_Layout_enablePluginToolbar( true, "Plugin Toolbar" );
1940
1941
1942 ui::MenuItem create_file_menu(){
1943         // File menu
1944         auto file_menu_item = new_sub_menu_item_with_mnemonic( "_File" );
1945         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( file_menu_item ) );
1946         if ( g_Layout_enableDetachableMenus.m_value ) {
1947                 menu_tearoff( menu );
1948         }
1949
1950         create_menu_item_with_mnemonic( menu, "_New Map", "NewMap" );
1951         menu_separator( menu );
1952
1953 #if 0
1954         //++timo temporary experimental stuff for sleep mode..
1955         create_menu_item_with_mnemonic( menu, "_Sleep", "Sleep" );
1956         menu_separator( menu );
1957         // end experimental
1958 #endif
1959
1960         create_menu_item_with_mnemonic( menu, "_Open...", "OpenMap" );
1961
1962         create_menu_item_with_mnemonic( menu, "_Import...", "ImportMap" );
1963         create_menu_item_with_mnemonic( menu, "_Save", "SaveMap" );
1964         create_menu_item_with_mnemonic( menu, "Save _as...", "SaveMapAs" );
1965         create_menu_item_with_mnemonic( menu, "_Export selected...", "ExportSelected" );
1966         menu_separator( menu );
1967         create_menu_item_with_mnemonic( menu, "Save re_gion...", "SaveRegion" );
1968         menu_separator( menu );
1969         create_menu_item_with_mnemonic( menu, "_Refresh models", "RefreshReferences" );
1970         menu_separator( menu );
1971         create_menu_item_with_mnemonic( menu, "Pro_ject settings...", "ProjectSettings" );
1972         menu_separator( menu );
1973         create_menu_item_with_mnemonic( menu, "_Pointfile...", "TogglePointfile" );
1974         menu_separator( menu );
1975         MRU_constructMenu( menu );
1976         menu_separator( menu );
1977         create_menu_item_with_mnemonic( menu, "E_xit", "Exit" );
1978
1979         return file_menu_item;
1980 }
1981
1982 ui::MenuItem create_edit_menu(){
1983         // Edit menu
1984         auto edit_menu_item = new_sub_menu_item_with_mnemonic( "_Edit" );
1985         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( edit_menu_item ) );
1986         if ( g_Layout_enableDetachableMenus.m_value ) {
1987                 menu_tearoff( menu );
1988         }
1989         create_menu_item_with_mnemonic( menu, "_Undo", "Undo" );
1990         create_menu_item_with_mnemonic( menu, "_Redo", "Redo" );
1991         menu_separator( menu );
1992         create_menu_item_with_mnemonic( menu, "_Copy", "Copy" );
1993         create_menu_item_with_mnemonic( menu, "_Paste", "Paste" );
1994         create_menu_item_with_mnemonic( menu, "P_aste To Camera", "PasteToCamera" );
1995         menu_separator( menu );
1996         create_menu_item_with_mnemonic( menu, "_Duplicate", "CloneSelection" );
1997         create_menu_item_with_mnemonic( menu, "Duplicate, make uni_que", "CloneSelectionAndMakeUnique" );
1998         create_menu_item_with_mnemonic( menu, "D_elete", "DeleteSelection" );
1999         menu_separator( menu );
2000         create_menu_item_with_mnemonic( menu, "Pa_rent", "ParentSelection" );
2001         menu_separator( menu );
2002         create_menu_item_with_mnemonic( menu, "C_lear Selection", "UnSelectSelection" );
2003         create_menu_item_with_mnemonic( menu, "_Invert Selection", "InvertSelection" );
2004         create_menu_item_with_mnemonic( menu, "Select i_nside", "SelectInside" );
2005         create_menu_item_with_mnemonic( menu, "Select _touching", "SelectTouching" );
2006
2007         auto convert_menu = create_sub_menu_with_mnemonic( menu, "E_xpand Selection" );
2008         if ( g_Layout_enableDetachableMenus.m_value ) {
2009                 menu_tearoff( convert_menu );
2010         }
2011         create_menu_item_with_mnemonic( convert_menu, "To Whole _Entities", "ExpandSelectionToEntities" );
2012
2013         menu_separator( menu );
2014         create_menu_item_with_mnemonic( menu, "Pre_ferences...", "Preferences" );
2015
2016         return edit_menu_item;
2017 }
2018
2019 void fill_view_xy_top_menu( ui::Menu menu ){
2020         create_check_menu_item_with_mnemonic( menu, "XY (Top) View", "ToggleView" );
2021 }
2022
2023
2024 void fill_view_yz_side_menu( ui::Menu menu ){
2025         create_check_menu_item_with_mnemonic( menu, "YZ (Side) View", "ToggleSideView" );
2026 }
2027
2028
2029 void fill_view_xz_front_menu( ui::Menu menu ){
2030         create_check_menu_item_with_mnemonic( menu, "XZ (Front) View", "ToggleFrontView" );
2031 }
2032
2033
2034 ui::Widget g_toggle_z_item{ui::null};
2035 ui::Widget g_toggle_console_item{ui::null};
2036 ui::Widget g_toggle_entity_item{ui::null};
2037 ui::Widget g_toggle_entitylist_item{ui::null};
2038
2039 ui::MenuItem create_view_menu( MainFrame::EViewStyle style ){
2040         // View menu
2041         auto view_menu_item = new_sub_menu_item_with_mnemonic( "Vie_w" );
2042         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( view_menu_item ) );
2043         if ( g_Layout_enableDetachableMenus.m_value ) {
2044                 menu_tearoff( menu );
2045         }
2046
2047         if ( style == MainFrame::eFloating ) {
2048                 fill_view_camera_menu( menu );
2049                 fill_view_xy_top_menu( menu );
2050                 fill_view_yz_side_menu( menu );
2051                 fill_view_xz_front_menu( menu );
2052         }
2053         if ( style == MainFrame::eFloating || style == MainFrame::eSplit ) {
2054                 create_menu_item_with_mnemonic( menu, "Console View", "ToggleConsole" );
2055                 create_menu_item_with_mnemonic( menu, "Texture Browser", "ToggleTextures" );
2056                 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ToggleEntityInspector" );
2057         }
2058         else
2059         {
2060                 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ViewEntityInfo" );
2061         }
2062         create_menu_item_with_mnemonic( menu, "_Surface Inspector", "SurfaceInspector" );
2063         create_menu_item_with_mnemonic( menu, "Entity List", "EntityList" );
2064
2065         menu_separator( menu );
2066         {
2067                 auto camera_menu = create_sub_menu_with_mnemonic( menu, "Camera" );
2068                 if ( g_Layout_enableDetachableMenus.m_value ) {
2069                         menu_tearoff( camera_menu );
2070                 }
2071                 create_menu_item_with_mnemonic( camera_menu, "_Center", "CenterView" );
2072                 create_menu_item_with_mnemonic( camera_menu, "_Up Floor", "UpFloor" );
2073                 create_menu_item_with_mnemonic( camera_menu, "_Down Floor", "DownFloor" );
2074                 menu_separator( camera_menu );
2075                 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane In", "CubicClipZoomIn" );
2076                 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane Out", "CubicClipZoomOut" );
2077                 menu_separator( camera_menu );
2078                 create_menu_item_with_mnemonic( camera_menu, "Next leak spot", "NextLeakSpot" );
2079                 create_menu_item_with_mnemonic( camera_menu, "Previous leak spot", "PrevLeakSpot" );
2080                 menu_separator( camera_menu );
2081                 create_menu_item_with_mnemonic( camera_menu, "Look Through Selected", "LookThroughSelected" );
2082                 create_menu_item_with_mnemonic( camera_menu, "Look Through Camera", "LookThroughCamera" );
2083         }
2084         menu_separator( menu );
2085         {
2086                 auto orthographic_menu = create_sub_menu_with_mnemonic( menu, "Orthographic" );
2087                 if ( g_Layout_enableDetachableMenus.m_value ) {
2088                         menu_tearoff( orthographic_menu );
2089                 }
2090                 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2091                         create_menu_item_with_mnemonic( orthographic_menu, "_Next (XY, YZ, XY)", "NextView" );
2092                         create_menu_item_with_mnemonic( orthographic_menu, "XY (Top)", "ViewTop" );
2093                         create_menu_item_with_mnemonic( orthographic_menu, "YZ", "ViewSide" );
2094                         create_menu_item_with_mnemonic( orthographic_menu, "XZ", "ViewFront" );
2095                         menu_separator( orthographic_menu );
2096                 }
2097
2098                 create_menu_item_with_mnemonic( orthographic_menu, "_XY 100%", "Zoom100" );
2099                 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _In", "ZoomIn" );
2100                 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _Out", "ZoomOut" );
2101         }
2102
2103         menu_separator( menu );
2104
2105         {
2106                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Show" );
2107                 if ( g_Layout_enableDetachableMenus.m_value ) {
2108                         menu_tearoff( menu_in_menu );
2109                 }
2110                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Angles", "ShowAngles" );
2111                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Names", "ShowNames" );
2112                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Blocks", "ShowBlocks" );
2113                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show C_oordinates", "ShowCoordinates" );
2114                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Window Outline", "ShowWindowOutline" );
2115                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Axes", "ShowAxes" );
2116                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Workzone", "ShowWorkzone" );
2117                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Stats", "ShowStats" );
2118         }
2119
2120         {
2121                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Filter" );
2122                 if ( g_Layout_enableDetachableMenus.m_value ) {
2123                         menu_tearoff( menu_in_menu );
2124                 }
2125                 Filters_constructMenu( menu_in_menu );
2126         }
2127         menu_separator( menu );
2128         {
2129                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Hide/Show" );
2130                 if ( g_Layout_enableDetachableMenus.m_value ) {
2131                         menu_tearoff( menu_in_menu );
2132                 }
2133                 create_menu_item_with_mnemonic( menu_in_menu, "Hide Selected", "HideSelected" );
2134                 create_menu_item_with_mnemonic( menu_in_menu, "Show Hidden", "ShowHidden" );
2135         }
2136         menu_separator( menu );
2137         {
2138                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Region" );
2139                 if ( g_Layout_enableDetachableMenus.m_value ) {
2140                         menu_tearoff( menu_in_menu );
2141                 }
2142                 create_menu_item_with_mnemonic( menu_in_menu, "_Off", "RegionOff" );
2143                 create_menu_item_with_mnemonic( menu_in_menu, "_Set XY", "RegionSetXY" );
2144                 create_menu_item_with_mnemonic( menu_in_menu, "Set _Brush", "RegionSetBrush" );
2145                 create_menu_item_with_mnemonic( menu_in_menu, "Set Se_lected Brushes", "RegionSetSelection" );
2146         }
2147
2148         command_connect_accelerator( "CenterXYView" );
2149
2150         return view_menu_item;
2151 }
2152
2153 ui::MenuItem create_selection_menu(){
2154         // Selection menu
2155         auto selection_menu_item = new_sub_menu_item_with_mnemonic( "M_odify" );
2156         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( selection_menu_item ) );
2157         if ( g_Layout_enableDetachableMenus.m_value ) {
2158                 menu_tearoff( menu );
2159         }
2160
2161         {
2162                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Components" );
2163                 if ( g_Layout_enableDetachableMenus.m_value ) {
2164                         menu_tearoff( menu_in_menu );
2165                 }
2166                 create_check_menu_item_with_mnemonic( menu_in_menu, "_Edges", "DragEdges" );
2167                 create_check_menu_item_with_mnemonic( menu_in_menu, "_Vertices", "DragVertices" );
2168                 create_check_menu_item_with_mnemonic( menu_in_menu, "_Faces", "DragFaces" );
2169         }
2170
2171         menu_separator( menu );
2172
2173         {
2174                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Nudge" );
2175                 if ( g_Layout_enableDetachableMenus.m_value ) {
2176                         menu_tearoff( menu_in_menu );
2177                 }
2178                 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Left", "SelectNudgeLeft" );
2179                 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Right", "SelectNudgeRight" );
2180                 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Up", "SelectNudgeUp" );
2181                 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Down", "SelectNudgeDown" );
2182         }
2183         {
2184                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Rotate" );
2185                 if ( g_Layout_enableDetachableMenus.m_value ) {
2186                         menu_tearoff( menu_in_menu );
2187                 }
2188                 create_menu_item_with_mnemonic( menu_in_menu, "Rotate X", "RotateSelectionX" );
2189                 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Y", "RotateSelectionY" );
2190                 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Z", "RotateSelectionZ" );
2191         }
2192         {
2193                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Flip" );
2194                 if ( g_Layout_enableDetachableMenus.m_value ) {
2195                         menu_tearoff( menu_in_menu );
2196                 }
2197                 create_menu_item_with_mnemonic( menu_in_menu, "Flip _X", "MirrorSelectionX" );
2198                 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Y", "MirrorSelectionY" );
2199                 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Z", "MirrorSelectionZ" );
2200         }
2201         menu_separator( menu );
2202         create_menu_item_with_mnemonic( menu, "Arbitrary rotation...", "ArbitraryRotation" );
2203         create_menu_item_with_mnemonic( menu, "Arbitrary scale...", "ArbitraryScale" );
2204
2205         return selection_menu_item;
2206 }
2207
2208 ui::MenuItem create_bsp_menu(){
2209         // BSP menu
2210         auto bsp_menu_item = new_sub_menu_item_with_mnemonic( "_Build" );
2211         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( bsp_menu_item ) );
2212
2213         if ( g_Layout_enableDetachableMenus.m_value ) {
2214                 menu_tearoff( menu );
2215         }
2216
2217         create_menu_item_with_mnemonic( menu, "Customize...", "BuildMenuCustomize" );
2218
2219         menu_separator( menu );
2220
2221         Build_constructMenu( menu );
2222
2223         g_bsp_menu = menu;
2224
2225         return bsp_menu_item;
2226 }
2227
2228 ui::MenuItem create_grid_menu(){
2229         // Grid menu
2230         auto grid_menu_item = new_sub_menu_item_with_mnemonic( "_Grid" );
2231         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( grid_menu_item ) );
2232         if ( g_Layout_enableDetachableMenus.m_value ) {
2233                 menu_tearoff( menu );
2234         }
2235
2236         Grid_constructMenu( menu );
2237
2238         return grid_menu_item;
2239 }
2240
2241 ui::MenuItem create_misc_menu(){
2242         // Misc menu
2243         auto misc_menu_item = new_sub_menu_item_with_mnemonic( "M_isc" );
2244         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( misc_menu_item ) );
2245         if ( g_Layout_enableDetachableMenus.m_value ) {
2246                 menu_tearoff( menu );
2247         }
2248
2249 #if 0
2250         create_menu_item_with_mnemonic( menu, "_Benchmark", makeCallbackF(GlobalCamera_Benchmark) );
2251 #endif
2252     menu.add(create_colours_menu());
2253
2254         create_menu_item_with_mnemonic( menu, "Find brush...", "FindBrush" );
2255         create_menu_item_with_mnemonic( menu, "Map Info...", "MapInfo" );
2256         // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
2257 //  create_menu_item_with_mnemonic(menu, "_Print XY View", FreeCaller<void(), WXY_Print>());
2258         create_menu_item_with_mnemonic( menu, "_Background select", makeCallbackF(WXY_BackgroundSelect) );
2259         return misc_menu_item;
2260 }
2261
2262 ui::MenuItem create_entity_menu(){
2263         // Brush menu
2264         auto entity_menu_item = new_sub_menu_item_with_mnemonic( "E_ntity" );
2265         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( entity_menu_item ) );
2266         if ( g_Layout_enableDetachableMenus.m_value ) {
2267                 menu_tearoff( menu );
2268         }
2269
2270         Entity_constructMenu( menu );
2271
2272         return entity_menu_item;
2273 }
2274
2275 ui::MenuItem create_brush_menu(){
2276         // Brush menu
2277         auto brush_menu_item = new_sub_menu_item_with_mnemonic( "B_rush" );
2278         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( brush_menu_item ) );
2279         if ( g_Layout_enableDetachableMenus.m_value ) {
2280                 menu_tearoff( menu );
2281         }
2282
2283         Brush_constructMenu( menu );
2284
2285         return brush_menu_item;
2286 }
2287
2288 ui::MenuItem create_patch_menu(){
2289         // Curve menu
2290         auto patch_menu_item = new_sub_menu_item_with_mnemonic( "_Curve" );
2291         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( patch_menu_item ) );
2292         if ( g_Layout_enableDetachableMenus.m_value ) {
2293                 menu_tearoff( menu );
2294         }
2295
2296         Patch_constructMenu( menu );
2297
2298         return patch_menu_item;
2299 }
2300
2301 ui::MenuItem create_help_menu(){
2302         // Help menu
2303         auto help_menu_item = new_sub_menu_item_with_mnemonic( "_Help" );
2304         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( help_menu_item ) );
2305         if ( g_Layout_enableDetachableMenus.m_value ) {
2306                 menu_tearoff( menu );
2307         }
2308
2309         create_menu_item_with_mnemonic( menu, "Manual", "OpenManual" );
2310
2311         // this creates all the per-game drop downs for the game pack helps
2312         // it will take care of hooking the Sys_OpenURL calls etc.
2313         create_game_help_menu( menu );
2314
2315         create_menu_item_with_mnemonic( menu, "Bug report", makeCallbackF(OpenBugReportURL) );
2316         create_menu_item_with_mnemonic( menu, "Shortcuts list", makeCallbackF(DoCommandListDlg) );
2317         create_menu_item_with_mnemonic( menu, "_About", makeCallbackF(DoAbout) );
2318
2319         return help_menu_item;
2320 }
2321
2322 ui::MenuBar create_main_menu( MainFrame::EViewStyle style ){
2323         auto menu_bar = ui::MenuBar::from( gtk_menu_bar_new() );
2324         menu_bar.show();
2325
2326         menu_bar.add(create_file_menu());
2327         menu_bar.add(create_edit_menu());
2328         menu_bar.add(create_view_menu(style));
2329         menu_bar.add(create_selection_menu());
2330         menu_bar.add(create_bsp_menu());
2331         menu_bar.add(create_grid_menu());
2332         menu_bar.add(create_misc_menu());
2333         menu_bar.add(create_entity_menu());
2334         menu_bar.add(create_brush_menu());
2335         menu_bar.add(create_patch_menu());
2336         menu_bar.add(create_plugins_menu());
2337         menu_bar.add(create_help_menu());
2338
2339         return menu_bar;
2340 }
2341
2342
2343 void PatchInspector_registerShortcuts(){
2344         command_connect_accelerator( "PatchInspector" );
2345 }
2346
2347 void Patch_registerShortcuts(){
2348         command_connect_accelerator( "InvertCurveTextureX" );
2349         command_connect_accelerator( "InvertCurveTextureY" );
2350         command_connect_accelerator( "PatchInsertInsertColumn" );
2351         command_connect_accelerator( "PatchInsertInsertRow" );
2352         command_connect_accelerator( "PatchDeleteLastColumn" );
2353         command_connect_accelerator( "PatchDeleteLastRow" );
2354         command_connect_accelerator( "NaturalizePatch" );
2355         //command_connect_accelerator("CapCurrentCurve");
2356 }
2357
2358 void Manipulators_registerShortcuts(){
2359         toggle_add_accelerator( "MouseRotate" );
2360         toggle_add_accelerator( "MouseTranslate" );
2361         toggle_add_accelerator( "MouseScale" );
2362         toggle_add_accelerator( "MouseDrag" );
2363         toggle_add_accelerator( "ToggleClipper" );
2364 }
2365
2366 void TexdefNudge_registerShortcuts(){
2367         command_connect_accelerator( "TexRotateClock" );
2368         command_connect_accelerator( "TexRotateCounter" );
2369         command_connect_accelerator( "TexScaleUp" );
2370         command_connect_accelerator( "TexScaleDown" );
2371         command_connect_accelerator( "TexScaleLeft" );
2372         command_connect_accelerator( "TexScaleRight" );
2373         command_connect_accelerator( "TexShiftUp" );
2374         command_connect_accelerator( "TexShiftDown" );
2375         command_connect_accelerator( "TexShiftLeft" );
2376         command_connect_accelerator( "TexShiftRight" );
2377 }
2378
2379 void SelectNudge_registerShortcuts(){
2380         command_connect_accelerator( "MoveSelectionDOWN" );
2381         command_connect_accelerator( "MoveSelectionUP" );
2382         //command_connect_accelerator("SelectNudgeLeft");
2383         //command_connect_accelerator("SelectNudgeRight");
2384         //command_connect_accelerator("SelectNudgeUp");
2385         //command_connect_accelerator("SelectNudgeDown");
2386 }
2387
2388 void SnapToGrid_registerShortcuts(){
2389         command_connect_accelerator( "SnapToGrid" );
2390 }
2391
2392 void SelectByType_registerShortcuts(){
2393         command_connect_accelerator( "SelectAllOfType" );
2394 }
2395
2396 void SurfaceInspector_registerShortcuts(){
2397         command_connect_accelerator( "FitTexture" );
2398 }
2399
2400
2401 void register_shortcuts(){
2402         PatchInspector_registerShortcuts();
2403         Patch_registerShortcuts();
2404         Grid_registerShortcuts();
2405         XYWnd_registerShortcuts();
2406         CamWnd_registerShortcuts();
2407         Manipulators_registerShortcuts();
2408         SurfaceInspector_registerShortcuts();
2409         TexdefNudge_registerShortcuts();
2410         SelectNudge_registerShortcuts();
2411         SnapToGrid_registerShortcuts();
2412         SelectByType_registerShortcuts();
2413 }
2414
2415 void File_constructToolbar( ui::Toolbar toolbar ){
2416         toolbar_append_button( toolbar, "Open an existing map (CTRL + O)", "file_open.png", "OpenMap" );
2417         toolbar_append_button( toolbar, "Save the active map (CTRL + S)", "file_save.png", "SaveMap" );
2418 }
2419
2420 void UndoRedo_constructToolbar( ui::Toolbar toolbar ){
2421         toolbar_append_button( toolbar, "Undo (CTRL + Z)", "undo.png", "Undo" );
2422         toolbar_append_button( toolbar, "Redo (CTRL + Y)", "redo.png", "Redo" );
2423 }
2424
2425 void RotateFlip_constructToolbar( ui::Toolbar toolbar ){
2426         toolbar_append_button( toolbar, "x-axis Flip", "brush_flipx.png", "MirrorSelectionX" );
2427         toolbar_append_button( toolbar, "x-axis Rotate", "brush_rotatex.png", "RotateSelectionX" );
2428         toolbar_append_button( toolbar, "y-axis Flip", "brush_flipy.png", "MirrorSelectionY" );
2429         toolbar_append_button( toolbar, "y-axis Rotate", "brush_rotatey.png", "RotateSelectionY" );
2430         toolbar_append_button( toolbar, "z-axis Flip", "brush_flipz.png", "MirrorSelectionZ" );
2431         toolbar_append_button( toolbar, "z-axis Rotate", "brush_rotatez.png", "RotateSelectionZ" );
2432 }
2433
2434 void Select_constructToolbar( ui::Toolbar toolbar ){
2435         toolbar_append_button( toolbar, "Select touching", "selection_selecttouching.png", "SelectTouching" );
2436         toolbar_append_button( toolbar, "Select inside", "selection_selectinside.png", "SelectInside" );
2437 }
2438
2439 void CSG_constructToolbar( ui::Toolbar toolbar ){
2440         toolbar_append_button( toolbar, "CSG Subtract (SHIFT + U)", "selection_csgsubtract.png", "CSGSubtract" );
2441         toolbar_append_button( toolbar, "CSG Merge (CTRL + U)", "selection_csgmerge.png", "CSGMerge" );
2442         toolbar_append_button( toolbar, "Make Hollow", "selection_makehollow.png", "CSGMakeHollow" );
2443         toolbar_append_button( toolbar, "Make Room", "selection_makeroom.png", "CSGMakeRoom" );
2444 }
2445
2446 void ComponentModes_constructToolbar( ui::Toolbar toolbar ){
2447         toolbar_append_toggle_button( toolbar, "Select Vertices (V)", "modify_vertices.png", "DragVertices" );
2448         toolbar_append_toggle_button( toolbar, "Select Edges (E)", "modify_edges.png", "DragEdges" );
2449         toolbar_append_toggle_button( toolbar, "Select Faces (F)", "modify_faces.png", "DragFaces" );
2450 }
2451
2452 void Clipper_constructToolbar( ui::Toolbar toolbar ){
2453
2454         toolbar_append_toggle_button( toolbar, "Clipper (X)", "view_clipper.png", "ToggleClipper" );
2455 }
2456
2457 void XYWnd_constructToolbar( ui::Toolbar toolbar ){
2458         toolbar_append_button( toolbar, "Change views", "view_change.png", "NextView" );
2459 }
2460
2461 void Manipulators_constructToolbar( ui::Toolbar toolbar ){
2462         toolbar_append_toggle_button( toolbar, "Translate (W)", "select_mousetranslate.png", "MouseTranslate" );
2463         toolbar_append_toggle_button( toolbar, "Rotate (R)", "select_mouserotate.png", "MouseRotate" );
2464         toolbar_append_toggle_button( toolbar, "Scale", "select_mousescale.png", "MouseScale" );
2465         toolbar_append_toggle_button( toolbar, "Resize (Q)", "select_mouseresize.png", "MouseDrag" );
2466
2467         Clipper_constructToolbar( toolbar );
2468 }
2469
2470 ui::Toolbar create_main_toolbar( MainFrame::EViewStyle style ){
2471         auto toolbar = ui::Toolbar::from( gtk_toolbar_new() );
2472         gtk_orientable_set_orientation( GTK_ORIENTABLE(toolbar), GTK_ORIENTATION_HORIZONTAL );
2473         gtk_toolbar_set_style( toolbar, GTK_TOOLBAR_ICONS );
2474
2475         toolbar.show();
2476
2477         auto space = [&]() {
2478                 auto btn = ui::ToolItem::from(gtk_separator_tool_item_new());
2479                 btn.show();
2480                 toolbar.add(btn);
2481         };
2482
2483         File_constructToolbar( toolbar );
2484
2485         space();
2486
2487         UndoRedo_constructToolbar( toolbar );
2488
2489         space();
2490
2491         RotateFlip_constructToolbar( toolbar );
2492
2493         space();
2494
2495         Select_constructToolbar( toolbar );
2496
2497         space();
2498
2499         CSG_constructToolbar( toolbar );
2500
2501         space();
2502
2503         ComponentModes_constructToolbar( toolbar );
2504
2505         if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2506                 space();
2507
2508                 XYWnd_constructToolbar( toolbar );
2509         }
2510
2511         space();
2512
2513         CamWnd_constructToolbar( toolbar );
2514
2515         space();
2516
2517         Manipulators_constructToolbar( toolbar );
2518
2519         if ( g_Layout_enablePatchToolbar.m_value ) {
2520                 space();
2521
2522                 Patch_constructToolbar( toolbar );
2523         }
2524
2525         space();
2526
2527         toolbar_append_toggle_button( toolbar, "Texture Lock (SHIFT +T)", "texture_lock.png", "TogTexLock" );
2528
2529         space();
2530
2531         /*auto g_view_entities_button =*/ toolbar_append_button( toolbar, "Entities (N)", "entities.png", "ToggleEntityInspector" );
2532         auto g_view_console_button = toolbar_append_button( toolbar, "Console (O)", "console.png", "ToggleConsole" );
2533         auto g_view_textures_button = toolbar_append_button( toolbar, "Texture Browser (T)", "texture_browser.png", "ToggleTextures" );
2534         // TODO: call light inspector
2535         //GtkButton* g_view_lightinspector_button = toolbar_append_button(toolbar, "Light Inspector", "lightinspector.png", "ToggleLightInspector");
2536
2537         space();
2538         /*auto g_refresh_models_button =*/ toolbar_append_button( toolbar, "Refresh Models", "refresh_models.png", "RefreshReferences" );
2539
2540
2541         // disable the console and texture button in the regular layouts
2542         if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft ) {
2543                 gtk_widget_set_sensitive( g_view_console_button , FALSE );
2544                 gtk_widget_set_sensitive( g_view_textures_button , FALSE );
2545         }
2546
2547         return toolbar;
2548 }
2549
2550 ui::Widget create_main_statusbar( ui::Widget pStatusLabel[c_count_status] ){
2551         auto table = ui::Table( 1, c_count_status, FALSE );
2552         table.show();
2553
2554         {
2555                 auto label = ui::Label( "Label" );
2556                 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2557                 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2558                 label.show();
2559                 table.attach(label, {0, 1, 0, 1});
2560                 pStatusLabel[c_command_status] = ui::Widget(label );
2561         }
2562
2563         for (unsigned int i = 1; (int) i < c_count_status; ++i)
2564         {
2565                 auto frame = ui::Frame();
2566                 frame.show();
2567                 table.attach(frame, {i, i + 1, 0, 1});
2568                 gtk_frame_set_shadow_type( frame, GTK_SHADOW_IN );
2569
2570                 auto label = ui::Label( "Label" );
2571                 gtk_label_set_ellipsize( label, PANGO_ELLIPSIZE_END );
2572                 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2573                 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2574                 label.show();
2575                 frame.add(label);
2576                 pStatusLabel[i] = ui::Widget(label );
2577         }
2578
2579         return ui::Widget(table );
2580 }
2581
2582 #if 0
2583
2584
2585 WidgetFocusPrinter g_mainframeWidgetFocusPrinter( "mainframe" );
2586
2587 class WindowFocusPrinter
2588 {
2589 const char* m_name;
2590
2591 static gboolean frame_event( ui::Widget widget, GdkEvent* event, WindowFocusPrinter* self ){
2592         globalOutputStream() << self->m_name << " frame_event\n";
2593         return FALSE;
2594 }
2595 static gboolean keys_changed( ui::Widget widget, WindowFocusPrinter* self ){
2596         globalOutputStream() << self->m_name << " keys_changed\n";
2597         return FALSE;
2598 }
2599 static gboolean notify( ui::Window window, gpointer dummy, WindowFocusPrinter* self ){
2600         if ( gtk_window_is_active( window ) ) {
2601                 globalOutputStream() << self->m_name << " takes toplevel focus\n";
2602         }
2603         else
2604         {
2605                 globalOutputStream() << self->m_name << " loses toplevel focus\n";
2606         }
2607         return FALSE;
2608 }
2609 public:
2610 WindowFocusPrinter( const char* name ) : m_name( name ){
2611 }
2612 void connect( ui::Window toplevel_window ){
2613         toplevel_window.connect( "notify::has_toplevel_focus", G_CALLBACK( notify ), this );
2614         toplevel_window.connect( "notify::is_active", G_CALLBACK( notify ), this );
2615         toplevel_window.connect( "keys_changed", G_CALLBACK( keys_changed ), this );
2616         toplevel_window.connect( "frame_event", G_CALLBACK( frame_event ), this );
2617 }
2618 };
2619
2620 WindowFocusPrinter g_mainframeFocusPrinter( "mainframe" );
2621
2622 #endif
2623
2624 class MainWindowActive
2625 {
2626 static gboolean notify( ui::Window window, gpointer dummy, MainWindowActive* self ){
2627         if ( g_wait.m_window && gtk_window_is_active( window ) && !g_wait.m_window.visible() ) {
2628                 g_wait.m_window.show();
2629         }
2630
2631         return FALSE;
2632 }
2633
2634 public:
2635 void connect( ui::Window toplevel_window ){
2636         toplevel_window.connect( "notify::is-active", G_CALLBACK( notify ), this );
2637 }
2638 };
2639
2640 MainWindowActive g_MainWindowActive;
2641
2642 SignalHandlerId XYWindowDestroyed_connect( const SignalHandler& handler ){
2643         return g_pParentWnd->GetXYWnd()->onDestroyed.connectFirst( handler );
2644 }
2645
2646 void XYWindowDestroyed_disconnect( SignalHandlerId id ){
2647         g_pParentWnd->GetXYWnd()->onDestroyed.disconnect( id );
2648 }
2649
2650 MouseEventHandlerId XYWindowMouseDown_connect( const MouseEventHandler& handler ){
2651         return g_pParentWnd->GetXYWnd()->onMouseDown.connectFirst( handler );
2652 }
2653
2654 void XYWindowMouseDown_disconnect( MouseEventHandlerId id ){
2655         g_pParentWnd->GetXYWnd()->onMouseDown.disconnect( id );
2656 }
2657
2658 // =============================================================================
2659 // MainFrame class
2660
2661 MainFrame* g_pParentWnd = 0;
2662
2663 ui::Window MainFrame_getWindow()
2664 {
2665         return g_pParentWnd ? g_pParentWnd->m_window : ui::Window{ui::null};
2666 }
2667
2668 std::vector<ui::Widget> g_floating_windows;
2669
2670 MainFrame::MainFrame() : m_idleRedrawStatusText( RedrawStatusTextCaller( *this ) ){
2671         m_pXYWnd = 0;
2672         m_pCamWnd = 0;
2673         m_pZWnd = 0;
2674         m_pYZWnd = 0;
2675         m_pXZWnd = 0;
2676         m_pActiveXY = 0;
2677
2678         for (auto &n : m_pStatusLabel) {
2679         n = NULL;
2680         }
2681
2682         m_bSleeping = false;
2683
2684         Create();
2685 }
2686
2687 MainFrame::~MainFrame(){
2688         SaveWindowInfo();
2689
2690         m_window.hide();
2691
2692         Shutdown();
2693
2694         for ( std::vector<ui::Widget>::iterator i = g_floating_windows.begin(); i != g_floating_windows.end(); ++i )
2695         {
2696                 i->destroy();
2697         }
2698
2699         m_window.destroy();
2700 }
2701
2702 void MainFrame::SetActiveXY( XYWnd* p ){
2703         if ( m_pActiveXY ) {
2704                 m_pActiveXY->SetActive( false );
2705         }
2706
2707         m_pActiveXY = p;
2708
2709         if ( m_pActiveXY ) {
2710                 m_pActiveXY->SetActive( true );
2711         }
2712
2713 }
2714
2715 void MainFrame::ReleaseContexts(){
2716 #if 0
2717         if ( m_pXYWnd ) {
2718                 m_pXYWnd->DestroyContext();
2719         }
2720         if ( m_pYZWnd ) {
2721                 m_pYZWnd->DestroyContext();
2722         }
2723         if ( m_pXZWnd ) {
2724                 m_pXZWnd->DestroyContext();
2725         }
2726         if ( m_pCamWnd ) {
2727                 m_pCamWnd->DestroyContext();
2728         }
2729         if ( m_pTexWnd ) {
2730                 m_pTexWnd->DestroyContext();
2731         }
2732         if ( m_pZWnd ) {
2733                 m_pZWnd->DestroyContext();
2734         }
2735 #endif
2736 }
2737
2738 void MainFrame::CreateContexts(){
2739 #if 0
2740         if ( m_pCamWnd ) {
2741                 m_pCamWnd->CreateContext();
2742         }
2743         if ( m_pXYWnd ) {
2744                 m_pXYWnd->CreateContext();
2745         }
2746         if ( m_pYZWnd ) {
2747                 m_pYZWnd->CreateContext();
2748         }
2749         if ( m_pXZWnd ) {
2750                 m_pXZWnd->CreateContext();
2751         }
2752         if ( m_pTexWnd ) {
2753                 m_pTexWnd->CreateContext();
2754         }
2755         if ( m_pZWnd ) {
2756                 m_pZWnd->CreateContext();
2757         }
2758 #endif
2759 }
2760
2761 #if GDEF_DEBUG
2762 //#define DBG_SLEEP
2763 #endif
2764
2765 void MainFrame::OnSleep(){
2766 #if 0
2767         m_bSleeping ^= 1;
2768         if ( m_bSleeping ) {
2769                 // useful when trying to debug crashes in the sleep code
2770                 globalOutputStream() << "Going into sleep mode..\n";
2771
2772                 globalOutputStream() << "Dispatching sleep msg...";
2773                 DispatchRadiantMsg( RADIANT_SLEEP );
2774                 globalOutputStream() << "Done.\n";
2775
2776                 gtk_window_iconify( m_window );
2777                 GlobalSelectionSystem().setSelectedAll( false );
2778
2779                 GlobalShaderCache().unrealise();
2780                 Shaders_Free();
2781                 GlobalOpenGL_debugAssertNoErrors();
2782                 ScreenUpdates_Disable();
2783
2784                 // release contexts
2785                 globalOutputStream() << "Releasing contexts...";
2786                 ReleaseContexts();
2787                 globalOutputStream() << "Done.\n";
2788         }
2789         else
2790         {
2791                 globalOutputStream() << "Waking up\n";
2792
2793                 gtk_window_deiconify( m_window );
2794
2795                 // create contexts
2796                 globalOutputStream() << "Creating contexts...";
2797                 CreateContexts();
2798                 globalOutputStream() << "Done.\n";
2799
2800                 globalOutputStream() << "Making current on camera...";
2801                 m_pCamWnd->MakeCurrent();
2802                 globalOutputStream() << "Done.\n";
2803
2804                 globalOutputStream() << "Reloading shaders...";
2805                 Shaders_Load();
2806                 GlobalShaderCache().realise();
2807                 globalOutputStream() << "Done.\n";
2808
2809                 ScreenUpdates_Enable();
2810
2811                 globalOutputStream() << "Dispatching wake msg...";
2812                 DispatchRadiantMsg( RADIANT_WAKEUP );
2813                 globalOutputStream() << "Done\n";
2814         }
2815 #endif
2816 }
2817
2818
2819 ui::Window create_splash(){
2820         auto window = ui::Window( ui::window_type::TOP );
2821         gtk_window_set_decorated(window, false);
2822         gtk_window_set_resizable(window, false);
2823         gtk_window_set_modal(window, true);
2824         gtk_window_set_default_size( window, -1, -1 );
2825         gtk_window_set_position( window, GTK_WIN_POS_CENTER );
2826         gtk_container_set_border_width(window, 0);
2827
2828         auto image = new_local_image( "splash.png" );
2829         image.show();
2830         window.add(image);
2831
2832         window.dimensions(-1, -1);
2833         window.show();
2834
2835         return window;
2836 }
2837
2838 static ui::Window splash_screen{ui::null};
2839
2840 void show_splash(){
2841         splash_screen = create_splash();
2842
2843         ui::process();
2844 }
2845
2846 void hide_splash(){
2847         splash_screen.destroy();
2848 }
2849
2850 WindowPositionTracker g_posCamWnd;
2851 WindowPositionTracker g_posXYWnd;
2852 WindowPositionTracker g_posXZWnd;
2853 WindowPositionTracker g_posYZWnd;
2854
2855 static gint mainframe_delete( ui::Widget widget, GdkEvent *event, gpointer data ){
2856         if ( ConfirmModified( "Exit Radiant" ) ) {
2857                 gtk_main_quit();
2858         }
2859
2860         return TRUE;
2861 }
2862
2863 void MainFrame::Create(){
2864         ui::Window window = ui::Window( ui::window_type::TOP );
2865
2866         GlobalWindowObservers_connectTopLevel( window );
2867
2868         gtk_window_set_transient_for( splash_screen, window );
2869
2870 #if !GDEF_OS_WINDOWS
2871         {
2872                 GdkPixbuf* pixbuf = pixbuf_new_from_file_with_mask( "bitmaps/icon.png" );
2873                 if ( pixbuf != 0 ) {
2874                         gtk_window_set_icon( window, pixbuf );
2875                         g_object_unref( pixbuf );
2876                 }
2877         }
2878 #endif
2879
2880         gtk_widget_add_events( window , GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK | GDK_FOCUS_CHANGE_MASK );
2881         window.connect( "delete_event", G_CALLBACK( mainframe_delete ), this );
2882
2883         m_position_tracker.connect( window );
2884
2885 #if 0
2886         g_mainframeWidgetFocusPrinter.connect( window );
2887         g_mainframeFocusPrinter.connect( window );
2888 #endif
2889
2890         g_MainWindowActive.connect( window );
2891
2892         GetPlugInMgr().Init( window );
2893
2894         auto vbox = ui::VBox( FALSE, 0 );
2895         window.add(vbox);
2896         vbox.show();
2897
2898         global_accel_connect_window( window );
2899
2900         m_nCurrentStyle = (EViewStyle)g_Layout_viewStyle.m_value;
2901
2902         register_shortcuts();
2903
2904     auto main_menu = create_main_menu( CurrentStyle() );
2905         vbox.pack_start( main_menu, FALSE, FALSE, 0 );
2906
2907     auto main_toolbar = create_main_toolbar( CurrentStyle() );
2908         vbox.pack_start( main_toolbar, FALSE, FALSE, 0 );
2909
2910         auto plugin_toolbar = create_plugin_toolbar();
2911         if ( !g_Layout_enablePluginToolbar.m_value ) {
2912                 plugin_toolbar.hide();
2913         }
2914         vbox.pack_start( plugin_toolbar, FALSE, FALSE, 0 );
2915
2916         ui::Widget main_statusbar = create_main_statusbar(reinterpret_cast<ui::Widget *>(m_pStatusLabel));
2917         vbox.pack_end(main_statusbar, FALSE, TRUE, 2);
2918
2919         GroupDialog_constructWindow( window );
2920         g_page_entity = GroupDialog_addPage( "Entities", EntityInspector_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Entities" ) );
2921
2922         if ( FloatingGroupDialog() ) {
2923                 g_page_console = GroupDialog_addPage( "Console", Console_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Console" ) );
2924         }
2925
2926 #if GDEF_OS_WINDOWS
2927         if ( g_multimon_globals.m_bStartOnPrimMon ) {
2928                 PositionWindowOnPrimaryScreen( g_layout_globals.m_position );
2929                 window_set_position( window, g_layout_globals.m_position );
2930         }
2931         else
2932 #endif
2933         if ( g_layout_globals.nState & GDK_WINDOW_STATE_MAXIMIZED ) {
2934                 gtk_window_maximize( window );
2935                 WindowPosition default_position( -1, -1, 640, 480 );
2936                 window_set_position( window, default_position );
2937         }
2938         else
2939         {
2940                 window_set_position( window, g_layout_globals.m_position );
2941         }
2942
2943         m_window = window;
2944
2945         window.show();
2946
2947         if ( CurrentStyle() == eRegular || CurrentStyle() == eRegularLeft ) {
2948                 {
2949                         ui::Widget vsplit = ui::VPaned(ui::New);
2950                         m_vSplit = vsplit;
2951                         vbox.pack_start( vsplit, TRUE, TRUE, 0 );
2952                         vsplit.show();
2953
2954                         // console
2955                         ui::Widget console_window = Console_constructWindow( window );
2956                         gtk_paned_pack2( GTK_PANED( vsplit ), console_window, FALSE, TRUE );
2957
2958                         {
2959                                 ui::Widget hsplit = ui::HPaned(ui::New);
2960                                 hsplit.show();
2961                                 m_hSplit = hsplit;
2962                                 gtk_paned_add1( GTK_PANED( vsplit ), hsplit );
2963
2964                                 // xy
2965                                 m_pXYWnd = new XYWnd();
2966                                 m_pXYWnd->SetViewType( XY );
2967                                 ui::Widget xy_window = ui::Widget(create_framed_widget( m_pXYWnd->GetWidget( ) ));
2968
2969                                 {
2970                                         ui::Widget vsplit2 = ui::VPaned(ui::New);
2971                                         vsplit2.show();
2972                                         m_vSplit2 = vsplit2;
2973
2974                                         if ( CurrentStyle() == eRegular ) {
2975                                                 gtk_paned_add1( GTK_PANED( hsplit ), xy_window );
2976                                                 gtk_paned_add2( GTK_PANED( hsplit ), vsplit2 );
2977                                         }
2978                                         else
2979                                         {
2980                                                 gtk_paned_add1( GTK_PANED( hsplit ), vsplit2 );
2981                                                 gtk_paned_add2( GTK_PANED( hsplit ), xy_window );
2982                                         }
2983
2984
2985                                         // camera
2986                                         m_pCamWnd = NewCamWnd();
2987                                         GlobalCamera_setCamWnd( *m_pCamWnd );
2988                                         CamWnd_setParent( *m_pCamWnd, window );
2989                                         auto camera_window = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
2990
2991                                         gtk_paned_add1( GTK_PANED( vsplit2 ), camera_window  );
2992
2993                                         // textures
2994                                         auto texture_window = create_framed_widget( TextureBrowser_constructWindow( window ) );
2995
2996                                         gtk_paned_add2( GTK_PANED( vsplit2 ), texture_window  );
2997                                 }
2998                         }
2999                 }
3000
3001                 gtk_paned_set_position( GTK_PANED( m_vSplit ), g_layout_globals.nXYHeight );
3002
3003                 if ( CurrentStyle() == eRegular ) {
3004                         gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nXYWidth );
3005                 }
3006                 else
3007                 {
3008                         gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nCamWidth );
3009                 }
3010
3011                 gtk_paned_set_position( GTK_PANED( m_vSplit2 ), g_layout_globals.nCamHeight );
3012         }
3013         else if ( CurrentStyle() == eFloating ) {
3014                 {
3015                         ui::Window window = ui::Window(create_persistent_floating_window( "Camera", m_window ));
3016                         global_accel_connect_window( window );
3017                         g_posCamWnd.connect( window );
3018
3019                         window.show();
3020
3021                         m_pCamWnd = NewCamWnd();
3022                         GlobalCamera_setCamWnd( *m_pCamWnd );
3023
3024                         {
3025                                 auto frame = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
3026                                 window.add(frame);
3027                         }
3028                         CamWnd_setParent( *m_pCamWnd, window );
3029
3030                         g_floating_windows.push_back( window );
3031                 }
3032
3033                 {
3034                         ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XY ), m_window ));
3035                         global_accel_connect_window( window );
3036                         g_posXYWnd.connect( window );
3037
3038                         m_pXYWnd = new XYWnd();
3039                         m_pXYWnd->m_parent = window;
3040                         m_pXYWnd->SetViewType( XY );
3041
3042
3043                         {
3044                                 auto frame = create_framed_widget( m_pXYWnd->GetWidget() );
3045                                 window.add(frame);
3046                         }
3047                         XY_Top_Shown_Construct( window );
3048
3049                         g_floating_windows.push_back( window );
3050                 }
3051
3052                 {
3053                         ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XZ ), m_window ));
3054                         global_accel_connect_window( window );
3055                         g_posXZWnd.connect( window );
3056
3057                         m_pXZWnd = new XYWnd();
3058                         m_pXZWnd->m_parent = window;
3059                         m_pXZWnd->SetViewType( XZ );
3060
3061                         {
3062                                 auto frame = create_framed_widget( m_pXZWnd->GetWidget() );
3063                                 window.add(frame);
3064                         }
3065
3066                         XZ_Front_Shown_Construct( window );
3067
3068                         g_floating_windows.push_back( window );
3069                 }
3070
3071                 {
3072                         ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( YZ ), m_window ));
3073                         global_accel_connect_window( window );
3074                         g_posYZWnd.connect( window );
3075
3076                         m_pYZWnd = new XYWnd();
3077                         m_pYZWnd->m_parent = window;
3078                         m_pYZWnd->SetViewType( YZ );
3079
3080                         {
3081                                 auto frame = create_framed_widget( m_pYZWnd->GetWidget() );
3082                                 window.add(frame);
3083                         }
3084
3085                         YZ_Side_Shown_Construct( window );
3086
3087                         g_floating_windows.push_back( window );
3088                 }
3089
3090                 {
3091                         auto frame = create_framed_widget( TextureBrowser_constructWindow( GroupDialog_getWindow() ) );
3092                         g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3093                 }
3094
3095                 GroupDialog_show();
3096         }
3097         else // 4 way
3098         {
3099                 m_pCamWnd = NewCamWnd();
3100                 GlobalCamera_setCamWnd( *m_pCamWnd );
3101                 CamWnd_setParent( *m_pCamWnd, window );
3102
3103                 ui::Widget camera = CamWnd_getWidget( *m_pCamWnd );
3104
3105                 m_pYZWnd = new XYWnd();
3106                 m_pYZWnd->SetViewType( YZ );
3107
3108                 ui::Widget yz = m_pYZWnd->GetWidget();
3109
3110                 m_pXYWnd = new XYWnd();
3111                 m_pXYWnd->SetViewType( XY );
3112
3113                 ui::Widget xy = m_pXYWnd->GetWidget();
3114
3115                 m_pXZWnd = new XYWnd();
3116                 m_pXZWnd->SetViewType( XZ );
3117
3118                 ui::Widget xz = m_pXZWnd->GetWidget();
3119
3120         auto split = create_split_views( camera, yz, xy, xz );
3121                 vbox.pack_start( split, TRUE, TRUE, 0 );
3122
3123                 {
3124             auto frame = create_framed_widget( TextureBrowser_constructWindow( window ) );
3125                         g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3126                 }
3127         }
3128
3129         EntityList_constructWindow( window );
3130         PreferencesDialog_constructWindow( window );
3131         FindTextureDialog_constructWindow( window );
3132         SurfaceInspector_constructWindow( window );
3133         PatchInspector_constructWindow( window );
3134
3135         SetActiveXY( m_pXYWnd );
3136
3137         AddGridChangeCallback( SetGridStatusCaller( *this ) );
3138         AddGridChangeCallback( ReferenceCaller<MainFrame, void(), XY_UpdateAllWindows>( *this ) );
3139
3140         g_defaultToolMode = DragMode;
3141         g_defaultToolMode();
3142         SetStatusText( m_command_status, c_TranslateMode_status );
3143
3144         EverySecondTimer_enable();
3145
3146         //GlobalShortcuts_reportUnregistered();
3147 }
3148
3149 void MainFrame::SaveWindowInfo(){
3150         if ( !FloatingGroupDialog() ) {
3151                 g_layout_globals.nXYHeight = gtk_paned_get_position( GTK_PANED( m_vSplit ) );
3152
3153                 if ( CurrentStyle() != eRegular ) {
3154                         g_layout_globals.nCamWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3155                 }
3156                 else
3157                 {
3158                         g_layout_globals.nXYWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3159                 }
3160
3161                 g_layout_globals.nCamHeight = gtk_paned_get_position( GTK_PANED( m_vSplit2 ) );
3162         }
3163
3164         g_layout_globals.m_position = m_position_tracker.getPosition();
3165
3166         g_layout_globals.nState = gdk_window_get_state( gtk_widget_get_window(m_window ) );
3167 }
3168
3169 void MainFrame::Shutdown(){
3170         EverySecondTimer_disable();
3171
3172         EntityList_destroyWindow();
3173
3174         delete m_pXYWnd;
3175         m_pXYWnd = 0;
3176         delete m_pYZWnd;
3177         m_pYZWnd = 0;
3178         delete m_pXZWnd;
3179         m_pXZWnd = 0;
3180
3181         TextureBrowser_destroyWindow();
3182
3183         DeleteCamWnd( m_pCamWnd );
3184         m_pCamWnd = 0;
3185
3186         PreferencesDialog_destroyWindow();
3187         SurfaceInspector_destroyWindow();
3188         FindTextureDialog_destroyWindow();
3189         PatchInspector_destroyWindow();
3190
3191         g_DbgDlg.destroyWindow();
3192
3193         // destroying group-dialog last because it may contain texture-browser
3194         GroupDialog_destroyWindow();
3195 }
3196
3197 void MainFrame::RedrawStatusText(){
3198         ui::Label::from(m_pStatusLabel[c_command_status]).text(m_command_status.c_str());
3199         ui::Label::from(m_pStatusLabel[c_position_status]).text(m_position_status.c_str());
3200         ui::Label::from(m_pStatusLabel[c_brushcount_status]).text(m_brushcount_status.c_str());
3201         ui::Label::from(m_pStatusLabel[c_texture_status]).text(m_texture_status.c_str());
3202         ui::Label::from(m_pStatusLabel[c_grid_status]).text(m_grid_status.c_str());
3203 }
3204
3205 void MainFrame::UpdateStatusText(){
3206         m_idleRedrawStatusText.queueDraw();
3207 }
3208
3209 void MainFrame::SetStatusText( CopiedString& status_text, const char* pText ){
3210         status_text = pText;
3211         UpdateStatusText();
3212 }
3213
3214 void Sys_Status( const char* status ){
3215         if ( g_pParentWnd != 0 ) {
3216                 g_pParentWnd->SetStatusText( g_pParentWnd->m_command_status, status );
3217         }
3218 }
3219
3220 int getRotateIncrement(){
3221         return static_cast<int>( g_si_globals.rotate );
3222 }
3223
3224 int getFarClipDistance(){
3225         return g_camwindow_globals.m_nCubicScale;
3226 }
3227
3228 float ( *GridStatus_getGridSize )() = GetGridSize;
3229
3230 int ( *GridStatus_getRotateIncrement )() = getRotateIncrement;
3231
3232 int ( *GridStatus_getFarClipDistance )() = getFarClipDistance;
3233
3234 bool ( *GridStatus_getTextureLockEnabled )();
3235
3236 void MainFrame::SetGridStatus(){
3237         StringOutputStream status( 64 );
3238         const char* lock = ( GridStatus_getTextureLockEnabled() ) ? "ON" : "OFF";
3239         status << ( GetSnapGridSize() > 0 ? "G:" : "g:" ) << GridStatus_getGridSize()
3240                    << "  R:" << GridStatus_getRotateIncrement()
3241                    << "  C:" << GridStatus_getFarClipDistance()
3242                    << "  L:" << lock;
3243         SetStatusText( m_grid_status, status.c_str() );
3244 }
3245
3246 void GridStatus_onTextureLockEnabledChanged(){
3247         if ( g_pParentWnd != 0 ) {
3248                 g_pParentWnd->SetGridStatus();
3249         }
3250 }
3251
3252 void GlobalGL_sharedContextCreated(){
3253         GLFont *g_font = NULL;
3254
3255         // report OpenGL information
3256         globalOutputStream() << "GL_VENDOR: " << reinterpret_cast<const char*>( glGetString( GL_VENDOR ) ) << "\n";
3257         globalOutputStream() << "GL_RENDERER: " << reinterpret_cast<const char*>( glGetString( GL_RENDERER ) ) << "\n";
3258         globalOutputStream() << "GL_VERSION: " << reinterpret_cast<const char*>( glGetString( GL_VERSION ) ) << "\n";
3259     const auto extensions = reinterpret_cast<const char*>( glGetString(GL_EXTENSIONS ) );
3260     globalOutputStream() << "GL_EXTENSIONS: " << (extensions ? extensions : "") << "\n";
3261
3262         QGL_sharedContextCreated( GlobalOpenGL() );
3263
3264         ShaderCache_extensionsInitialised();
3265
3266         GlobalShaderCache().realise();
3267         Textures_Realise();
3268
3269 #if GDEF_OS_WINDOWS
3270         /* win32 is dodgy here, just use courier new then */
3271         g_font = glfont_create( "arial 9" );
3272 #else
3273         auto settings = gtk_settings_get_default();
3274         gchar *fontname;
3275         g_object_get( settings, "gtk-font-name", &fontname, NULL );
3276         g_font = glfont_create( fontname );
3277 #endif
3278
3279         GlobalOpenGL().m_font = g_font;
3280 }
3281
3282 void GlobalGL_sharedContextDestroyed(){
3283         Textures_Unrealise();
3284         GlobalShaderCache().unrealise();
3285
3286         QGL_sharedContextDestroyed( GlobalOpenGL() );
3287 }
3288
3289
3290 void Layout_constructPreferences( PreferencesPage& page ){
3291         {
3292                 const char* layouts[] = { "window1.png", "window2.png", "window3.png", "window4.png" };
3293                 page.appendRadioIcons(
3294                         "Window Layout",
3295                         STRING_ARRAY_RANGE( layouts ),
3296                         make_property( g_Layout_viewStyle )
3297                         );
3298         }
3299         page.appendCheckBox(
3300                 "", "Detachable Menus",
3301                 make_property( g_Layout_enableDetachableMenus )
3302                 );
3303         if ( !string_empty( g_pGameDescription->getKeyValue( "no_patch" ) ) ) {
3304                 page.appendCheckBox(
3305                         "", "Patch Toolbar",
3306                         make_property( g_Layout_enablePatchToolbar )
3307                         );
3308         }
3309         page.appendCheckBox(
3310                 "", "Plugin Toolbar",
3311                 make_property( g_Layout_enablePluginToolbar )
3312                 );
3313 }
3314
3315 void Layout_constructPage( PreferenceGroup& group ){
3316         PreferencesPage page( group.createPage( "Layout", "Layout Preferences" ) );
3317         Layout_constructPreferences( page );
3318 }
3319
3320 void Layout_registerPreferencesPage(){
3321         PreferencesDialog_addInterfacePage( makeCallbackF(Layout_constructPage) );
3322 }
3323
3324
3325 #include "preferencesystem.h"
3326 #include "stringio.h"
3327
3328 void MainFrame_Construct(){
3329         GlobalCommands_insert( "OpenManual", makeCallbackF(OpenHelpURL), Accelerator( GDK_KEY_F1 ) );
3330
3331         GlobalCommands_insert( "Sleep", makeCallbackF(thunk_OnSleep), Accelerator( 'P', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3332         GlobalCommands_insert( "NewMap", makeCallbackF(NewMap) );
3333         GlobalCommands_insert( "OpenMap", makeCallbackF(OpenMap), Accelerator( 'O', (GdkModifierType)GDK_CONTROL_MASK ) );
3334         GlobalCommands_insert( "ImportMap", makeCallbackF(ImportMap) );
3335         GlobalCommands_insert( "SaveMap", makeCallbackF(SaveMap), Accelerator( 'S', (GdkModifierType)GDK_CONTROL_MASK ) );
3336         GlobalCommands_insert( "SaveMapAs", makeCallbackF(SaveMapAs) );
3337         GlobalCommands_insert( "ExportSelected", makeCallbackF(ExportMap) );
3338         GlobalCommands_insert( "SaveRegion", makeCallbackF(SaveRegion) );
3339         GlobalCommands_insert( "RefreshReferences", makeCallbackF(VFS_Refresh) );
3340         GlobalCommands_insert( "ProjectSettings", makeCallbackF(DoProjectSettings) );
3341         GlobalCommands_insert( "Exit", makeCallbackF(Exit) );
3342
3343         GlobalCommands_insert( "Undo", makeCallbackF(Undo), Accelerator( 'Z', (GdkModifierType)GDK_CONTROL_MASK ) );
3344         GlobalCommands_insert( "Redo", makeCallbackF(Redo), Accelerator( 'Y', (GdkModifierType)GDK_CONTROL_MASK ) );
3345         GlobalCommands_insert( "Copy", makeCallbackF(Copy), Accelerator( 'C', (GdkModifierType)GDK_CONTROL_MASK ) );
3346         GlobalCommands_insert( "Paste", makeCallbackF(Paste), Accelerator( 'V', (GdkModifierType)GDK_CONTROL_MASK ) );
3347         GlobalCommands_insert( "PasteToCamera", makeCallbackF(PasteToCamera), Accelerator( 'V', (GdkModifierType)GDK_MOD1_MASK ) );
3348         GlobalCommands_insert( "CloneSelection", makeCallbackF(Selection_Clone), Accelerator( GDK_KEY_space ) );
3349         GlobalCommands_insert( "CloneSelectionAndMakeUnique", makeCallbackF(Selection_Clone_MakeUnique), Accelerator( GDK_KEY_space, (GdkModifierType)GDK_SHIFT_MASK ) );
3350         GlobalCommands_insert( "DeleteSelection", makeCallbackF(deleteSelection), Accelerator( GDK_KEY_BackSpace ) );
3351         GlobalCommands_insert( "ParentSelection", makeCallbackF(Scene_parentSelected) );
3352         GlobalCommands_insert( "UnSelectSelection", makeCallbackF(Selection_Deselect), Accelerator( GDK_KEY_Escape ) );
3353         GlobalCommands_insert( "InvertSelection", makeCallbackF(Select_Invert), Accelerator( 'I' ) );
3354         GlobalCommands_insert( "SelectInside", makeCallbackF(Select_Inside) );
3355         GlobalCommands_insert( "SelectTouching", makeCallbackF(Select_Touching) );
3356         GlobalCommands_insert( "ExpandSelectionToEntities", makeCallbackF(Scene_ExpandSelectionToEntities), Accelerator( 'E', (GdkModifierType)( GDK_MOD1_MASK | GDK_CONTROL_MASK ) ) );
3357         GlobalCommands_insert( "Preferences", makeCallbackF(PreferencesDialog_showDialog), Accelerator( 'P' ) );
3358
3359         GlobalCommands_insert( "ToggleConsole", makeCallbackF(Console_ToggleShow), Accelerator( 'O' ) );
3360         GlobalCommands_insert( "ToggleEntityInspector", makeCallbackF(EntityInspector_ToggleShow), Accelerator( 'N' ) );
3361         GlobalCommands_insert( "EntityList", makeCallbackF(EntityList_toggleShown), Accelerator( 'L' ) );
3362
3363         GlobalCommands_insert( "ShowHidden", makeCallbackF(Select_ShowAllHidden), Accelerator( 'H', (GdkModifierType)GDK_SHIFT_MASK ) );
3364         GlobalCommands_insert( "HideSelected", makeCallbackF(HideSelected), Accelerator( 'H' ) );
3365
3366         GlobalToggles_insert( "DragVertices", makeCallbackF(SelectVertexMode), ToggleItem::AddCallbackCaller( g_vertexMode_button ), Accelerator( 'V' ) );
3367         GlobalToggles_insert( "DragEdges", makeCallbackF(SelectEdgeMode), ToggleItem::AddCallbackCaller( g_edgeMode_button ), Accelerator( 'E' ) );
3368         GlobalToggles_insert( "DragFaces", makeCallbackF(SelectFaceMode), ToggleItem::AddCallbackCaller( g_faceMode_button ), Accelerator( 'F' ) );
3369
3370         GlobalCommands_insert( "MirrorSelectionX", makeCallbackF(Selection_Flipx) );
3371         GlobalCommands_insert( "RotateSelectionX", makeCallbackF(Selection_Rotatex) );
3372         GlobalCommands_insert( "MirrorSelectionY", makeCallbackF(Selection_Flipy) );
3373         GlobalCommands_insert( "RotateSelectionY", makeCallbackF(Selection_Rotatey) );
3374         GlobalCommands_insert( "MirrorSelectionZ", makeCallbackF(Selection_Flipz) );
3375         GlobalCommands_insert( "RotateSelectionZ", makeCallbackF(Selection_Rotatez) );
3376
3377         GlobalCommands_insert( "ArbitraryRotation", makeCallbackF(DoRotateDlg) );
3378         GlobalCommands_insert( "ArbitraryScale", makeCallbackF(DoScaleDlg) );
3379
3380         GlobalCommands_insert( "BuildMenuCustomize", makeCallbackF(DoBuildMenu) );
3381
3382         GlobalCommands_insert( "FindBrush", makeCallbackF(DoFind) );
3383
3384         GlobalCommands_insert( "MapInfo", makeCallbackF(DoMapInfo), Accelerator( 'M' ) );
3385
3386
3387         GlobalToggles_insert( "ToggleClipper", makeCallbackF(ClipperMode), ToggleItem::AddCallbackCaller( g_clipper_button ), Accelerator( 'X' ) );
3388
3389         GlobalToggles_insert( "MouseTranslate", makeCallbackF(TranslateMode), ToggleItem::AddCallbackCaller( g_translatemode_button ), Accelerator( 'W' ) );
3390         GlobalToggles_insert( "MouseRotate", makeCallbackF(RotateMode), ToggleItem::AddCallbackCaller( g_rotatemode_button ), Accelerator( 'R' ) );
3391         GlobalToggles_insert( "MouseScale", makeCallbackF(ScaleMode), ToggleItem::AddCallbackCaller( g_scalemode_button ) );
3392         GlobalToggles_insert( "MouseDrag", makeCallbackF(DragMode), ToggleItem::AddCallbackCaller( g_dragmode_button ), Accelerator( 'Q' ) );
3393
3394         GlobalCommands_insert( "ColorSchemeOriginal", makeCallbackF(ColorScheme_Original) );
3395         GlobalCommands_insert( "ColorSchemeQER", makeCallbackF(ColorScheme_QER) );
3396         GlobalCommands_insert( "ColorSchemeBlackAndGreen", makeCallbackF(ColorScheme_Black) );
3397         GlobalCommands_insert( "ColorSchemeYdnar", makeCallbackF(ColorScheme_Ydnar) );
3398         GlobalCommands_insert( "ChooseTextureBackgroundColor", makeCallback( g_ColoursMenu.m_textureback ) );
3399         GlobalCommands_insert( "ChooseGridBackgroundColor", makeCallback( g_ColoursMenu.m_xyback ) );
3400         GlobalCommands_insert( "ChooseGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor ) );
3401         GlobalCommands_insert( "ChooseGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor ) );
3402         GlobalCommands_insert( "ChooseSmallGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor_alt ) );
3403         GlobalCommands_insert( "ChooseSmallGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor_alt ) );
3404         GlobalCommands_insert( "ChooseGridTextColor", makeCallback( g_ColoursMenu.m_gridtext ) );
3405         GlobalCommands_insert( "ChooseGridBlockColor", makeCallback( g_ColoursMenu.m_gridblock ) );
3406         GlobalCommands_insert( "ChooseBrushColor", makeCallback( g_ColoursMenu.m_brush ) );
3407         GlobalCommands_insert( "ChooseCameraBackgroundColor", makeCallback( g_ColoursMenu.m_cameraback ) );
3408         GlobalCommands_insert( "ChooseSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush ) );
3409         GlobalCommands_insert( "ChooseCameraSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush3d ) );
3410         GlobalCommands_insert( "ChooseClipperColor", makeCallback( g_ColoursMenu.m_clipper ) );
3411         GlobalCommands_insert( "ChooseOrthoViewNameColor", makeCallback( g_ColoursMenu.m_viewname ) );
3412
3413
3414         GlobalCommands_insert( "CSGSubtract", makeCallbackF(CSG_Subtract), Accelerator( 'U', (GdkModifierType)GDK_SHIFT_MASK ) );
3415         GlobalCommands_insert( "CSGMerge", makeCallbackF(CSG_Merge), Accelerator( 'U', (GdkModifierType) GDK_CONTROL_MASK ) );
3416         GlobalCommands_insert( "CSGMakeHollow", makeCallbackF(CSG_MakeHollow) );
3417         GlobalCommands_insert( "CSGMakeRoom", makeCallbackF(CSG_MakeRoom) );
3418
3419         Grid_registerCommands();
3420
3421         GlobalCommands_insert( "SnapToGrid", makeCallbackF(Selection_SnapToGrid), Accelerator( 'G', (GdkModifierType)GDK_CONTROL_MASK ) );
3422
3423         GlobalCommands_insert( "SelectAllOfType", makeCallbackF(Select_AllOfType), Accelerator( 'A', (GdkModifierType)GDK_SHIFT_MASK ) );
3424
3425         GlobalCommands_insert( "TexRotateClock", makeCallbackF(Texdef_RotateClockwise), Accelerator( GDK_KEY_Next, (GdkModifierType)GDK_SHIFT_MASK ) );
3426         GlobalCommands_insert( "TexRotateCounter", makeCallbackF(Texdef_RotateAntiClockwise), Accelerator( GDK_KEY_Prior, (GdkModifierType)GDK_SHIFT_MASK ) );
3427         GlobalCommands_insert( "TexScaleUp", makeCallbackF(Texdef_ScaleUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_CONTROL_MASK ) );
3428         GlobalCommands_insert( "TexScaleDown", makeCallbackF(Texdef_ScaleDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_CONTROL_MASK ) );
3429         GlobalCommands_insert( "TexScaleLeft", makeCallbackF(Texdef_ScaleLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_CONTROL_MASK ) );
3430         GlobalCommands_insert( "TexScaleRight", makeCallbackF(Texdef_ScaleRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_CONTROL_MASK ) );
3431         GlobalCommands_insert( "TexShiftUp", makeCallbackF(Texdef_ShiftUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_SHIFT_MASK ) );
3432         GlobalCommands_insert( "TexShiftDown", makeCallbackF(Texdef_ShiftDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_SHIFT_MASK ) );
3433         GlobalCommands_insert( "TexShiftLeft", makeCallbackF(Texdef_ShiftLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_SHIFT_MASK ) );
3434         GlobalCommands_insert( "TexShiftRight", makeCallbackF(Texdef_ShiftRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_SHIFT_MASK ) );
3435
3436         GlobalCommands_insert( "MoveSelectionDOWN", makeCallbackF(Selection_MoveDown), Accelerator( GDK_KEY_KP_Subtract ) );
3437         GlobalCommands_insert( "MoveSelectionUP", makeCallbackF(Selection_MoveUp), Accelerator( GDK_KEY_KP_Add ) );
3438
3439         GlobalCommands_insert( "SelectNudgeLeft", makeCallbackF(Selection_NudgeLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_MOD1_MASK ) );
3440         GlobalCommands_insert( "SelectNudgeRight", makeCallbackF(Selection_NudgeRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_MOD1_MASK ) );
3441         GlobalCommands_insert( "SelectNudgeUp", makeCallbackF(Selection_NudgeUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_MOD1_MASK ) );
3442         GlobalCommands_insert( "SelectNudgeDown", makeCallbackF(Selection_NudgeDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_MOD1_MASK ) );
3443
3444         Patch_registerCommands();
3445         XYShow_registerCommands();
3446
3447         typedef FreeCaller<void(const Selectable&), ComponentMode_SelectionChanged> ComponentModeSelectionChangedCaller;
3448         GlobalSelectionSystem().addSelectionChangeCallback( ComponentModeSelectionChangedCaller() );
3449
3450         GlobalPreferenceSystem().registerPreference( "DetachableMenus", make_property_string( g_Layout_enableDetachableMenus.m_latched ) );
3451         GlobalPreferenceSystem().registerPreference( "PatchToolBar", make_property_string( g_Layout_enablePatchToolbar.m_latched ) );
3452         GlobalPreferenceSystem().registerPreference( "PluginToolBar", make_property_string( g_Layout_enablePluginToolbar.m_latched ) );
3453         GlobalPreferenceSystem().registerPreference( "QE4StyleWindows", make_property_string( g_Layout_viewStyle.m_latched ) );
3454         GlobalPreferenceSystem().registerPreference( "XYHeight", make_property_string( g_layout_globals.nXYHeight ) );
3455         GlobalPreferenceSystem().registerPreference( "XYWidth", make_property_string( g_layout_globals.nXYWidth ) );
3456         GlobalPreferenceSystem().registerPreference( "CamWidth", make_property_string( g_layout_globals.nCamWidth ) );
3457         GlobalPreferenceSystem().registerPreference( "CamHeight", make_property_string( g_layout_globals.nCamHeight ) );
3458
3459         GlobalPreferenceSystem().registerPreference( "State", make_property_string( g_layout_globals.nState ) );
3460         GlobalPreferenceSystem().registerPreference( "PositionX", make_property_string( g_layout_globals.m_position.x ) );
3461         GlobalPreferenceSystem().registerPreference( "PositionY", make_property_string( g_layout_globals.m_position.y ) );
3462         GlobalPreferenceSystem().registerPreference( "Width", make_property_string( g_layout_globals.m_position.w ) );
3463         GlobalPreferenceSystem().registerPreference( "Height", make_property_string( g_layout_globals.m_position.h ) );
3464
3465         GlobalPreferenceSystem().registerPreference( "CamWnd", make_property<WindowPositionTracker_String>(g_posCamWnd) );
3466         GlobalPreferenceSystem().registerPreference( "XYWnd", make_property<WindowPositionTracker_String>(g_posXYWnd) );
3467         GlobalPreferenceSystem().registerPreference( "YZWnd", make_property<WindowPositionTracker_String>(g_posYZWnd) );
3468         GlobalPreferenceSystem().registerPreference( "XZWnd", make_property<WindowPositionTracker_String>(g_posXZWnd) );
3469
3470         {
3471                 const char* ENGINEPATH_ATTRIBUTE =
3472 #if GDEF_OS_WINDOWS
3473                         "enginepath_win32"
3474 #elif GDEF_OS_MACOS
3475                         "enginepath_macos"
3476 #elif GDEF_OS_LINUX || GDEF_OS_BSD
3477                         "enginepath_linux"
3478 #else
3479 #error "unknown platform"
3480 #endif
3481                 ;
3482                 StringOutputStream path( 256 );
3483                 path << DirectoryCleaned( g_pGameDescription->getRequiredKeyValue( ENGINEPATH_ATTRIBUTE ) );
3484                 g_strEnginePath = path.c_str();
3485         }
3486
3487         GlobalPreferenceSystem().registerPreference( "EnginePath", make_property_string( g_strEnginePath ) );
3488
3489         GlobalPreferenceSystem().registerPreference( "DisableEnginePath", make_property_string( g_disableEnginePath ) );
3490         GlobalPreferenceSystem().registerPreference( "DisableHomePath", make_property_string( g_disableHomePath ) );
3491
3492         for ( int i = 0; i < g_pakPathCount; i++ ) {
3493                 std::string label = "PakPath" + std::to_string( i );
3494                 GlobalPreferenceSystem().registerPreference( label.c_str(), make_property_string( g_strPakPath[i] ) );
3495         }
3496
3497         g_Layout_viewStyle.useLatched();
3498         g_Layout_enableDetachableMenus.useLatched();
3499         g_Layout_enablePatchToolbar.useLatched();
3500         g_Layout_enablePluginToolbar.useLatched();
3501
3502         Layout_registerPreferencesPage();
3503         Paths_registerPreferencesPage();
3504
3505         g_brushCount.setCountChangedCallback( makeCallbackF(QE_brushCountChanged) );
3506         g_entityCount.setCountChangedCallback( makeCallbackF(QE_entityCountChanged) );
3507         GlobalEntityCreator().setCounter( &g_entityCount );
3508
3509         GLWidget_sharedContextCreated = GlobalGL_sharedContextCreated;
3510         GLWidget_sharedContextDestroyed = GlobalGL_sharedContextDestroyed;
3511
3512         GlobalEntityClassManager().attach( g_WorldspawnColourEntityClassObserver );
3513 }
3514
3515 void MainFrame_Destroy(){
3516         GlobalEntityClassManager().detach( g_WorldspawnColourEntityClassObserver );
3517
3518         GlobalEntityCreator().setCounter( 0 );
3519         g_entityCount.setCountChangedCallback( Callback<void()>() );
3520         g_brushCount.setCountChangedCallback( Callback<void()>() );
3521 }
3522
3523
3524 void GLWindow_Construct(){
3525         GlobalPreferenceSystem().registerPreference( "MouseButtons", make_property_string( g_glwindow_globals.m_nMouseType ) );
3526 }
3527
3528 void GLWindow_Destroy(){
3529 }