2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
23 // Main Window for Q3Radiant
25 // Leonardo Zide (leo@lokigames.com)
28 #include "mainframe.h"
29 #include "globaldefs.h"
33 #include "ifilesystem.h"
39 #include "moduleobserver.h"
43 #include <gdk/gdkkeysyms.h>
47 #include "stream/stringstream.h"
48 #include "signal/isignal.h"
51 #include "eclasslib.h"
52 #include "moduleobservers.h"
54 #include "gtkutil/clipboard.h"
55 #include "gtkutil/frame.h"
56 #include "gtkutil/glwidget.h"
57 #include "gtkutil/image.h"
58 #include "gtkutil/menu.h"
59 #include "gtkutil/paned.h"
63 #include "brushmanip.h"
64 #include "brushmodule.h"
65 #include "camwindow.h"
70 #include "entityinspector.h"
71 #include "entitylist.h"
73 #include "findtexturedialog.h"
75 #include "groupdialog.h"
82 #include "patchdialog.h"
83 #include "patchmanip.h"
85 #include "pluginmanager.h"
86 #include "pluginmenu.h"
87 #include "plugintoolbar.h"
88 #include "preferences.h"
93 #include "surfacedialog.h"
95 #include "texwindow.h"
98 #include "windowobservers.h"
99 #include "renderstate.h"
100 #include "feedback.h"
101 #include "referencecache.h"
102 #include "texwindow.h"
110 #ifdef WORKAROUND_WINDOWS_GTK2_GLWIDGET
111 /* workaround for gtk 2.24 issue: not displayed glwidget after toggle */
112 #define WORKAROUND_GOBJECT_SET_GLWIDGET(window, widget) g_object_set_data( G_OBJECT( window ), "glwidget", G_OBJECT( widget ) )
114 #define WORKAROUND_GOBJECT_SET_GLWIDGET(window, widget)
117 struct layout_globals_t
119 WindowPosition m_position;
129 m_position( -1, -1, 640, 480 ),
135 nState( GDK_WINDOW_STATE_MAXIMIZED ){
139 layout_globals_t g_layout_globals;
140 glwindow_globals_t g_glwindow_globals;
145 bool g_vfsInitialized = false;
148 if ( g_vfsInitialized ) return;
150 GlobalFileSystem().initialise();
151 g_vfsInitialized = true;
155 if ( !g_vfsInitialized ) return;
156 GlobalFileSystem().shutdown();
157 g_vfsInitialized = false;
161 if ( !g_vfsInitialized ) return;
162 // Always set camwindow visible when reloading VFS
163 // especially when loading maps, because GL states loaded
164 // by the camwindow are also used by the xywindow.
165 // Loading map at startup (not deferred) may also requires this
166 // to make sure GL states are ready at map loading time
167 // since camwindow is now the place to initialize GL stuff.
168 GlobalCamera_SetVisible();
169 GlobalFileSystem().clear();
171 GlobalFileSystem().refresh();
172 g_vfsInitialized = true;
173 // also refresh models
175 // also refresh texture browser
176 TextureBrowser_RefreshShaders();
185 class VFSModuleObserver : public ModuleObserver
197 VFSModuleObserver g_VFSModuleObserver;
199 void VFS_Construct(){
200 Radiant_attachHomePathsObserver( g_VFSModuleObserver );
204 Radiant_detachHomePathsObserver( g_VFSModuleObserver );
212 const GUID qFOLDERID_SavedGames = {0x4C5C32FF, 0xBB9D, 0x43b0, {0xB5, 0xB4, 0x2D, 0x72, 0xE5, 0x4E, 0xAA, 0xA4}};
213 #define qREFKNOWNFOLDERID GUID
214 #define qKF_FLAG_CREATE 0x8000
215 #define qKF_FLAG_NO_ALIAS 0x1000
216 typedef HRESULT ( WINAPI qSHGetKnownFolderPath_t )( qREFKNOWNFOLDERID rfid, DWORD dwFlags, HANDLE hToken, PWSTR *ppszPath );
217 static qSHGetKnownFolderPath_t *qSHGetKnownFolderPath;
220 void HomePaths_Realise(){
223 const char* prefix = g_pGameDescription->getKeyValue( "prefix" );
224 if ( !string_empty( prefix ) ) {
225 StringOutputStream path( 256 );
229 path << DirectoryCleaned( g_get_home_dir() ) << "Library/Application Support" << ( prefix + 1 ) << "/";
230 if ( file_is_directory( path.c_str() ) ) {
231 g_qeglobals.m_userEnginePath = path.c_str();
235 path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
236 #elif GDEF_OS_WINDOWS
237 TCHAR mydocsdir[MAX_PATH + 1];
239 HMODULE shfolder = LoadLibrary( "shfolder.dll" );
241 qSHGetKnownFolderPath = (qSHGetKnownFolderPath_t *) GetProcAddress( shfolder, "SHGetKnownFolderPath" );
244 qSHGetKnownFolderPath = NULL;
246 CoInitializeEx( NULL, COINIT_APARTMENTTHREADED );
247 if ( qSHGetKnownFolderPath && qSHGetKnownFolderPath( qFOLDERID_SavedGames, qKF_FLAG_CREATE | qKF_FLAG_NO_ALIAS, NULL, &mydocsdirw ) == S_OK ) {
248 memset( mydocsdir, 0, sizeof( mydocsdir ) );
249 wcstombs( mydocsdir, mydocsdirw, sizeof( mydocsdir ) - 1 );
250 CoTaskMemFree( mydocsdirw );
252 path << DirectoryCleaned( mydocsdir ) << ( prefix + 1 ) << "/";
253 if ( file_is_directory( path.c_str() ) ) {
254 g_qeglobals.m_userEnginePath = path.c_str();
256 FreeLibrary( shfolder );
262 FreeLibrary( shfolder );
264 if ( SHGetFolderPath( NULL, CSIDL_PERSONAL, NULL, 0, mydocsdir ) ) {
266 path << DirectoryCleaned( mydocsdir ) << "My Games/" << ( prefix + 1 ) << "/";
267 // win32: only add it if it already exists
268 if ( file_is_directory( path.c_str() ) ) {
269 g_qeglobals.m_userEnginePath = path.c_str();
275 path << DirectoryCleaned( g_get_user_data_dir() ) << ( prefix + 1 ) << "/";
276 if ( file_exists( path.c_str() ) && file_is_directory( path.c_str() ) ) {
277 g_qeglobals.m_userEnginePath = path.c_str();
282 path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
283 g_qeglobals.m_userEnginePath = path.c_str();
289 g_qeglobals.m_userEnginePath = EnginePath_get();
293 Q_mkdir( g_qeglobals.m_userEnginePath.c_str() );
296 StringOutputStream path( 256 );
297 path << g_qeglobals.m_userEnginePath.c_str() << gamename_get() << '/';
298 g_qeglobals.m_userGamePath = path.c_str();
300 ASSERT_MESSAGE( !string_empty( g_qeglobals.m_userGamePath.c_str() ), "HomePaths_Realise: user-game-path is empty" );
301 Q_mkdir( g_qeglobals.m_userGamePath.c_str() );
304 ModuleObservers g_homePathObservers;
306 void Radiant_attachHomePathsObserver( ModuleObserver& observer ){
307 g_homePathObservers.attach( observer );
310 void Radiant_detachHomePathsObserver( ModuleObserver& observer ){
311 g_homePathObservers.detach( observer );
314 class HomePathsModuleObserver : public ModuleObserver
316 std::size_t m_unrealised;
318 HomePathsModuleObserver() : m_unrealised( 1 ){
322 if ( --m_unrealised == 0 ) {
324 g_homePathObservers.realise();
329 if ( ++m_unrealised == 1 ) {
330 g_homePathObservers.unrealise();
335 HomePathsModuleObserver g_HomePathsModuleObserver;
337 void HomePaths_Construct(){
338 Radiant_attachEnginePathObserver( g_HomePathsModuleObserver );
341 void HomePaths_Destroy(){
342 Radiant_detachEnginePathObserver( g_HomePathsModuleObserver );
348 CopiedString g_strEnginePath;
349 ModuleObservers g_enginePathObservers;
350 std::size_t g_enginepath_unrealised = 1;
352 void Radiant_attachEnginePathObserver( ModuleObserver& observer ){
353 g_enginePathObservers.attach( observer );
356 void Radiant_detachEnginePathObserver( ModuleObserver& observer ){
357 g_enginePathObservers.detach( observer );
361 void EnginePath_Realise(){
362 if ( --g_enginepath_unrealised == 0 ) {
363 g_enginePathObservers.realise();
368 const char* EnginePath_get(){
369 ASSERT_MESSAGE( g_enginepath_unrealised == 0, "EnginePath_get: engine path not realised" );
370 return g_strEnginePath.c_str();
373 void EnginePath_Unrealise(){
374 if ( ++g_enginepath_unrealised == 1 ) {
375 g_enginePathObservers.unrealise();
379 void setEnginePath( const char* path ){
380 StringOutputStream buffer( 256 );
381 buffer << DirectoryCleaned( path );
382 if ( !path_equal( buffer.c_str(), g_strEnginePath.c_str() ) ) {
384 while ( !ConfirmModified( "Paths Changed" ) )
386 if ( Map_Unnamed( g_map ) ) {
397 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Changing Engine Path" );
399 EnginePath_Unrealise();
401 g_strEnginePath = buffer.c_str();
403 EnginePath_Realise();
409 CopiedString g_strPakPath[g_pakPathCount] = { "", "", "", "", "" };
410 ModuleObservers g_pakPathObservers[g_pakPathCount];
411 std::size_t g_pakpath_unrealised[g_pakPathCount] = { 1, 1, 1, 1, 1 };
413 void Radiant_attachPakPathObserver( int num, ModuleObserver& observer ){
414 g_pakPathObservers[num].attach( observer );
417 void Radiant_detachPakPathObserver( int num, ModuleObserver& observer ){
418 g_pakPathObservers[num].detach( observer );
422 void PakPath_Realise( int num ){
423 if ( --g_pakpath_unrealised[num] == 0 ) {
424 g_pakPathObservers[num].realise();
428 const char* PakPath_get( int num ){
429 std::string message = "PakPath_get: pak path " + std::to_string(num) + " not realised";
430 ASSERT_MESSAGE( g_pakpath_unrealised[num] == 0, message.c_str() );
431 return g_strPakPath[num].c_str();
434 void PakPath_Unrealise( int num ){
435 if ( ++g_pakpath_unrealised[num] == 1 ) {
436 g_pakPathObservers[num].unrealise();
440 void setPakPath( int num, const char* path ){
441 if (!g_strcmp0( path, "")) {
442 g_strPakPath[num] = "";
446 StringOutputStream buffer( 256 );
447 buffer << DirectoryCleaned( path );
448 if ( !path_equal( buffer.c_str(), g_strPakPath[num].c_str() ) ) {
449 std::string message = "Changing Pak Path " + std::to_string(num);
450 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", message.c_str() );
452 PakPath_Unrealise(num);
454 g_strPakPath[num] = buffer.c_str();
456 PakPath_Realise(num);
461 // executable file path (full path)
462 CopiedString g_strAppFilePath;
465 CopiedString g_strAppPath;
466 CopiedString g_strLibPath;
467 CopiedString g_strDataPath;
469 const char* AppFilePath_get(){
470 return g_strAppFilePath.c_str();
473 const char* AppPath_get(){
474 return g_strAppPath.c_str();
477 const char *LibPath_get()
479 return g_strLibPath.c_str();
482 const char *DataPath_get()
484 return g_strDataPath.c_str();
487 /// the path to the local rc-dir
488 const char* LocalRcPath_get( void ){
489 static CopiedString rc_path;
490 if ( rc_path.empty() ) {
491 StringOutputStream stream( 256 );
492 stream << GlobalRadiant().getSettingsPath() << g_pGameDescription->mGameFile.c_str() << "/";
493 rc_path = stream.c_str();
495 return rc_path.c_str();
498 /// directory for temp files
499 /// NOTE: on *nix this is were we check for .pid
500 CopiedString g_strSettingsPath;
502 const char* SettingsPath_get(){
503 return g_strSettingsPath.c_str();
508 points to the game tools directory, for instance
509 C:/Program Files/Quake III Arena/GtkRadiant
511 this is one of the main variables that are configured by the game selection on startup
512 [GameToolsPath]/plugins
513 [GameToolsPath]/modules
516 CopiedString g_strGameToolsPath; ///< this is set by g_GamesDialog
518 const char* GameToolsPath_get(){
519 return g_strGameToolsPath.c_str();
523 static void Export(const CopiedString &self, const Callback<void(const char *)> &returnz) {
524 returnz(self.c_str());
527 static void Import(CopiedString &self, const char *value) {
528 setEnginePath( value );
533 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
534 returnz( self.c_str() );
537 static void Import( CopiedString &self, const char *value ) {
538 setPakPath( 0, value );
543 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
544 returnz( self.c_str() );
547 static void Import( CopiedString &self, const char *value ) {
548 setPakPath( 1, value );
553 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
554 returnz( self.c_str() );
557 static void Import( CopiedString &self, const char *value ) {
558 setPakPath( 2, value );
563 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
564 returnz( self.c_str() );
567 static void Import( CopiedString &self, const char *value ) {
568 setPakPath( 3, value );
573 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
574 returnz( self.c_str() );
577 static void Import( CopiedString &self, const char *value ) {
578 setPakPath( 4, value );
582 bool g_disableEnginePath = false;
583 bool g_disableHomePath = false;
585 void Paths_constructBasicPreferences( PreferencesPage& page ) {
586 page.appendPathEntry( "Engine Path", true, make_property<EnginePath>(g_strEnginePath) );
589 void Paths_constructPreferences( PreferencesPage& page ){
590 Paths_constructBasicPreferences( page );
592 page.appendSpacer( 4 );
593 page.appendLabel( "", "Advanced options" );
594 page.appendCheckBox( "", "Do not use Engine Path", g_disableEnginePath );
595 page.appendCheckBox( "", "Do not use Home Path", g_disableHomePath );
597 page.appendSpacer( 4 );
598 page.appendLabel( "", "Only a very few games support Pak Paths," );
599 page.appendLabel( "", "if you don't know what it is, leave this blank." );
601 const char *label = "Pak Path ";
602 page.appendPathEntry( label, true, make_property<PakPath0>( g_strPakPath[0] ) );
603 page.appendPathEntry( label, true, make_property<PakPath1>( g_strPakPath[1] ) );
604 page.appendPathEntry( label, true, make_property<PakPath2>( g_strPakPath[2] ) );
605 page.appendPathEntry( label, true, make_property<PakPath3>( g_strPakPath[3] ) );
606 page.appendPathEntry( label, true, make_property<PakPath4>( g_strPakPath[4] ) );
609 void Paths_constructPage( PreferenceGroup& group ){
610 PreferencesPage page( group.createPage( "Paths", "Path Settings" ) );
611 Paths_constructPreferences( page );
614 void Paths_registerPreferencesPage(){
615 PreferencesDialog_addSettingsPage( makeCallbackF(Paths_constructPage) );
619 class PathsDialog : public Dialog
622 ui::Window BuildDialog(){
623 auto frame = create_dialog_frame( "Path Settings", ui::Shadow::ETCHED_IN );
625 auto vbox2 = create_dialog_vbox( 0, 4 );
629 PreferencesPage page( *this, vbox2 );
630 Paths_constructBasicPreferences( page );
633 return ui::Window(create_simple_modal_dialog_window( "Engine Path Not Found", m_modal, frame ));
637 PathsDialog g_PathsDialog;
639 void EnginePath_verify(){
640 if ( !file_exists( g_strEnginePath.c_str() ) ) {
641 g_PathsDialog.Create();
642 g_PathsDialog.DoModal();
643 g_PathsDialog.Destroy();
649 CopiedString g_gamename;
650 CopiedString g_gamemode;
651 ModuleObservers g_gameNameObservers;
652 ModuleObservers g_gameModeObservers;
655 void Radiant_attachGameNameObserver( ModuleObserver& observer ){
656 g_gameNameObservers.attach( observer );
659 void Radiant_detachGameNameObserver( ModuleObserver& observer ){
660 g_gameNameObservers.detach( observer );
663 const char* basegame_get(){
664 return g_pGameDescription->getRequiredKeyValue( "basegame" );
667 const char* gamename_get(){
668 const char* gamename = g_gamename.c_str();
669 if ( string_empty( gamename ) ) {
670 return basegame_get();
675 void gamename_set( const char* gamename ){
676 if ( !string_equal( gamename, g_gamename.c_str() ) ) {
677 g_gameNameObservers.unrealise();
678 g_gamename = gamename;
679 g_gameNameObservers.realise();
683 void Radiant_attachGameModeObserver( ModuleObserver& observer ){
684 g_gameModeObservers.attach( observer );
687 void Radiant_detachGameModeObserver( ModuleObserver& observer ){
688 g_gameModeObservers.detach( observer );
691 const char* gamemode_get(){
692 return g_gamemode.c_str();
695 void gamemode_set( const char* gamemode ){
696 if ( !string_equal( gamemode, g_gamemode.c_str() ) ) {
697 g_gameModeObservers.unrealise();
698 g_gamemode = gamemode;
699 g_gameModeObservers.realise();
706 const char* const c_library_extension =
707 #if defined( CMAKE_SHARED_MODULE_SUFFIX )
708 CMAKE_SHARED_MODULE_SUFFIX
709 #elif GDEF_OS_WINDOWS
713 #elif GDEF_OS_LINUX || GDEF_OS_BSD
718 void Radiant_loadModules( const char* path ){
719 Directory_forEach(path, matchFileExtension(c_library_extension, [&](const char *name) {
721 ASSERT_MESSAGE(strlen(path) + strlen(name) < 1024, "");
722 strcpy(fullname, path);
723 strcat(fullname, name);
724 globalOutputStream() << "Found '" << fullname << "'\n";
725 GlobalModuleServer_loadModule(fullname);
729 void Radiant_loadModulesFromRoot( const char* directory ){
731 StringOutputStream path( 256 );
732 path << directory << g_pluginsDir;
733 Radiant_loadModules( path.c_str() );
736 if ( !string_equal( g_pluginsDir, g_modulesDir ) ) {
737 StringOutputStream path( 256 );
738 path << directory << g_modulesDir;
739 Radiant_loadModules( path.c_str() );
743 //! Make COLOR_BRUSHES override worldspawn eclass colour.
744 void SetWorldspawnColour( const Vector3& colour ){
745 EntityClass* worldspawn = GlobalEntityClassManager().findOrInsert( "worldspawn", true );
746 eclass_release_state( worldspawn );
747 worldspawn->color = colour;
748 eclass_capture_state( worldspawn );
752 class WorldspawnColourEntityClassObserver : public ModuleObserver
754 std::size_t m_unrealised;
756 WorldspawnColourEntityClassObserver() : m_unrealised( 1 ){
760 if ( --m_unrealised == 0 ) {
761 SetWorldspawnColour( g_xywindow_globals.color_brushes );
766 if ( ++m_unrealised == 1 ) {
771 WorldspawnColourEntityClassObserver g_WorldspawnColourEntityClassObserver;
774 ModuleObservers g_gameToolsPathObservers;
776 void Radiant_attachGameToolsPathObserver( ModuleObserver& observer ){
777 g_gameToolsPathObservers.attach( observer );
780 void Radiant_detachGameToolsPathObserver( ModuleObserver& observer ){
781 g_gameToolsPathObservers.detach( observer );
784 void Radiant_Initialise(){
785 GlobalModuleServer_Initialise();
787 Radiant_loadModulesFromRoot( LibPath_get() );
791 bool success = Radiant_Construct( GlobalModuleServer_get() );
792 ASSERT_MESSAGE( success, "module system failed to initialise - see radiant.log for error messages" );
794 g_gameToolsPathObservers.realise();
795 g_gameModeObservers.realise();
796 g_gameNameObservers.realise();
799 void Radiant_Shutdown(){
800 g_gameNameObservers.unrealise();
801 g_gameModeObservers.unrealise();
802 g_gameToolsPathObservers.unrealise();
804 if ( !g_preferences_globals.disable_ini ) {
805 globalOutputStream() << "Start writing prefs\n";
807 globalOutputStream() << "Done prefs\n";
812 GlobalModuleServer_Shutdown();
816 if ( ConfirmModified( "Exit " RADIANT_NAME ) ) {
823 GlobalUndoSystem().undo();
828 GlobalUndoSystem().redo();
832 void deleteSelection(){
833 UndoableCommand undo( "deleteSelected" );
837 void Map_ExportSelected( TextOutputStream& ostream ){
838 Map_ExportSelected( ostream, Map_getFormat( g_map ) );
841 void Map_ImportSelected( TextInputStream& istream ){
842 Map_ImportSelected( istream, Map_getFormat( g_map ) );
845 void Selection_Copy(){
846 clipboard_copy( Map_ExportSelected );
849 void Selection_Paste(){
850 clipboard_paste( Map_ImportSelected );
854 if ( SelectedFaces_empty() ) {
859 SelectedFaces_copyTexture();
864 if ( SelectedFaces_empty() ) {
865 UndoableCommand undo( "paste" );
867 GlobalSelectionSystem().setSelectedAll( false );
872 SelectedFaces_pasteTexture();
876 void PasteToCamera(){
877 CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
878 GlobalSelectionSystem().setSelectedAll( false );
880 UndoableCommand undo( "pasteToCamera" );
884 // Work out the delta
886 Select_GetMid( mid );
887 Vector3 delta = vector3_subtracted( vector3_snapped( Camera_getOrigin( camwnd ), GetSnapGridSize() ), mid );
890 GlobalSelectionSystem().translateSelected( delta );
894 void ColorScheme_Original(){
895 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
897 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
898 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
899 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
901 g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
902 g_xywindow_globals.color_gridminor = Vector3( 0.75f, 0.75f, 0.75f );
903 g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
904 g_xywindow_globals.color_gridminor_alt = Vector3( 0.5f, 0.0f, 0.0f );
905 g_xywindow_globals.color_gridmajor_alt = Vector3( 1.0f, 0.0f, 0.0f );
906 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
907 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
908 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
909 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
910 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
911 SetWorldspawnColour( g_xywindow_globals.color_brushes );
912 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
913 XY_UpdateAllWindows();
916 void ColorScheme_QER(){
917 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
919 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
920 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
921 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
923 g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
924 g_xywindow_globals.color_gridminor = Vector3( 1.0f, 1.0f, 1.0f );
925 g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
926 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
927 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
928 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
929 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
930 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
931 SetWorldspawnColour( g_xywindow_globals.color_brushes );
932 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
933 XY_UpdateAllWindows();
936 void ColorScheme_Black(){
937 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
939 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
940 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
941 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
943 g_xywindow_globals.color_gridback = Vector3( 0.0f, 0.0f, 0.0f );
944 g_xywindow_globals.color_gridminor = Vector3( 0.2f, 0.2f, 0.2f );
945 g_xywindow_globals.color_gridmajor = Vector3( 0.3f, 0.5f, 0.5f );
946 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
947 g_xywindow_globals.color_gridtext = Vector3( 1.0f, 1.0f, 1.0f );
948 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
949 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
950 g_xywindow_globals.color_brushes = Vector3( 1.0f, 1.0f, 1.0f );
951 SetWorldspawnColour( g_xywindow_globals.color_brushes );
952 g_xywindow_globals.color_viewname = Vector3( 0.7f, 0.7f, 0.0f );
953 XY_UpdateAllWindows();
956 /* ydnar: to emulate maya/max/lightwave color schemes */
957 void ColorScheme_Ydnar(){
958 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
960 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
961 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
962 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
964 g_xywindow_globals.color_gridback = Vector3( 0.77f, 0.77f, 0.77f );
965 g_xywindow_globals.color_gridminor = Vector3( 0.83f, 0.83f, 0.83f );
966 g_xywindow_globals.color_gridmajor = Vector3( 0.89f, 0.89f, 0.89f );
967 g_xywindow_globals.color_gridblock = Vector3( 1.0f, 1.0f, 1.0f );
968 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
969 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
970 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
971 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
972 SetWorldspawnColour( g_xywindow_globals.color_brushes );
973 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
974 XY_UpdateAllWindows();
977 /* color scheme to fit the GTK Adwaita Dark theme */
978 void ColorScheme_AdwaitaDark()
981 // GlobalTextureBrowser().color_textureback
982 TextureBrowser_setBackgroundColour(GlobalTextureBrowser(), Vector3(0.25f, 0.25f, 0.25f));
985 g_camwindow_globals.color_cameraback = Vector3(0.25f, 0.25f, 0.25f);
987 g_camwindow_globals.color_selbrushes3d = Vector3(1.0f, 0.0f, 0.0f);
988 CamWnd_Update(*g_pParentWnd->GetCamWnd());
991 g_xywindow_globals.color_gridback = Vector3(0.25f, 0.25f, 0.25f);
993 g_xywindow_globals.color_gridminor = Vector3(0.21f, 0.23f, 0.23f);
995 g_xywindow_globals.color_gridmajor = Vector3(0.14f, 0.15f, 0.15f);
997 g_xywindow_globals.color_gridmajor_alt = Vector3(1.0f, 0.0f, 0.0f);
999 g_xywindow_globals.color_gridblock = Vector3(1.0f, 1.0f, 1.0f);
1001 g_xywindow_globals.color_gridtext = Vector3(0.0f, 0.0f, 0.0f);
1003 g_xywindow_globals.color_selbrushes = Vector3(1.0f, 0.0f, 0.0f);
1005 g_xywindow_globals.color_clipper = Vector3(0.0f, 0.0f, 1.0f);
1007 g_xywindow_globals.color_brushes = Vector3(0.73f, 0.73f, 0.73f);
1010 g_xywindow_globals.AxisColorX = Vector3(1.0f, 0.0f, 0.0f);
1012 g_xywindow_globals.AxisColorY = Vector3(0.0f, 1.0f, 0.0f);
1014 g_xywindow_globals.AxisColorZ = Vector3(0.0f, 0.0f, 1.0f);
1015 SetWorldspawnColour(g_xywindow_globals.color_brushes);
1017 g_xywindow_globals.color_viewname = Vector3(0.5f, 0.0f, 0.75f);
1018 XY_UpdateAllWindows();
1021 // g_entity_globals.color_entity = Vector3(0.0f, 0.0f, 0.0f);
1024 typedef Callback<void(Vector3&)> GetColourCallback;
1025 typedef Callback<void(const Vector3&)> SetColourCallback;
1029 GetColourCallback m_get;
1030 SetColourCallback m_set;
1032 ChooseColour( const GetColourCallback& get, const SetColourCallback& set )
1033 : m_get( get ), m_set( set ){
1039 color_dialog( MainFrame_getWindow(), colour );
1045 void Colour_get( const Vector3& colour, Vector3& other ){
1049 typedef ConstReferenceCaller<Vector3, void(Vector3&), Colour_get> ColourGetCaller;
1051 void Colour_set( Vector3& colour, const Vector3& other ){
1053 SceneChangeNotify();
1056 typedef ReferenceCaller<Vector3, void(const Vector3&), Colour_set> ColourSetCaller;
1058 void BrushColour_set( const Vector3& other ){
1059 g_xywindow_globals.color_brushes = other;
1060 SetWorldspawnColour( g_xywindow_globals.color_brushes );
1061 SceneChangeNotify();
1064 typedef FreeCaller<void(const Vector3&), BrushColour_set> BrushColourSetCaller;
1066 void ClipperColour_set( const Vector3& other ){
1067 g_xywindow_globals.color_clipper = other;
1068 Brush_clipperColourChanged();
1069 SceneChangeNotify();
1072 typedef FreeCaller<void(const Vector3&), ClipperColour_set> ClipperColourSetCaller;
1074 void TextureBrowserColour_get( Vector3& other ){
1075 other = TextureBrowser_getBackgroundColour( GlobalTextureBrowser() );
1078 typedef FreeCaller<void(Vector3&), TextureBrowserColour_get> TextureBrowserColourGetCaller;
1080 void TextureBrowserColour_set( const Vector3& other ){
1081 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), other );
1084 typedef FreeCaller<void(const Vector3&), TextureBrowserColour_set> TextureBrowserColourSetCaller;
1090 ChooseColour m_textureback;
1091 ChooseColour m_xyback;
1092 ChooseColour m_gridmajor;
1093 ChooseColour m_gridminor;
1094 ChooseColour m_gridmajor_alt;
1095 ChooseColour m_gridminor_alt;
1096 ChooseColour m_gridtext;
1097 ChooseColour m_gridblock;
1098 ChooseColour m_cameraback;
1099 ChooseColour m_brush;
1100 ChooseColour m_selectedbrush;
1101 ChooseColour m_selectedbrush3d;
1102 ChooseColour m_clipper;
1103 ChooseColour m_viewname;
1106 m_textureback( TextureBrowserColourGetCaller(), TextureBrowserColourSetCaller() ),
1107 m_xyback( ColourGetCaller( g_xywindow_globals.color_gridback ), ColourSetCaller( g_xywindow_globals.color_gridback ) ),
1108 m_gridmajor( ColourGetCaller( g_xywindow_globals.color_gridmajor ), ColourSetCaller( g_xywindow_globals.color_gridmajor ) ),
1109 m_gridminor( ColourGetCaller( g_xywindow_globals.color_gridminor ), ColourSetCaller( g_xywindow_globals.color_gridminor ) ),
1110 m_gridmajor_alt( ColourGetCaller( g_xywindow_globals.color_gridmajor_alt ), ColourSetCaller( g_xywindow_globals.color_gridmajor_alt ) ),
1111 m_gridminor_alt( ColourGetCaller( g_xywindow_globals.color_gridminor_alt ), ColourSetCaller( g_xywindow_globals.color_gridminor_alt ) ),
1112 m_gridtext( ColourGetCaller( g_xywindow_globals.color_gridtext ), ColourSetCaller( g_xywindow_globals.color_gridtext ) ),
1113 m_gridblock( ColourGetCaller( g_xywindow_globals.color_gridblock ), ColourSetCaller( g_xywindow_globals.color_gridblock ) ),
1114 m_cameraback( ColourGetCaller( g_camwindow_globals.color_cameraback ), ColourSetCaller( g_camwindow_globals.color_cameraback ) ),
1115 m_brush( ColourGetCaller( g_xywindow_globals.color_brushes ), BrushColourSetCaller() ),
1116 m_selectedbrush( ColourGetCaller( g_xywindow_globals.color_selbrushes ), ColourSetCaller( g_xywindow_globals.color_selbrushes ) ),
1117 m_selectedbrush3d( ColourGetCaller( g_camwindow_globals.color_selbrushes3d ), ColourSetCaller( g_camwindow_globals.color_selbrushes3d ) ),
1118 m_clipper( ColourGetCaller( g_xywindow_globals.color_clipper ), ClipperColourSetCaller() ),
1119 m_viewname( ColourGetCaller( g_xywindow_globals.color_viewname ), ColourSetCaller( g_xywindow_globals.color_viewname ) ){
1123 ColoursMenu g_ColoursMenu;
1125 ui::MenuItem create_colours_menu(){
1126 auto colours_menu_item = new_sub_menu_item_with_mnemonic( "Colors" );
1127 auto menu_in_menu = ui::Menu::from( gtk_menu_item_get_submenu( colours_menu_item ) );
1128 if ( g_Layout_enableDetachableMenus.m_value ) {
1129 menu_tearoff( menu_in_menu );
1132 auto menu_3 = create_sub_menu_with_mnemonic( menu_in_menu, "Themes" );
1133 if ( g_Layout_enableDetachableMenus.m_value ) {
1134 menu_tearoff( menu_3 );
1137 create_menu_item_with_mnemonic( menu_3, "QE4 Original", "ColorSchemeOriginal" );
1138 create_menu_item_with_mnemonic( menu_3, "Q3Radiant Original", "ColorSchemeQER" );
1139 create_menu_item_with_mnemonic( menu_3, "Black and Green", "ColorSchemeBlackAndGreen" );
1140 create_menu_item_with_mnemonic( menu_3, "Maya/Max/Lightwave Emulation", "ColorSchemeYdnar" );
1141 create_menu_item_with_mnemonic(menu_3, "Adwaita Dark", "ColorSchemeAdwaitaDark");
1143 menu_separator( menu_in_menu );
1145 create_menu_item_with_mnemonic( menu_in_menu, "_Texture Background...", "ChooseTextureBackgroundColor" );
1146 create_menu_item_with_mnemonic( menu_in_menu, "Grid Background...", "ChooseGridBackgroundColor" );
1147 create_menu_item_with_mnemonic( menu_in_menu, "Grid Major...", "ChooseGridMajorColor" );
1148 create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor...", "ChooseGridMinorColor" );
1149 create_menu_item_with_mnemonic( menu_in_menu, "Grid Major Small...", "ChooseSmallGridMajorColor" );
1150 create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor Small...", "ChooseSmallGridMinorColor" );
1151 create_menu_item_with_mnemonic( menu_in_menu, "Grid Text...", "ChooseGridTextColor" );
1152 create_menu_item_with_mnemonic( menu_in_menu, "Grid Block...", "ChooseGridBlockColor" );
1153 create_menu_item_with_mnemonic( menu_in_menu, "Default Brush...", "ChooseBrushColor" );
1154 create_menu_item_with_mnemonic( menu_in_menu, "Camera Background...", "ChooseCameraBackgroundColor" );
1155 create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush...", "ChooseSelectedBrushColor" );
1156 create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush (Camera)...", "ChooseCameraSelectedBrushColor" );
1157 create_menu_item_with_mnemonic( menu_in_menu, "Clipper...", "ChooseClipperColor" );
1158 create_menu_item_with_mnemonic( menu_in_menu, "Active View name...", "ChooseOrthoViewNameColor" );
1160 return colours_menu_item;
1165 PluginsMenu_clear();
1166 PluginToolbar_clear();
1169 Radiant_Initialise();
1171 PluginsMenu_populate();
1173 PluginToolbar_populate();
1177 void thunk_OnSleep(){
1178 g_pParentWnd->OnSleep();
1182 OpenURL( "https://gitlab.com/xonotic/xonotic/wikis/Mapping" );
1185 void OpenBugReportURL(){
1186 OpenURL( "https://gitlab.com/xonotic/netradiant/issues" );
1190 ui::Widget g_page_console{ui::null};
1192 void Console_ToggleShow(){
1193 GroupDialog_showPage( g_page_console );
1196 ui::Widget g_page_entity{ui::null};
1198 void EntityInspector_ToggleShow(){
1199 GroupDialog_showPage( g_page_entity );
1203 void SetClipMode( bool enable );
1205 void ModeChangeNotify();
1207 typedef void ( *ToolMode )();
1209 ToolMode g_currentToolMode = 0;
1210 bool g_currentToolModeSupportsComponentEditing = false;
1211 ToolMode g_defaultToolMode = 0;
1214 void SelectionSystem_DefaultMode(){
1215 GlobalSelectionSystem().SetMode( SelectionSystem::ePrimitive );
1216 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eDefault );
1222 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1223 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eEdge;
1227 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1228 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eVertex;
1232 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1233 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eFace;
1236 template<bool( *BoolFunction ) ( )>
1237 class BoolFunctionExport
1240 static void apply( const Callback<void(bool)> & importCallback ){
1241 importCallback( BoolFunction() );
1245 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<EdgeMode>::apply> EdgeModeApplyCaller;
1246 EdgeModeApplyCaller g_edgeMode_button_caller;
1247 Callback<void(const Callback<void(bool)> &)> g_edgeMode_button_callback( g_edgeMode_button_caller );
1248 ToggleItem g_edgeMode_button( g_edgeMode_button_callback );
1250 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<VertexMode>::apply> VertexModeApplyCaller;
1251 VertexModeApplyCaller g_vertexMode_button_caller;
1252 Callback<void(const Callback<void(bool)> &)> g_vertexMode_button_callback( g_vertexMode_button_caller );
1253 ToggleItem g_vertexMode_button( g_vertexMode_button_callback );
1255 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<FaceMode>::apply> FaceModeApplyCaller;
1256 FaceModeApplyCaller g_faceMode_button_caller;
1257 Callback<void(const Callback<void(bool)> &)> g_faceMode_button_callback( g_faceMode_button_caller );
1258 ToggleItem g_faceMode_button( g_faceMode_button_callback );
1260 void ComponentModeChanged(){
1261 g_edgeMode_button.update();
1262 g_vertexMode_button.update();
1263 g_faceMode_button.update();
1266 void ComponentMode_SelectionChanged( const Selectable& selectable ){
1267 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1268 && GlobalSelectionSystem().countSelected() == 0 ) {
1269 SelectionSystem_DefaultMode();
1270 ComponentModeChanged();
1274 void SelectEdgeMode(){
1276 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1277 GlobalSelectionSystem().Select( false );
1282 SelectionSystem_DefaultMode();
1284 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1285 if ( !g_currentToolModeSupportsComponentEditing ) {
1286 g_defaultToolMode();
1289 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1290 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eEdge );
1293 ComponentModeChanged();
1298 void SelectVertexMode(){
1300 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1301 GlobalSelectionSystem().Select( false );
1305 if ( VertexMode() ) {
1306 SelectionSystem_DefaultMode();
1308 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1309 if ( !g_currentToolModeSupportsComponentEditing ) {
1310 g_defaultToolMode();
1313 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1314 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eVertex );
1317 ComponentModeChanged();
1322 void SelectFaceMode(){
1324 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1325 GlobalSelectionSystem().Select( false );
1330 SelectionSystem_DefaultMode();
1332 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1333 if ( !g_currentToolModeSupportsComponentEditing ) {
1334 g_defaultToolMode();
1337 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1338 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eFace );
1341 ComponentModeChanged();
1347 class CloneSelected : public scene::Graph::Walker
1350 NodeSmartReference worldspawn;
1352 CloneSelected( bool d ) : doMakeUnique( d ), worldspawn( Map_FindOrInsertWorldspawn( g_map ) ){
1355 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1356 if ( path.size() == 1 ) {
1360 // ignore worldspawn, but keep checking children
1361 NodeSmartReference me( path.top().get() );
1362 if ( me == worldspawn ) {
1366 if ( !path.top().get().isRoot() ) {
1367 Selectable* selectable = Instance_getSelectable( instance );
1368 if ( selectable != 0
1369 && selectable->isSelected() ) {
1377 void post( const scene::Path& path, scene::Instance& instance ) const {
1378 if ( path.size() == 1 ) {
1382 // ignore worldspawn, but keep checking children
1383 NodeSmartReference me( path.top().get() );
1384 if ( me == worldspawn ) {
1388 if ( !path.top().get().isRoot() ) {
1389 Selectable* selectable = Instance_getSelectable( instance );
1390 if ( selectable != 0
1391 && selectable->isSelected() ) {
1392 NodeSmartReference clone( Node_Clone( path.top() ) );
1393 if ( doMakeUnique ) {
1394 Map_gatherNamespaced( clone );
1396 Node_getTraversable( path.parent().get() )->insert( clone );
1402 void Scene_Clone_Selected( scene::Graph& graph, bool doMakeUnique ){
1403 graph.traverse( CloneSelected( doMakeUnique ) );
1405 Map_mergeClonedNames();
1408 enum ENudgeDirection
1422 AxisBase( const Vector3& x_, const Vector3& y_, const Vector3& z_ )
1423 : x( x_ ), y( y_ ), z( z_ ){
1427 AxisBase AxisBase_forViewType( VIEWTYPE viewtype ){
1431 return AxisBase( g_vector3_axis_x, g_vector3_axis_y, g_vector3_axis_z );
1433 return AxisBase( g_vector3_axis_x, g_vector3_axis_z, g_vector3_axis_y );
1435 return AxisBase( g_vector3_axis_y, g_vector3_axis_z, g_vector3_axis_x );
1438 ERROR_MESSAGE( "invalid viewtype" );
1439 return AxisBase( Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ) );
1442 Vector3 AxisBase_axisForDirection( const AxisBase& axes, ENudgeDirection direction ){
1443 switch ( direction )
1446 return vector3_negated( axes.x );
1452 return vector3_negated( axes.y );
1455 ERROR_MESSAGE( "invalid direction" );
1456 return Vector3( 0, 0, 0 );
1459 void NudgeSelection( ENudgeDirection direction, float fAmount, VIEWTYPE viewtype ){
1460 AxisBase axes( AxisBase_forViewType( viewtype ) );
1461 Vector3 view_direction( vector3_negated( axes.z ) );
1462 Vector3 nudge( vector3_scaled( AxisBase_axisForDirection( axes, direction ), fAmount ) );
1463 GlobalSelectionSystem().NudgeManipulator( nudge, view_direction );
1466 void Selection_Clone(){
1467 if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1468 UndoableCommand undo( "cloneSelected" );
1470 Scene_Clone_Selected( GlobalSceneGraph(), false );
1472 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1473 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1477 void Selection_Clone_MakeUnique(){
1478 if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1479 UndoableCommand undo( "cloneSelectedMakeUnique" );
1481 Scene_Clone_Selected( GlobalSceneGraph(), true );
1483 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1484 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1488 // called when the escape key is used (either on the main window or on an inspector)
1489 void Selection_Deselect(){
1490 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1491 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1492 GlobalSelectionSystem().setSelectedAllComponents( false );
1496 SelectionSystem_DefaultMode();
1497 ComponentModeChanged();
1502 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1503 GlobalSelectionSystem().setSelectedAllComponents( false );
1507 GlobalSelectionSystem().setSelectedAll( false );
1513 void Selection_NudgeUp(){
1514 UndoableCommand undo( "nudgeSelectedUp" );
1515 NudgeSelection( eNudgeUp, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1518 void Selection_NudgeDown(){
1519 UndoableCommand undo( "nudgeSelectedDown" );
1520 NudgeSelection( eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1523 void Selection_NudgeLeft(){
1524 UndoableCommand undo( "nudgeSelectedLeft" );
1525 NudgeSelection( eNudgeLeft, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1528 void Selection_NudgeRight(){
1529 UndoableCommand undo( "nudgeSelectedRight" );
1530 NudgeSelection( eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1534 void TranslateToolExport( const Callback<void(bool)> & importCallback ){
1535 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eTranslate );
1538 void RotateToolExport( const Callback<void(bool)> & importCallback ){
1539 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eRotate );
1542 void ScaleToolExport( const Callback<void(bool)> & importCallback ){
1543 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eScale );
1546 void DragToolExport( const Callback<void(bool)> & importCallback ){
1547 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eDrag );
1550 void ClipperToolExport( const Callback<void(bool)> & importCallback ){
1551 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip );
1554 FreeCaller<void(const Callback<void(bool)> &), TranslateToolExport> g_translatemode_button_caller;
1555 Callback<void(const Callback<void(bool)> &)> g_translatemode_button_callback( g_translatemode_button_caller );
1556 ToggleItem g_translatemode_button( g_translatemode_button_callback );
1558 FreeCaller<void(const Callback<void(bool)> &), RotateToolExport> g_rotatemode_button_caller;
1559 Callback<void(const Callback<void(bool)> &)> g_rotatemode_button_callback( g_rotatemode_button_caller );
1560 ToggleItem g_rotatemode_button( g_rotatemode_button_callback );
1562 FreeCaller<void(const Callback<void(bool)> &), ScaleToolExport> g_scalemode_button_caller;
1563 Callback<void(const Callback<void(bool)> &)> g_scalemode_button_callback( g_scalemode_button_caller );
1564 ToggleItem g_scalemode_button( g_scalemode_button_callback );
1566 FreeCaller<void(const Callback<void(bool)> &), DragToolExport> g_dragmode_button_caller;
1567 Callback<void(const Callback<void(bool)> &)> g_dragmode_button_callback( g_dragmode_button_caller );
1568 ToggleItem g_dragmode_button( g_dragmode_button_callback );
1570 FreeCaller<void(const Callback<void(bool)> &), ClipperToolExport> g_clipper_button_caller;
1571 Callback<void(const Callback<void(bool)> &)> g_clipper_button_callback( g_clipper_button_caller );
1572 ToggleItem g_clipper_button( g_clipper_button_callback );
1575 g_translatemode_button.update();
1576 g_rotatemode_button.update();
1577 g_scalemode_button.update();
1578 g_dragmode_button.update();
1579 g_clipper_button.update();
1582 const char* const c_ResizeMode_status = "QE4 Drag Tool: move and resize objects";
1585 if ( g_currentToolMode == DragMode && g_defaultToolMode != DragMode ) {
1586 g_defaultToolMode();
1590 g_currentToolMode = DragMode;
1591 g_currentToolModeSupportsComponentEditing = true;
1593 OnClipMode( false );
1595 Sys_Status( c_ResizeMode_status );
1596 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eDrag );
1603 const char* const c_TranslateMode_status = "Translate Tool: translate objects and components";
1605 void TranslateMode(){
1606 if ( g_currentToolMode == TranslateMode && g_defaultToolMode != TranslateMode ) {
1607 g_defaultToolMode();
1611 g_currentToolMode = TranslateMode;
1612 g_currentToolModeSupportsComponentEditing = true;
1614 OnClipMode( false );
1616 Sys_Status( c_TranslateMode_status );
1617 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eTranslate );
1623 const char* const c_RotateMode_status = "Rotate Tool: rotate objects and components";
1626 if ( g_currentToolMode == RotateMode && g_defaultToolMode != RotateMode ) {
1627 g_defaultToolMode();
1631 g_currentToolMode = RotateMode;
1632 g_currentToolModeSupportsComponentEditing = true;
1634 OnClipMode( false );
1636 Sys_Status( c_RotateMode_status );
1637 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eRotate );
1643 const char* const c_ScaleMode_status = "Scale Tool: scale objects and components";
1646 if ( g_currentToolMode == ScaleMode && g_defaultToolMode != ScaleMode ) {
1647 g_defaultToolMode();
1651 g_currentToolMode = ScaleMode;
1652 g_currentToolModeSupportsComponentEditing = true;
1654 OnClipMode( false );
1656 Sys_Status( c_ScaleMode_status );
1657 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eScale );
1664 const char* const c_ClipperMode_status = "Clipper Tool: apply clip planes to objects";
1668 if ( g_currentToolMode == ClipperMode && g_defaultToolMode != ClipperMode ) {
1669 g_defaultToolMode();
1673 g_currentToolMode = ClipperMode;
1674 g_currentToolModeSupportsComponentEditing = false;
1676 SelectionSystem_DefaultMode();
1680 Sys_Status( c_ClipperMode_status );
1681 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eClip );
1688 void Texdef_Rotate( float angle ){
1689 StringOutputStream command;
1690 command << "brushRotateTexture -angle " << angle;
1691 UndoableCommand undo( command.c_str() );
1692 Select_RotateTexture( angle );
1695 void Texdef_RotateClockwise(){
1696 Texdef_Rotate( static_cast<float>( fabs( g_si_globals.rotate ) ) );
1699 void Texdef_RotateAntiClockwise(){
1700 Texdef_Rotate( static_cast<float>( -fabs( g_si_globals.rotate ) ) );
1703 void Texdef_Scale( float x, float y ){
1704 StringOutputStream command;
1705 command << "brushScaleTexture -x " << x << " -y " << y;
1706 UndoableCommand undo( command.c_str() );
1707 Select_ScaleTexture( x, y );
1710 void Texdef_ScaleUp(){
1711 Texdef_Scale( 0, g_si_globals.scale[1] );
1714 void Texdef_ScaleDown(){
1715 Texdef_Scale( 0, -g_si_globals.scale[1] );
1718 void Texdef_ScaleLeft(){
1719 Texdef_Scale( -g_si_globals.scale[0],0 );
1722 void Texdef_ScaleRight(){
1723 Texdef_Scale( g_si_globals.scale[0],0 );
1726 void Texdef_Shift( float x, float y ){
1727 StringOutputStream command;
1728 command << "brushShiftTexture -x " << x << " -y " << y;
1729 UndoableCommand undo( command.c_str() );
1730 Select_ShiftTexture( x, y );
1733 void Texdef_ShiftLeft(){
1734 Texdef_Shift( -g_si_globals.shift[0], 0 );
1737 void Texdef_ShiftRight(){
1738 Texdef_Shift( g_si_globals.shift[0], 0 );
1741 void Texdef_ShiftUp(){
1742 Texdef_Shift( 0, g_si_globals.shift[1] );
1745 void Texdef_ShiftDown(){
1746 Texdef_Shift( 0, -g_si_globals.shift[1] );
1751 class SnappableSnapToGridSelected : public scene::Graph::Walker
1755 SnappableSnapToGridSelected( float snap )
1759 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1760 if ( path.top().get().visible() ) {
1761 Snappable* snappable = Node_getSnappable( path.top() );
1763 && Instance_getSelectable( instance )->isSelected() ) {
1764 snappable->snapto( m_snap );
1771 void Scene_SnapToGrid_Selected( scene::Graph& graph, float snap ){
1772 graph.traverse( SnappableSnapToGridSelected( snap ) );
1775 class ComponentSnappableSnapToGridSelected : public scene::Graph::Walker
1779 ComponentSnappableSnapToGridSelected( float snap )
1783 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1784 if ( path.top().get().visible() ) {
1785 ComponentSnappable* componentSnappable = Instance_getComponentSnappable( instance );
1786 if ( componentSnappable != 0
1787 && Instance_getSelectable( instance )->isSelected() ) {
1788 componentSnappable->snapComponents( m_snap );
1795 void Scene_SnapToGrid_Component_Selected( scene::Graph& graph, float snap ){
1796 graph.traverse( ComponentSnappableSnapToGridSelected( snap ) );
1799 void Selection_SnapToGrid(){
1800 StringOutputStream command;
1801 command << "snapSelected -grid " << GetGridSize();
1802 UndoableCommand undo( command.c_str() );
1804 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1805 Scene_SnapToGrid_Component_Selected( GlobalSceneGraph(), GetGridSize() );
1809 Scene_SnapToGrid_Selected( GlobalSceneGraph(), GetGridSize() );
1814 static gint qe_every_second( gpointer data ){
1815 if (g_pParentWnd == nullptr)
1818 GdkModifierType mask;
1819 gdk_window_get_pointer( gtk_widget_get_window(g_pParentWnd->m_window), nullptr, nullptr, &mask );
1821 if ( ( mask & ( GDK_BUTTON1_MASK | GDK_BUTTON2_MASK | GDK_BUTTON3_MASK ) ) == 0 ) {
1828 guint s_qe_every_second_id = 0;
1830 void EverySecondTimer_enable(){
1831 if ( s_qe_every_second_id == 0 ) {
1832 s_qe_every_second_id = g_timeout_add( 1000, qe_every_second, 0 );
1836 void EverySecondTimer_disable(){
1837 if ( s_qe_every_second_id != 0 ) {
1838 g_source_remove( s_qe_every_second_id );
1839 s_qe_every_second_id = 0;
1843 gint window_realize_remove_decoration( ui::Widget widget, gpointer data ){
1844 gdk_window_set_decorations( gtk_widget_get_window(widget), (GdkWMDecoration)( GDK_DECOR_ALL | GDK_DECOR_MENU | GDK_DECOR_MINIMIZE | GDK_DECOR_MAXIMIZE ) );
1851 ui::Window m_window{ui::null};
1852 ui::Label m_label{ui::null};
1855 WaitDialog create_wait_dialog( const char* title, const char* text ){
1858 dialog.m_window = MainFrame_getWindow().create_floating_window(title);
1859 gtk_window_set_resizable( dialog.m_window, FALSE );
1860 gtk_container_set_border_width( GTK_CONTAINER( dialog.m_window ), 0 );
1861 gtk_window_set_position( dialog.m_window, GTK_WIN_POS_CENTER_ON_PARENT );
1863 dialog.m_window.connect( "realize", G_CALLBACK( window_realize_remove_decoration ), 0 );
1866 dialog.m_label = ui::Label( text );
1867 gtk_misc_set_alignment( GTK_MISC( dialog.m_label ), 0.0, 0.5 );
1868 gtk_label_set_justify( dialog.m_label, GTK_JUSTIFY_LEFT );
1869 dialog.m_label.show();
1870 dialog.m_label.dimensions(200, -1);
1872 dialog.m_window.add(dialog.m_label);
1879 clock_t g_lastRedrawTime = 0;
1880 const clock_t c_redrawInterval = clock_t( CLOCKS_PER_SEC / 10 );
1882 bool redrawRequired(){
1883 clock_t currentTime = std::clock();
1884 if ( currentTime - g_lastRedrawTime >= c_redrawInterval ) {
1885 g_lastRedrawTime = currentTime;
1892 bool MainFrame_isActiveApp(){
1893 //globalOutputStream() << "listing\n";
1894 GList* list = gtk_window_list_toplevels();
1895 for ( GList* i = list; i != 0; i = g_list_next( i ) )
1897 //globalOutputStream() << "toplevel.. ";
1898 if ( gtk_window_is_active( ui::Window::from( i->data ) ) ) {
1899 //globalOutputStream() << "is active\n";
1902 //globalOutputStream() << "not active\n";
1907 typedef std::list<CopiedString> StringStack;
1908 StringStack g_wait_stack;
1911 bool ScreenUpdates_Enabled(){
1912 return g_wait_stack.empty();
1915 void ScreenUpdates_process(){
1916 if ( redrawRequired() && g_wait.m_window.visible() ) {
1922 void ScreenUpdates_Disable( const char* message, const char* title ){
1923 if ( g_wait_stack.empty() ) {
1924 EverySecondTimer_disable();
1928 bool isActiveApp = MainFrame_isActiveApp();
1930 g_wait = create_wait_dialog( title, message );
1932 if ( isActiveApp ) {
1933 g_wait.m_window.show();
1934 gtk_grab_add( g_wait.m_window );
1935 ScreenUpdates_process();
1938 else if ( g_wait.m_window.visible() ) {
1939 g_wait.m_label.text(message);
1940 if ( GTK_IS_WINDOW(g_wait.m_window) ) {
1941 gtk_grab_add(g_wait.m_window);
1943 ScreenUpdates_process();
1945 g_wait_stack.push_back( message );
1948 void ScreenUpdates_Enable(){
1949 ASSERT_MESSAGE( !ScreenUpdates_Enabled(), "screen updates already enabled" );
1950 g_wait_stack.pop_back();
1951 if ( g_wait_stack.empty() ) {
1952 EverySecondTimer_enable();
1953 //gtk_widget_set_sensitive(MainFrame_getWindow(), TRUE);
1955 gtk_grab_remove( g_wait.m_window );
1956 destroy_floating_window( g_wait.m_window );
1957 g_wait.m_window = ui::Window{ui::null};
1959 //gtk_window_present(MainFrame_getWindow());
1961 else if ( g_wait.m_window.visible() ) {
1962 g_wait.m_label.text(g_wait_stack.back().c_str());
1963 ScreenUpdates_process();
1968 void GlobalCamera_UpdateWindow(){
1969 if ( g_pParentWnd != 0 ) {
1970 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
1974 void XY_UpdateWindow( MainFrame& mainframe ){
1975 if ( mainframe.GetXYWnd() != 0 ) {
1976 XYWnd_Update( *mainframe.GetXYWnd() );
1980 void XZ_UpdateWindow( MainFrame& mainframe ){
1981 if ( mainframe.GetXZWnd() != 0 ) {
1982 XYWnd_Update( *mainframe.GetXZWnd() );
1986 void YZ_UpdateWindow( MainFrame& mainframe ){
1987 if ( mainframe.GetYZWnd() != 0 ) {
1988 XYWnd_Update( *mainframe.GetYZWnd() );
1992 void XY_UpdateAllWindows( MainFrame& mainframe ){
1993 XY_UpdateWindow( mainframe );
1994 XZ_UpdateWindow( mainframe );
1995 YZ_UpdateWindow( mainframe );
1998 void XY_UpdateAllWindows(){
1999 if ( g_pParentWnd != 0 ) {
2000 XY_UpdateAllWindows( *g_pParentWnd );
2004 void UpdateAllWindows(){
2005 XY_UpdateAllWindows();
2006 GlobalCamera_UpdateWindow();
2010 void ModeChangeNotify(){
2011 SceneChangeNotify();
2014 void ClipperChangeNotify(){
2015 XY_UpdateAllWindows();
2016 GlobalCamera_UpdateWindow();
2020 LatchedValue<int> g_Layout_viewStyle( 0, "Window Layout" );
2021 LatchedValue<bool> g_Layout_enableDetachableMenus( true, "Detachable Menus" );
2022 LatchedValue<bool> g_Layout_enablePatchToolbar( true, "Patch Toolbar" );
2023 LatchedValue<bool> g_Layout_enablePluginToolbar( true, "Plugin Toolbar" );
2026 ui::MenuItem create_file_menu(){
2028 auto file_menu_item = new_sub_menu_item_with_mnemonic( "_File" );
2029 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( file_menu_item ) );
2030 if ( g_Layout_enableDetachableMenus.m_value ) {
2031 menu_tearoff( menu );
2034 create_menu_item_with_mnemonic( menu, "_New Map", "NewMap" );
2035 menu_separator( menu );
2038 //++timo temporary experimental stuff for sleep mode..
2039 create_menu_item_with_mnemonic( menu, "_Sleep", "Sleep" );
2040 menu_separator( menu );
2044 create_menu_item_with_mnemonic( menu, "_Open...", "OpenMap" );
2046 create_menu_item_with_mnemonic( menu, "_Import...", "ImportMap" );
2047 create_menu_item_with_mnemonic( menu, "_Save", "SaveMap" );
2048 create_menu_item_with_mnemonic( menu, "Save _as...", "SaveMapAs" );
2049 create_menu_item_with_mnemonic( menu, "_Export selected...", "ExportSelected" );
2050 menu_separator( menu );
2051 create_menu_item_with_mnemonic( menu, "Save re_gion...", "SaveRegion" );
2052 menu_separator( menu );
2053 create_menu_item_with_mnemonic( menu, "_Refresh models", "RefreshReferences" );
2054 menu_separator( menu );
2055 create_menu_item_with_mnemonic( menu, "Pro_ject settings...", "ProjectSettings" );
2056 menu_separator( menu );
2057 create_menu_item_with_mnemonic( menu, "_Pointfile...", "TogglePointfile" );
2058 menu_separator( menu );
2059 MRU_constructMenu( menu );
2060 menu_separator( menu );
2061 create_menu_item_with_mnemonic( menu, "E_xit", "Exit" );
2063 return file_menu_item;
2066 ui::MenuItem create_edit_menu(){
2068 auto edit_menu_item = new_sub_menu_item_with_mnemonic( "_Edit" );
2069 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( edit_menu_item ) );
2070 if ( g_Layout_enableDetachableMenus.m_value ) {
2071 menu_tearoff( menu );
2073 create_menu_item_with_mnemonic( menu, "_Undo", "Undo" );
2074 create_menu_item_with_mnemonic( menu, "_Redo", "Redo" );
2075 menu_separator( menu );
2076 create_menu_item_with_mnemonic( menu, "_Copy", "Copy" );
2077 create_menu_item_with_mnemonic( menu, "_Paste", "Paste" );
2078 create_menu_item_with_mnemonic( menu, "P_aste To Camera", "PasteToCamera" );
2079 menu_separator( menu );
2080 create_menu_item_with_mnemonic( menu, "_Duplicate", "CloneSelection" );
2081 create_menu_item_with_mnemonic( menu, "Duplicate, make uni_que", "CloneSelectionAndMakeUnique" );
2082 create_menu_item_with_mnemonic( menu, "D_elete", "DeleteSelection" );
2083 menu_separator( menu );
2084 create_menu_item_with_mnemonic( menu, "Pa_rent", "ParentSelection" );
2085 menu_separator( menu );
2086 create_menu_item_with_mnemonic( menu, "C_lear Selection", "UnSelectSelection" );
2087 create_menu_item_with_mnemonic( menu, "_Invert Selection", "InvertSelection" );
2088 create_menu_item_with_mnemonic( menu, "Select i_nside", "SelectInside" );
2089 create_menu_item_with_mnemonic( menu, "Select _touching", "SelectTouching" );
2091 auto convert_menu = create_sub_menu_with_mnemonic( menu, "E_xpand Selection" );
2092 if ( g_Layout_enableDetachableMenus.m_value ) {
2093 menu_tearoff( convert_menu );
2095 create_menu_item_with_mnemonic( convert_menu, "To Whole _Entities", "ExpandSelectionToEntities" );
2097 menu_separator( menu );
2098 create_menu_item_with_mnemonic( menu, "Pre_ferences...", "Preferences" );
2100 return edit_menu_item;
2103 void fill_view_xy_top_menu( ui::Menu menu ){
2104 create_check_menu_item_with_mnemonic( menu, "XY (Top) View", "ToggleView" );
2108 void fill_view_yz_side_menu( ui::Menu menu ){
2109 create_check_menu_item_with_mnemonic( menu, "YZ (Side) View", "ToggleSideView" );
2113 void fill_view_xz_front_menu( ui::Menu menu ){
2114 create_check_menu_item_with_mnemonic( menu, "XZ (Front) View", "ToggleFrontView" );
2118 ui::Widget g_toggle_z_item{ui::null};
2119 ui::Widget g_toggle_console_item{ui::null};
2120 ui::Widget g_toggle_entity_item{ui::null};
2121 ui::Widget g_toggle_entitylist_item{ui::null};
2123 ui::MenuItem create_view_menu( MainFrame::EViewStyle style ){
2125 auto view_menu_item = new_sub_menu_item_with_mnemonic( "Vie_w" );
2126 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( view_menu_item ) );
2127 if ( g_Layout_enableDetachableMenus.m_value ) {
2128 menu_tearoff( menu );
2131 if ( style == MainFrame::eFloating ) {
2132 fill_view_camera_menu( menu );
2133 fill_view_xy_top_menu( menu );
2134 fill_view_yz_side_menu( menu );
2135 fill_view_xz_front_menu( menu );
2137 if ( style == MainFrame::eFloating || style == MainFrame::eSplit ) {
2138 create_menu_item_with_mnemonic( menu, "Console View", "ToggleConsole" );
2139 create_menu_item_with_mnemonic( menu, "Texture Browser", "ToggleTextures" );
2140 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ToggleEntityInspector" );
2144 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ViewEntityInfo" );
2146 create_menu_item_with_mnemonic( menu, "_Surface Inspector", "SurfaceInspector" );
2147 create_menu_item_with_mnemonic( menu, "Entity List", "EntityList" );
2149 menu_separator( menu );
2151 auto camera_menu = create_sub_menu_with_mnemonic( menu, "Camera" );
2152 if ( g_Layout_enableDetachableMenus.m_value ) {
2153 menu_tearoff( camera_menu );
2155 create_menu_item_with_mnemonic( camera_menu, "_Center", "CenterView" );
2156 create_menu_item_with_mnemonic( camera_menu, "_Up Floor", "UpFloor" );
2157 create_menu_item_with_mnemonic( camera_menu, "_Down Floor", "DownFloor" );
2158 menu_separator( camera_menu );
2159 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane In", "CubicClipZoomIn" );
2160 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane Out", "CubicClipZoomOut" );
2161 menu_separator( camera_menu );
2162 create_menu_item_with_mnemonic( camera_menu, "Decrease FOV", "FOVDec" );
2163 create_menu_item_with_mnemonic( camera_menu, "Increase FOV", "FOVInc" );
2164 menu_separator( camera_menu );
2165 create_menu_item_with_mnemonic( camera_menu, "Next leak spot", "NextLeakSpot" );
2166 create_menu_item_with_mnemonic( camera_menu, "Previous leak spot", "PrevLeakSpot" );
2167 menu_separator( camera_menu );
2168 create_menu_item_with_mnemonic( camera_menu, "Look Through Selected", "LookThroughSelected" );
2169 create_menu_item_with_mnemonic( camera_menu, "Look Through Camera", "LookThroughCamera" );
2171 menu_separator( menu );
2173 auto orthographic_menu = create_sub_menu_with_mnemonic( menu, "Orthographic" );
2174 if ( g_Layout_enableDetachableMenus.m_value ) {
2175 menu_tearoff( orthographic_menu );
2177 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2178 create_menu_item_with_mnemonic( orthographic_menu, "_Next (XY, YZ, XY)", "NextView" );
2179 create_menu_item_with_mnemonic( orthographic_menu, "XY (Top)", "ViewTop" );
2180 create_menu_item_with_mnemonic( orthographic_menu, "YZ", "ViewSide" );
2181 create_menu_item_with_mnemonic( orthographic_menu, "XZ", "ViewFront" );
2182 menu_separator( orthographic_menu );
2185 create_menu_item_with_mnemonic( orthographic_menu, "_XY 100%", "Zoom100" );
2186 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _In", "ZoomIn" );
2187 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _Out", "ZoomOut" );
2190 menu_separator( menu );
2193 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Show" );
2194 if ( g_Layout_enableDetachableMenus.m_value ) {
2195 menu_tearoff( menu_in_menu );
2197 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Angles", "ShowAngles" );
2198 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Names", "ShowNames" );
2199 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Blocks", "ShowBlocks" );
2200 create_check_menu_item_with_mnemonic( menu_in_menu, "Show C_oordinates", "ShowCoordinates" );
2201 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Window Outline", "ShowWindowOutline" );
2202 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Axes", "ShowAxes" );
2203 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Workzone", "ShowWorkzone" );
2204 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Stats", "ShowStats" );
2208 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Filter" );
2209 if ( g_Layout_enableDetachableMenus.m_value ) {
2210 menu_tearoff( menu_in_menu );
2212 Filters_constructMenu( menu_in_menu );
2214 menu_separator( menu );
2216 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Hide/Show" );
2217 if ( g_Layout_enableDetachableMenus.m_value ) {
2218 menu_tearoff( menu_in_menu );
2220 create_menu_item_with_mnemonic( menu_in_menu, "Hide Selected", "HideSelected" );
2221 create_menu_item_with_mnemonic( menu_in_menu, "Show Hidden", "ShowHidden" );
2223 menu_separator( menu );
2225 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Region" );
2226 if ( g_Layout_enableDetachableMenus.m_value ) {
2227 menu_tearoff( menu_in_menu );
2229 create_menu_item_with_mnemonic( menu_in_menu, "_Off", "RegionOff" );
2230 create_menu_item_with_mnemonic( menu_in_menu, "_Set XY", "RegionSetXY" );
2231 create_menu_item_with_mnemonic( menu_in_menu, "Set _Brush", "RegionSetBrush" );
2232 create_menu_item_with_mnemonic( menu_in_menu, "Set Se_lected Brushes", "RegionSetSelection" );
2235 command_connect_accelerator( "CenterXYView" );
2237 return view_menu_item;
2240 ui::MenuItem create_selection_menu(){
2242 auto selection_menu_item = new_sub_menu_item_with_mnemonic( "M_odify" );
2243 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( selection_menu_item ) );
2244 if ( g_Layout_enableDetachableMenus.m_value ) {
2245 menu_tearoff( menu );
2249 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Components" );
2250 if ( g_Layout_enableDetachableMenus.m_value ) {
2251 menu_tearoff( menu_in_menu );
2253 create_check_menu_item_with_mnemonic( menu_in_menu, "_Edges", "DragEdges" );
2254 create_check_menu_item_with_mnemonic( menu_in_menu, "_Vertices", "DragVertices" );
2255 create_check_menu_item_with_mnemonic( menu_in_menu, "_Faces", "DragFaces" );
2258 menu_separator( menu );
2261 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Nudge" );
2262 if ( g_Layout_enableDetachableMenus.m_value ) {
2263 menu_tearoff( menu_in_menu );
2265 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Left", "SelectNudgeLeft" );
2266 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Right", "SelectNudgeRight" );
2267 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Up", "SelectNudgeUp" );
2268 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Down", "SelectNudgeDown" );
2271 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Rotate" );
2272 if ( g_Layout_enableDetachableMenus.m_value ) {
2273 menu_tearoff( menu_in_menu );
2275 create_menu_item_with_mnemonic( menu_in_menu, "Rotate X", "RotateSelectionX" );
2276 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Y", "RotateSelectionY" );
2277 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Z", "RotateSelectionZ" );
2280 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Flip" );
2281 if ( g_Layout_enableDetachableMenus.m_value ) {
2282 menu_tearoff( menu_in_menu );
2284 create_menu_item_with_mnemonic( menu_in_menu, "Flip _X", "MirrorSelectionX" );
2285 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Y", "MirrorSelectionY" );
2286 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Z", "MirrorSelectionZ" );
2288 menu_separator( menu );
2289 create_menu_item_with_mnemonic( menu, "Arbitrary rotation...", "ArbitraryRotation" );
2290 create_menu_item_with_mnemonic( menu, "Arbitrary scale...", "ArbitraryScale" );
2292 return selection_menu_item;
2295 ui::MenuItem create_bsp_menu(){
2297 auto bsp_menu_item = new_sub_menu_item_with_mnemonic( "_Build" );
2298 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( bsp_menu_item ) );
2300 if ( g_Layout_enableDetachableMenus.m_value ) {
2301 menu_tearoff( menu );
2304 create_menu_item_with_mnemonic( menu, "Customize...", "BuildMenuCustomize" );
2306 menu_separator( menu );
2308 Build_constructMenu( menu );
2312 return bsp_menu_item;
2315 ui::MenuItem create_grid_menu(){
2317 auto grid_menu_item = new_sub_menu_item_with_mnemonic( "_Grid" );
2318 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( grid_menu_item ) );
2319 if ( g_Layout_enableDetachableMenus.m_value ) {
2320 menu_tearoff( menu );
2323 Grid_constructMenu( menu );
2325 return grid_menu_item;
2328 ui::MenuItem create_misc_menu(){
2330 auto misc_menu_item = new_sub_menu_item_with_mnemonic( "M_isc" );
2331 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( misc_menu_item ) );
2332 if ( g_Layout_enableDetachableMenus.m_value ) {
2333 menu_tearoff( menu );
2337 create_menu_item_with_mnemonic( menu, "_Benchmark", makeCallbackF(GlobalCamera_Benchmark) );
2339 menu.add(create_colours_menu());
2341 create_menu_item_with_mnemonic( menu, "Find brush...", "FindBrush" );
2342 create_menu_item_with_mnemonic( menu, "Map Info...", "MapInfo" );
2343 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
2344 // create_menu_item_with_mnemonic(menu, "_Print XY View", FreeCaller<void(), WXY_Print>());
2345 create_menu_item_with_mnemonic( menu, "_Background select", makeCallbackF(WXY_BackgroundSelect) );
2346 return misc_menu_item;
2349 ui::MenuItem create_entity_menu(){
2351 auto entity_menu_item = new_sub_menu_item_with_mnemonic( "E_ntity" );
2352 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( entity_menu_item ) );
2353 if ( g_Layout_enableDetachableMenus.m_value ) {
2354 menu_tearoff( menu );
2357 Entity_constructMenu( menu );
2359 return entity_menu_item;
2362 ui::MenuItem create_brush_menu(){
2364 auto brush_menu_item = new_sub_menu_item_with_mnemonic( "B_rush" );
2365 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( brush_menu_item ) );
2366 if ( g_Layout_enableDetachableMenus.m_value ) {
2367 menu_tearoff( menu );
2370 Brush_constructMenu( menu );
2372 return brush_menu_item;
2375 ui::MenuItem create_patch_menu(){
2377 auto patch_menu_item = new_sub_menu_item_with_mnemonic( "_Curve" );
2378 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( patch_menu_item ) );
2379 if ( g_Layout_enableDetachableMenus.m_value ) {
2380 menu_tearoff( menu );
2383 Patch_constructMenu( menu );
2385 return patch_menu_item;
2388 ui::MenuItem create_help_menu(){
2390 auto help_menu_item = new_sub_menu_item_with_mnemonic( "_Help" );
2391 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( help_menu_item ) );
2392 if ( g_Layout_enableDetachableMenus.m_value ) {
2393 menu_tearoff( menu );
2396 create_menu_item_with_mnemonic( menu, "Manual", "OpenManual" );
2398 // this creates all the per-game drop downs for the game pack helps
2399 // it will take care of hooking the Sys_OpenURL calls etc.
2400 create_game_help_menu( menu );
2402 create_menu_item_with_mnemonic( menu, "Bug report", makeCallbackF(OpenBugReportURL) );
2403 create_menu_item_with_mnemonic( menu, "Shortcuts list", makeCallbackF(DoCommandListDlg) );
2404 create_menu_item_with_mnemonic( menu, "_About...", makeCallbackF(DoAbout) );
2406 return help_menu_item;
2409 ui::MenuBar create_main_menu( MainFrame::EViewStyle style ){
2410 auto menu_bar = ui::MenuBar::from( gtk_menu_bar_new() );
2413 menu_bar.add(create_file_menu());
2414 menu_bar.add(create_edit_menu());
2415 menu_bar.add(create_view_menu(style));
2416 menu_bar.add(create_selection_menu());
2417 menu_bar.add(create_bsp_menu());
2418 menu_bar.add(create_grid_menu());
2419 menu_bar.add(create_misc_menu());
2420 menu_bar.add(create_entity_menu());
2421 menu_bar.add(create_brush_menu());
2422 menu_bar.add(create_patch_menu());
2423 menu_bar.add(create_plugins_menu());
2424 menu_bar.add(create_help_menu());
2430 void PatchInspector_registerShortcuts(){
2431 command_connect_accelerator( "PatchInspector" );
2434 void Patch_registerShortcuts(){
2435 command_connect_accelerator( "InvertCurveTextureX" );
2436 command_connect_accelerator( "InvertCurveTextureY" );
2437 command_connect_accelerator( "PatchInsertInsertColumn" );
2438 command_connect_accelerator( "PatchInsertInsertRow" );
2439 command_connect_accelerator( "PatchDeleteLastColumn" );
2440 command_connect_accelerator( "PatchDeleteLastRow" );
2441 command_connect_accelerator( "NaturalizePatch" );
2442 //command_connect_accelerator("CapCurrentCurve");
2445 void Manipulators_registerShortcuts(){
2446 toggle_add_accelerator( "MouseRotate" );
2447 toggle_add_accelerator( "MouseTranslate" );
2448 toggle_add_accelerator( "MouseScale" );
2449 toggle_add_accelerator( "MouseDrag" );
2450 toggle_add_accelerator( "ToggleClipper" );
2453 void TexdefNudge_registerShortcuts(){
2454 command_connect_accelerator( "TexRotateClock" );
2455 command_connect_accelerator( "TexRotateCounter" );
2456 command_connect_accelerator( "TexScaleUp" );
2457 command_connect_accelerator( "TexScaleDown" );
2458 command_connect_accelerator( "TexScaleLeft" );
2459 command_connect_accelerator( "TexScaleRight" );
2460 command_connect_accelerator( "TexShiftUp" );
2461 command_connect_accelerator( "TexShiftDown" );
2462 command_connect_accelerator( "TexShiftLeft" );
2463 command_connect_accelerator( "TexShiftRight" );
2466 void SelectNudge_registerShortcuts(){
2467 command_connect_accelerator( "MoveSelectionDOWN" );
2468 command_connect_accelerator( "MoveSelectionUP" );
2469 //command_connect_accelerator("SelectNudgeLeft");
2470 //command_connect_accelerator("SelectNudgeRight");
2471 //command_connect_accelerator("SelectNudgeUp");
2472 //command_connect_accelerator("SelectNudgeDown");
2475 void SnapToGrid_registerShortcuts(){
2476 command_connect_accelerator( "SnapToGrid" );
2479 void SelectByType_registerShortcuts(){
2480 command_connect_accelerator( "SelectAllOfType" );
2483 void SurfaceInspector_registerShortcuts(){
2484 command_connect_accelerator( "FitTexture" );
2488 void register_shortcuts(){
2489 PatchInspector_registerShortcuts();
2490 Patch_registerShortcuts();
2491 Grid_registerShortcuts();
2492 XYWnd_registerShortcuts();
2493 CamWnd_registerShortcuts();
2494 Manipulators_registerShortcuts();
2495 SurfaceInspector_registerShortcuts();
2496 TexdefNudge_registerShortcuts();
2497 SelectNudge_registerShortcuts();
2498 SnapToGrid_registerShortcuts();
2499 SelectByType_registerShortcuts();
2502 void File_constructToolbar( ui::Toolbar toolbar ){
2503 toolbar_append_button( toolbar, "Open an existing map (CTRL + O)", "file_open.png", "OpenMap" );
2504 toolbar_append_button( toolbar, "Save the active map (CTRL + S)", "file_save.png", "SaveMap" );
2507 void UndoRedo_constructToolbar( ui::Toolbar toolbar ){
2508 toolbar_append_button( toolbar, "Undo (CTRL + Z)", "undo.png", "Undo" );
2509 toolbar_append_button( toolbar, "Redo (CTRL + Y)", "redo.png", "Redo" );
2512 void RotateFlip_constructToolbar( ui::Toolbar toolbar ){
2513 toolbar_append_button( toolbar, "x-axis Flip", "brush_flipx.png", "MirrorSelectionX" );
2514 toolbar_append_button( toolbar, "x-axis Rotate", "brush_rotatex.png", "RotateSelectionX" );
2515 toolbar_append_button( toolbar, "y-axis Flip", "brush_flipy.png", "MirrorSelectionY" );
2516 toolbar_append_button( toolbar, "y-axis Rotate", "brush_rotatey.png", "RotateSelectionY" );
2517 toolbar_append_button( toolbar, "z-axis Flip", "brush_flipz.png", "MirrorSelectionZ" );
2518 toolbar_append_button( toolbar, "z-axis Rotate", "brush_rotatez.png", "RotateSelectionZ" );
2521 void Select_constructToolbar( ui::Toolbar toolbar ){
2522 toolbar_append_button( toolbar, "Select touching", "selection_selecttouching.png", "SelectTouching" );
2523 toolbar_append_button( toolbar, "Select inside", "selection_selectinside.png", "SelectInside" );
2526 void CSG_constructToolbar( ui::Toolbar toolbar ){
2527 toolbar_append_button( toolbar, "CSG Subtract (SHIFT + U)", "selection_csgsubtract.png", "CSGSubtract" );
2528 toolbar_append_button( toolbar, "CSG Merge (CTRL + U)", "selection_csgmerge.png", "CSGMerge" );
2529 toolbar_append_button( toolbar, "Make Hollow", "selection_makehollow.png", "CSGMakeHollow" );
2530 toolbar_append_button( toolbar, "Make Room", "selection_makeroom.png", "CSGMakeRoom" );
2533 void ComponentModes_constructToolbar( ui::Toolbar toolbar ){
2534 toolbar_append_toggle_button( toolbar, "Select Vertices (V)", "modify_vertices.png", "DragVertices" );
2535 toolbar_append_toggle_button( toolbar, "Select Edges (E)", "modify_edges.png", "DragEdges" );
2536 toolbar_append_toggle_button( toolbar, "Select Faces (F)", "modify_faces.png", "DragFaces" );
2539 void Clipper_constructToolbar( ui::Toolbar toolbar ){
2541 toolbar_append_toggle_button( toolbar, "Clipper (X)", "view_clipper.png", "ToggleClipper" );
2544 void XYWnd_constructToolbar( ui::Toolbar toolbar ){
2545 toolbar_append_button( toolbar, "Change views", "view_change.png", "NextView" );
2548 void Manipulators_constructToolbar( ui::Toolbar toolbar ){
2549 toolbar_append_toggle_button( toolbar, "Translate (W)", "select_mousetranslate.png", "MouseTranslate" );
2550 toolbar_append_toggle_button( toolbar, "Rotate (R)", "select_mouserotate.png", "MouseRotate" );
2551 toolbar_append_toggle_button( toolbar, "Scale", "select_mousescale.png", "MouseScale" );
2552 toolbar_append_toggle_button( toolbar, "Resize (Q)", "select_mouseresize.png", "MouseDrag" );
2554 Clipper_constructToolbar( toolbar );
2557 ui::Toolbar create_main_toolbar( MainFrame::EViewStyle style ){
2558 auto toolbar = ui::Toolbar::from( gtk_toolbar_new() );
2559 gtk_orientable_set_orientation( GTK_ORIENTABLE(toolbar), GTK_ORIENTATION_HORIZONTAL );
2560 gtk_toolbar_set_style( toolbar, GTK_TOOLBAR_ICONS );
2564 auto space = [&]() {
2565 auto btn = ui::ToolItem::from(gtk_separator_tool_item_new());
2570 File_constructToolbar( toolbar );
2574 UndoRedo_constructToolbar( toolbar );
2578 RotateFlip_constructToolbar( toolbar );
2582 Select_constructToolbar( toolbar );
2586 CSG_constructToolbar( toolbar );
2590 ComponentModes_constructToolbar( toolbar );
2592 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2595 XYWnd_constructToolbar( toolbar );
2600 CamWnd_constructToolbar( toolbar );
2604 Manipulators_constructToolbar( toolbar );
2606 if ( g_Layout_enablePatchToolbar.m_value ) {
2609 Patch_constructToolbar( toolbar );
2614 toolbar_append_toggle_button( toolbar, "Texture Lock (SHIFT +T)", "texture_lock.png", "TogTexLock" );
2618 /*auto g_view_entities_button =*/ toolbar_append_button( toolbar, "Entities (N)", "entities.png", "ToggleEntityInspector" );
2619 auto g_view_console_button = toolbar_append_button( toolbar, "Console (O)", "console.png", "ToggleConsole" );
2620 auto g_view_textures_button = toolbar_append_button( toolbar, "Texture Browser (T)", "texture_browser.png", "ToggleTextures" );
2621 // TODO: call light inspector
2622 //GtkButton* g_view_lightinspector_button = toolbar_append_button(toolbar, "Light Inspector", "lightinspector.png", "ToggleLightInspector");
2625 /*auto g_refresh_models_button =*/ toolbar_append_button( toolbar, "Refresh Models", "refresh_models.png", "RefreshReferences" );
2628 // disable the console and texture button in the regular layouts
2629 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft ) {
2630 gtk_widget_set_sensitive( g_view_console_button , FALSE );
2631 gtk_widget_set_sensitive( g_view_textures_button , FALSE );
2637 ui::Widget create_main_statusbar( ui::Widget pStatusLabel[c_count_status] ){
2638 auto table = ui::Table( 1, c_count_status, FALSE );
2642 auto label = ui::Label( "Label" );
2643 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2644 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2646 table.attach(label, {0, 1, 0, 1});
2647 pStatusLabel[c_command_status] = ui::Widget(label );
2650 for (unsigned int i = 1; (int) i < c_count_status; ++i)
2652 auto frame = ui::Frame();
2654 table.attach(frame, {i, i + 1, 0, 1});
2655 gtk_frame_set_shadow_type( frame, GTK_SHADOW_IN );
2657 auto label = ui::Label( "Label" );
2658 gtk_label_set_ellipsize( label, PANGO_ELLIPSIZE_END );
2659 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2660 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2663 pStatusLabel[i] = ui::Widget(label );
2666 return ui::Widget(table );
2672 WidgetFocusPrinter g_mainframeWidgetFocusPrinter( "mainframe" );
2674 class WindowFocusPrinter
2678 static gboolean frame_event( ui::Widget widget, GdkEvent* event, WindowFocusPrinter* self ){
2679 globalOutputStream() << self->m_name << " frame_event\n";
2682 static gboolean keys_changed( ui::Widget widget, WindowFocusPrinter* self ){
2683 globalOutputStream() << self->m_name << " keys_changed\n";
2686 static gboolean notify( ui::Window window, gpointer dummy, WindowFocusPrinter* self ){
2687 if ( gtk_window_is_active( window ) ) {
2688 globalOutputStream() << self->m_name << " takes toplevel focus\n";
2692 globalOutputStream() << self->m_name << " loses toplevel focus\n";
2697 WindowFocusPrinter( const char* name ) : m_name( name ){
2699 void connect( ui::Window toplevel_window ){
2700 toplevel_window.connect( "notify::has_toplevel_focus", G_CALLBACK( notify ), this );
2701 toplevel_window.connect( "notify::is_active", G_CALLBACK( notify ), this );
2702 toplevel_window.connect( "keys_changed", G_CALLBACK( keys_changed ), this );
2703 toplevel_window.connect( "frame_event", G_CALLBACK( frame_event ), this );
2707 WindowFocusPrinter g_mainframeFocusPrinter( "mainframe" );
2711 class MainWindowActive
2713 static gboolean notify( ui::Window window, gpointer dummy, MainWindowActive* self ){
2714 if ( g_wait.m_window && gtk_window_is_active( window ) && !g_wait.m_window.visible() ) {
2715 g_wait.m_window.show();
2722 void connect( ui::Window toplevel_window ){
2723 toplevel_window.connect( "notify::is-active", G_CALLBACK( notify ), this );
2727 MainWindowActive g_MainWindowActive;
2729 SignalHandlerId XYWindowDestroyed_connect( const SignalHandler& handler ){
2730 return g_pParentWnd->GetXYWnd()->onDestroyed.connectFirst( handler );
2733 void XYWindowDestroyed_disconnect( SignalHandlerId id ){
2734 g_pParentWnd->GetXYWnd()->onDestroyed.disconnect( id );
2737 MouseEventHandlerId XYWindowMouseDown_connect( const MouseEventHandler& handler ){
2738 return g_pParentWnd->GetXYWnd()->onMouseDown.connectFirst( handler );
2741 void XYWindowMouseDown_disconnect( MouseEventHandlerId id ){
2742 g_pParentWnd->GetXYWnd()->onMouseDown.disconnect( id );
2745 // =============================================================================
2748 MainFrame* g_pParentWnd = 0;
2750 ui::Window MainFrame_getWindow()
2752 return g_pParentWnd ? g_pParentWnd->m_window : ui::Window{ui::null};
2755 std::vector<ui::Widget> g_floating_windows;
2757 MainFrame::MainFrame() : m_idleRedrawStatusText( RedrawStatusTextCaller( *this ) ){
2765 for (auto &n : m_pStatusLabel) {
2769 m_bSleeping = false;
2774 MainFrame::~MainFrame(){
2781 for ( std::vector<ui::Widget>::iterator i = g_floating_windows.begin(); i != g_floating_windows.end(); ++i )
2783 #ifndef WORKAROUND_MACOS_GTK2_DESTROY
2788 #ifndef WORKAROUND_MACOS_GTK2_DESTROY
2793 void MainFrame::SetActiveXY( XYWnd* p ){
2794 if ( m_pActiveXY ) {
2795 m_pActiveXY->SetActive( false );
2800 if ( m_pActiveXY ) {
2801 m_pActiveXY->SetActive( true );
2806 void MainFrame::ReleaseContexts(){
2809 m_pXYWnd->DestroyContext();
2812 m_pYZWnd->DestroyContext();
2815 m_pXZWnd->DestroyContext();
2818 m_pCamWnd->DestroyContext();
2821 m_pTexWnd->DestroyContext();
2824 m_pZWnd->DestroyContext();
2829 void MainFrame::CreateContexts(){
2832 m_pCamWnd->CreateContext();
2835 m_pXYWnd->CreateContext();
2838 m_pYZWnd->CreateContext();
2841 m_pXZWnd->CreateContext();
2844 m_pTexWnd->CreateContext();
2847 m_pZWnd->CreateContext();
2856 void MainFrame::OnSleep(){
2859 if ( m_bSleeping ) {
2860 // useful when trying to debug crashes in the sleep code
2861 globalOutputStream() << "Going into sleep mode..\n";
2863 globalOutputStream() << "Dispatching sleep msg...";
2864 DispatchRadiantMsg( RADIANT_SLEEP );
2865 globalOutputStream() << "Done.\n";
2867 gtk_window_iconify( m_window );
2868 GlobalSelectionSystem().setSelectedAll( false );
2870 GlobalShaderCache().unrealise();
2872 GlobalOpenGL_debugAssertNoErrors();
2873 ScreenUpdates_Disable();
2876 globalOutputStream() << "Releasing contexts...";
2878 globalOutputStream() << "Done.\n";
2882 globalOutputStream() << "Waking up\n";
2884 gtk_window_deiconify( m_window );
2887 globalOutputStream() << "Creating contexts...";
2889 globalOutputStream() << "Done.\n";
2891 globalOutputStream() << "Making current on camera...";
2892 m_pCamWnd->MakeCurrent();
2893 globalOutputStream() << "Done.\n";
2895 globalOutputStream() << "Reloading shaders...";
2897 GlobalShaderCache().realise();
2898 globalOutputStream() << "Done.\n";
2900 ScreenUpdates_Enable();
2902 globalOutputStream() << "Dispatching wake msg...";
2903 DispatchRadiantMsg( RADIANT_WAKEUP );
2904 globalOutputStream() << "Done\n";
2910 ui::Window create_splash(){
2911 auto window = ui::Window( ui::window_type::TOP );
2912 gtk_window_set_decorated(window, false);
2913 gtk_window_set_resizable(window, false);
2914 gtk_window_set_modal(window, true);
2915 gtk_window_set_default_size( window, -1, -1 );
2916 gtk_window_set_position( window, GTK_WIN_POS_CENTER );
2917 gtk_container_set_border_width(window, 0);
2919 auto image = new_local_image( "splash.png" );
2923 window.dimensions(-1, -1);
2929 static ui::Window splash_screen{ui::null};
2932 splash_screen = create_splash();
2938 splash_screen.destroy();
2941 WindowPositionTracker g_posCamWnd;
2942 WindowPositionTracker g_posXYWnd;
2943 WindowPositionTracker g_posXZWnd;
2944 WindowPositionTracker g_posYZWnd;
2946 static gint mainframe_delete( ui::Widget widget, GdkEvent *event, gpointer data ){
2947 if ( ConfirmModified( "Exit " RADIANT_NAME ) ) {
2954 void MainFrame::Create(){
2955 ui::Window window = ui::Window( ui::window_type::TOP );
2957 GlobalWindowObservers_connectTopLevel( window );
2959 gtk_window_set_transient_for( splash_screen, window );
2961 #if !GDEF_OS_WINDOWS
2963 GdkPixbuf* pixbuf = pixbuf_new_from_file_with_mask( "bitmaps/icon.png" );
2964 if ( pixbuf != 0 ) {
2965 gtk_window_set_icon( window, pixbuf );
2966 g_object_unref( pixbuf );
2971 gtk_widget_add_events( window , GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK | GDK_FOCUS_CHANGE_MASK );
2972 window.connect( "delete_event", G_CALLBACK( mainframe_delete ), this );
2974 m_position_tracker.connect( window );
2977 g_mainframeWidgetFocusPrinter.connect( window );
2978 g_mainframeFocusPrinter.connect( window );
2981 g_MainWindowActive.connect( window );
2983 GetPlugInMgr().Init( window );
2985 auto vbox = ui::VBox( FALSE, 0 );
2989 global_accel_connect_window( window );
2991 m_nCurrentStyle = (EViewStyle)g_Layout_viewStyle.m_value;
2993 register_shortcuts();
2995 auto main_menu = create_main_menu( CurrentStyle() );
2996 vbox.pack_start( main_menu, FALSE, FALSE, 0 );
2998 auto main_toolbar = create_main_toolbar( CurrentStyle() );
2999 vbox.pack_start( main_toolbar, FALSE, FALSE, 0 );
3001 auto plugin_toolbar = create_plugin_toolbar();
3002 if ( !g_Layout_enablePluginToolbar.m_value ) {
3003 plugin_toolbar.hide();
3005 vbox.pack_start( plugin_toolbar, FALSE, FALSE, 0 );
3007 ui::Widget main_statusbar = create_main_statusbar(reinterpret_cast<ui::Widget *>(m_pStatusLabel));
3008 vbox.pack_end(main_statusbar, FALSE, TRUE, 2);
3010 GroupDialog_constructWindow( window );
3011 g_page_entity = GroupDialog_addPage( "Entities", EntityInspector_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Entities" ) );
3013 if ( FloatingGroupDialog() ) {
3014 g_page_console = GroupDialog_addPage( "Console", Console_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Console" ) );
3018 if ( g_multimon_globals.m_bStartOnPrimMon ) {
3019 PositionWindowOnPrimaryScreen( g_layout_globals.m_position );
3020 window_set_position( window, g_layout_globals.m_position );
3024 if ( g_layout_globals.nState & GDK_WINDOW_STATE_MAXIMIZED ) {
3025 gtk_window_maximize( window );
3026 WindowPosition default_position( -1, -1, 640, 480 );
3027 window_set_position( window, default_position );
3031 window_set_position( window, g_layout_globals.m_position );
3038 if ( CurrentStyle() == eRegular || CurrentStyle() == eRegularLeft ) {
3040 ui::Widget vsplit = ui::VPaned(ui::New);
3042 vbox.pack_start( vsplit, TRUE, TRUE, 0 );
3046 ui::Widget console_window = Console_constructWindow( window );
3047 gtk_paned_pack2( GTK_PANED( vsplit ), console_window, FALSE, TRUE );
3050 ui::Widget hsplit = ui::HPaned(ui::New);
3053 gtk_paned_add1( GTK_PANED( vsplit ), hsplit );
3056 m_pXYWnd = new XYWnd();
3057 m_pXYWnd->SetViewType( XY );
3058 ui::Widget xy_window = ui::Widget(create_framed_widget( m_pXYWnd->GetWidget( ) ));
3061 ui::Widget vsplit2 = ui::VPaned(ui::New);
3063 m_vSplit2 = vsplit2;
3065 if ( CurrentStyle() == eRegular ) {
3066 gtk_paned_add1( GTK_PANED( hsplit ), xy_window );
3067 gtk_paned_add2( GTK_PANED( hsplit ), vsplit2 );
3071 gtk_paned_add1( GTK_PANED( hsplit ), vsplit2 );
3072 gtk_paned_add2( GTK_PANED( hsplit ), xy_window );
3077 m_pCamWnd = NewCamWnd();
3078 GlobalCamera_setCamWnd( *m_pCamWnd );
3079 CamWnd_setParent( *m_pCamWnd, window );
3080 auto camera_window = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
3082 gtk_paned_add1( GTK_PANED( vsplit2 ), camera_window );
3085 auto texture_window = create_framed_widget( TextureBrowser_constructWindow( window ) );
3087 gtk_paned_add2( GTK_PANED( vsplit2 ), texture_window );
3092 gtk_paned_set_position( GTK_PANED( m_vSplit ), g_layout_globals.nXYHeight );
3094 if ( CurrentStyle() == eRegular ) {
3095 gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nXYWidth );
3099 gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nCamWidth );
3102 gtk_paned_set_position( GTK_PANED( m_vSplit2 ), g_layout_globals.nCamHeight );
3104 else if ( CurrentStyle() == eFloating ) {
3106 ui::Window window = ui::Window(create_persistent_floating_window( "Camera", m_window ));
3107 global_accel_connect_window( window );
3108 g_posCamWnd.connect( window );
3112 m_pCamWnd = NewCamWnd();
3113 GlobalCamera_setCamWnd( *m_pCamWnd );
3116 auto frame = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
3119 CamWnd_setParent( *m_pCamWnd, window );
3121 WORKAROUND_GOBJECT_SET_GLWIDGET( window, CamWnd_getWidget( *m_pCamWnd ) );
3123 g_floating_windows.push_back( window );
3127 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XY ), m_window ));
3128 global_accel_connect_window( window );
3129 g_posXYWnd.connect( window );
3131 m_pXYWnd = new XYWnd();
3132 m_pXYWnd->m_parent = window;
3133 m_pXYWnd->SetViewType( XY );
3137 auto frame = create_framed_widget( m_pXYWnd->GetWidget() );
3140 XY_Top_Shown_Construct( window );
3142 WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pXYWnd->GetWidget() );
3144 g_floating_windows.push_back( window );
3148 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XZ ), m_window ));
3149 global_accel_connect_window( window );
3150 g_posXZWnd.connect( window );
3152 m_pXZWnd = new XYWnd();
3153 m_pXZWnd->m_parent = window;
3154 m_pXZWnd->SetViewType( XZ );
3157 auto frame = create_framed_widget( m_pXZWnd->GetWidget() );
3161 XZ_Front_Shown_Construct( window );
3163 WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pXZWnd->GetWidget() );
3165 g_floating_windows.push_back( window );
3169 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( YZ ), m_window ));
3170 global_accel_connect_window( window );
3171 g_posYZWnd.connect( window );
3173 m_pYZWnd = new XYWnd();
3174 m_pYZWnd->m_parent = window;
3175 m_pYZWnd->SetViewType( YZ );
3178 auto frame = create_framed_widget( m_pYZWnd->GetWidget() );
3182 YZ_Side_Shown_Construct( window );
3184 WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pYZWnd->GetWidget() );
3186 g_floating_windows.push_back( window );
3190 auto frame = create_framed_widget( TextureBrowser_constructWindow( GroupDialog_getWindow() ) );
3191 g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3193 WORKAROUND_GOBJECT_SET_GLWIDGET( GroupDialog_getWindow(), TextureBrowser_getGLWidget() );
3200 m_pCamWnd = NewCamWnd();
3201 GlobalCamera_setCamWnd( *m_pCamWnd );
3202 CamWnd_setParent( *m_pCamWnd, window );
3204 ui::Widget camera = CamWnd_getWidget( *m_pCamWnd );
3206 m_pYZWnd = new XYWnd();
3207 m_pYZWnd->SetViewType( YZ );
3209 ui::Widget yz = m_pYZWnd->GetWidget();
3211 m_pXYWnd = new XYWnd();
3212 m_pXYWnd->SetViewType( XY );
3214 ui::Widget xy = m_pXYWnd->GetWidget();
3216 m_pXZWnd = new XYWnd();
3217 m_pXZWnd->SetViewType( XZ );
3219 ui::Widget xz = m_pXZWnd->GetWidget();
3221 auto split = create_split_views( camera, yz, xy, xz );
3222 vbox.pack_start( split, TRUE, TRUE, 0 );
3225 auto frame = create_framed_widget( TextureBrowser_constructWindow( window ) );
3226 g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3228 WORKAROUND_GOBJECT_SET_GLWIDGET( window, TextureBrowser_getGLWidget() );
3232 EntityList_constructWindow( window );
3233 PreferencesDialog_constructWindow( window );
3234 FindTextureDialog_constructWindow( window );
3235 SurfaceInspector_constructWindow( window );
3236 PatchInspector_constructWindow( window );
3238 SetActiveXY( m_pXYWnd );
3240 AddGridChangeCallback( SetGridStatusCaller( *this ) );
3241 AddGridChangeCallback( ReferenceCaller<MainFrame, void(), XY_UpdateAllWindows>( *this ) );
3243 g_defaultToolMode = DragMode;
3244 g_defaultToolMode();
3245 SetStatusText( m_command_status, c_TranslateMode_status );
3247 EverySecondTimer_enable();
3249 //GlobalShortcuts_reportUnregistered();
3252 void MainFrame::SaveWindowInfo(){
3253 if ( !FloatingGroupDialog() ) {
3254 g_layout_globals.nXYHeight = gtk_paned_get_position( GTK_PANED( m_vSplit ) );
3256 if ( CurrentStyle() != eRegular ) {
3257 g_layout_globals.nCamWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3261 g_layout_globals.nXYWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3264 g_layout_globals.nCamHeight = gtk_paned_get_position( GTK_PANED( m_vSplit2 ) );
3267 g_layout_globals.m_position = m_position_tracker.getPosition();
3269 g_layout_globals.nState = gdk_window_get_state( gtk_widget_get_window(m_window ) );
3272 void MainFrame::Shutdown(){
3273 EverySecondTimer_disable();
3275 EntityList_destroyWindow();
3284 TextureBrowser_destroyWindow();
3286 DeleteCamWnd( m_pCamWnd );
3289 PreferencesDialog_destroyWindow();
3290 SurfaceInspector_destroyWindow();
3291 FindTextureDialog_destroyWindow();
3292 PatchInspector_destroyWindow();
3294 g_DbgDlg.destroyWindow();
3296 // destroying group-dialog last because it may contain texture-browser
3297 GroupDialog_destroyWindow();
3300 void MainFrame::RedrawStatusText(){
3301 ui::Label::from(m_pStatusLabel[c_command_status]).text(m_command_status.c_str());
3302 ui::Label::from(m_pStatusLabel[c_position_status]).text(m_position_status.c_str());
3303 ui::Label::from(m_pStatusLabel[c_brushcount_status]).text(m_brushcount_status.c_str());
3304 ui::Label::from(m_pStatusLabel[c_texture_status]).text(m_texture_status.c_str());
3305 ui::Label::from(m_pStatusLabel[c_grid_status]).text(m_grid_status.c_str());
3308 void MainFrame::UpdateStatusText(){
3309 m_idleRedrawStatusText.queueDraw();
3312 void MainFrame::SetStatusText( CopiedString& status_text, const char* pText ){
3313 status_text = pText;
3317 void Sys_Status( const char* status ){
3318 if ( g_pParentWnd != nullptr ) {
3319 g_pParentWnd->SetStatusText( g_pParentWnd->m_command_status, status );
3323 int getRotateIncrement(){
3324 return static_cast<int>( g_si_globals.rotate );
3327 int getFarClipDistance(){
3328 return g_camwindow_globals.m_nCubicScale;
3331 float ( *GridStatus_getGridSize )() = GetGridSize;
3333 int ( *GridStatus_getRotateIncrement )() = getRotateIncrement;
3335 int ( *GridStatus_getFarClipDistance )() = getFarClipDistance;
3337 bool ( *GridStatus_getTextureLockEnabled )();
3339 void MainFrame::SetGridStatus(){
3340 StringOutputStream status( 64 );
3341 const char* lock = ( GridStatus_getTextureLockEnabled() ) ? "ON" : "OFF";
3342 status << ( GetSnapGridSize() > 0 ? "G:" : "g:" ) << GridStatus_getGridSize()
3343 << " R:" << GridStatus_getRotateIncrement()
3344 << " C:" << GridStatus_getFarClipDistance()
3346 SetStatusText( m_grid_status, status.c_str() );
3349 void GridStatus_onTextureLockEnabledChanged(){
3350 if ( g_pParentWnd != nullptr ) {
3351 g_pParentWnd->SetGridStatus();
3355 void GlobalGL_sharedContextCreated(){
3356 GLFont *g_font = NULL;
3358 // report OpenGL information
3359 globalOutputStream() << "GL_VENDOR: " << reinterpret_cast<const char*>( glGetString( GL_VENDOR ) ) << "\n";
3360 globalOutputStream() << "GL_RENDERER: " << reinterpret_cast<const char*>( glGetString( GL_RENDERER ) ) << "\n";
3361 globalOutputStream() << "GL_VERSION: " << reinterpret_cast<const char*>( glGetString( GL_VERSION ) ) << "\n";
3362 const auto extensions = reinterpret_cast<const char*>( glGetString(GL_EXTENSIONS ) );
3363 globalOutputStream() << "GL_EXTENSIONS: " << (extensions ? extensions : "") << "\n";
3365 QGL_sharedContextCreated( GlobalOpenGL() );
3367 ShaderCache_extensionsInitialised();
3369 GlobalShaderCache().realise();
3370 Textures_TriggerRealise();
3373 /* win32 is dodgy here, just use courier new then */
3374 g_font = glfont_create( "arial 9" );
3376 auto settings = gtk_settings_get_default();
3378 g_object_get( settings, "gtk-font-name", &fontname, NULL );
3379 g_font = glfont_create( fontname );
3382 GlobalOpenGL().m_font = g_font;
3385 void GlobalGL_sharedContextDestroyed(){
3386 Textures_Unrealise();
3387 GlobalShaderCache().unrealise();
3389 QGL_sharedContextDestroyed( GlobalOpenGL() );
3393 void Layout_constructPreferences( PreferencesPage& page ){
3395 const char* layouts[] = { "window1.png", "window2.png", "window3.png", "window4.png" };
3396 page.appendRadioIcons(
3398 STRING_ARRAY_RANGE( layouts ),
3399 make_property( g_Layout_viewStyle )
3402 page.appendCheckBox(
3403 "", "Detachable Menus",
3404 make_property( g_Layout_enableDetachableMenus )
3406 if ( !string_empty( g_pGameDescription->getKeyValue( "no_patch" ) ) ) {
3407 page.appendCheckBox(
3408 "", "Patch Toolbar",
3409 make_property( g_Layout_enablePatchToolbar )
3412 page.appendCheckBox(
3413 "", "Plugin Toolbar",
3414 make_property( g_Layout_enablePluginToolbar )
3418 void Layout_constructPage( PreferenceGroup& group ){
3419 PreferencesPage page( group.createPage( "Layout", "Layout Preferences" ) );
3420 Layout_constructPreferences( page );
3423 void Layout_registerPreferencesPage(){
3424 PreferencesDialog_addInterfacePage( makeCallbackF(Layout_constructPage) );
3428 #include "preferencesystem.h"
3429 #include "stringio.h"
3431 void MainFrame_Construct(){
3432 GlobalCommands_insert( "OpenManual", makeCallbackF(OpenHelpURL), Accelerator( GDK_KEY_F1 ) );
3434 GlobalCommands_insert( "Sleep", makeCallbackF(thunk_OnSleep), Accelerator( 'P', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3435 GlobalCommands_insert( "NewMap", makeCallbackF(NewMap) );
3436 GlobalCommands_insert( "OpenMap", makeCallbackF(OpenMap), Accelerator( 'O', (GdkModifierType)GDK_CONTROL_MASK ) );
3437 GlobalCommands_insert( "ImportMap", makeCallbackF(ImportMap) );
3438 GlobalCommands_insert( "SaveMap", makeCallbackF(SaveMap), Accelerator( 'S', (GdkModifierType)GDK_CONTROL_MASK ) );
3439 GlobalCommands_insert( "SaveMapAs", makeCallbackF(SaveMapAs) );
3440 GlobalCommands_insert( "ExportSelected", makeCallbackF(ExportMap) );
3441 GlobalCommands_insert( "SaveRegion", makeCallbackF(SaveRegion) );
3442 GlobalCommands_insert( "RefreshReferences", makeCallbackF(VFS_Refresh) );
3443 GlobalCommands_insert( "ProjectSettings", makeCallbackF(DoProjectSettings) );
3444 GlobalCommands_insert( "Exit", makeCallbackF(Exit) );
3446 GlobalCommands_insert( "Undo", makeCallbackF(Undo), Accelerator( 'Z', (GdkModifierType)GDK_CONTROL_MASK ) );
3447 GlobalCommands_insert( "Redo", makeCallbackF(Redo), Accelerator( 'Y', (GdkModifierType)GDK_CONTROL_MASK ) );
3448 GlobalCommands_insert( "Copy", makeCallbackF(Copy), Accelerator( 'C', (GdkModifierType)GDK_CONTROL_MASK ) );
3449 GlobalCommands_insert( "Paste", makeCallbackF(Paste), Accelerator( 'V', (GdkModifierType)GDK_CONTROL_MASK ) );
3450 GlobalCommands_insert( "PasteToCamera", makeCallbackF(PasteToCamera), Accelerator( 'V', (GdkModifierType)GDK_MOD1_MASK ) );
3451 GlobalCommands_insert( "CloneSelection", makeCallbackF(Selection_Clone), Accelerator( GDK_KEY_space ) );
3452 GlobalCommands_insert( "CloneSelectionAndMakeUnique", makeCallbackF(Selection_Clone_MakeUnique), Accelerator( GDK_KEY_space, (GdkModifierType)GDK_SHIFT_MASK ) );
3453 GlobalCommands_insert( "DeleteSelection", makeCallbackF(deleteSelection), Accelerator( GDK_KEY_BackSpace ) );
3454 GlobalCommands_insert( "ParentSelection", makeCallbackF(Scene_parentSelected) );
3455 GlobalCommands_insert( "UnSelectSelection", makeCallbackF(Selection_Deselect), Accelerator( GDK_KEY_Escape ) );
3456 GlobalCommands_insert( "InvertSelection", makeCallbackF(Select_Invert), Accelerator( 'I' ) );
3457 GlobalCommands_insert( "SelectInside", makeCallbackF(Select_Inside) );
3458 GlobalCommands_insert( "SelectTouching", makeCallbackF(Select_Touching) );
3459 GlobalCommands_insert( "ExpandSelectionToEntities", makeCallbackF(Scene_ExpandSelectionToEntities), Accelerator( 'E', (GdkModifierType)( GDK_MOD1_MASK | GDK_CONTROL_MASK ) ) );
3460 GlobalCommands_insert( "Preferences", makeCallbackF(PreferencesDialog_showDialog), Accelerator( 'P' ) );
3462 GlobalCommands_insert( "ToggleConsole", makeCallbackF(Console_ToggleShow), Accelerator( 'O' ) );
3463 GlobalCommands_insert( "ToggleEntityInspector", makeCallbackF(EntityInspector_ToggleShow), Accelerator( 'N' ) );
3464 GlobalCommands_insert( "EntityList", makeCallbackF(EntityList_toggleShown), Accelerator( 'L' ) );
3466 GlobalCommands_insert( "ShowHidden", makeCallbackF(Select_ShowAllHidden), Accelerator( 'H', (GdkModifierType)GDK_SHIFT_MASK ) );
3467 GlobalCommands_insert( "HideSelected", makeCallbackF(HideSelected), Accelerator( 'H' ) );
3469 GlobalToggles_insert( "DragVertices", makeCallbackF(SelectVertexMode), ToggleItem::AddCallbackCaller( g_vertexMode_button ), Accelerator( 'V' ) );
3470 GlobalToggles_insert( "DragEdges", makeCallbackF(SelectEdgeMode), ToggleItem::AddCallbackCaller( g_edgeMode_button ), Accelerator( 'E' ) );
3471 GlobalToggles_insert( "DragFaces", makeCallbackF(SelectFaceMode), ToggleItem::AddCallbackCaller( g_faceMode_button ), Accelerator( 'F' ) );
3473 GlobalCommands_insert( "MirrorSelectionX", makeCallbackF(Selection_Flipx) );
3474 GlobalCommands_insert( "RotateSelectionX", makeCallbackF(Selection_Rotatex) );
3475 GlobalCommands_insert( "MirrorSelectionY", makeCallbackF(Selection_Flipy) );
3476 GlobalCommands_insert( "RotateSelectionY", makeCallbackF(Selection_Rotatey) );
3477 GlobalCommands_insert( "MirrorSelectionZ", makeCallbackF(Selection_Flipz) );
3478 GlobalCommands_insert( "RotateSelectionZ", makeCallbackF(Selection_Rotatez) );
3480 GlobalCommands_insert( "ArbitraryRotation", makeCallbackF(DoRotateDlg) );
3481 GlobalCommands_insert( "ArbitraryScale", makeCallbackF(DoScaleDlg) );
3483 GlobalCommands_insert( "BuildMenuCustomize", makeCallbackF(DoBuildMenu) );
3485 GlobalCommands_insert( "FindBrush", makeCallbackF(DoFind) );
3487 GlobalCommands_insert( "MapInfo", makeCallbackF(DoMapInfo), Accelerator( 'M' ) );
3490 GlobalToggles_insert( "ToggleClipper", makeCallbackF(ClipperMode), ToggleItem::AddCallbackCaller( g_clipper_button ), Accelerator( 'X' ) );
3492 GlobalToggles_insert( "MouseTranslate", makeCallbackF(TranslateMode), ToggleItem::AddCallbackCaller( g_translatemode_button ), Accelerator( 'W' ) );
3493 GlobalToggles_insert( "MouseRotate", makeCallbackF(RotateMode), ToggleItem::AddCallbackCaller( g_rotatemode_button ), Accelerator( 'R' ) );
3494 GlobalToggles_insert( "MouseScale", makeCallbackF(ScaleMode), ToggleItem::AddCallbackCaller( g_scalemode_button ) );
3495 GlobalToggles_insert( "MouseDrag", makeCallbackF(DragMode), ToggleItem::AddCallbackCaller( g_dragmode_button ), Accelerator( 'Q' ) );
3497 GlobalCommands_insert( "ColorSchemeOriginal", makeCallbackF(ColorScheme_Original) );
3498 GlobalCommands_insert( "ColorSchemeQER", makeCallbackF(ColorScheme_QER) );
3499 GlobalCommands_insert( "ColorSchemeBlackAndGreen", makeCallbackF(ColorScheme_Black) );
3500 GlobalCommands_insert( "ColorSchemeYdnar", makeCallbackF(ColorScheme_Ydnar) );
3501 GlobalCommands_insert("ColorSchemeAdwaitaDark", makeCallbackF(ColorScheme_AdwaitaDark));
3502 GlobalCommands_insert( "ChooseTextureBackgroundColor", makeCallback( g_ColoursMenu.m_textureback ) );
3503 GlobalCommands_insert( "ChooseGridBackgroundColor", makeCallback( g_ColoursMenu.m_xyback ) );
3504 GlobalCommands_insert( "ChooseGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor ) );
3505 GlobalCommands_insert( "ChooseGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor ) );
3506 GlobalCommands_insert( "ChooseSmallGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor_alt ) );
3507 GlobalCommands_insert( "ChooseSmallGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor_alt ) );
3508 GlobalCommands_insert( "ChooseGridTextColor", makeCallback( g_ColoursMenu.m_gridtext ) );
3509 GlobalCommands_insert( "ChooseGridBlockColor", makeCallback( g_ColoursMenu.m_gridblock ) );
3510 GlobalCommands_insert( "ChooseBrushColor", makeCallback( g_ColoursMenu.m_brush ) );
3511 GlobalCommands_insert( "ChooseCameraBackgroundColor", makeCallback( g_ColoursMenu.m_cameraback ) );
3512 GlobalCommands_insert( "ChooseSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush ) );
3513 GlobalCommands_insert( "ChooseCameraSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush3d ) );
3514 GlobalCommands_insert( "ChooseClipperColor", makeCallback( g_ColoursMenu.m_clipper ) );
3515 GlobalCommands_insert( "ChooseOrthoViewNameColor", makeCallback( g_ColoursMenu.m_viewname ) );
3518 GlobalCommands_insert( "CSGSubtract", makeCallbackF(CSG_Subtract), Accelerator( 'U', (GdkModifierType)GDK_SHIFT_MASK ) );
3519 GlobalCommands_insert( "CSGMerge", makeCallbackF(CSG_Merge), Accelerator( 'U', (GdkModifierType) GDK_CONTROL_MASK ) );
3520 GlobalCommands_insert( "CSGMakeHollow", makeCallbackF(CSG_MakeHollow) );
3521 GlobalCommands_insert( "CSGMakeRoom", makeCallbackF(CSG_MakeRoom) );
3523 Grid_registerCommands();
3525 GlobalCommands_insert( "SnapToGrid", makeCallbackF(Selection_SnapToGrid), Accelerator( 'G', (GdkModifierType)GDK_CONTROL_MASK ) );
3527 GlobalCommands_insert( "SelectAllOfType", makeCallbackF(Select_AllOfType), Accelerator( 'A', (GdkModifierType)GDK_SHIFT_MASK ) );
3529 GlobalCommands_insert( "TexRotateClock", makeCallbackF(Texdef_RotateClockwise), Accelerator( GDK_KEY_Next, (GdkModifierType)GDK_SHIFT_MASK ) );
3530 GlobalCommands_insert( "TexRotateCounter", makeCallbackF(Texdef_RotateAntiClockwise), Accelerator( GDK_KEY_Prior, (GdkModifierType)GDK_SHIFT_MASK ) );
3531 GlobalCommands_insert( "TexScaleUp", makeCallbackF(Texdef_ScaleUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_CONTROL_MASK ) );
3532 GlobalCommands_insert( "TexScaleDown", makeCallbackF(Texdef_ScaleDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_CONTROL_MASK ) );
3533 GlobalCommands_insert( "TexScaleLeft", makeCallbackF(Texdef_ScaleLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_CONTROL_MASK ) );
3534 GlobalCommands_insert( "TexScaleRight", makeCallbackF(Texdef_ScaleRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_CONTROL_MASK ) );
3535 GlobalCommands_insert( "TexShiftUp", makeCallbackF(Texdef_ShiftUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_SHIFT_MASK ) );
3536 GlobalCommands_insert( "TexShiftDown", makeCallbackF(Texdef_ShiftDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_SHIFT_MASK ) );
3537 GlobalCommands_insert( "TexShiftLeft", makeCallbackF(Texdef_ShiftLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_SHIFT_MASK ) );
3538 GlobalCommands_insert( "TexShiftRight", makeCallbackF(Texdef_ShiftRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_SHIFT_MASK ) );
3540 GlobalCommands_insert( "MoveSelectionDOWN", makeCallbackF(Selection_MoveDown), Accelerator( GDK_KEY_KP_Subtract ) );
3541 GlobalCommands_insert( "MoveSelectionUP", makeCallbackF(Selection_MoveUp), Accelerator( GDK_KEY_KP_Add ) );
3543 GlobalCommands_insert( "SelectNudgeLeft", makeCallbackF(Selection_NudgeLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_MOD1_MASK ) );
3544 GlobalCommands_insert( "SelectNudgeRight", makeCallbackF(Selection_NudgeRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_MOD1_MASK ) );
3545 GlobalCommands_insert( "SelectNudgeUp", makeCallbackF(Selection_NudgeUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_MOD1_MASK ) );
3546 GlobalCommands_insert( "SelectNudgeDown", makeCallbackF(Selection_NudgeDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_MOD1_MASK ) );
3548 Patch_registerCommands();
3549 XYShow_registerCommands();
3551 typedef FreeCaller<void(const Selectable&), ComponentMode_SelectionChanged> ComponentModeSelectionChangedCaller;
3552 GlobalSelectionSystem().addSelectionChangeCallback( ComponentModeSelectionChangedCaller() );
3554 GlobalPreferenceSystem().registerPreference( "DetachableMenus", make_property_string( g_Layout_enableDetachableMenus.m_latched ) );
3555 GlobalPreferenceSystem().registerPreference( "PatchToolBar", make_property_string( g_Layout_enablePatchToolbar.m_latched ) );
3556 GlobalPreferenceSystem().registerPreference( "PluginToolBar", make_property_string( g_Layout_enablePluginToolbar.m_latched ) );
3557 GlobalPreferenceSystem().registerPreference( "QE4StyleWindows", make_property_string( g_Layout_viewStyle.m_latched ) );
3558 GlobalPreferenceSystem().registerPreference( "XYHeight", make_property_string( g_layout_globals.nXYHeight ) );
3559 GlobalPreferenceSystem().registerPreference( "XYWidth", make_property_string( g_layout_globals.nXYWidth ) );
3560 GlobalPreferenceSystem().registerPreference( "CamWidth", make_property_string( g_layout_globals.nCamWidth ) );
3561 GlobalPreferenceSystem().registerPreference( "CamHeight", make_property_string( g_layout_globals.nCamHeight ) );
3563 GlobalPreferenceSystem().registerPreference( "State", make_property_string( g_layout_globals.nState ) );
3564 GlobalPreferenceSystem().registerPreference( "PositionX", make_property_string( g_layout_globals.m_position.x ) );
3565 GlobalPreferenceSystem().registerPreference( "PositionY", make_property_string( g_layout_globals.m_position.y ) );
3566 GlobalPreferenceSystem().registerPreference( "Width", make_property_string( g_layout_globals.m_position.w ) );
3567 GlobalPreferenceSystem().registerPreference( "Height", make_property_string( g_layout_globals.m_position.h ) );
3569 GlobalPreferenceSystem().registerPreference( "CamWnd", make_property<WindowPositionTracker_String>(g_posCamWnd) );
3570 GlobalPreferenceSystem().registerPreference( "XYWnd", make_property<WindowPositionTracker_String>(g_posXYWnd) );
3571 GlobalPreferenceSystem().registerPreference( "YZWnd", make_property<WindowPositionTracker_String>(g_posYZWnd) );
3572 GlobalPreferenceSystem().registerPreference( "XZWnd", make_property<WindowPositionTracker_String>(g_posXZWnd) );
3575 const char* ENGINEPATH_ATTRIBUTE =
3580 #elif GDEF_OS_LINUX || GDEF_OS_BSD
3583 #error "unknown platform"
3586 StringOutputStream path( 256 );
3587 path << DirectoryCleaned( g_pGameDescription->getRequiredKeyValue( ENGINEPATH_ATTRIBUTE ) );
3588 g_strEnginePath = path.c_str();
3591 GlobalPreferenceSystem().registerPreference( "EnginePath", make_property_string( g_strEnginePath ) );
3593 GlobalPreferenceSystem().registerPreference( "DisableEnginePath", make_property_string( g_disableEnginePath ) );
3594 GlobalPreferenceSystem().registerPreference( "DisableHomePath", make_property_string( g_disableHomePath ) );
3596 for ( int i = 0; i < g_pakPathCount; i++ ) {
3597 std::string label = "PakPath" + std::to_string( i );
3598 GlobalPreferenceSystem().registerPreference( label.c_str(), make_property_string( g_strPakPath[i] ) );
3601 g_Layout_viewStyle.useLatched();
3602 g_Layout_enableDetachableMenus.useLatched();
3603 g_Layout_enablePatchToolbar.useLatched();
3604 g_Layout_enablePluginToolbar.useLatched();
3606 Layout_registerPreferencesPage();
3607 Paths_registerPreferencesPage();
3609 g_brushCount.setCountChangedCallback( makeCallbackF(QE_brushCountChanged) );
3610 g_entityCount.setCountChangedCallback( makeCallbackF(QE_entityCountChanged) );
3611 GlobalEntityCreator().setCounter( &g_entityCount );
3613 glwidget_set_shared_context_constructors( GlobalGL_sharedContextCreated, GlobalGL_sharedContextDestroyed);
3615 GlobalEntityClassManager().attach( g_WorldspawnColourEntityClassObserver );
3618 void MainFrame_Destroy(){
3619 GlobalEntityClassManager().detach( g_WorldspawnColourEntityClassObserver );
3621 GlobalEntityCreator().setCounter( 0 );
3622 g_entityCount.setCountChangedCallback( Callback<void()>() );
3623 g_brushCount.setCountChangedCallback( Callback<void()>() );
3627 void GLWindow_Construct(){
3628 GlobalPreferenceSystem().registerPreference( "MouseButtons", make_property_string( g_glwindow_globals.m_nMouseType ) );
3631 void GLWindow_Destroy(){
3634 /* HACK: If ui::main is not called yet,
3635 gtk_main_quit will not quit, so tell main
3636 to not call ui::main. This happens when a
3637 map is loaded from command line and require
3638 a restart because of wrong format.
3639 Delete this when the code to not have to
3640 restart to load another format is merged. */
3641 extern bool g_dontStart;
3643 void Radiant_Restart(){
3644 // preferences are expected to be already saved in any way
3645 // this is just to be sure and be future proof
3648 // this asks user for saving if map is modified
3649 // user can chose to not save, it's ok
3650 ConfirmModified( "Restart " RADIANT_NAME );
3655 char exe_file[ 256 ];
3656 char map_file[ 256 ];
3657 bool with_map = false;
3659 strncpy( exe_file, g_strAppFilePath.c_str(), 256 );
3661 if ( !Map_Unnamed( g_map ) ) {
3662 strncpy( map_file, Map_Name( g_map ), 256 );
3666 argv[ 0 ] = exe_file;
3667 argv[ 1 ] = with_map ? map_file : NULL;
3671 status = !_spawnvpe( P_NOWAIT, exe_file, argv, environ );
3675 status = posix_spawn( &pid, exe_file, NULL, NULL, argv, environ );
3678 // quit if radiant successfully started
3679 if ( status == 0 ) {
3681 /* HACK: If ui::main is not called yet,
3682 gtk_main_quit will not quit, so tell main
3683 to not call ui::main. This happens when a
3684 map is loaded from command line and require
3685 a restart because of wrong format.
3686 Delete this when the code to not have to
3687 restart to load another format is merged. */