1 cmake_minimum_required(VERSION 2.8 FATAL_ERROR)
3 project(NetRadiant C CXX)
5 #CMake 3.0+ would allow this in project()
6 set(NetRadiant_VERSION_MAJOR 1)
7 set(NetRadiant_VERSION_MINOR 5)
8 set(NetRadiant_VERSION_PATCH 0)
9 set(NetRadiant_VERSION ${NetRadiant_VERSION_MAJOR}.${NetRadiant_VERSION_MINOR}.${NetRadiant_VERSION_PATCH})
10 set(Q3MAP_VERSION 2.5.17n)
11 set(Q3MAP_STREAM_VERSION 1)
13 set(RADIANT_VERSION_STRING "${NetRadiant_VERSION}n${GIT_VERSION}")
14 execute_process(COMMAND git rev-parse --short HEAD
15 OUTPUT_VARIABLE GIT_VERSION OUTPUT_STRIP_TRAILING_WHITESPACE)
18 set(RADIANT_VERSION_STRING "${RADIANT_VERSION_STRING}-git-${GIT_VERSION}")
19 set(Q3MAP_VERSION "${Q3MAP_VERSION}-git-${GIT_VERSION}")
20 add_custom_target(version_git ALL
21 COMMAND [ "`git rev-parse --short HEAD`" != "${GIT_VERSION}" ] && ${CMAKE_COMMAND} ${CMAKE_SOURCE_DIR}
26 if(CMAKE_EXECUTABLE_SUFFIX)
27 set(RADIANT_EXECUTABLE ${CMAKE_EXECUTABLE_SUFFIX})
29 execute_process(COMMAND uname -m
30 OUTPUT_VARIABLE RADIANT_EXECUTABLE OUTPUT_STRIP_TRAILING_WHITESPACE)
33 set(RADIANT_ABOUTMSG "Custom build" CACHE STRING "About message")
34 message(STATUS "Building ${PROJECT_NAME} ${RADIANT_VERSION_STRING} ${RADIANT_ABOUTMSG}")
37 set(CMAKE_CXX_STANDARD 11)
38 set(CMAKE_CXX_STANDARD_REQUIRED ON)
39 # For some reason the above flags don't really work...
40 if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" OR CMAKE_COMPILER_IS_GNUCXX)
41 include(CheckCXXCompilerFlag)
42 check_cxx_compiler_flag(--std=c++${CMAKE_CXX_STANDARD} STD_CXX)
44 set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --std=c++${CMAKE_CXX_STANDARD}")
46 message(SEND_ERROR "Requires C++${CMAKE_CXX_STANDARD} or better")
49 message(WARNING "Unrecognized compiler: ${CMAKE_CXX_COMPILER_ID}, make sure it supports C++${CMAKE_CXX_STANDARD}")
52 set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake ${CMAKE_MODULE_PATH})
54 # Enable Debug by default, can be changed with -D CMAKE_BUILD_TYPE=Release
55 if(NOT CMAKE_BUILD_TYPE)
56 set(CMAKE_BUILD_TYPE Debug)
58 if(CMAKE_BUILD_TYPE MATCHES Debug)
59 add_definitions(-D_DEBUG=1)
62 find_package(OpenGL REQUIRED)
64 add_definitions(-DRADIANT_EXECUTABLE="${RADIANT_EXECUTABLE}")
66 add_definitions(-DGTK_DISABLE_SINGLE_INCLUDES)
73 find_package(X11 REQUIRED)
74 include_directories(${X11_INCLUDE_DIR})
81 configure_file("${CMAKE_SOURCE_DIR}/include/version.cpp.in" "${CMAKE_BINARY_DIR}/version.cpp")
94 include/idatastream.cpp
100 include/ifilesystem.cpp
101 include/ifilesystem.h
102 include/ifiletypes.cpp
108 include/iglrender.cpp
122 include/ireference.cpp
126 include/iscenegraph.cpp
127 include/iscenegraph.h
128 include/iscriplib.cpp
130 include/iselection.cpp
136 include/itextstream.cpp
137 include/itextstream.h
138 include/itextures.cpp
146 include/modelskin.cpp
148 include/moduleobserver.cpp
149 include/moduleobserver.h
150 include/modulesystem.cpp
151 include/modulesystem.h
154 include/namespace.cpp
156 include/preferencesystem.cpp
157 include/preferencesystem.h
158 include/qerplugin.cpp
160 include/renderable.cpp
162 include/selectable.cpp
164 include/stream_version.h
167 include/windowobserver.cpp
168 include/windowobserver.h
171 add_subdirectory(libs)
173 add_subdirectory(contrib)
174 add_subdirectory(plugins)
176 add_subdirectory(radiant build)
178 add_subdirectory(tools)
180 if(NOT (CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR))
181 # Copy data files from sources to the build directory
182 message(STATUS "Copying data files")
183 file(GLOB DATA_FILES "${CMAKE_SOURCE_DIR}/setup/data/tools/*")
184 file(COPY ${DATA_FILES} DESTINATION "${CMAKE_BINARY_DIR}")
185 file(GLOB DATA_FILES "${CMAKE_SOURCE_DIR}/docs/*")
186 file(COPY ${DATA_FILES} DESTINATION "${CMAKE_BINARY_DIR}/docs")
189 option(DOWNLOAD_GAMEPACKS "Download game packs" ON)
190 add_custom_target(game_packs
191 COMMAND ${CMAKE_COMMAND} -E make_directory games
192 COMMAND DOWNLOAD_GAMEPACKS=yes SOURCE_DIR="${CMAKE_SOURCE_DIR}" "${CMAKE_SOURCE_DIR}/install-gamepacks.sh" "${CMAKE_BINARY_DIR}"
193 COMMENT "Downloading game packs"
195 add_custom_command(OUTPUT games
196 COMMAND make game_packs
197 DEPENDS download-gamepacks.sh install-gamepacks.sh install-gamepack.sh
199 if(DOWNLOAD_GAMEPACKS)
200 add_custom_target(game_packs_all ALL DEPENDS games)