]> git.xonotic.org Git - xonotic/netradiant-xonoticpack.git/commitdiff
use the XML entities file
authorRudolf Polzer <divverent@alientrap.org>
Sun, 5 Dec 2010 16:18:33 +0000 (17:18 +0100)
committerRudolf Polzer <divverent@alientrap.org>
Sun, 5 Dec 2010 16:18:33 +0000 (17:18 +0100)
extra-urls.txt
games/xonotic.game

index 95e014a0dddcf69c4a994594d6249caab22142d6..fc9f78de37deb56f4c7bbf7d474a09a93a28d632 100644 (file)
@@ -1,2 +1,4 @@
 xonotic.game/data/entities.def http://git.xonotic.org/?p=xonotic/xonotic-maps.pk3dir.git;a=blob_plain;f=scripts/entities.def
 xonotic.game/data/turrets.def  http://git.xonotic.org/?p=xonotic/xonotic-maps.pk3dir.git;a=blob_plain;f=scripts/turrets.def
 xonotic.game/data/entities.def http://git.xonotic.org/?p=xonotic/xonotic-maps.pk3dir.git;a=blob_plain;f=scripts/entities.def
 xonotic.game/data/turrets.def  http://git.xonotic.org/?p=xonotic/xonotic-maps.pk3dir.git;a=blob_plain;f=scripts/turrets.def
+xonotic.game/data/entities.ent http://git.xonotic.org/?p=xonotic/xonotic-maps.pk3dir.git;a=blob_plain;f=scripts/entities.ent
+xonotic.game/data/turrets.ent  http://git.xonotic.org/?p=xonotic/xonotic-maps.pk3dir.git;a=blob_plain;f=scripts/turrets.ent
index d90461de4e5e1845d9e4fa695ccba47142c8e4e1..90d00cf87dc43fa6dd0a04be66c877b4f985c408 100644 (file)
@@ -5,7 +5,7 @@
   index="1"
   name="Xonotic"
   enginepath_win32="C:/Program Files/Xonotic/"
   index="1"
   name="Xonotic"
   enginepath_win32="C:/Program Files/Xonotic/"
-  enginepath_linux="/usr/share/games/nexuiz/"
+  enginepath_linux="/usr/share/games/xonotic/"
   enginepath_macos="/Applications/Xonotic"
   engine_win32="xonotic-sdl.exe"
   engine_linux="xonotic-sdl"
   enginepath_macos="/Applications/Xonotic"
   engine_win32="xonotic-sdl.exe"
   engine_linux="xonotic-sdl"
@@ -21,7 +21,7 @@
   maptypes="mapq3"
   shaders="quake3"
   entityclass="quake3"
   maptypes="mapq3"
   shaders="quake3"
   entityclass="quake3"
-  entityclasstype="def"
+  entityclasstype="ent"
   entities="quake3"
   brushtypes="quake3"
   patchtypes="quake3"
   entities="quake3"
   brushtypes="quake3"
   patchtypes="quake3"