add support for extra q3map2 options written by netradiant, for example pakpaths, <3 julius
See merge request xonotic/netradiant-xonoticpack!2
<?xml version="1.0"?>
<project version="2.0">
- <var name="q3map2">"[RadiantPath]q3map2.[ExecutableType]" -v<cond value="[MonitorAddress]"> -connect [MonitorAddress]</cond> -game xonotic -fs_basepath "[EnginePath]" -fs_homepath "[UserEnginePath]"<cond value="[GameName]"> -fs_game [GameName]</cond></var>
+ <var name="q3map2">"[RadiantPath]q3map2.[ExecutableType]" [ExtraQ3map2Args] -v<cond value="[MonitorAddress]"> -connect [MonitorAddress]</cond> -game xonotic -fs_basepath "[EnginePath]" -fs_homepath "[UserEnginePath]"<cond value="[GameName]"> -fs_game [GameName]</cond></var>
<build name="Single: -bsp">
<command>[q3map2] -meta -keepLights -v "[MapFile]"</command>
</build>
<build name="Single: -vis -fast">
-<command>[q3map2] -vis -saveprt "[MapFile]"</command>
+<command>[q3map2] -vis -fast -saveprt "[MapFile]"</command>
</build>
<build name="Single: -vis">
<command>[q3map2] -vis -saveprt "[MapFile]"</command>