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build menu: -shadersasbitmap is for ASE, not OBJ, also remove now redundant entries...
[xonotic/netradiant-xonoticpack.git] / xonotic.game / default_build_menu.xml
1 <?xml version="1.0"?>
2 <project version="2.0">
3 <var name="q3map2">&quot;[RadiantPath]q3map2.[ExecutableType]&quot; [ExtraQ3map2Args] -v<cond value="[MonitorAddress]"> -connect [MonitorAddress]</cond> -game xonotic -fs_basepath &quot;[EnginePath]&quot; -fs_homepath &quot;[UserEnginePath]&quot;<cond value="[GameName]"> -fs_game [GameName]</cond></var>
4 <build name="Single: -bsp">
5 <command>[q3map2] -bsp -meta -keeplights &quot;[MapFile]&quot;</command>
6 </build>
7 <build name="Single: -vis -fast">
8 <command>[q3map2] -vis -fast -saveprt &quot;[MapFile]&quot;</command>
9 </build>
10 <build name="Single: -vis">
11 <command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
12 </build>
13 <build name="Single: -light low">
14 <command>[q3map2] -light -cheapgrid -faster &quot;[MapFile]&quot;</command>
15 </build>
16 <build name="Single: -light medium">
17 <command>[q3map2] -light -fast &quot;[MapFile]&quot;</command>
18 </build>
19 <build name="Single: -minimap">
20 <command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
21 </build>
22 <separator/>
23 <build name="only entities">
24 <command>[q3map2] -onlyents &quot;[MapFile]&quot;</command>
25 </build>
26 <separator/>
27 <build name="Test: -bsp, -vis -fast, -light low">
28 <command>[q3map2] -bsp -meta -keeplights &quot;[MapFile]&quot;</command>
29 <command>[q3map2] -vis -fast -saveprt &quot;[MapFile]&quot;</command>
30 <command>[q3map2] -light -cheapgrid -faster &quot;[MapFile]&quot;</command>
31 </build>
32 <build name="Test: -bsp, -vis, -light low">
33 <command>[q3map2] -bsp -meta -keeplights &quot;[MapFile]&quot;</command>
34 <command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
35 <command>[q3map2] -light -cheapgrid -faster &quot;[MapFile]&quot;</command>
36 </build>
37 <build name="Test: -bsp, -vis, -light medium">
38 <command>[q3map2] -bsp -meta -keeplights &quot;[MapFile]&quot;</command>
39 <command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
40 <command>[q3map2] -light -fast &quot;[MapFile]&quot;</command>
41 </build>
42 <separator/>
43 <build name="Final: (Xonotic default)">
44 <command>[q3map2] -bsp -meta -keeplights -maxarea -samplesize 8 -mv 1000000 -mi 6000000 &quot;[MapFile]&quot;</command>
45 <command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
46 <command>[q3map2] -light -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill &quot;[MapFile]&quot;</command>
47 <command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
48 </build>
49 <build name="Final: -light -dirtscale 2 (Xonotic approved)">
50 <command>[q3map2] -bsp -meta -keeplights -maxarea -samplesize 8 -mv 1000000 -mi 6000000 &quot;[MapFile]&quot;</command>
51 <command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
52 <command>[q3map2] -light -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill -dirtscale 2 &quot;[MapFile]&quot;</command>
53 <command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
54 </build>
55 <build name="Final: -light -bounce 8 (Xonotic approved)">
56 <command>[q3map2] -bsp -meta -keeplights -maxarea -samplesize 8 -mv 1000000 -mi 6000000 &quot;[MapFile]&quot;</command>
57 <command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
58 <command>[q3map2] -light -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 &quot;[MapFile]&quot;</command>
59 <command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
60 </build>
61 <build name="Final: -light -bounce 8 -dirtscale 2 (Xonotic approved)">
62 <command>[q3map2] -bsp -meta -keeplights -maxarea -samplesize 8 -mv 1000000 -mi 6000000 &quot;[MapFile]&quot;</command>
63 <command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
64 <command>[q3map2] -light -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 -dirtscale 2 &quot;[MapFile]&quot;</command>
65 <command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
66 </build>
67 <separator/>
68 <build name="convert to .OBJ">
69 <command>[q3map2] -bsp -meta -keeplights -patchmeta &quot;[MapFile]&quot;</command>
70 <command>[q3map2] -convert -format obj &quot;[BspFile]&quot;</command>
71 </build>
72 <build name="convert to .OBJ (quick and dirty)">
73 <command>[q3map2] -convert -format obj -patchmeta -readmap &quot;[MapFile]&quot;</command>
74 </build>
75 <separator/>
76 <build name="convert to .ASE for modelling apps">
77 <command>[q3map2] -bsp -meta -keeplights -patchmeta &quot;[MapFile]&quot;</command>
78 <command>[q3map2] -convert -format ase &quot;[BspFile]&quot;</command>
79 </build>
80 <build name="convert to .ASE for mapping">
81 <command>[q3map2] -bsp -meta -keeplights -patchmeta &quot;[MapFile]&quot;</command>
82 <command>[q3map2] -convert -format ase -shadersasbitmap &quot;[BspFile]&quot;</command>
83 </build>
84 <build name="convert to .ASE for modelling apps (quick and dirty)">
85 <command>[q3map2] -convert -format ase -patchmeta -readmap &quot;[MapFile]&quot;</command>
86 </build>
87 <build name="convert to .ASE for mapping (quick and dirty)">
88 <command>[q3map2] -convert -format ase -patchmeta -shadersasbitmap -readmap &quot;[MapFile]&quot;</command>
89 </build>
90 <separator/>
91 <build name="Single/Legacy: -light -nosRGB medium (OLD LIGHTING)">
92 <command>[q3map2] -light -nosRGB -fast &quot;[MapFile]&quot;</command>
93 </build>
94 <build name="Test/Legacy: -bsp, -vis, -light -nosRGB medium (OLD LIGHTING)">
95 <command>[q3map2] -bsp -meta -keeplights -nosRGB -v &quot;[MapFile]&quot;</command>
96 <command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
97 <command>[q3map2] -light -nosRGB -fast &quot;[MapFile]&quot;</command>
98 </build>
99 <build name="Legacy: -nosRGB (OLD LIGHTING)">
100 <command>[q3map2] -bsp -meta -keeplights -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 &quot;[MapFile]&quot;</command>
101 <command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
102 <command>[q3map2] -light -nosRGB -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill &quot;[MapFile]&quot;</command>
103 <command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
104 </build>
105 <build name="Legacy: -nosRGB -light -dirtscale 2 (OLD LIGHTING)">
106 <command>[q3map2] -bsp -meta -keeplights -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 &quot;[MapFile]&quot;</command>
107 <command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
108 <command>[q3map2] -light -nosRGB -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill -dirtscale 2 &quot;[MapFile]&quot;</command>
109 <command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
110 </build>
111 <build name="Legacy: -nosRGB -light -bounce 8 (OLD LIGHTING)">
112 <command>[q3map2] -bsp -meta -keeplights -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 &quot;[MapFile]&quot;</command>
113 <command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
114 <command>[q3map2] -light -nosRGB -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 &quot;[MapFile]&quot;</command>
115 <command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
116 </build>
117 <build name="Legacy: -nosRGB -light -bounce 8 -dirtscale 2 (OLD LIGHTING)">
118 <command>[q3map2] -bsp -meta -keeplights -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 &quot;[MapFile]&quot;</command>
119 <command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
120 <command>[q3map2] -light -nosRGB -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 -dirtscale 2 &quot;[MapFile]&quot;</command>
121 <command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
122 </build>
123 </project>