]> git.xonotic.org Git - xonotic/darkplaces.git/commit
patch from graphitemaster that changes r_fxaa use of texture2D in
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 9 Apr 2014 04:35:09 +0000 (04:35 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 9 Apr 2014 04:35:09 +0000 (04:35 +0000)
commitf6dad5a1884f3d5e6c20ad378af8899bb01e7aba
tree9f9258f138fbe0f3f0f41c6ad44c53f4980a0cb3
parent7d1d5e0177e2b428999bc585d06e240bdeb24c86
patch from graphitemaster that changes r_fxaa use of texture2D in
default.glsl to use dp_texture2D instead (which resolves to the correct
texture function on later GL versions)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12061 d7cf8633-e32d-0410-b094-e92efae38249
shader_glsl.h