]> git.xonotic.org Git - xonotic/darkplaces.git/commit
GLSL shader: make dp_waterscroll work with dp_reflect and dp_refract
authorvortex <vortex@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 22 Mar 2011 15:15:59 +0000 (15:15 +0000)
committervortex <vortex@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 22 Mar 2011 15:15:59 +0000 (15:15 +0000)
commitdbd8e60c7e473f960271f3f52d66382e205001db
treed274888142a6113e513eb82327cfb22be930e210
parentbadbc6763d8235ec0e8524a14b8a2700dfbdc710
GLSL shader: make dp_waterscroll work with dp_reflect and dp_refract

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10958 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
shader_glsl.h