]> git.xonotic.org Git - xonotic/darkplaces.git/commit
Added r_shadow_bouncegrid_lightpathsize which is an alternative to blur
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 28 Aug 2016 05:29:09 +0000 (05:29 +0000)
committerRudolf Polzer <divVerent@xonotic.org>
Tue, 29 Nov 2016 18:35:10 +0000 (19:35 +0100)
commita016618046aa0deaafa348944e4428de16ed20d2
treef99335246d194038d1d7bf335297324655a01674
parentaec74d3893b4e80aa814ab7b7c10b4c07b1c9881
Added r_shadow_bouncegrid_lightpathsize which is an alternative to blur
- but in practice this is just slower at a value of 3 than 1 is with
  blur, so blur remains the default approach.

Implemented r_shadow_bouncegrid_floatcolors cvar which uses fp16 and
fp32 float formats to increase dynamic range.

Overhauled the default values of the bouncegrid cvars to look better.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12277 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=c5b7dc9addac09cbfab5e592e9b2feea8d7da241
gl_textures.c
glquake.h
r_shadow.c
r_shadow.h
vid.h
vid_sdl.c
vid_shared.c