]> git.xonotic.org Git - xonotic/darkplaces.git/commit
Rewrote most of r_lightning.c, it now uses CL_MeshEntities in MESH_PARTICLES rather...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 25 Mar 2018 20:04:14 +0000 (20:04 +0000)
committerRudolf Polzer <divVerent@xonotic.org>
Tue, 3 Apr 2018 13:37:22 +0000 (06:37 -0700)
commit20ca60b5dfefd2644d15d710163d070d3aba796d
tree81ddbaf1fe0aa1befecc3f1fc34651de5bc4c23c
parentf94d0332f2786609fbcddd1b9516e8d83d7c3eeb
Rewrote most of r_lightning.c, it now uses CL_MeshEntities in MESH_PARTICLES rather than its own rendering code.

Changed the texture generation so it is in the same orientation as the external texture to reduce some code duplication, and changed the look of it to more closely mimic the model-based lightning.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12356 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=149a19636b5fcea9d572d56267005d94747a1690
cl_main.c
client.h
gl_rmain.c
r_lightning.c
render.h