]> git.xonotic.org Git - xonotic/darkplaces.git/commit
removed r_shadow_particletrace code and shader because it was never
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 1 Mar 2011 07:23:37 +0000 (07:23 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 1 Mar 2011 07:23:37 +0000 (07:23 +0000)
commit0f4e4e62b512840a14b12f0c1b14b39d1ba8ca07
tree0732349556180f4e5105e03b394c2d8d2f9ba730
parent7643f312a487880def74d89da341ac68667c3879
removed r_shadow_particletrace code and shader because it was never
usable performance, made obsolete by r_shadow_bouncegrid which looks
much nicer

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10876 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
r_shadow.c
render.h