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2020-11-06 MarioMerge branch 'master' into terencehill/ft_autorevive_pr...
2020-11-06 MarioMerge branch 'Mario/filter_highping' into 'master'
2020-11-06 MarioAdd a checkbox to filter high latency servers (enabled...
2020-11-06 MarioPerform a full projectile update when passing through...
2020-11-05 Rudolf PolzerTransifex autosync
2020-11-04 Rudolf PolzerTransifex autosync
2020-11-03 Rudolf PolzerTransifex autosync
2020-11-02 MarioDon't disable rendering completely if the player is...
2020-11-01 MarioMake automatic revival message white, as it is just...
2020-11-01 MarioMinor cleanup to vehicle code: make hover tags common...
2020-11-01 MarioDon't apply view bobbing while inside a vehicle (curren...
2020-11-01 MarioFix compilation unit test
2020-11-01 MarioDon't play teleportation sounds on dead players
2020-11-01 MarioRemove medic buff team healing functionality, fixes...
2020-11-01 terencehillFix distance check
2020-11-01 MarioMelee only mutator does not require items in the map
2020-11-01 MarioAdd a gametype flag to signify that the mode forces...
2020-11-01 terencehillShownames: calculate distance only when really needed...
2020-11-01 MarioCalculate a rough shot origin to show Arc smoke effects...
2020-11-01 MarioDon't attempt to play "welcome" announcement, as it...
2020-10-30 Rudolf PolzerTransifex autosync
2020-10-29 Rudolf PolzerTransifex autosync
2020-10-28 terencehillRemove an extra new line prepended to LOG_INFO messages
2020-10-28 terencehillAttempt to prevent sound spam when a dead player gets...
2020-10-26 MarioPurge autocvars.qh from the codebase, cvars are defined...
2020-10-26 MarioPurge autocvars.qh from the client-side codebase, cvars...
2020-10-26 Rudolf PolzerTransifex autosync
2020-10-25 Rudolf PolzerTransifex autosync
2020-10-19 MarioClean up keepaway code a bit, replace references to...
2020-10-19 MarioMerge branch 'Mario/model_stair_smoothing' into 'master'
2020-10-19 MarioMerge branch 'master' into Mario/model_stair_smoothing
2020-10-19 MarioClean up nexball gametype definition
2020-10-19 MarioMinor cleanup to player score sorting functions
2020-10-19 Rudolf PolzerTransifex autosync
2020-10-19 MarioAdd a mutator hook to allow mutators to force drawing...
2020-10-19 MarioIf item touching or spawning is already handled, don...
2020-10-18 MarioFix inventory system networking so that it stores the...
2020-10-18 MarioRemove an empty legacy include file
2020-10-18 MarioPort some minor cleanups from the guide branch
2020-10-18 MarioMinor cleanup to nades mutator
2020-10-18 MarioFix plasma turrets using a server-side particle effect...
2020-10-18 Rudolf PolzerTransifex autosync
2020-10-18 MarioMerge branch 'TimePath/classnames' into 'master'
2020-10-18 TimePathTidy up classnames
2020-10-18 MarioMerge branch 'bones_was_here/csprogs' into 'master'
2020-10-16 MarioResolve a rabbit hole of header dependencies
2020-10-16 MarioSort most common includes alphabetically
2020-10-16 MarioApply a standard alphabetical sort order to the server...
2020-10-16 MarioApply a standard alphabetical sort order to the client...
2020-10-16 MarioMerge branch 'Juhu/unnecessary-main-includes' into...
2020-10-16 Juhuremove unnecessary main.qh includes (also one server...
2020-10-16 MarioRemove an unnecessary main.qh include from the strafehu...
2020-10-14 MarioAdd a function to remove the buff icon model above...
2020-10-14 MarioMerge branch 'amade/cleanup_includes' into 'master'
2020-10-14 Amadeusz SławińskiCleanup common includes
2020-10-14 MarioMerge branch 'Juhu/strafehud' into 'master'
2020-10-14 MarioMerge branch 'master' into Juhu/strafehud
2020-10-13 MarioRestore original value of sv_dodging_maxspeed to allow...
2020-10-09 Rudolf PolzerTransifex autosync
2020-10-07 terencehillGive players reviving a frozen teammate 1 point every...
2020-10-07 terencehillMerge branch 'master' into terencehill/ft_autorevive_pr...
2020-10-07 MarioFix Arc continuing to fire after the match ends
2020-10-07 terencehillFix locked camera angles if you spectate a particular...
2020-10-05 MarioMerge branch 'terencehill/fps_display_fix' into 'master'
2020-10-02 MarioClean up buffs_BuffModel_Customize, fix some duplicate...
2020-09-29 MarioReduce code duplication in weapon impulse code by calli...
2020-09-29 MarioPurge miscfunctions.qc from the client-side codebase...
2020-09-27 terencehillUse gettime(GETTIME_FRAMESTART) instead of gettime...
2020-09-25 MarioPhase out miscfunctions.qc from the server codebase...
2020-09-25 MarioMove initialization stage handling out of miscfunctions...
2020-09-25 MarioFurther cleanup miscfunctions, document the need to...
2020-09-25 MarioMove server-side chat handling to its own file, and...
2020-09-23 MarioUse a trace log for the client program version message...
2020-09-23 MarioReduce verbosity of player stats debug messages
2020-09-23 MarioReduce verbosity of most logging operations and fix...
2020-09-23 MarioMinor cleanup of world.qc, move most intermission and...
2020-09-23 MarioReplace some of the remaining cvar globals with autocva...
2020-09-22 MarioMove expr_evaluate to cvar.qh in lib
2020-09-22 MarioAdd a commented definition for _fullspawndata outside...
2020-09-22 MarioUpdate dpdefs to match current master
2020-09-22 MarioExclude burning and buff damage types from damage text...
2020-09-22 MarioImplement support for target_delay (compatibility spawn...
2020-09-21 terencehillLock camera angles while moving the cursor if hud_curso...
2020-09-21 MarioMove some more functions out of miscfunctions, split...
2020-09-12 bones_was_hereSupport sv and pk3 make target passthrough in parent...
2020-09-11 MarioMerge branch 'martin-t/jump' into 'master'
2020-08-25 terencehillImprove indentation consistency in client.qc
2020-08-25 terencehillJoin ifs
2020-08-25 terencehillAdd a macro to check g_chat_nospectators
2020-08-25 terencehillHide shownames health / armor bg as soon as player...
2020-08-25 Rudolf PolzerTransifex autosync
2020-08-22 Rudolf PolzerTransifex autosync
2020-08-21 Rudolf PolzerTransifex autosync
2020-08-21 MirioAdd Czech and Turkish
2020-08-20 Rudolf PolzerTransifex autosync
2020-08-19 Rudolf PolzerTransifex autosync
2020-08-16 terencehillReduce a few overlong lines in crosshair code
2020-08-16 terencehillAvoid using duplicated code for vortex and oknex crossh...
2020-08-10 Rudolf PolzerTransifex autosync
2020-08-09 terencehillImprove indentation consistency in weapon code
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