]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2013-03-04 Samual LenksFix killnotification a bit, plus make spectating/teamch...
2013-03-04 Samual LenksUse MakeConsoleSafe for the message debugs instead
2013-03-04 Samual LenksMove time processing and counting to counting.qh
2013-03-04 Samual LenksRemove VAR_TO_TEXT
2013-03-04 Samual LenksRename FL_TEAM_ and STR_TEAM_ to NUM_TEAM_ and NAME_TEA...
2013-03-04 MarioAdd a system for monster sounds & some sounds for zombie
2013-03-04 MarioRemove pain_finished from each monster's spawncode...
2013-03-04 MarioAdd support for pain_finished
2013-03-04 MarioAllow specifying zombie skin, rather than always forcin...
2013-03-04 MarioUse ltime instead of .shal_cycles counter for shalrath...
2013-03-04 Samual LenksForgot one
2013-03-04 Samual LenksLong lines BEGONE!
2013-03-04 Samual LenksOther fixes
2013-03-04 Samual LenksMove deathtypes to entities entirely
2013-03-03 Samual LenksStart working on moving deathtypes to be entities too
2013-03-03 Samual LenksAlso fix spacing for deathtypes list
2013-03-03 Samual LenksFix some errors and add restartnotifs to commands.cfg
2013-03-03 Samual LenksUse the IS_SPEC macros for these
2013-03-03 Samual LenksSort notifications
2013-03-03 MarioMerge branch 'master' into mario/monsters
2013-03-03 MarioRemove the check for if the sprite exists when removing...
2013-03-03 Samual LenksFix more spacing in lists
2013-03-03 Samual LenksNow fix MSG_CENTER and MSG_MULTI block
2013-03-03 Samual LenksStraighten out info block
2013-03-03 Samual LenksSpacing changes in the list
2013-03-03 Samual LenksUpdate arg table
2013-03-03 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-03-03 Samual LenksAttempt to fix csqcplayers walking animations
2013-03-03 Samual LenksStuff and things
2013-03-03 Samual LenksFix debug print
2013-03-03 Samual LenksFix tuba/accordian/klein bottle
2013-03-03 Samual LenksFix infinite lifetime centerprints
2013-03-03 Samual LenksCleanup of count_ordinal stuffz
2013-03-03 Samual LenksUpdate that other shit too
2013-03-03 Samual LenksPut more work into process_time function
2013-03-03 Samual LenksFix subsequent centerprint messages from losing positio...
2013-03-03 Samual LenksMove that to another section
2013-03-03 Samual LenksAnd now we can remove the legacy shit
2013-03-03 Samual LenksWhoops, missed some things
2013-03-03 Samual LenksMove the rest of race notifications over to new system
2013-03-02 Samual LenksAdd error in case a MSG_CENTER_CPID notification is...
2013-03-02 Samual LenksBetter debugs
2013-03-02 Samual LenksSlight cleanup
2013-03-02 Samual LenksUpdates/fixes for Kill_Notification
2013-03-02 Samual LenksRename notif_any to notif_all
2013-03-02 Samual LenksUpdate the config
2013-03-02 Samual LenksShow kill sprees on newlines instead of the normal...
2013-03-02 Samual LenksAnother minor edit
2013-03-02 Samual LenksUpdate comment
2013-03-02 Samual LenksAdd that check there
2013-03-02 MarioUse flags instead of classnames to mark monster spawnpoints
2013-03-02 MarioSome minor code cleanup
2013-03-02 Samual LenksFix suicides
2013-03-02 Samual LenksRemove backtraces, and that should be capitalized
2013-03-01 MarioAdd a setting to stop monsters from attacking turrets
2013-03-01 Samual Lenksbacktraces for debugging purposes
2013-03-01 MarioChange monsters spawnpoint waypoint color, so it doesn...
2013-03-01 Samual LenksFix scan and start
2013-03-01 Samual LenksFix CPID's with keyhunt
2013-03-01 Samual LenksSome message fixes
2013-03-01 Samual LenksPartly fix wait message
2013-03-01 Samual LenksPartially fix keyhunt
2013-03-01 Samual LenksWorking more on keyhunt
2013-03-01 Samual LenksKeyhunt patch by Mario
2013-03-01 MarioRemove need to define FindTarget in monster defs file
2013-03-01 MarioFix monsters changing their target while fighting
2013-03-01 MarioFix monsters not choosing target2 as a valid path
2013-03-01 MarioRemove unused FOR_EACH_MONSTERS definition. Attempt...
2013-03-01 MarioDon't spawn monsters if no spawnpoint was found
2013-03-01 Samual LenksLittle bit inappropriate :)
2013-03-01 Samual LenksWhoops, those shouldn't be there anymore
2013-03-01 Samual LenksAlso move the primary or secondary check to notif system
2013-03-01 Samual LenksMove weapon complain messages to notif system
2013-03-01 Samual LenksCleanup g_damage a bit more
2013-03-01 Samual LenksAdd comment here
2013-03-01 Samual LenksMerge MSG_WEAPON and MSG_DEATH to be MSG_MULTI
2013-03-01 Samual LenksShrink function definitions
2013-03-01 Samual Lenksremove hud_panel_notify_print
2013-03-01 Samual LenksFinally disable con_notify, all notifications are cover...
2013-03-01 Samual LenksMore cleaning
2013-03-01 Samual LenksCreate a way to restart notifications
2013-03-01 Samual LenksThat deserves to be its own category
2013-03-01 Samual LenksMASSIVE cleanup, especially of initialization code
2013-02-28 Samual LenksMore updates for hunting down the MOTD bug
2013-02-27 Samual LenksDebugging motd
2013-02-27 Samual LenksMOTD moved to notif system by mario
2013-02-27 MarioChange barricade solidity (currently a bit broken)
2013-02-27 Samual LenksForgot that
2013-02-27 Samual LenksSpeaking of defaults...
2013-02-27 Samual LenksDisable that for now for testing purposes
2013-02-27 Samual LenksFix weapon drop
2013-02-27 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-02-27 Samual LenksMove those back there
2013-02-27 Samual LenksEnable r_water_hideplayer 1 in config (makes water...
2013-02-27 Samual LenksTrash some junk, junk some trash
2013-02-27 Samual LenksConfig and dumpnotifs updates
2013-02-27 MarioAdd seeker_mode to ammo checks. Increase seeker flac...
2013-02-27 MarioAlso kill barricade's waypoint sprite if it died
2013-02-27 MarioAdd an experimental barricade
2013-02-27 Samual LenksFix some things
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