2010-04-30 |
eihrul | unused IQM scaling |
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2010-04-30 |
vortex | S_GetEntChallelPosition -> S_GetEntChannelPosition |
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2010-04-30 |
vortex | add stubs for S_SoundLength, S_GetEntChallelPosition... |
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2010-04-30 |
divverent | block key events while in the event handler called... |
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2010-04-30 |
vortex | getsoundtime: cant query CHAN_AUTO, so print warning |
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2010-04-30 |
vortex | DP_SND_GETSOUNDTIME extension (query sound progress... |
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2010-04-30 |
vortex | DP_CSQC_SETPAUSE (clientside pause that only works... |
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2010-04-30 |
vortex | beta version of DP_CSQC_QUERYRENDERENTITY, explanation... |
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2010-04-30 |
eihrul | IQM loading animation frames fix |
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2010-04-30 |
havoc | fix some warnings |
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2010-04-30 |
havoc | patch from Ozkan Sezer for compatibility with mingw64... |
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2010-04-08 |
divverent | Put the Thanks block in the readme at the end, where... |
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2010-04-08 |
divverent | Fix a premature optimization in Mod_CollisionBIH_TraceL... |
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2010-04-08 |
eihrul | make IQM loading import animation sequences rather... |
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2010-04-08 |
vortex | additional <start_position> parm to "cd play" and ... |
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2010-04-08 |
divverent | 1. network sv_gameplayfix_gravityunaffectedbyticrate... |
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2010-04-08 |
havoc | use multiple prints for ProQuake compatibility in statu... |
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2010-04-08 |
havoc | use 3 spaces before IP address in status output, not... |
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2010-04-08 |
havoc | change representation of string offsets for allocated... |
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2010-04-08 |
havoc | looks like there was a missing return in VM_M_getserver... |
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2010-04-08 |
havoc | disable sv_gameplayfix_consistentplayerprethink by... |
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2010-04-08 |
divverent | APPEND forced args, not PREPEND, as earlier arguments... |
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2010-04-08 |
havoc | changed default value of mod_collision_bih from 0 to... |
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2010-03-29 |
divverent | custom branding: |
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2010-03-29 |
divverent | fix 6ch channel layout in SDL on Linux (it no longer... |
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2010-03-29 |
divverent | new %v conversion in sprintf (uses %g conversions to... |
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2010-03-29 |
divverent | use the safer %.9g format for storing floats e.g. in... |
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2010-03-29 |
divverent | host_maxwait cvar to possibly work around timing troubl... |
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2010-03-20 |
Rudolf Polzer | ::stable-branch::rebase=0dbad969a9fb88de32f308d156bbd04... |
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2010-03-20 |
divverent | make model decompiling more robus regarding anim names... |
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2010-03-20 |
havoc | make q3 shader settings work on dedicated servers ... |
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2010-03-20 |
divverent | sv_curl_maxspeed: maximum speed for the curl downloads... |
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2010-03-20 |
divverent | fix how plural of alias works |
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2010-03-20 |
divverent | modeldecompile: also write a framegroups file if possible |
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2010-03-20 |
eihrul | made IQM framerate a float |
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2010-03-20 |
divverent | randomized loadingscreen pic (cvar: scr_loadingscreen_c... |
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2010-03-20 |
eihrul | fixes for entity caching when r_shadows == 1 |
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2010-03-20 |
eihrul | use stencil shadows if r_shadows == 1 |
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2010-03-20 |
havoc | okay, don't use shadow sampler in Cg |
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2010-03-20 |
eihrul | fixed bug in vsdct in cg |
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2010-03-20 |
havoc | change texcoord assignments in Cg shader back to the... |
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2010-03-20 |
eihrul | fixed ShadowMap_Parameters usage in GetShadowMapTCCube... |
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2010-03-20 |
havoc | implemented a new type of height fog using a texture... |
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2010-03-20 |
eihrul | IQM base pose cleanups |
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2010-03-20 |
eihrul | more IQM loading fixes |
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2010-03-20 |
eihrul | misc IQM loading fixes |
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2010-03-20 |
eihrul | added per frame bounds to IQM format |
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2010-03-20 |
eihrul | build IQM inverse base pose from joints if necessary |
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2010-03-20 |
eihrul | experimental IQM model format support |
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2010-03-20 |
divverent | properly support huge sideways friction |
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2010-03-02 |
eihrul | cast Mem_Allocs in FS_Init_SelfPack |
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2010-03-02 |
divverent | WarpZones: |
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2010-03-02 |
divverent | Detect appended data to the DP executable. |
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2010-03-02 |
eihrul | GetShadowMapTCCube fixes |
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2010-03-02 |
havoc | fix a bug that prevented coronas from being rendered... |
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2010-03-02 |
havoc | fix bug that prevented reflection cubemaps from working... |
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2010-03-02 |
havoc | don't apply motionblur when rendering to an envmap |
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2010-03-02 |
havoc | use a larger triangle buffer for r_batchmode 2 |
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2010-03-02 |
havoc | minor cleanup to R_DrawSurface_TransparentCallback |
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2010-03-02 |
havoc | changed r_speeds labels again, less csqc monitoring... |
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2010-03-02 |
divverent | make some cvars static, to help the compiler a bit |
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2010-03-02 |
havoc | added cl_prydoncursor_notrace cvar |
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2010-03-02 |
divverent | try to fix all project files (to add winmm) |
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2010-03-02 |
divverent | shut up a (in this case wrong) warning about possibly... |
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2010-03-02 |
divverent | add -lwinmm to win32 sdl |
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2010-03-02 |
divverent | yet another include fix, this time for MSVC |
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2010-03-02 |
divverent | another include |
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2010-03-02 |
divverent | attempt to fix the includes for win32 |
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2010-03-02 |
divverent | fix another win32 time typo |
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2010-03-02 |
divverent | fix two remaining uses of sys_usetimegettime |
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2010-03-02 |
divverent | also: sys_usesdldelay for using SDL_Delay() for sleepin... |
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2010-03-02 |
divverent | refactor timing, so that timing code is in sys_shared.c. |
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2010-03-02 |
divverent | Revert "added linux timing code to SDL client for more... |
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2010-03-02 |
havoc | added linux timing code to SDL client for more accurate... |
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2010-03-02 |
havoc | undo an edit in r9537 that caused it to be possible... |
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2010-03-02 |
havoc | fixed a bug with sv_gameplayfix_nudgeoutofsolid where... |
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2010-02-27 |
eihrul | added 6x6 pcf option for people with too much framerate |
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2010-02-27 |
divverent | fix strstrofs with unicode |
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2010-02-27 |
havoc | don't bother calling Collision_ValidateBrush when creat... |
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2010-02-26 |
havoc | added collision_debug_tracelineasbox cvar to work aroun... |
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2010-02-26 |
eihrul | magical instruction sequence that works on both GL_ARB_... |
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2010-02-26 |
havoc | added dpmeshcollisions keyword in shader parsing, this... |
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2010-02-26 |
havoc | make sure r_glsl_permutation and r_cg_permutation varia... |
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2010-02-26 |
eihrul | attempting workaround for coord rounding incompatibilit... |
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2010-02-26 |
havoc | fix crash when MAX_DLIGHTS is hit and a trail effect... |
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2010-02-26 |
havoc | particle geometry can now be rotated for more variety... |
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2010-02-26 |
havoc | use CONFIGFILENAME and STARTCONFIGFILENAME macros inste... |
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2010-02-26 |
havoc | added cl_particles_collisions cvar to allow collisions... |
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2010-02-26 |
havoc | add several more R_TimeReport calls for better analysis... |
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2010-02-26 |
havoc | don't bother calling Mod_ForName in client precache... |
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2010-02-26 |
havoc | changes to rtlight surface culling: |
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2010-02-26 |
eihrul | fix signed vs. unsigned comparison warning in GL_Textur... |
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2010-02-26 |
vortex | Offsetmapping now could be customized on per-texture... |
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2010-02-22 |
divverent | fix degenerate triangle elimination |
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2010-02-22 |
motorsep | +some tune ups for Steel Storm screenshot prefix |
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2010-02-22 |
havoc | fixed BIH line clipping and enabled it, BIH is now... |
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2010-02-22 |
havoc | slight improvement to BIH recursion speeds by checking... |
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2010-02-22 |
havoc | added server and client timing data to r_speeds 2 |
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2010-02-22 |
havoc | fix more cg shader errors |
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2010-02-22 |
havoc | fix two compile errors in cg shader |
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next |