2012-07-23 |
Samual Lenks | Even more cleanup |
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2012-07-23 |
Samual | More cleanup, plus make the direct hit multiplier equat... |
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2012-07-23 |
Samual Lenks | Trying to fix the damn effect... I hate makevectors() |
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2012-07-22 |
Samual Lenks | Clean up the code a little |
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2012-07-22 |
Samual Lenks | New effect spread calculation for CSQC particle effect... |
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2012-07-22 |
Samual Lenks | Finishing up the spread work by adding new multiplier... |
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2012-07-22 |
Samual | Refining the spread even more |
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2012-07-22 |
Samual Lenks | More work on spread handling |
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2012-07-21 |
Samual Lenks | Begin implementing new spread method for shockwave... |
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2012-07-21 |
Samual Lenks | New "IsVisible" tracing method for detecting whether... |
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2012-07-21 |
Samual Lenks | Merge remote-tracking branch 'origin/master' into samua... |
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2012-07-21 |
Samual Lenks | New function for retrieving the location of each corner... |
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2012-07-21 |
Samual Lenks | Don't heal dead players |
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2012-07-21 |
Samual Lenks | Add toggle option for old and new laser behavior |
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2012-07-21 |
Samual Lenks | Merge remote-tracking branch 'origin/master' into samua... |
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2012-07-13 |
Rudolf Polzer | compile fix |
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2012-07-13 |
Rudolf Polzer | Merge branch 'master' of http://de.git.xonotic.org... |
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2012-07-13 |
Rudolf Polzer | also add DistributeEvenly_GetRandomized for randomized... |
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2012-07-10 |
Jakob MG | stfu fteqcc |
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2012-07-10 |
Jakob MG | Merge branch 'master' of git://nl.git.xonotic.org/xonot... |
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2012-07-10 |
Jakob MG | remove nexuiz logo from raptor texture, remove raptor... |
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2012-07-10 |
Jakob MG | Some preparations to enable bot's to use vehicles |
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2012-07-06 |
Rudolf Polzer | wrong, 0.34 is best. If scores are TOTALLY imbalanced... |
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2012-07-06 |
Rudolf Polzer | scorefactor 0.5 is too much; default to 0.25; also... |
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2012-07-06 |
Rudolf Polzer | my code broke forced team balance, and that code was... |
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2012-07-06 |
Rudolf Polzer | some nasty code to hinder winner team joining ;) |
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2012-07-06 |
Rudolf Polzer | simplify :) |
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2012-07-06 |
Rudolf Polzer | simplify g_balance_teams_prevent_imbalance (now it... |
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2012-07-06 |
Rudolf Polzer | track how far completed the game is (var: game_completi... |
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2012-07-05 |
Jakob MG | Fix simple items shader |
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2012-06-26 |
Jakob MG | Make spectating vehicle work, a little (chase is now... |
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2012-06-24 |
Jakob MG | spider balance, make artillery rockets have some spread |
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2012-06-24 |
Jakob MG | Racer balance |
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2012-06-24 |
Jakob MG | Moar raptor balanceing |
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2012-06-24 |
Jakob MG | Vehicle shiled regeneration decay with low health |
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2012-06-24 |
Jakob MG | Raptor gets missile proxy alarm. Generic missile flags... |
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2012-06-23 |
Jakob MG | Raptor gets flares |
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2012-06-23 |
Jakob MG | Vehicle impulse system. Spiderbot now have 3 diffrent... |
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2012-06-17 |
Jakob MG | Fix walker turret. Mute some spam (unrefs. again.) |
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2012-06-17 |
Jakob MG | Merge branch 'master' of git://nl.git.xonotic.org/xonot... |
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2012-06-17 |
Jakob MG | Fix bones on bumblebee model. Update vehicle balance... |
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2012-06-15 |
Rudolf Polzer | fix detail texture shader hack, apparently requires... |
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2012-06-14 |
Rudolf Polzer | never return TRUE directly, always break, should fix... |
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2012-06-14 |
Rudolf Polzer | make the malformed restriction "3;0123456789" count... |
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2012-06-14 |
Rudolf Polzer | some more fixes |
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2012-06-14 |
Rudolf Polzer | implement vote command restrictions |
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2012-06-13 |
Rudolf Polzer | get rid of gotomap/chmap aliasing; rather do that via... |
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2012-06-13 |
Rudolf Polzer | add the cvars for later vote command restrictions |
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2012-06-11 |
Jakob MG | Kill credits to whoever made a vehicle blow up and... |
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2012-06-11 |
Jakob MG | Damage factors for nex, rifle, uzi & minstanex versus... |
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2012-06-11 |
Jakob MG | Fix small bug in antial, possibly fixing vehicles telep... |
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2012-06-11 |
Jakob MG | Merge branch 'master' of git://nl.git.xonotic.org/xonot... |
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2012-06-11 |
Jakob MG | More robustly prevent http://dev.xonotic.org/issues... |
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2012-06-11 |
Rudolf Polzer | change placeholder weapon name to "AOL CD Thrower" |
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2012-06-10 |
Jakob MG | Merge branch 'master' of git://nl.git.xonotic.org/xonot... |
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2012-06-10 |
Jakob MG | Work arround http://dev.xonotic.org/issues/1237 The... |
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2012-06-10 |
Rudolf Polzer | forcemodels: don't force server's idea if isdemo() |
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2012-06-10 |
Rudolf Polzer | sync dpdefs with DP |
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2012-06-10 |
Rudolf Polzer | clarify cvar_set() vs autocvars |
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2012-06-10 |
Rudolf Polzer | fix invalid use of autocvar (shouldn't change behaviour) |
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2012-06-06 |
Rudolf Polzer | document the expected response format of xonstat (curre... |
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2012-06-01 |
Samual | Merge remote-tracking branch 'origin/master' into samua... |
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2012-06-01 |
Jakob MG | cl_staywep_ -> cl_weapon_stay_ |
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2012-06-01 |
Jakob MG | Merge remote-tracking branch 'origin/master' into tzork... |
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2012-05-31 |
Rudolf Polzer | fix stupid typos :P |
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2012-05-29 |
Rudolf Polzer | a bit simpler |
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2012-05-29 |
Rudolf Polzer | simpler proof for correctness of Fire_AddDamage |
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2012-05-27 |
Rudolf Polzer | fix typo in comment (yes, really) |
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2012-05-27 |
Rudolf Polzer | explain :P |
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2012-05-27 |
Rudolf Polzer | Merge branch 'master' of git://de.git.xonotic.org/xonot... |
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2012-05-27 |
Rudolf Polzer | equivalent rewrite of fireball code |
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2012-05-24 |
Samual | Fix small bug with damage function call |
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2012-05-24 |
Samual | Merge remote-tracking branch 'origin/master' into samua... |
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2012-05-24 |
Rudolf Polzer | support functions: cubic speed function for "whatever... |
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2012-05-23 |
Jakob MG | Simple tactical hud overlay for turrets when in a vehicle |
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2012-05-23 |
Samual | Working more on effects -- still can't get the damn... |
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2012-05-23 |
Jakob MG | make turrets obay cl_nogibs |
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2012-05-23 |
Jakob MG | cl_vehicles_hudscale & cl_vehicles_hudalpha to defualtX... |
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2012-05-23 |
Samual | New way of handling the jumping/impact effect, plus... |
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2012-05-23 |
Jakob MG | Merge branch 'master' of git://de.git.xonotic.org/xonot... |
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2012-05-23 |
Jakob MG | Dont dodge when dead |
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2012-05-23 |
Rudolf Polzer | bulletconstant 0 now means only penentrate objects... |
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2012-05-23 |
Rudolf Polzer | special support for object density -1, which is always... |
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2012-05-23 |
Rudolf Polzer | ballistics: small fixes for hitting players who stand... |
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2012-05-23 |
Rudolf Polzer | cvar: g_projectiles_keep_owner (keep owner when project... |
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2012-05-22 |
FruitieX | some fixes... this should fix case 1. Upon closer inves... |
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2012-05-22 |
FruitieX | code case 2: player is not hit directly with aim, but... |
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2012-05-22 |
FruitieX | implement the first part of my laser idea (force calcul... |
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2012-05-22 |
Samual | Much more work on the laser prototype... still pretty... |
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2012-05-22 |
Jakob MG | Merge remote branch 'origin/master' into tzork/csqc... |
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2012-05-22 |
Jakob MG | Remove a mysterios EF_FLAME that did othing |
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2012-05-22 |
Jakob MG | Merge remote branch 'origin/master' into tzork/csqc... |
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2012-05-22 |
Jakob MG | <merlijn> when you switch to simple items in game,... |
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2012-05-22 |
Rudolf Polzer | fix typo |
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2012-05-22 |
Rudolf Polzer | add ability to read/write weapon sets |
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2012-05-22 |
Samual | Working on new laser primary attack -- now has no proje... |
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2012-05-21 |
Rudolf Polzer | SUB_CalcMove: internal support for bezier paths |
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2012-05-20 |
Samual | Fooling around with shockwave idea on laser primaryy |
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2012-05-20 |
Jakob MG | grml |
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2012-05-20 |
Jakob MG | Racer rockets new slightly predicts target, and have... |
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next |