2020-08-16 |
terencehill | Reduce a few overlong lines in crosshair code |
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2020-08-16 |
terencehill | Avoid using duplicated code for vortex and oknex crossh... |
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2020-08-10 |
Rudolf Polzer | Transifex autosync |
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2020-08-09 |
terencehill | Improve indentation consistency in weapon code |
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2020-08-09 |
Mario | Use an ordered list to find triggers to touch, fixes... |
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2020-08-09 |
Rudolf Polzer | Transifex autosync |
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2020-08-07 |
Mario | Fix include order of some _mod files, as pointed out... |
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2020-08-07 |
Mario | Port some minor code fixes from the default-erasable... |
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2020-08-07 |
Mario | Merge branch 'bones_was_here/trace_pred' into 'master' |
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2020-08-07 |
bones_was_here | Support pings up to 400 for trace ent culling eye posit... |
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2020-08-06 |
Mario | Add a note about some CSQC model bitflag numbers that... |
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2020-08-06 |
Mario | Add a note about reusing bitflags in csqcmodel_settings.qh |
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2020-08-04 |
Rudolf Polzer | Transifex autosync |
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2020-08-03 |
Mario | Purge server/constants.qh |
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2020-08-03 |
Mario | Network the ground entity of the player for the sake... |
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2020-08-03 |
Mario | Set the generator forcefield's size to 20% larger than... |
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2020-08-03 |
Mario | Reduce bold centerprint message size from 1.8 to 1.4 |
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2020-08-03 |
Mario | Merge branch 'terencehill/cl_forceplayercolors_3' into... |
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2020-08-03 |
Rudolf Polzer | Transifex autosync |
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2020-08-03 |
Mario | Make sv_gameplayfix_delayprojectiles match the engine... |
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2020-08-02 |
Mario | Rename client's commands folder to command, to match... |
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2020-08-02 |
Mario | Remove the g_ prefix from some server code files and... |
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2020-08-02 |
Mario | Don't attempt to network more than the maximum number... |
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2020-08-02 |
Mario | Fix include order of new replicate.qh file |
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2020-08-02 |
Mario | Purge client/defs.qh |
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2020-08-02 |
Mario | Minor cleanup of client/defs.qh, move replicated cvars... |
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2020-08-02 |
Mario | Purge server/defs.qh |
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2020-08-02 |
Mario | Further cleanup of defs.qh |
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2020-08-02 |
Mario | Some more defs.qh cleanup, update gameplay hash (again) |
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2020-08-02 |
Mario | Move generic entity flags to a common constants locatio... |
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2020-08-02 |
Mario | Some more defs.qh cleanup, update gameplay hash |
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2020-08-02 |
Mario | Some more cleanup of defs.qh, use a flag to indicate... |
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2020-08-01 |
Mario | Remove some virtually unused macros |
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2020-08-01 |
Mario | Reorganise some more definitions out of defs.qh, show... |
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2020-08-01 |
Mario | Remove the engine STATE_ definitions so they can be... |
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2020-08-01 |
Mario | Move some weapon definitions out of defs.qh, fix compil... |
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2020-08-01 |
Mario | Reorganise item code so that VM-specific code is in... |
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2020-08-01 |
Mario | Rename server/items.qc to server/items/spawning.qc |
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2020-08-01 |
Mario | Rename t_items.qc to items.qc |
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2020-08-01 |
Rudolf Polzer | Transifex autosync |
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2020-08-01 |
Mario | Draw EF_FLAME and EF_STARDUST effects as box particles... |
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2020-07-31 |
Mario | Clean up target_kill code, allow it to be deactivated |
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2020-07-31 |
Mario | Disable an unused function in the CTF code |
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2020-07-31 |
Mario | Add Read/WriteAngleVector macros to simplify the networ... |
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2020-07-31 |
Mario | Some more cleanup to map objects, allow trigger_delay... |
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2020-07-31 |
Mario | Ensure trigger_flipflop starts disabled upon reset... |
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2020-07-31 |
Mario | Refactor trigger_secret to be standalone (not using... |
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2020-07-31 |
Rudolf Polzer | Transifex autosync |
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2020-07-31 |
Mario | Minor cleanup to func_vectormamamam, fix message2 not... |
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2020-07-30 |
terencehill | Pathlib code cleanup (tZork patch from the oldstuff... |
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2020-07-30 |
Rudolf Polzer | Transifex autosync |
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2020-07-29 |
Rudolf Polzer | Transifex autosync |
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2020-07-27 |
Mario | Fix monsters respawning not using their original monste... |
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2020-07-27 |
Mario | Offset thrown weapon positions while dual wielding... |
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2020-07-27 |
Mario | Don't perform trueaim tracing on the client side when... |
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2020-07-27 |
Mario | Use monster definitions directly instead of a set ID... |
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2020-07-27 |
Mario | Merge branch 'Mario/headshots' into 'master' |
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2020-07-26 |
terencehill | cl_forceplayercolors 3 forces player colors to mine... |
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2020-07-26 |
Rudolf Polzer | Transifex autosync |
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2020-07-25 |
terencehill | Display language names with different alpha levels... |
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2020-07-25 |
Rudolf Polzer | Transifex autosync |
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2020-07-24 |
Rudolf Polzer | Transifex autosync |
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2020-07-24 |
Mario | Set sv_playerphysicsqc to 1 in Xonotic's configuration... |
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2020-07-23 |
terencehill | Correctly show the Japanese language in the menu |
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2020-07-23 |
Rudolf Polzer | Transifex autosync |
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2020-07-22 |
Rudolf Polzer | Transifex autosync |
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2020-07-21 |
Mario | Add support for pitch shifting to the QC sound sending... |
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2020-07-21 |
Mario | Maker sure clones don't have a killindicator attached... |
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2020-07-21 |
Mario | Rough support for vid_conwidthauto |
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2020-07-21 |
Rudolf Polzer | Transifex autosync |
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2020-07-20 |
Rudolf Polzer | Transifex autosync |
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2020-07-19 |
Mario | Update gamecfg value in default configuration, fixes... |
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2020-07-19 |
Mario | Ensure team balance entities are removed immediately |
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2020-07-19 |
Mario | Also don't apply sound-based damage to teammates |
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2020-07-19 |
Mario | Check for the sound hittype instead of the tuba when... |
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2020-07-18 |
Mario | Merge branch 'terencehill/noclip_death_fix' into 'master' |
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2020-07-18 |
Mario | Merge branch 'master' into Mario/headshots |
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2020-07-18 |
Mario | Attach muzzle effects to weapon data instead of trying... |
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2020-07-18 |
Mario | Make ladders use the same iterative logic as conveyors... |
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2020-07-18 |
Mario | Don't send movedir twice on jumppads |
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2020-07-18 |
Mario | Merge branch 'Mario/csqc_muzzleflash' into 'master' |
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2020-07-18 |
Mario | Merge branch 'master' into Mario/csqc_muzzleflash 838/head |
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2020-07-18 |
Mario | Renumber gametypes after sorting their IDs, fixes sendi... |
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2020-07-18 |
Mario | Store the current gametype as a shortname rather than... |
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2020-07-18 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-07-17 |
Mario | Merge branch 'master' into Mario/headshots |
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2020-07-17 |
Mario | Merge branch 'Mario/gametypes' into 'master' |
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2020-07-17 |
Mario | Merge branch 'Mario/speed_var' into 'master' |
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2020-07-17 |
Mario | Merge branch 'Mario/q3_speaker_fix' into 'master' |
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2020-07-17 |
Mario | Merge branch 'master' into Mario/q3_speaker_fix 844/head |
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2020-07-17 |
Mario | Calculate desired speed on the client side, alleviates... 843/head |
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2020-07-17 |
Mario | Merge branch 'master' into Mario/speed_var |
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2020-07-17 |
Rudolf Polzer | Transifex autosync |
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2020-07-16 |
Mario | Don't multiply RPC shot direction by 1000 either |
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2020-07-16 |
Mario | Don't multiply shot direction by 1000 in each case... |
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2020-07-16 |
Mario | Merge branch 'master' into Mario/csqc_muzzleflash |
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2020-07-16 |
Mario | Fix respawn_ghost effectinfo definition |
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2020-07-16 |
Mario | Link .clipgroup with CSQC on networked models so that... |
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2020-07-16 |
Mario | Merge branch 'Mario/defs_update' into 'master' |
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2020-07-16 |
Mario | Remove an unnecessary alias for touch |
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next |