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2 years agoFixed cumbersome CSQC errors, there is still a long way to go LegendaryGuard/PropHunt_MH_mod
LegendaryGuard [Sat, 25 Dec 2021 22:43:39 +0000 (23:43 +0100)]
Fixed cumbersome CSQC errors, there is still a long way to go

2 years agoAdd spawning random props in the map, prop model random assignment for runners, still...
LegendaryGuard [Sat, 25 Dec 2021 00:30:07 +0000 (01:30 +0100)]
Add spawning random props in the map, prop model random assignment for runners, still needs to fix annoying CSQC spamming errors

2 years agoAdd and fix models, still prop models interaction needs to do more (TODO and TOFIX)...
LegendaryGuard [Thu, 23 Dec 2021 16:46:12 +0000 (17:46 +0100)]
Add and fix models, still prop models interaction needs to do more (TODO and TOFIX)...

2 years agoCleaning a bit, some empty variable and leaving a TODO for models
LegendaryGuard [Thu, 23 Dec 2021 04:06:15 +0000 (05:06 +0100)]
Cleaning a bit, some empty variable and leaving a TODO for models

2 years agoAdd testing functional prop feature
LegendaryGuard [Thu, 23 Dec 2021 03:38:49 +0000 (04:38 +0100)]
Add testing functional prop feature

2 years agoFix sound, CH_VOICE and VOICETYPE_TAUNT doesn't work
LegendaryGuard [Thu, 9 Dec 2021 11:19:35 +0000 (12:19 +0100)]
Fix sound, CH_VOICE and VOICETYPE_TAUNT doesn't work

2 years agoAttenuate and channeling sound function
LegendaryGuard [Wed, 8 Dec 2021 16:18:49 +0000 (17:18 +0100)]
Attenuate and channeling sound function

2 years agoAdd autotaunt runner feature and fix hunter eyes black screen time when round is...
LegendaryGuard [Wed, 8 Dec 2021 16:01:29 +0000 (17:01 +0100)]
Add autotaunt runner feature and fix hunter eyes black screen time when round is started

2 years agoUpdate TODO.txt
LegendaryGuard [Wed, 1 Dec 2021 21:39:51 +0000 (22:39 +0100)]
Update TODO.txt

2 years agoOpps, forgot that status part
LegendaryGuard [Mon, 29 Nov 2021 23:58:20 +0000 (00:58 +0100)]
Opps, forgot that status part

2 years agoAdd Hunter black screen feature
LegendaryGuard [Mon, 29 Nov 2021 23:51:35 +0000 (00:51 +0100)]
Add Hunter black screen feature

2 years agofix runner waypoint color back to blue
drjaska [Mon, 29 Nov 2021 17:10:46 +0000 (19:10 +0200)]
fix runner waypoint color back to blue

2 years agoMerge branch 'drlg/manhunt' of https://gitlab.com/xonotic/xonotic-data.pk3dir into...
LegendaryGuard [Mon, 29 Nov 2021 01:17:04 +0000 (02:17 +0100)]
Merge branch 'drlg/manhunt' of https://gitlab.com/xonotic/xonotic-data.pk3dir into drlg/manhunt

2 years agoImplement HUD info text, now team name and round time is visible
LegendaryGuard [Mon, 29 Nov 2021 01:13:47 +0000 (02:13 +0100)]
Implement HUD info text, now team name and round time is visible

2 years agomore todo notes and fixes
drjaska [Sun, 28 Nov 2021 23:32:27 +0000 (01:32 +0200)]
more todo notes and fixes

2 years agoadded weapon support, fixed waypoints, refined runner score stuff and more
drjaska [Sun, 28 Nov 2021 04:44:04 +0000 (06:44 +0200)]
added weapon support, fixed waypoints, refined runner score stuff and more

2 years agoupdate todo.txt
drjaska [Sat, 27 Nov 2021 17:09:21 +0000 (19:09 +0200)]
update todo.txt

2 years agoadded waypoints, total player count instead of alive, fixes, I forgot other small...
drjaska [Wed, 24 Nov 2021 22:53:28 +0000 (00:53 +0200)]
added waypoints, total player count instead of alive, fixes, I forgot other small things

2 years agoupdated description for the gamemode
drjaska [Wed, 24 Nov 2021 15:33:59 +0000 (17:33 +0200)]
updated description for the gamemode

2 years agofixes and development stuff
drjaska [Wed, 24 Nov 2021 14:55:45 +0000 (16:55 +0200)]
fixes and development stuff
added collision ignore, made players respawn despite being alive on round end to fix stuff and more I forgot every thing I did

2 years agoadded tagging and tag teleportation, tried bug fixing but with no success
drjaska [Wed, 24 Nov 2021 00:31:11 +0000 (02:31 +0200)]
added tagging and tag teleportation, tried bug fixing but with no success

2 years agorefactored some of the round-based stuff, added a bunch of stuff
drjaska [Thu, 28 Oct 2021 02:16:15 +0000 (05:16 +0300)]
refactored some of the round-based stuff, added a bunch of stuff
added a new late join notification, wrote some documentation on round functions

2 years agoround-based gameplay works now, the code is a mess but it works. WIP.
drjaska [Wed, 27 Oct 2021 04:10:30 +0000 (07:10 +0300)]
round-based gameplay works now, the code is a mess but it works. WIP.

2 years agocopypasted hooks and functions from CA to get round-based gameplay.
drjaska [Tue, 26 Oct 2021 02:39:26 +0000 (05:39 +0300)]
copypasted hooks and functions from CA to get round-based gameplay.
manages to compile atm so I'm pushing this WIP to let LG see what I've done thusfar
might crash on launch though

2 years agocopypasted some weaponarena and score hooks
drjaska [Sat, 23 Oct 2021 15:01:25 +0000 (18:01 +0300)]
copypasted some weaponarena and score hooks
setting up round based gameplay next

2 years agoadded the todo.txt in mh's folder
drjaska [Sat, 23 Oct 2021 14:09:12 +0000 (17:09 +0300)]
added the todo.txt in mh's folder
removed lead limit
removed dynamic team counts, trying to force 2 teams
removed mh_teams and mh_teams_override
I couldn't find anything using g_mh_not_lms_maps 0 "when this is set, LMS maps will NOT be listed in MH" so I removed it from gamemodes-server.cfg
changed 4 spaces indentation to 1 tab indentation

2 years agoAdd Manhunt gamemode: Hunters go in search of the runners
LegendaryGuard [Fri, 22 Oct 2021 23:56:56 +0000 (01:56 +0200)]
Add Manhunt gamemode: Hunters go in search of the runners

2 years agoTransifex autosync
Rudolf Polzer [Fri, 22 Oct 2021 05:23:24 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Thu, 21 Oct 2021 05:23:23 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Wed, 20 Oct 2021 05:23:29 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Mon, 18 Oct 2021 05:23:30 +0000 (07:23 +0200)]
Transifex autosync

2 years ago Move waypoints slightly away from screen edges. It closes #2634 "[xonvote] #181...
terencehill [Sun, 17 Oct 2021 08:14:25 +0000 (10:14 +0200)]
 Move waypoints slightly away from screen edges. It closes #2634 "[xonvote] #181 - Use waypointsprite edgeoffset 0.1 by default"

2 years agoTransifex autosync
Rudolf Polzer [Sun, 17 Oct 2021 05:24:04 +0000 (07:24 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Fri, 15 Oct 2021 05:23:25 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Tue, 12 Oct 2021 05:23:29 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Mon, 11 Oct 2021 05:23:27 +0000 (07:23 +0200)]
Transifex autosync

2 years agoFix / Improve translation context of some strings
terencehill [Sun, 10 Oct 2021 13:12:34 +0000 (15:12 +0200)]
Fix / Improve translation context of some strings

2 years agoAllow enabling cl_forceplayercolors only in team games and Duel
terencehill [Sun, 10 Oct 2021 13:04:41 +0000 (15:04 +0200)]
Allow enabling cl_forceplayercolors only in team games and Duel

2 years agoMerge branch 'terencehill/weapon_origin_fix' into 'master'
terencehill [Sun, 10 Oct 2021 08:29:30 +0000 (08:29 +0000)]
Merge branch 'terencehill/weapon_origin_fix' into 'master'

Fix #694 and fix #1902

Closes #1902 and #694

See merge request xonotic/xonotic-data.pk3dir!938

2 years agoTransifex autosync
Rudolf Polzer [Sun, 10 Oct 2021 05:24:01 +0000 (07:24 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Sat, 9 Oct 2021 05:23:32 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Thu, 7 Oct 2021 05:23:21 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Wed, 6 Oct 2021 05:23:24 +0000 (07:23 +0200)]
Transifex autosync

2 years agoMinor cleanups
terencehill [Tue, 5 Oct 2021 16:39:41 +0000 (18:39 +0200)]
Minor cleanups

2 years agoReduce the kill delay when round hasn't started yet to allow players to quickly rebal...
terencehill [Tue, 5 Oct 2021 16:38:30 +0000 (18:38 +0200)]
Reduce the kill delay when round hasn't started yet to allow players to quickly rebalance teams

2 years agoTransifex autosync
Rudolf Polzer [Tue, 5 Oct 2021 05:24:45 +0000 (07:24 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Mon, 4 Oct 2021 05:23:29 +0000 (07:23 +0200)]
Transifex autosync

2 years agoFix #694 "1st person Blaster weapon model not centered" and fix #1902 "Left aligned... 938/head
terencehill [Sun, 3 Oct 2021 16:14:31 +0000 (18:14 +0200)]
Fix #694 "1st person Blaster weapon model not centered" and fix #1902 "Left aligned rifle reload animation blocks the entire screen" by moving weapon origin. Thanks Musicgoat!

2 years agoTransifex autosync
Rudolf Polzer [Sun, 3 Oct 2021 05:23:56 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Tue, 28 Sep 2021 05:23:24 +0000 (07:23 +0200)]
Transifex autosync

2 years agoMake RotRegen calls easier to understand
terencehill [Mon, 27 Sep 2021 20:30:11 +0000 (22:30 +0200)]
Make RotRegen calls easier to understand

2 years agoDisable crosshair_chase if cl_lockview is enabled
terencehill [Mon, 27 Sep 2021 20:15:30 +0000 (22:15 +0200)]
Disable crosshair_chase if cl_lockview is enabled

2 years agoFix medic buff rot setting getting ignored
terencehill [Mon, 27 Sep 2021 19:50:00 +0000 (21:50 +0200)]
Fix medic buff rot setting getting ignored

2 years agoTransifex autosync
Rudolf Polzer [Sat, 25 Sep 2021 05:23:22 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Fri, 24 Sep 2021 05:23:26 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Thu, 23 Sep 2021 05:23:30 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Wed, 22 Sep 2021 05:23:25 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Tue, 21 Sep 2021 05:23:19 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Mon, 20 Sep 2021 05:23:16 +0000 (07:23 +0200)]
Transifex autosync

2 years agoMerge branch 'terencehill/quickmenu_bugfix_2487' into 'master'
terencehill [Sun, 19 Sep 2021 13:11:02 +0000 (13:11 +0000)]
Merge branch 'terencehill/quickmenu_bugfix_2487' into 'master'

Make the Quickmenu input system like the clickable radar one

Closes #2487

See merge request xonotic/xonotic-data.pk3dir!932

2 years agoTransifex autosync
Rudolf Polzer [Sun, 19 Sep 2021 05:23:50 +0000 (07:23 +0200)]
Transifex autosync

2 years agoRemove "placeholder texture" from the minelayer texture
terencehill [Fri, 17 Sep 2021 12:44:14 +0000 (14:44 +0200)]
Remove "placeholder texture" from the minelayer texture

2 years agoUpdate hash
terencehill [Mon, 13 Sep 2021 17:01:33 +0000 (19:01 +0200)]
Update hash

2 years agoImplement basic spectator support for the minigames
Mario [Mon, 13 Sep 2021 00:43:12 +0000 (10:43 +1000)]
Implement basic spectator support for the minigames

2 years agoElectro: remove leftover code from wr_resetplayer that now doesn't work as intended
terencehill [Sun, 12 Sep 2021 17:24:40 +0000 (19:24 +0200)]
Electro: remove leftover code from wr_resetplayer that now doesn't work as intended

2 years agoFix #2639 "cl_forceplayercolors 2 makes both teams the same colour when spectating...
terencehill [Sun, 12 Sep 2021 17:19:38 +0000 (19:19 +0200)]
Fix #2639 "cl_forceplayercolors 2 makes both teams the same colour when spectating" and both players in duel too

2 years agoMerge branch 'terencehill/lms_spectatable' into 'master'
terencehill [Sun, 12 Sep 2021 15:56:01 +0000 (15:56 +0000)]
Merge branch 'terencehill/lms_spectatable' into 'master'

LMS: refactor LMS code to avoid forcing players to join on connection

Closes #1833

See merge request xonotic/xonotic-data.pk3dir!923

2 years agoMerge branch 'drjaska/electrorefirefix' into 'master'
terencehill [Sun, 12 Sep 2021 11:49:33 +0000 (11:49 +0000)]
Merge branch 'drjaska/electrorefirefix' into 'master'

Fix inconsistency with electro refire time

Closes #2569

See merge request xonotic/xonotic-data.pk3dir!892

2 years agoFix inconsistency with electro refire time
Dr. Jaska [Sun, 12 Sep 2021 11:49:33 +0000 (11:49 +0000)]
Fix inconsistency with electro refire time

2 years agoLMS: fix wrong health / armor assignment on respawn 923/head
terencehill [Sat, 11 Sep 2021 22:07:15 +0000 (00:07 +0200)]
LMS: fix wrong health / armor assignment on respawn

2 years agoRemove a few redundant lines of code
terencehill [Sat, 11 Sep 2021 22:01:53 +0000 (00:01 +0200)]
Remove a few redundant lines of code

2 years agoMerge branch 'bones_was_here/q3compat' into 'master'
Mario [Fri, 10 Sep 2021 15:34:51 +0000 (15:34 +0000)]
Merge branch 'bones_was_here/q3compat' into 'master'

Merge branch bones_was_here/q3compat

Closes #2465

See merge request xonotic/xonotic-data.pk3dir!849

2 years agoMake QuickMenu_InputEvent code even more like HUD_Radar_InputEvent 932/head
terencehill [Thu, 9 Sep 2021 22:07:14 +0000 (00:07 +0200)]
Make QuickMenu_InputEvent code even more like HUD_Radar_InputEvent

2 years agoQuickmenu: unset the player's buttons as soon as it gets opened and make so that...
terencehill [Thu, 9 Sep 2021 21:40:07 +0000 (23:40 +0200)]
Quickmenu: unset the player's buttons as soon as it gets opened and make so that pressing an unused key closes it (like the clickable radar does)

2 years agoQuickmenu: let the engine handle all release key events so that it's possible to...
terencehill [Wed, 8 Sep 2021 15:04:26 +0000 (17:04 +0200)]
Quickmenu: let the engine handle all release key events so that it's possible to stop movement, weapon fire, etc... It fixes #2487

2 years agoMerge branch 'terencehill/maxidle_fix' into 'master'
Mario [Mon, 6 Sep 2021 10:43:50 +0000 (10:43 +0000)]
Merge branch 'terencehill/maxidle_fix' into 'master'

Maxidle fix

Closes #2615

See merge request xonotic/xonotic-data.pk3dir!925

2 years agoDisable sv_maxidle_playertospectator in the XDF ruleset as well - players may idle... 925/head
Mario [Mon, 6 Sep 2021 10:25:21 +0000 (20:25 +1000)]
Disable sv_maxidle_playertospectator in the XDF ruleset as well - players may idle frequently in this configuration

2 years agoMerge branch 'terencehill/cl_forceplayercolors_unique' into 'master'
terencehill [Sun, 5 Sep 2021 23:13:37 +0000 (23:13 +0000)]
Merge branch 'terencehill/cl_forceplayercolors_unique' into 'master'

Unique colors for enemies

Closes #2295

See merge request xonotic/xonotic-data.pk3dir!927

2 years agoPut sv_maxidle_playertospectator 0 in XPM config (feature was not designed for compet...
terencehill [Sun, 5 Sep 2021 19:12:57 +0000 (21:12 +0200)]
Put sv_maxidle_playertospectator 0 in XPM config (feature was not designed for competitive play) as per Mario's request

2 years agosv_maxidle_minplayers 2 "check for idlers only when there are at least this many...
terencehill [Sun, 5 Sep 2021 19:08:08 +0000 (21:08 +0200)]
sv_maxidle_minplayers 2 "check for idlers only when there are at least this many players (only in dedicated servers)"

2 years agoMerge branch 'terencehill/melee_sound' into 'master'
Mario [Sat, 4 Sep 2021 20:08:01 +0000 (20:08 +0000)]
Merge branch 'terencehill/melee_sound' into 'master'

Fix shotgun melee sound without low tones

See merge request xonotic/xonotic-data.pk3dir!922

2 years agoFix typo in a variable name
terencehill [Sat, 4 Sep 2021 13:10:48 +0000 (15:10 +0200)]
Fix typo in a variable name

2 years agoApply hud_panel_weapons_aspect to weapon icons in the Accuracy panel too
terencehill [Sat, 4 Sep 2021 13:03:48 +0000 (15:03 +0200)]
Apply hud_panel_weapons_aspect to weapon icons in the Accuracy panel too

2 years agoFix Item Stats panel not respecting hud_fontsize; make item icons proportional to...
terencehill [Sat, 4 Sep 2021 12:52:30 +0000 (14:52 +0200)]
Fix Item Stats panel not respecting hud_fontsize; make item icons proportional to hud_fontsize, and do the same for weapon icons in the Accuracy panel

2 years agoMerge branch 'bones_was_here/hlac_speed' into 'master'
Mario [Sun, 29 Aug 2021 10:34:48 +0000 (10:34 +0000)]
Merge branch 'bones_was_here/hlac_speed' into 'master'

Set HLAC projectile speed to 6000, matches Blaster

See merge request xonotic/xonotic-data.pk3dir!905

2 years agoAdd a note to the balance configurations mentioning that the HLAC balance should... 905/head
Mario [Sun, 29 Aug 2021 10:30:05 +0000 (20:30 +1000)]
Add a note to the balance configurations mentioning that the HLAC balance should match the Blaster's when performing updates

2 years agoTransifex autosync
Rudolf Polzer [Fri, 27 Aug 2021 05:23:41 +0000 (07:23 +0200)]
Transifex autosync

2 years agoAllow assigning each enemy unique colors in all game modes without teams except duel... 927/head
terencehill [Thu, 26 Aug 2021 16:50:20 +0000 (18:50 +0200)]
Allow assigning each enemy unique colors in all game modes without teams except duel with the new cvar cl_forceplayercolors_unique. It implements #2295

2 years agoTransifex autosync
Rudolf Polzer [Fri, 20 Aug 2021 05:23:49 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Thu, 19 Aug 2021 05:23:58 +0000 (07:23 +0200)]
Transifex autosync

2 years agoMerge branch 'Mario/electro_sticky_trail_fix' into 'master'
terencehill [Wed, 18 Aug 2021 20:25:02 +0000 (20:25 +0000)]
Merge branch 'Mario/electro_sticky_trail_fix' into 'master'

Merge branch Mario/electro_sticky_trail_fix (XXS merge request)

Closes #2582

See merge request xonotic/xonotic-data.pk3dir!919

2 years agoImprove g_freezetag_revive_speed description
terencehill [Wed, 18 Aug 2021 12:02:09 +0000 (14:02 +0200)]
Improve g_freezetag_revive_speed description

2 years agoAvoid repeating a couple of checks
terencehill [Tue, 17 Aug 2021 17:00:44 +0000 (19:00 +0200)]
Avoid repeating a couple of checks

2 years agoMerge branch 'Mario/superweapon_sound_fix' into 'master'
terencehill [Tue, 17 Aug 2021 15:32:59 +0000 (15:32 +0000)]
Merge branch 'Mario/superweapon_sound_fix' into 'master'

Merge branch Mario/superweapon_sound_fix (XS merge request)

Closes #2620

See merge request xonotic/xonotic-data.pk3dir!924

2 years agoLMS: improve handling of forced spectators in warmup and countdown to game start...
terencehill [Mon, 16 Aug 2021 18:41:01 +0000 (20:41 +0200)]
LMS: improve handling of forced spectators in warmup and countdown to game start (e.g. by movetospec or sv_maxidle_playertospectator timer)

2 years agoLMS: improve rank assignment to forfeiters
terencehill [Sat, 14 Aug 2021 13:18:27 +0000 (15:18 +0200)]
LMS: improve rank assignment to forfeiters

2 years agoDisable sv_maxidle when playing alone, disable both sv_maxidle and sv_maxidle_playert...
terencehill [Sun, 15 Aug 2021 16:23:19 +0000 (18:23 +0200)]
Disable sv_maxidle when playing alone, disable both sv_maxidle and sv_maxidle_playertospectator in singleplayer / campaign

2 years agoSet the persistent flag on the Superweapons status effect when the player has unlimit... 924/head
Mario [Sun, 15 Aug 2021 13:12:31 +0000 (23:12 +1000)]
Set the persistent flag on the Superweapons status effect when the player has unlimited superweapons, don't play a sound when dropping persistent status effects, fixes #2620

2 years agoLMS: players joining late get the amount of health / armor as the less healthy player...
terencehill [Sat, 14 Aug 2021 13:04:48 +0000 (15:04 +0200)]
LMS: players joining late get the amount of health / armor as the less healthy player with the same number of lives

2 years agoFix and improve g_lms_last_join and g_lms_join_anytime descriptions
terencehill [Sat, 14 Aug 2021 10:11:46 +0000 (12:11 +0200)]
Fix and improve g_lms_last_join and g_lms_join_anytime descriptions