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11 years agoImprove monster team colors
Mario [Wed, 3 Apr 2013 18:06:03 +0000 (05:06 +1100)]
Improve monster team colors

11 years agoMerge branch 'master' into Mario/monsters
Mario [Fri, 22 Mar 2013 06:23:47 +0000 (17:23 +1100)]
Merge branch 'master' into Mario/monsters

11 years agofix stupid compile errors, we don't have COLOR_TEAM1 any more...
Rudolf Polzer [Thu, 21 Mar 2013 16:27:15 +0000 (17:27 +0100)]
fix stupid compile errors, we don't have COLOR_TEAM1 any more...

11 years agoTurn plasma turret into instagib turret in minstagib mode (by Mario), fixes #1317
Rudolf Polzer [Thu, 21 Mar 2013 16:24:53 +0000 (17:24 +0100)]
Turn plasma turret into instagib turret in minstagib mode (by Mario), fixes #1317

11 years agoMerge remote-tracking branch 'origin/Mario/runematch_nuke', fixes #1419
Rudolf Polzer [Thu, 21 Mar 2013 16:21:11 +0000 (17:21 +0100)]
Merge remote-tracking branch 'origin/Mario/runematch_nuke', fixes #1419

11 years agoMerge remote-tracking branch 'origin/samual/kill_zoom_on_client', fixes #1439
Rudolf Polzer [Thu, 21 Mar 2013 16:20:26 +0000 (17:20 +0100)]
Merge remote-tracking branch 'origin/samual/kill_zoom_on_client', fixes #1439

11 years agoMerge remote-tracking branch 'origin/terencehill/observer_color', fixes #1444
Rudolf Polzer [Thu, 21 Mar 2013 16:16:54 +0000 (17:16 +0100)]
Merge remote-tracking branch 'origin/terencehill/observer_color', fixes #1444

11 years agoMerge remote-tracking branch 'origin/mirceakitsune/bugfix_jumppad_gravity'
Rudolf Polzer [Thu, 21 Mar 2013 16:13:33 +0000 (17:13 +0100)]
Merge remote-tracking branch 'origin/mirceakitsune/bugfix_jumppad_gravity'

11 years agoFix scoreboard showing incorrect monster count in TD
Mario [Tue, 19 Mar 2013 05:28:52 +0000 (16:28 +1100)]
Fix scoreboard showing incorrect monster count in TD

11 years agoFix player turret count increasing even if they're out of fuel
Mario [Mon, 18 Mar 2013 14:57:55 +0000 (01:57 +1100)]
Fix player turret count increasing even if they're out of fuel

11 years agoWhen trigger_gravity modifies the gravity of an entity, jump pads wouldn't account...
Mircea Kitsune [Sun, 17 Mar 2013 15:35:33 +0000 (17:35 +0200)]
When trigger_gravity modifies the gravity of an entity, jump pads wouldn't account that, causing players to be thrown at the incorrect destination.

11 years agoSome minor changes to mage projectiles
Mario [Sat, 16 Mar 2013 13:02:18 +0000 (00:02 +1100)]
Some minor changes to mage projectiles

11 years agoFix for hud observer color not neutral (it optimizes code too)
terencehill [Wed, 13 Mar 2013 08:32:14 +0000 (09:32 +0100)]
Fix for hud observer color not neutral (it optimizes code too)

11 years agoUpdate config to match new GUI spawn cvar
Mario [Tue, 12 Mar 2013 21:53:03 +0000 (08:53 +1100)]
Update config to match new GUI spawn cvar

11 years agoFancy sounds
Mario [Tue, 12 Mar 2013 09:21:43 +0000 (20:21 +1100)]
Fancy sounds

11 years agoShow a list of monsters rather than an input box in the GUI
Mario [Tue, 12 Mar 2013 06:43:48 +0000 (17:43 +1100)]
Show a list of monsters rather than an input box in the GUI

11 years agoFix barricade health not updating when upgraded/repaired
Mario [Mon, 11 Mar 2013 02:44:43 +0000 (13:44 +1100)]
Fix barricade health not updating when upgraded/repaired

11 years agoRemove duplicate target check
Mario [Sun, 10 Mar 2013 00:35:12 +0000 (11:35 +1100)]
Remove duplicate target check

11 years agoMerge remote-tracking branch 'origin/terencehill/misc_hud_fixes'
Samual Lenks [Fri, 8 Mar 2013 22:08:18 +0000 (17:08 -0500)]
Merge remote-tracking branch 'origin/terencehill/misc_hud_fixes'

11 years agoRemove extra useless spawner_think definition
Mario [Fri, 8 Mar 2013 00:15:30 +0000 (11:15 +1100)]
Remove extra useless spawner_think definition

11 years agoCleanup spawner code a bit
Mario [Fri, 8 Mar 2013 00:09:31 +0000 (11:09 +1100)]
Cleanup spawner code a bit

11 years agoRemove spawner from the spawn list (spawning a spawner can wreak havoc)
Mario [Fri, 8 Mar 2013 00:00:46 +0000 (11:00 +1100)]
Remove spawner from the spawn list (spawning a spawner can wreak havoc)

11 years agoAlso fix turret owner on connect
Mario [Thu, 7 Mar 2013 19:01:36 +0000 (06:01 +1100)]
Also fix turret owner on connect

11 years agoUse playerid to count player's turrets on connect
Mario [Thu, 7 Mar 2013 19:00:45 +0000 (06:00 +1100)]
Use playerid to count player's turrets on connect

11 years agoAlso use playerid for turret ownership
Mario [Thu, 7 Mar 2013 18:51:41 +0000 (05:51 +1100)]
Also use playerid for turret ownership

11 years agoUpdate turret waypointsprite when repaired by fusion reactor
Mario [Thu, 7 Mar 2013 18:41:08 +0000 (05:41 +1100)]
Update turret waypointsprite when repaired by fusion reactor

11 years agoClean up turretspawn command a bit
Mario [Thu, 7 Mar 2013 18:36:52 +0000 (05:36 +1100)]
Clean up turretspawn command a bit

11 years agoFix being unable to edit/remove barricades
Mario [Thu, 7 Mar 2013 18:12:23 +0000 (05:12 +1100)]
Fix being unable to edit/remove barricades

11 years agoAdd repair & upgrade to the GUI
Mario [Thu, 7 Mar 2013 17:56:39 +0000 (04:56 +1100)]
Add repair & upgrade to the GUI

11 years agoAdd a (very) basic temporary turret spawning GUI for tower defense
Mario [Thu, 7 Mar 2013 17:38:52 +0000 (04:38 +1100)]
Add a (very) basic temporary turret spawning GUI for tower defense

11 years agoUse setorigin instead of .origin for monster dropped items
Mario [Thu, 7 Mar 2013 16:23:55 +0000 (03:23 +1100)]
Use setorigin instead of .origin for monster dropped items

11 years agoFix butcher command not removing monster weapons
Mario [Thu, 7 Mar 2013 16:06:42 +0000 (03:06 +1100)]
Fix butcher command not removing monster weapons

11 years agoImprove monster weapon dropping
Mario [Thu, 7 Mar 2013 15:50:40 +0000 (02:50 +1100)]
Improve monster weapon dropping

11 years agoRemove distance check in attack code (enemy is lost at that distance anyway)
Mario [Thu, 7 Mar 2013 15:37:05 +0000 (02:37 +1100)]
Remove distance check in attack code (enemy is lost at that distance anyway)

11 years agoRemove enemy_range() checks
Mario [Thu, 7 Mar 2013 15:34:19 +0000 (02:34 +1100)]
Remove enemy_range() checks

11 years agoMerge branch 'master' into mario/runematch_nuke
Mario [Thu, 7 Mar 2013 06:13:59 +0000 (17:13 +1100)]
Merge branch 'master' into mario/runematch_nuke

11 years agoFix another bad use of nextthink in the spider attack code
Mario [Thu, 7 Mar 2013 06:07:50 +0000 (17:07 +1100)]
Fix another bad use of nextthink in the spider attack code

11 years agoAdd new MUTATOR_ONROLLBACK_OR_REMOVE stuff to td
Mario [Thu, 7 Mar 2013 06:04:03 +0000 (17:04 +1100)]
Add new MUTATOR_ONROLLBACK_OR_REMOVE stuff to td

11 years agoRemove unused neutral check from target validation & remove unnecessary enemy checks...
Mario [Thu, 7 Mar 2013 05:39:53 +0000 (16:39 +1100)]
Remove unused neutral check from target validation & remove unnecessary enemy checks in spider attack code

11 years agoUse IS_PLAYER & IS_SPEC instead of classname checks
Mario [Thu, 7 Mar 2013 05:18:09 +0000 (16:18 +1100)]
Use IS_PLAYER & IS_SPEC instead of classname checks

11 years agoMerge branch 'master' into mario/monsters
Mario [Thu, 7 Mar 2013 04:58:46 +0000 (15:58 +1100)]
Merge branch 'master' into mario/monsters

11 years agoFix stringcount mismatch
Samual Lenks [Thu, 7 Mar 2013 04:51:33 +0000 (23:51 -0500)]
Fix stringcount mismatch

11 years agoFix color difference in build phase console message
Mario [Thu, 7 Mar 2013 04:33:19 +0000 (15:33 +1100)]
Fix color difference in build phase console message

11 years agoAdd missing files
Mario [Thu, 7 Mar 2013 04:04:50 +0000 (15:04 +1100)]
Add missing files

11 years agoFix build phase message & rename tower defense files
Mario [Thu, 7 Mar 2013 01:29:09 +0000 (12:29 +1100)]
Fix build phase message & rename tower defense files

11 years agoFix pink waypoints when the monster is not in a team in teamplay modes
Mario [Thu, 7 Mar 2013 00:56:56 +0000 (11:56 +1100)]
Fix pink waypoints when the monster is not in a team in teamplay modes

11 years agoMove remaining monster/za messages to notifications system
Mario [Thu, 7 Mar 2013 00:55:13 +0000 (11:55 +1100)]
Move remaining monster/za messages to notifications system

11 years agoMove warning prints to dprints
Mario [Thu, 7 Mar 2013 00:41:30 +0000 (11:41 +1100)]
Move warning prints to dprints

11 years agoAlso use MSG_MULTI for victory message
Mario [Thu, 7 Mar 2013 00:39:44 +0000 (11:39 +1100)]
Also use MSG_MULTI for victory message

11 years agoUse MSG_MULTI for phase messages
Mario [Thu, 7 Mar 2013 00:34:50 +0000 (11:34 +1100)]
Use MSG_MULTI for phase messages

11 years agoMove all TD sprint messages to the notifications system
Mario [Thu, 7 Mar 2013 00:28:59 +0000 (11:28 +1100)]
Move all TD sprint messages to the notifications system

11 years agoKill centerprints on client too when doing Destroy_All_Notifications()
Samual Lenks [Wed, 6 Mar 2013 22:55:43 +0000 (17:55 -0500)]
Kill centerprints on client too when doing Destroy_All_Notifications()

11 years agoWhoops, allow disabled notifications to be handled properly
Samual Lenks [Wed, 6 Mar 2013 22:50:08 +0000 (17:50 -0500)]
Whoops, allow disabled notifications to be handled properly

11 years agoUse MSG_MULTI for generator destroyed message
Mario [Wed, 6 Mar 2013 20:23:37 +0000 (07:23 +1100)]
Use MSG_MULTI for generator destroyed message

11 years agoFix colors
Mario [Wed, 6 Mar 2013 16:49:52 +0000 (03:49 +1100)]
Fix colors

11 years agoMove all TD centerprints to the notifications system
Mario [Wed, 6 Mar 2013 16:42:22 +0000 (03:42 +1100)]
Move all TD centerprints to the notifications system

11 years agoDon't face owner if the monster has an enemy
Mario [Tue, 5 Mar 2013 18:24:00 +0000 (05:24 +1100)]
Don't face owner if the monster has an enemy

11 years agoFix alphabetical order of monster notifications
Mario [Tue, 5 Mar 2013 17:24:39 +0000 (04:24 +1100)]
Fix alphabetical order of monster notifications

11 years agoDon't drop items if killed by mobkill command
Mario [Tue, 5 Mar 2013 15:07:01 +0000 (02:07 +1100)]
Don't drop items if killed by mobkill command

11 years agoMove all monster deathtypes to the notifications system
Mario [Tue, 5 Mar 2013 14:51:38 +0000 (01:51 +1100)]
Move all monster deathtypes to the notifications system

11 years agoFix compile errors
Mario [Tue, 5 Mar 2013 12:41:14 +0000 (23:41 +1100)]
Fix compile errors

11 years agoMerge branch 'master' into mario/monsters
Mario [Tue, 5 Mar 2013 10:51:36 +0000 (21:51 +1100)]
Merge branch 'master' into mario/monsters

11 years agoFix some other things
Samual Lenks [Tue, 5 Mar 2013 07:31:09 +0000 (02:31 -0500)]
Fix some other things

11 years ago*sigh*
Samual Lenks [Tue, 5 Mar 2013 07:26:22 +0000 (02:26 -0500)]
*sigh*

11 years ago"unpress" system on client
Samual Lenks [Tue, 5 Mar 2013 06:21:48 +0000 (01:21 -0500)]
"unpress" system on client

11 years agoUse count_seconds here too
Samual Lenks [Tue, 5 Mar 2013 04:50:42 +0000 (23:50 -0500)]
Use count_seconds here too

11 years agoWHY IS THIS FUCKING SHIT SO FUCKING STUPID??!?!?!
Samual Lenks [Tue, 5 Mar 2013 04:30:18 +0000 (23:30 -0500)]
WHY IS THIS FUCKING SHIT SO FUCKING STUPID??!?!?!

11 years agoAdd a space.
Samual Lenks [Tue, 5 Mar 2013 03:06:33 +0000 (22:06 -0500)]
Add a space.

11 years agoMerge remote-tracking branch 'origin/terencehill/onslaught_bugfixes'
Samual Lenks [Tue, 5 Mar 2013 02:58:00 +0000 (21:58 -0500)]
Merge remote-tracking branch 'origin/terencehill/onslaught_bugfixes'

11 years agoMerge remote-tracking branch 'origin/Mario/seeker_ammo_fix'
Samual Lenks [Tue, 5 Mar 2013 01:40:59 +0000 (20:40 -0500)]
Merge remote-tracking branch 'origin/Mario/seeker_ammo_fix'

11 years agoBetter settings for aim bones by nifrek
Samual Lenks [Tue, 5 Mar 2013 00:56:34 +0000 (19:56 -0500)]
Better settings for aim bones by nifrek

11 years agoMerge remote-tracking branch 'origin/samual/notification_rewrite'
Samual Lenks [Tue, 5 Mar 2013 00:31:37 +0000 (19:31 -0500)]
Merge remote-tracking branch 'origin/samual/notification_rewrite'

11 years agoUpdate config now
Samual Lenks [Tue, 5 Mar 2013 00:21:43 +0000 (19:21 -0500)]
Update config now

11 years agoAdd server control cvars for location and frag_verbose message information
Samual Lenks [Tue, 5 Mar 2013 00:15:38 +0000 (19:15 -0500)]
Add server control cvars for location and frag_verbose message information

11 years agoWhoops, forgot FL_SPECTATOR
Samual Lenks [Mon, 4 Mar 2013 22:39:59 +0000 (17:39 -0500)]
Whoops, forgot FL_SPECTATOR

11 years agoRemove debug flag
Samual Lenks [Mon, 4 Mar 2013 22:34:14 +0000 (17:34 -0500)]
Remove debug flag

11 years agoBegin final cleanup-- remove w_deathtypestring (no longer a string)
Samual Lenks [Mon, 4 Mar 2013 22:33:30 +0000 (17:33 -0500)]
Begin final cleanup-- remove w_deathtypestring (no longer a string)

11 years agoFix configs, switch notification_allow_chatboxprint off in code for compat
Samual Lenks [Mon, 4 Mar 2013 21:39:49 +0000 (16:39 -0500)]
Fix configs, switch notification_allow_chatboxprint off in code for compat

11 years agoFix killnotification a bit, plus make spectating/teamchange centers red
Samual Lenks [Mon, 4 Mar 2013 21:36:06 +0000 (16:36 -0500)]
Fix killnotification a bit, plus make spectating/teamchange centers red

11 years agoUse MakeConsoleSafe for the message debugs instead
Samual Lenks [Mon, 4 Mar 2013 20:59:02 +0000 (15:59 -0500)]
Use MakeConsoleSafe for the message debugs instead

11 years agoMove time processing and counting to counting.qh
Samual Lenks [Mon, 4 Mar 2013 20:32:13 +0000 (15:32 -0500)]
Move time processing and counting to counting.qh

11 years agoRemove VAR_TO_TEXT
Samual Lenks [Mon, 4 Mar 2013 20:14:58 +0000 (15:14 -0500)]
Remove VAR_TO_TEXT

11 years agoRename FL_TEAM_ and STR_TEAM_ to NUM_TEAM_ and NAME_TEAM_ respectively
Samual Lenks [Mon, 4 Mar 2013 20:04:15 +0000 (15:04 -0500)]
Rename FL_TEAM_ and STR_TEAM_ to NUM_TEAM_ and NAME_TEAM_ respectively

11 years agoAdd a system for monster sounds & some sounds for zombie
Mario [Mon, 4 Mar 2013 08:28:53 +0000 (19:28 +1100)]
Add a system for monster sounds & some sounds for zombie

11 years agoRemove pain_finished from each monster's spawncode into the post-spawn hook
Mario [Mon, 4 Mar 2013 08:03:40 +0000 (19:03 +1100)]
Remove pain_finished from each monster's spawncode into the post-spawn hook

11 years agoAdd support for pain_finished
Mario [Mon, 4 Mar 2013 08:02:06 +0000 (19:02 +1100)]
Add support for pain_finished

11 years agoAllow specifying zombie skin, rather than always forcing a random one
Mario [Mon, 4 Mar 2013 07:53:43 +0000 (18:53 +1100)]
Allow specifying zombie skin, rather than always forcing a random one

11 years agoUse ltime instead of .shal_cycles counter for shalrath/vore projectiles
Mario [Mon, 4 Mar 2013 07:51:03 +0000 (18:51 +1100)]
Use ltime instead of .shal_cycles counter for shalrath/vore projectiles

11 years agoForgot one
Samual Lenks [Mon, 4 Mar 2013 02:19:49 +0000 (21:19 -0500)]
Forgot one

11 years agoLong lines BEGONE!
Samual Lenks [Mon, 4 Mar 2013 02:14:18 +0000 (21:14 -0500)]
Long lines BEGONE!

11 years agoOther fixes
Samual Lenks [Mon, 4 Mar 2013 01:59:54 +0000 (20:59 -0500)]
Other fixes

11 years agoMove deathtypes to entities entirely
Samual Lenks [Mon, 4 Mar 2013 01:04:28 +0000 (20:04 -0500)]
Move deathtypes to entities entirely

11 years agoStart working on moving deathtypes to be entities too
Samual Lenks [Sun, 3 Mar 2013 23:25:38 +0000 (18:25 -0500)]
Start working on moving deathtypes to be entities too

11 years agoAlso fix spacing for deathtypes list
Samual Lenks [Sun, 3 Mar 2013 22:19:59 +0000 (17:19 -0500)]
Also fix spacing for deathtypes list

11 years agoFix some errors and add restartnotifs to commands.cfg
Samual Lenks [Sun, 3 Mar 2013 21:58:59 +0000 (16:58 -0500)]
Fix some errors and add restartnotifs to commands.cfg

11 years agoUse the IS_SPEC macros for these
Samual Lenks [Sun, 3 Mar 2013 21:51:35 +0000 (16:51 -0500)]
Use the IS_SPEC macros for these

11 years agoSort notifications
Samual Lenks [Sun, 3 Mar 2013 21:44:09 +0000 (16:44 -0500)]
Sort notifications

11 years agoMerge branch 'master' into mario/monsters
Mario [Sun, 3 Mar 2013 21:30:21 +0000 (08:30 +1100)]
Merge branch 'master' into mario/monsters

11 years agoRemove the check for if the sprite exists when removing it (already done by the Waypo...
Mario [Sun, 3 Mar 2013 21:28:10 +0000 (08:28 +1100)]
Remove the check for if the sprite exists when removing it (already done by the WaypointSprite_Kill function)

11 years agoFix more spacing in lists
Samual Lenks [Sun, 3 Mar 2013 21:24:33 +0000 (16:24 -0500)]
Fix more spacing in lists