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git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/log
Rudolf Polzer [Sun, 19 Jun 2011 17:16:22 +0000 (19:16 +0200)]
add an alternate ang logic that fails (#if 0)
Rudolf Polzer [Sun, 19 Jun 2011 16:59:13 +0000 (18:59 +0200)]
warn about colorless sprites
Rudolf Polzer [Sun, 19 Jun 2011 16:41:07 +0000 (18:41 +0200)]
also properly calc the margin
Rudolf Polzer [Sun, 19 Jun 2011 16:37:32 +0000 (18:37 +0200)]
UNTESTED: better formulas for the arrows
Rudolf Polzer [Sun, 19 Jun 2011 16:25:56 +0000 (18:25 +0200)]
also do a lookup for the color value to allow overrides
Rudolf Polzer [Sun, 19 Jun 2011 05:50:49 +0000 (07:50 +0200)]
improve visuals of arrows
Rudolf Polzer [Sat, 18 Jun 2011 17:55:50 +0000 (19:55 +0200)]
cvar: g_waypointsprite_uppercase
Rudolf Polzer [Sat, 18 Jun 2011 16:59:33 +0000 (18:59 +0200)]
an all-new waypointsprite drawing system that allows sprites to be translated
Rudolf Polzer [Fri, 17 Jun 2011 07:03:30 +0000 (09:03 +0200)]
we don't use func_null, so why declare it
Rudolf Polzer [Fri, 17 Jun 2011 06:59:08 +0000 (08:59 +0200)]
use spawnflag 1 instead
Rudolf Polzer [Fri, 17 Jun 2011 06:50:04 +0000 (08:50 +0200)]
new spawnflag for warpzones: 2 (watch over origin, update entity if moved)
Rudolf Polzer [Thu, 16 Jun 2011 06:11:52 +0000 (08:11 +0200)]
Merge remote-tracking branch 'origin/nifrek/skinfixes'
Rudolf Polzer [Thu, 16 Jun 2011 05:52:02 +0000 (07:52 +0200)]
help other qccs a bit
Rudolf Polzer [Thu, 16 Jun 2011 04:56:13 +0000 (06:56 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Thu, 16 Jun 2011 04:54:47 +0000 (06:54 +0200)]
warpzonelib: also allow "trigger" name
merlijn [Wed, 15 Jun 2011 16:24:12 +0000 (18:24 +0200)]
Merge remote-tracking branch 'origin/nifrek/erebusscaled'
Rudolf Polzer [Wed, 15 Jun 2011 14:52:46 +0000 (16:52 +0200)]
add Antibody to the credits
Rudolf Polzer [Wed, 15 Jun 2011 14:24:49 +0000 (16:24 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Wed, 15 Jun 2011 14:23:29 +0000 (16:23 +0200)]
allow 10 sec, not 2 sec, to reload the demo
Rudolf Polzer [Tue, 14 Jun 2011 18:20:35 +0000 (20:20 +0200)]
add a test case for csqc/svqc entity type switching
nifrek [Tue, 14 Jun 2011 00:54:08 +0000 (20:54 -0400)]
Scaled up Erebus (somewhere between original and megaerebus)
nifrek [Mon, 13 Jun 2011 22:52:57 +0000 (18:52 -0400)]
Add missing .skin files to megaerebus LODs
Rudolf Polzer [Mon, 13 Jun 2011 18:05:07 +0000 (20:05 +0200)]
Merge remote-tracking branch 'origin/MaidenBeast/italian_translation'
Rudolf Polzer [Mon, 13 Jun 2011 14:05:44 +0000 (16:05 +0200)]
simplify more; allow sticking to shootable buttons
Rudolf Polzer [Mon, 13 Jun 2011 14:02:06 +0000 (16:02 +0200)]
simplify
Rudolf Polzer [Mon, 13 Jun 2011 13:58:57 +0000 (15:58 +0200)]
Mines now stick to moving geometry
Rudolf Polzer [Sun, 12 Jun 2011 21:44:09 +0000 (23:44 +0200)]
for now, continue to use +use
Rudolf Polzer [Sun, 12 Jun 2011 20:29:48 +0000 (22:29 +0200)]
also exec autoexec/*.cfg on startup
Rudolf Polzer [Sun, 12 Jun 2011 13:40:16 +0000 (15:40 +0200)]
rename teams_matter to teamplay everywhere
this makes the code less confusing
Rudolf Polzer [Sun, 12 Jun 2011 13:24:53 +0000 (15:24 +0200)]
fix bug causing a warning
Rudolf Polzer [Sun, 12 Jun 2011 13:23:20 +0000 (15:23 +0200)]
make keyhunt and keepaway use the new use key system
Rudolf Polzer [Sun, 12 Jun 2011 12:58:53 +0000 (14:58 +0200)]
add a second use key system that responds to presses, not to holding it down
Rudolf Polzer [Sun, 12 Jun 2011 12:03:02 +0000 (14:03 +0200)]
simply assault code a bit
Rudolf Polzer [Sun, 12 Jun 2011 12:02:33 +0000 (14:02 +0200)]
add "xencoding", an encoding scheme of numbers into invisible parts of messages
Rudolf Polzer [Sat, 11 Jun 2011 18:50:27 +0000 (20:50 +0200)]
fix compile error
Rudolf Polzer [Sat, 11 Jun 2011 18:03:26 +0000 (20:03 +0200)]
better also set menu_cl_gunalign to 3 here
Rudolf Polzer [Sat, 11 Jun 2011 18:02:13 +0000 (20:02 +0200)]
switch the meanings of cl_gunalign 1/2 and 3/4 because of problems with old client on new server
Rudolf Polzer [Fri, 10 Jun 2011 21:17:09 +0000 (23:17 +0200)]
config_update: switch all users to cl_gunalign 1 once
Rudolf Polzer [Fri, 10 Jun 2011 21:14:10 +0000 (23:14 +0200)]
make shootfromeye and shootfromclient show properly by default
Rudolf Polzer [Fri, 10 Jun 2011 21:09:38 +0000 (23:09 +0200)]
change default of cl_gunalign to "right only"; add "Center" item to the menu; allow Center choice by default
MaidenBeast [Fri, 10 Jun 2011 09:18:26 +0000 (11:18 +0200)]
Fix some translated strings and update credits with terencehill and me as Italian translators
Rudolf Polzer [Wed, 8 Jun 2011 08:51:38 +0000 (10:51 +0200)]
new parameter target_random to ALL entities; when set to 1, only one instead of all entities matched by target/target2/target3/target4 are triggered
Rudolf Polzer [Mon, 6 Jun 2011 19:11:14 +0000 (21:11 +0200)]
Merge remote-tracking branch 'origin/MaidenBeast/italian_translation'
Rudolf Polzer [Mon, 6 Jun 2011 19:09:53 +0000 (21:09 +0200)]
don't send a vote string when no vote is active
Rudolf Polzer [Mon, 6 Jun 2011 19:02:31 +0000 (21:02 +0200)]
try another attempt to fix extendmatchtime (by Space_Man)
Rudolf Polzer [Mon, 6 Jun 2011 07:38:34 +0000 (09:38 +0200)]
fix the gloss box dependencies as gloss can work on player models without deluxemapping
Rudolf Polzer [Mon, 6 Jun 2011 04:45:24 +0000 (06:45 +0200)]
fix extendmatchtime/reducematchtime commands
MaidenBeast [Sat, 4 Jun 2011 12:02:06 +0000 (14:02 +0200)]
Added 1st version of csprogs.dat.it.po (there are some untraslated strings)
Rudolf Polzer [Sat, 4 Jun 2011 04:49:00 +0000 (06:49 +0200)]
make the first frame even nicer
Rudolf Polzer [Sat, 4 Jun 2011 04:35:16 +0000 (06:35 +0200)]
don't allow drawframetime to be > 1 sec (sorry, laggers)
Rudolf Polzer [Fri, 3 Jun 2011 20:14:55 +0000 (22:14 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Fri, 3 Jun 2011 20:13:51 +0000 (22:13 +0200)]
add a demo seeking cfg
Rudolf Polzer [Fri, 3 Jun 2011 07:27:32 +0000 (09:27 +0200)]
clarification comment, nothing else
Rudolf Polzer [Fri, 3 Jun 2011 05:53:38 +0000 (07:53 +0200)]
ARGH, fix another terencehill bug - this fixes DDS detection for builds
Rudolf Polzer [Wed, 1 Jun 2011 11:53:03 +0000 (13:53 +0200)]
convert to iqm v2
Rudolf Polzer [Sat, 28 May 2011 06:18:47 +0000 (08:18 +0200)]
make warpzones nicer with chase_active (no longer hide the player)
Rudolf Polzer [Sat, 28 May 2011 06:13:28 +0000 (08:13 +0200)]
rewrote warpzonelib view fixing
for better handling of stuff like chase_active, view bob.
Authors of the csqcplayers branch, please look at this, it may help using the
engine's viewbob etc. for csqc players!
Rudolf Polzer [Fri, 27 May 2011 20:23:04 +0000 (22:23 +0200)]
do the nearclip hack in the chasecam too
Rudolf Polzer [Fri, 27 May 2011 20:22:43 +0000 (22:22 +0200)]
properly restore the chasecam view also for R_SetView3fv() usage
Rudolf Polzer [Fri, 27 May 2011 19:30:10 +0000 (21:30 +0200)]
also fade out warpzones properly (based on VIEW origin, not on MOVE origin)
Rudolf Polzer [Fri, 27 May 2011 19:05:32 +0000 (21:05 +0200)]
make event chase cam warpzone aware (PLEASE TEST)
Rudolf Polzer [Fri, 27 May 2011 18:55:11 +0000 (20:55 +0200)]
Merge remote-tracking branch 'origin/terencehill/mine_explosion_fix'
Rudolf Polzer [Fri, 27 May 2011 18:50:12 +0000 (20:50 +0200)]
Merge remote-tracking branch 'origin/samual/fix_fragmessage_coloring'
Rudolf Polzer [Fri, 27 May 2011 18:49:46 +0000 (20:49 +0200)]
Merge remote-tracking branch 'origin/samual/no_dead_airshots'
Rudolf Polzer [Fri, 27 May 2011 18:48:59 +0000 (20:48 +0200)]
Merge remote-tracking branch 'origin/samual/fix_anim_divisionbyzero'
Rudolf Polzer [Fri, 27 May 2011 18:43:54 +0000 (20:43 +0200)]
remove a stupid percent sign
Rudolf Polzer [Fri, 27 May 2011 18:42:26 +0000 (20:42 +0200)]
make intermission chase cam always on
don't need a cvar for that; that way, we allow Samual's code to break the non-intermissionchase version of the code :P
Rudolf Polzer [Fri, 27 May 2011 18:33:02 +0000 (20:33 +0200)]
Merge remote-tracking branch 'origin/samual/intermission_fixes'
Rudolf Polzer [Fri, 27 May 2011 18:19:34 +0000 (20:19 +0200)]
Merge remote-tracking branch 'origin/fruitiex/panelhud'
FruitieX [Thu, 26 May 2011 13:04:14 +0000 (16:04 +0300)]
No damage splash when !!chase_active
Samual [Wed, 25 May 2011 04:10:01 +0000 (00:10 -0400)]
Stop the weapon model from changing pitch while in intermission (makes no sense, the player should be frozen)
Samual [Wed, 25 May 2011 04:04:35 +0000 (00:04 -0400)]
Fix intermission player model so that it doesn't tilt based on where the player is aiming. (wtf comes to mind.. why was this broken in the first place?)
Samual [Wed, 25 May 2011 02:38:36 +0000 (22:38 -0400)]
Fix a warning given by setanim since it had no animation information sent to it.
Samual [Tue, 24 May 2011 23:45:29 +0000 (19:45 -0400)]
Add checks for other.deadflag when announcing airshot -- this way airshots don't happen when the player is dead.
Rudolf Polzer [Tue, 24 May 2011 20:03:10 +0000 (22:03 +0200)]
THE BIG BALANCE SWITCHOVER!!!1
Rudolf Polzer [Tue, 24 May 2011 12:29:16 +0000 (14:29 +0200)]
rename the sniper rifle to just a rifle.
If we ever want to rename it again, we then just need to change the visible name.
Samual [Tue, 24 May 2011 05:22:06 +0000 (01:22 -0400)]
Just a quick fix for the teamkill message coloring -- if the player has colors in their nickname, it breaks the rest of the string since the color isn't re-set.
Samual [Tue, 24 May 2011 05:02:00 +0000 (01:02 -0400)]
Early+++ changes to sniper rifle to be more of just a "rifle" instead of a sniper.
Samual [Tue, 24 May 2011 04:50:35 +0000 (00:50 -0400)]
Change some things about Nex charge slightly -- Instead of using shot multiplier, just go directly from 0 charge to 100% each time (same exact time to charge as before, 2 seconds, but done in a better way) - Also make it so that you have 50% charge when you first pick up the weapon, so you aren't totally screwed from it.
Samual [Tue, 24 May 2011 04:40:23 +0000 (00:40 -0400)]
Some improvements to the hagar (lower spread on primary, better settings for secondary load damage/radius)
merlijn [Mon, 23 May 2011 19:29:18 +0000 (21:29 +0200)]
Merge remote-tracking branch 'origin/diabolik/newanims'
Sahil Singhal [Mon, 23 May 2011 18:59:05 +0000 (14:59 -0400)]
Merge remote branch 'origin/master' into diabolik/newanims
Rudolf Polzer [Mon, 23 May 2011 15:44:42 +0000 (17:44 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Mon, 23 May 2011 15:44:26 +0000 (17:44 +0200)]
move the contentdownload URL to xonotic.org
FruitieX [Sun, 22 May 2011 18:42:44 +0000 (21:42 +0300)]
Merge remote-tracking branch 'origin/master' into fruitiex/playerstats
Samual [Sat, 21 May 2011 16:18:59 +0000 (12:18 -0400)]
Some updates to the shotgun melee
Samual [Sat, 21 May 2011 16:01:08 +0000 (12:01 -0400)]
Merge remote branch 'origin/master' into samual/balance
Rudolf Polzer [Sat, 21 May 2011 10:44:10 +0000 (12:44 +0200)]
remove menu_slist_modfilter for now, as we currently don't need it
FruitieX [Fri, 20 May 2011 14:40:37 +0000 (17:40 +0300)]
add bots back to the playerstats
FruitieX [Fri, 20 May 2011 13:48:27 +0000 (16:48 +0300)]
finally fix accuracy stats, well hopefully. Testing shows that they do work :P
FruitieX [Fri, 20 May 2011 13:32:53 +0000 (16:32 +0300)]
Merge remote-tracking branch 'origin/master' into fruitiex/playerstats
Sahil Singhal [Thu, 19 May 2011 19:43:28 +0000 (15:43 -0400)]
Merge remote branch 'origin/master' into diabolik/newanims
Sahil Singhal [Thu, 19 May 2011 19:42:56 +0000 (15:42 -0400)]
Actually set the melee anim.
FruitieX [Thu, 19 May 2011 19:38:40 +0000 (22:38 +0300)]
Merge remote-tracking branch 'origin/master' into samual/balance
Rudolf Polzer [Thu, 19 May 2011 19:34:03 +0000 (21:34 +0200)]
Merge remote-tracking branch 'origin/samual/balance'
Sahil Singhal [Thu, 19 May 2011 06:17:07 +0000 (02:17 -0400)]
New rescaled ignis thanks to nifrek :)
Sahil Singhal [Thu, 19 May 2011 06:09:46 +0000 (02:09 -0400)]
Merge remote branch 'origin/master' into diabolik/newanims
terencehill [Wed, 18 May 2011 12:24:46 +0000 (14:24 +0200)]
Fix explosion effect not correctly shown detonating a mine placed on the ceil
Rudolf Polzer [Wed, 18 May 2011 11:52:46 +0000 (13:52 +0200)]
rename physicsX0.cfg to physicsX.cfg, and bring back 0.1.0preview's physics as physicsX010.cfg
Rudolf Polzer [Wed, 18 May 2011 08:12:19 +0000 (10:12 +0200)]
set speed limit back to 800 - 700 was a bit too low, I think. Maybe someone try 750?