]>
git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/log
terencehill [Tue, 30 Mar 2021 17:16:02 +0000 (19:16 +0200)]
Finally fix a bug where, depending on player entity number, the circular progress bar was sometimes missing while reviving someone
LegendaryGuard [Mon, 29 Mar 2021 22:05:46 +0000 (00:05 +0200)]
Fixes and adjustements
terencehill [Mon, 29 Mar 2021 16:25:45 +0000 (18:25 +0200)]
Log frezetag revivals
terencehill [Mon, 29 Mar 2021 16:20:28 +0000 (18:20 +0200)]
Add minor optimizations and comments
terencehill [Mon, 29 Mar 2021 13:28:16 +0000 (13:28 +0000)]
Merge branch 'drjaska/electrolimitfix' into 'master'
Fixed electro secondary limit being global
Closes #2566
See merge request xonotic/xonotic-data.pk3dir!891
Dr. Jaska [Mon, 29 Mar 2021 13:28:16 +0000 (13:28 +0000)]
Fixed electro secondary limit being global
Now it tracks which electro entity has fired how many balls and destroys
the oldest ones of that electro entity, not the oldest of any electro
entity. I had to clone and edit the rubble functions to support entity
storing and comparing the owner of the child entity to given entity,
those are named electrorubble but can be renamed, they are just created
for electro, they support other entities too and not only electro balls.
LegendaryGuard [Sun, 28 Mar 2021 12:17:01 +0000 (14:17 +0200)]
Fixes and improvements for admin users, don't make Karma control too strict when player attacks ally in the round, already ends punished
LegendaryGuard [Sat, 27 Mar 2021 00:06:15 +0000 (01:06 +0100)]
Fix little number
LegendaryGuard [Fri, 26 Mar 2021 23:56:12 +0000 (00:56 +0100)]
Added cvars in gamemodes-server.cfg
LegendaryGuard [Fri, 26 Mar 2021 23:54:10 +0000 (00:54 +0100)]
Added karma severity cvar to adjust how severe can be to decrease player karma points (added for admin management)
LegendaryGuard [Fri, 26 Mar 2021 23:42:24 +0000 (00:42 +0100)]
Added more player stability in terms of quantity
LegendaryGuard [Fri, 26 Mar 2021 23:28:47 +0000 (00:28 +0100)]
Changed to Murder in Megaerebus Manor, fixes and enhanced bots Civilians and Sleuths vs Murderers and improvements
terencehill [Fri, 26 Mar 2021 17:31:57 +0000 (18:31 +0100)]
Fix #2568 "Server/Event Logging: Score labels in FT mode wrong"
terencehill [Fri, 26 Mar 2021 17:15:08 +0000 (18:15 +0100)]
Update/improve sv_eventlog* descriptions
terencehill [Fri, 26 Mar 2021 17:07:05 +0000 (18:07 +0100)]
Update hash
terencehill [Fri, 26 Mar 2021 16:45:13 +0000 (17:45 +0100)]
Fix regression caused by the previous commit where bots don't respawn
LegendaryGuard [Fri, 26 Mar 2021 00:03:02 +0000 (01:03 +0100)]
Karma improvements: karma warning added. If dead player was attacked by weapons like Machine Gun, Rifle or Shotgun, the corpse info for detectives will be fully revealed (Killer role info added)
terencehill [Thu, 25 Mar 2021 15:48:36 +0000 (16:48 +0100)]
Fix bots standing still after one of them is forced to observe with movetospec or bot_cmd X pause; this change also removes the special handling of bots when they are forced to spectate in modes like LMS and CA
Rudolf Polzer [Thu, 25 Mar 2021 06:24:13 +0000 (07:24 +0100)]
Transifex autosync
LegendaryGuard [Thu, 25 Mar 2021 01:22:06 +0000 (02:22 +0100)]
Fixes and improvements, now karma system works better
terencehill [Wed, 24 Mar 2021 22:44:06 +0000 (23:44 +0100)]
GameCommand_moveplayer: don't break parsing other clients if a client isn't in the game; also remove redundant ", skipping to next player." from some messages
terencehill [Wed, 24 Mar 2021 21:57:26 +0000 (22:57 +0100)]
GameCommand_moveplayer: reduce code indentation
terencehill [Wed, 24 Mar 2021 21:36:42 +0000 (22:36 +0100)]
GameCommand_moveplayer: fix wrong team name in a message
terencehill [Wed, 24 Mar 2021 21:31:12 +0000 (22:31 +0100)]
Clean up GameCommand_moveplayer a little bit
LegendaryGuard [Wed, 24 Mar 2021 00:35:21 +0000 (01:35 +0100)]
More improvements for Detective skill weapon feature, more info about corpse causes details
LegendaryGuard [Mon, 22 Mar 2021 23:24:16 +0000 (00:24 +0100)]
Enhanced Detective skill weapon feature, a bit of fix, and ammo differences per each role
terencehill [Mon, 22 Mar 2021 16:17:26 +0000 (17:17 +0100)]
Fix #2530 "Observer camera in 3rd person mode with spectate through walls enabled gets caught on walls"
terencehill [Mon, 22 Mar 2021 16:15:07 +0000 (17:15 +0100)]
Disable chase_front while observing, it doesn't make any sense
terencehill [Mon, 22 Mar 2021 14:23:57 +0000 (15:23 +0100)]
Avoid settings cvars every frame to optimize code and to avoid console spam with developer 1; developer_extra 1
terencehill [Mon, 22 Mar 2021 14:14:41 +0000 (15:14 +0100)]
More BITs
LegendaryGuard [Mon, 22 Mar 2021 01:09:16 +0000 (02:09 +0100)]
Added Detective skill feature, identifies all corpses
terencehill [Sun, 21 Mar 2021 19:46:56 +0000 (20:46 +0100)]
Merge branch 'terencehill/crosshair_chase_fix'
terencehill [Sun, 21 Mar 2021 18:29:34 +0000 (19:29 +0100)]
crosshair_chase: reset weapon alpha in all cases
LegendaryGuard [Sun, 21 Mar 2021 00:06:25 +0000 (01:06 +0100)]
Added karma damage feature
terencehill [Sat, 20 Mar 2021 23:20:02 +0000 (00:20 +0100)]
Fix compilation units
LegendaryGuard [Sat, 20 Mar 2021 17:26:51 +0000 (18:26 +0100)]
Enhanced chat message user display
Rudolf Polzer [Fri, 19 Mar 2021 06:25:42 +0000 (07:25 +0100)]
Transifex autosync
terencehill [Thu, 18 Mar 2021 17:47:45 +0000 (18:47 +0100)]
crosshair_chase: prevent negative alpha values and reset original alpha when crosshair_chase code isn't running anymore
Rudolf Polzer [Thu, 18 Mar 2021 17:10:07 +0000 (17:10 +0000)]
Merge branch '2546-whitelist-g_ca_spectate_enemies' into 'master'
Resolve "Whitelist g_ca_spectate_enemies"
Closes #2546
See merge request xonotic/xonotic-data.pk3dir!885
terencehill [Thu, 18 Mar 2021 11:29:11 +0000 (12:29 +0100)]
crosshair_chase: fade in/out player alpha changes and apply player alpha to the weapon too
Rudolf Polzer [Thu, 18 Mar 2021 06:25:24 +0000 (07:25 +0100)]
Transifex autosync
terencehill [Thu, 18 Mar 2021 00:14:45 +0000 (01:14 +0100)]
crosshair_chase: fix player alpha while walking through a warpzone and when view origin is inside the player
terencehill [Wed, 17 Mar 2021 14:11:30 +0000 (15:11 +0100)]
Don't translate menu_cmd commands list (uninteresting commands for players and inconsistent with other untranslatable command lists) and a few warning messages
terencehill [Wed, 17 Mar 2021 11:35:32 +0000 (12:35 +0100)]
Fix command names formatted as input arguments in menu_cmd help
terencehill [Wed, 17 Mar 2021 11:31:41 +0000 (12:31 +0100)]
Assign classnames to some entities
terencehill [Tue, 16 Mar 2021 19:17:45 +0000 (20:17 +0100)]
Make one line of code human readable :)
terencehill [Tue, 16 Mar 2021 18:55:54 +0000 (19:55 +0100)]
Fix #2563 "Spectator freecam collision problem with all players leaving/going to spectator"
Rudolf Polzer [Tue, 16 Mar 2021 06:24:20 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Mon, 15 Mar 2021 18:22:54 +0000 (19:22 +0100)]
Merge branch 'terencehill/csqcmodel_settings'
terencehill [Mon, 15 Mar 2021 17:56:14 +0000 (18:56 +0100)]
Free last available bitflag in the csqcmodel settings
terencehill [Mon, 15 Mar 2021 17:36:22 +0000 (18:36 +0100)]
Rearrange csqcmodel settings bitflags to free up some bits without increasing networked data
Rudolf Polzer [Mon, 15 Mar 2021 06:24:14 +0000 (07:24 +0100)]
Transifex autosync
LegendaryGuard [Mon, 15 Mar 2021 00:02:27 +0000 (01:02 +0100)]
Delete whitespace and spelling mistake corrections
LegendaryGuard [Sun, 14 Mar 2021 23:56:56 +0000 (00:56 +0100)]
Added cvar as freedom to choose which only item want to dropand effect enhancement
terencehill [Sun, 14 Mar 2021 21:21:48 +0000 (22:21 +0100)]
Merge branch 'terencehill/less_entities'
terencehill [Sun, 14 Mar 2021 16:11:47 +0000 (17:11 +0100)]
Show number of entities found by cl/sv_cmd findat
terencehill [Sun, 14 Mar 2021 16:03:22 +0000 (17:03 +0100)]
Gitlab CI: remove report_cloc "test"
LegendaryGuard [Sun, 14 Mar 2021 15:29:24 +0000 (16:29 +0100)]
Rename itemdrop nade to emerald nade by Mario's suggestion and a bit of effect enhancement
Rudolf Polzer [Sun, 14 Mar 2021 06:25:37 +0000 (07:25 +0100)]
Transifex autosync
drjaska [Sat, 13 Mar 2021 06:22:46 +0000 (08:22 +0200)]
Whitelisted g_ca_spectate_enemies
LegendaryGuard [Sat, 13 Mar 2021 02:50:37 +0000 (03:50 +0100)]
Completed karma bankick tool feature
terencehill [Sat, 13 Mar 2021 00:32:12 +0000 (00:32 +0000)]
Merge branch 'drjaska/balance/mortar' into 'master'
Mortar longer lifetime so that it's usable as a mortar in large open maps
See merge request xonotic/xonotic-data.pk3dir!881
terencehill [Sat, 13 Mar 2021 00:24:56 +0000 (01:24 +0100)]
Merge branch 'terencehill/race_cleanups' into 'master'
z411 [Fri, 12 Mar 2021 18:24:19 +0000 (15:24 -0300)]
Added clean CTF sounds
terencehill [Fri, 12 Mar 2021 18:15:36 +0000 (19:15 +0100)]
Fix compilation units
terencehill [Fri, 12 Mar 2021 11:13:07 +0000 (12:13 +0100)]
Remove redundant SVQC check; avoid duplicated field definitions in Race GameRules_scoring
LegendaryGuard [Fri, 12 Mar 2021 00:58:19 +0000 (01:58 +0100)]
Added karma bankick tool, still in process
terencehill [Thu, 11 Mar 2021 17:23:11 +0000 (18:23 +0100)]
race_SendRankings --> race_SendRanking
terencehill [Thu, 11 Mar 2021 17:08:57 +0000 (18:08 +0100)]
Move some identical ctf / race / cts code to shared functions
terencehill [Thu, 11 Mar 2021 15:04:04 +0000 (16:04 +0100)]
Merge branch 'master' into terencehill/race_cleanups
Rudolf Polzer [Thu, 11 Mar 2021 06:24:05 +0000 (07:24 +0100)]
Transifex autosync
LegendaryGuard [Thu, 11 Mar 2021 01:37:23 +0000 (02:37 +0100)]
Added stable corpse feature, now the dead players are like corpse objects
drjaska [Wed, 10 Mar 2021 23:32:47 +0000 (01:32 +0200)]
Mortar longer lifetime so that it's usable as a mortar in large open maps
terencehill [Wed, 10 Mar 2021 23:13:35 +0000 (00:13 +0100)]
Delete g_instagib_items and g_overkill_items when their relative mutators are removed
terencehill [Wed, 10 Mar 2021 22:52:25 +0000 (23:52 +0100)]
Merge branch 'master' into terencehill/less_entities
Rudolf Polzer [Wed, 10 Mar 2021 06:24:32 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Mon, 8 Mar 2021 17:14:21 +0000 (18:14 +0100)]
Make pure more entities and don't link them into the world
terencehill [Tue, 9 Mar 2021 18:13:01 +0000 (19:13 +0100)]
Document Weapon Accuracy stats
terencehill [Tue, 9 Mar 2021 17:49:02 +0000 (18:49 +0100)]
Add a warning to fix #1912 "Team choice bound to model color creates gameplay issues"
z411 [Tue, 9 Mar 2021 05:57:23 +0000 (02:57 -0300)]
Added new CTF relative announcers
terencehill [Mon, 8 Mar 2021 11:05:48 +0000 (12:05 +0100)]
Revert "crlf=input for .yml files"
This reverts commit
bba8df0eaffb3fc6ce5265992c7d4c44f0c98397 .
terencehill [Mon, 8 Mar 2021 10:45:55 +0000 (11:45 +0100)]
crlf=input for .yml files
terencehill [Mon, 8 Mar 2021 10:05:39 +0000 (11:05 +0100)]
Fix wrong indentation in W_Fireball_LaserPlay
terencehill [Sun, 7 Mar 2021 23:23:48 +0000 (00:23 +0100)]
Restore an updated version of the blacklist of entities that WarpZone_FindRadius doesn't care about
terencehill [Sat, 6 Mar 2021 19:04:36 +0000 (20:04 +0100)]
Update hash
terencehill [Sat, 6 Mar 2021 19:02:08 +0000 (20:02 +0100)]
Remove outdated flag list from WaypointSprite_SendEntity/Ent_WaypointSprite; give a variable a meaningful name; remove redundant classname assignment
terencehill [Sat, 6 Mar 2021 18:57:35 +0000 (19:57 +0100)]
Add an optional <dist> parameter to the 'findat' command to find all entities within a certain distance from <position>
terencehill [Fri, 5 Mar 2021 18:06:06 +0000 (19:06 +0100)]
Fix ladder temporary entity not removed in some cases
terencehill [Fri, 5 Mar 2021 17:55:40 +0000 (18:55 +0100)]
Get rid of an unused global, rename another one
LegendaryGuard [Wed, 3 Mar 2021 23:38:09 +0000 (00:38 +0100)]
Add itemdrop nade icons
LegendaryGuard [Wed, 3 Mar 2021 23:35:37 +0000 (00:35 +0100)]
Add random item feature for itemdrop nade for the sake of Mario's thread in the Merge request
terencehill [Wed, 3 Mar 2021 22:53:07 +0000 (23:53 +0100)]
Reset more STATs when player dies
terencehill [Wed, 3 Mar 2021 22:51:24 +0000 (23:51 +0100)]
Print an error message if gametype and gotomap are executed when the server isn't running, rather than showing nonsense output (gametype in particular)
terencehill [Wed, 3 Mar 2021 22:33:14 +0000 (23:33 +0100)]
Fix #2484 Inferno buff causing crazy negative damage to players in the water
terencehill [Wed, 3 Mar 2021 22:22:48 +0000 (22:22 +0000)]
Fix report_cloc
terencehill [Wed, 3 Mar 2021 13:09:15 +0000 (14:09 +0100)]
Stop player powerup sounds when disconnecting
terencehill [Wed, 3 Mar 2021 13:06:46 +0000 (14:06 +0100)]
Apply
337eb6343 "Use crouch status instead of crouch key to indicate when player is crouching in pressed keys code" to PM_dodging_GetPressedKeys too
terencehill [Tue, 2 Mar 2021 22:58:25 +0000 (23:58 +0100)]
Shownames: interpolate player name movement (when player isn't in client's PVS)
terencehill [Tue, 2 Mar 2021 22:21:49 +0000 (23:21 +0100)]
Remove wrong comment on r_lerpsites, hud_shownames doesn't use sprites
terencehill [Tue, 2 Mar 2021 17:03:42 +0000 (18:03 +0100)]
Fix compilation units and update hash