]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc
Make the scoreboard a panel
[xonotic/xonotic-data.pk3dir.git] / qcsrc /
2016-07-30 terencehillMake the scoreboard a panel
2016-07-29 MarioAllow shockwave outside of new toys mutator, apply...
2016-07-29 MarioUse .groundentity (compatibility with engine)
2016-07-29 MarioAdd a hidden mode to itemstime to show times to players...
2016-07-29 MarioFix auxiliary crosshairs not appearing when re-entering...
2016-07-29 MarioClean up auxiliary crosshair code a little
2016-07-28 MarioDisable sv_autopause by default (introduces some bugs...
2016-07-28 MarioMerge branch 'Mario/teams_bitflag' into 'master'
2016-07-28 MarioMerge branch 'sev/hud_ctf_update' into 'master'
2016-07-28 MarioGet player view angles before spawning casings (partial...
2016-07-28 MarioFix black crosshair when in vehicle with per weapon...
2016-07-28 MarioDon't add monster to list again if re-spawning
2016-07-28 MarioAdd an intrusive list for bot waypoints
2016-07-28 MarioAdd an intrusive list for monsters
2016-07-27 TimePathMerge branch 'TimePath/intrusive' into 'master'
2016-07-27 TimePathLoops: copy reference to next entity before entering... 343/head
2016-07-27 TimePathMove objerror to qc
2016-07-27 MarioGive electro secondary orbs a size so they sit on floor...
2016-07-26 TimePathFix item drawing
2016-07-26 MarioFix maths
2016-07-26 MarioRemove some unused locals
2016-07-26 MarioMake it match again for TimePath
2016-07-26 MarioMake it match, for TimePath
2016-07-26 MarioPartially replicate old behaviour with waypoint link...
2016-07-26 MarioFix weapon specific checks for melee
2016-07-26 MarioReplace most cases of findchain* with the FOREACH_ENTIT...
2016-07-26 TimePathStats: disable update checking for perf (we don't use...
2016-07-26 TimePathIntrusive list: radar icons
2016-07-26 TimePathImplement intrusive lists
2016-07-25 terencehillProperly show / hide Race and CTS from the game type...
2016-07-25 MarioMerge branch 'terencehill/camera_spectator_2' into...
2016-07-25 MarioDon't allow bumblebee to swim
2016-07-25 MarioRemove engine side player movement prediction, and...
2016-07-24 MarioFix damagetext and make shockwave initial shot origin...
2016-07-24 MarioImprove FPS by a lot
2016-07-24 MarioMerge branch 'Mario/qc_physics_cleanup_v2'
2016-07-24 TimePathRegistry: add reload method
2016-07-24 TimePathAdd cvar_localchanges command
2016-07-24 TimePathReduce weapon impulse verbosity
2016-07-24 MarioGet v_angle when air dodging is enabled
2016-07-24 MarioFix compile
2016-07-24 MarioImplement air dodging
2016-07-24 MarioFix Arc firing after warmup ends
2016-07-23 MarioAlso in notifications
2016-07-23 MarioUse special icon for shockwave
2016-07-23 MarioApply antilag to shockwave, also fix accuracy
2016-07-23 MarioShockwave is a new toy, just don't replace anything...
2016-07-23 MarioMerge branch 'master' into Mario/qc_physics_cleanup_v2 341/head
2016-07-23 MarioTurn off prediction entirely while inside a vehicle...
2016-07-23 MarioFix a few more missed movetypes
2016-07-23 MarioFix up some missed movetype setters
2016-07-23 MarioImplement move_qcphysics
2016-07-22 MarioDon't constantly unset onground status on casings ...
2016-07-22 MarioFix network updates
2016-07-22 MarioAnother cleanup attempt for grenades (bit more self...
2016-07-22 MarioFix grenades by temporarily disabling matching ticrate...
2016-07-22 MarioCleanup the warpzone fix to support .move_movetype
2016-07-22 MarioMerge remote-tracking branch 'origin/terencehill/campai...
2016-07-22 MarioMerge remote-tracking branch 'origin/terencehill/count_...
2016-07-22 MarioFix warpzones
2016-07-22 MarioFix compile
2016-07-22 MarioRemove .move_* fields and MOVETYPE_PUSH logic (doesn...
2016-07-21 MarioSwim down with crouch, swim up at full speed (to match...
2016-07-21 MarioOptimize Physics_ClientOption by using autocvars instea...
2016-07-21 MarioHide CTS from the menu (poll 316 passed)
2016-07-21 terencehillLoad the correct gametype when launching a campaign...
2016-07-19 MarioFix flag passing
2016-07-19 MarioImplement reverse thrusting with jetpack when crouching...
2016-07-19 MarioMerge branch 'Mario/flag_return_fixes'
2016-07-19 MarioManual flag returning: show a carrier waypoint to enemi...
2016-07-19 MarioRemove .frozen field (virtually unused)
2016-07-19 terencehillClean up STAT usage: this.camera_spectator --> STAT... 339/head
2016-07-19 MarioFix some translated strings
2016-07-19 MarioSilence item pickup messages
2016-07-19 MarioEnable stalemate icon 338/head
2016-07-19 MarioMerge branch 'master' into sev/hud_ctf_update
2016-07-18 MarioImplement stalemate condition on the client
2016-07-18 Severin MeyerAdd CTF stalemate indicator to HUD
2016-07-17 terencehillAdd possibility of changing camera mode (first person...
2016-07-17 TimePathMeasure startup time
2016-07-16 terencehillReduce CTX calls from 5 to 1 when calling count_fill...
2016-07-15 MarioDon't draw rain when the func_rain brush is too far...
2016-07-14 MarioMerge branch 'terencehill/vortex_zoom_fix' into 'master'
2016-07-14 terencehillReset active weapon field of the current PlayerState... 337/head
2016-07-13 MarioUse a cleaner check for health
2016-07-13 MarioAdd a volume parameter to GlobalSound, also muffle...
2016-07-13 MarioFix target_items
2016-07-13 MarioSet minigame_self to this again after activating a...
2016-07-13 MarioMerge branch 'master' into Mario/teams_bitflag 335/head
2016-07-13 MarioAlso allow glow effect in non-teamplay modes
2016-07-13 MarioUse server side number for team
2016-07-13 MarioSet spawnpoint's team when updating
2016-07-13 MarioAdd a hook to customize entities post-update
2016-07-13 MarioSome tweaks for clickable radar
2016-07-13 MarioMerge branch 'master' into Mario/balance
2016-07-12 MarioDon't allow zooming with secondary attack while spectat...
2016-07-12 MarioUse the real player entity for shownames self checks...
2016-07-12 MarioReset vehicles when match is resetting, also make sure...
2016-07-11 MarioAdd maximum FPS of 150 for 144hz monitors
2016-07-11 MarioRemove some stupid maximum FPS settings and add 80...
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